Showing Posts For pixxpixx.8792:
Hopping on tonight to have a lookski…
Finally good to see SoS pull some coordination out of the hat.
Was thinking about cutting my losses and just leaving the server for a smaller more coordinated server but by the sounds of it we might of finally got it together.
Will have to see for myself.
GW guys.
Why do people insist on thinking that there isn’t a cap on numbers in WvWvW?
WvWvW has its issues but it certainly isn’t fault of the design of the zone itself.
People complaining about blowouts need to understand one thing about them. Everyone is given a equal chance. The realms are capped at 500 for a reason. Because one team takes the extra mile to make a guild/squad with coordination doesn’t mean that they have to play at a disadvantage because of it.
Its very easy to blame someone other than yourself when its your server and your playstyle thats causing you to be capped out. Its very difficult to accept the simple fact the other players may just well be better at the game than you. Swallow your pride people.
Just before the “EASY FOR YOU TO SAY CUZ YO WINNING” replies, i’m currently on SoS as someone not in a guild or alliance. I often come into wvwvw with a total capout against us. It sucks, but I’m not going to blame wvwvw or the fact that the other guild is hacking or beating us. They are just better than us. Its elementary.
While your solutions do sound entertaining it would never work in a real situation. One quote from a fellow invader one day struck a chord with me and I think it really reverberates with the mentality of a lot of players in wvwvw ATM.
“Stop making us do extra work to win I just want to zone out and zerg”
TLDR The wvwvw is fine, fix player’s attitude.
Welcome to the internet.
It is much easier to complain then to actively try and make a difference.
They increased the attack speed and recovery time of #1 and #3 skill by roughly 50%.
Patch was today: https://forum-en.gw2archive.eu/forum/info/news/Update-Notes-September-14th-2012
Well our GS just got buffed, so our DPS is going to be a lot better. Let you friend know.
Man, I thought GS was fine before….but this….
This is just awesome….
For those who haven’t used it, Anets definition of ‘increased responsiveness’ seems to be ‘beef the attack speed up’
Also, making the total damage chain together is nice, was hoping that’d get fixed.
Thanks Anet.