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I’d like more skimpy medium armor. There are so few choices for skimpy medium it’s not even funny.
I completely and utterly agree with you. It’s just a massive pile of triangular trenchcoats. I’d like something less conservative for my male thief.
This is still a frequently occurring bug. I understand that this is an old topic and that most people don’t care about the Lion’s Arch Exterminator achievement, but I would like to get a relatively painless mastery point for Central Tyria. This bugged door is preventing me from doing so.
It only opens at night time in-game. Are you sure you’ve tried opening it when it’s night?
Yes. The moon was up and the stars were out. I mapped in and out numerous times to enter different instances, and the door was always inaccessible.
Thankfully, I found a working map the next (real world) day. So it’s not gamebreaking or anything, but this bug still exists.
This is still a frequently occurring bug. I understand that this is an old topic and that most people don’t care about the Lion’s Arch Exterminator achievement, but I would like to get a relatively painless mastery point for Central Tyria. This bugged door is preventing me from doing so.
This is still an issue. And I burned through some Teleport To Friends trying to get back into the map when joining a squadmember in Dragon’s Stand didn’t work.
Fix this, please.
Necro definitely need a support spec. Maybe Staff but with others skills.
I don’t have much to add about Necromancers, but I do like your idea to apply different skills to a weapon that a certain class already has access to. It’s a complicated suggestion in terms of economic implications. All the same, there aren’t too many other weapons I’d really want to see on a Mesmer or a Thief.
Different options for existing weaponry is one avenue I’d be willing to see Anet explore.
For Mesmer, I was thinking something closer to like a harlequin with daggers and more of a blade dancer kind of feel but bard with focus or Warhorn is ???
I agree with you simply because I’m not wild about warhorn aesthetics. Mesmers have enough offhand options as it is. We need another 1h mainhand weapon.
Verticality. Our minimaps weren’t built for it, even with the addition of the “above” and “below” arrows.
It makes traveling through the new zones quite a chore. Yes, it’s fun to glide down from certain spots. But those moments of blissful flight don’t outweigh the frustrations that otherwise dominate the new zones.
Will we be able to train our Gliding Mastery in Central Tyria maps once the update drops, or will it still remain firmly ensconced in the Heart of Maguuma?
Searches of the forums returned no results on this subject.
Ah, this is the one I saw! Looks like two variants but shown with several random colours.
This Armor may be the medium pre/legendary armor, one looks like an upgrade form the other
and this maybe the light pre/legendary?
https://www.youtube.com/watch?v=OIolE19TZeo
Ugh. More butt pyramids. Why is it that the robe-style armors look way less convincing now than they did on the Dervish in GW1? If you like it, cool. Everyone’s got their own style. I just hope that we get some more options.
my hope is for a lot of new armor skins and no more trench coats for medium or robes for light armor >.>
This. Exactly.
I’m tired of my burly thief looking like he’s standing inside a pyramid. A few trenchcoat styles are fine, because some people like them. But there are way too many.
And why does heavy armor get all the skimpy (male) love? Sure, light gets a little. But medium is way too modest, in my opinion. Oh, at least on males. I mean, look at “sneakthief” for some ridiculous disparities. “Assassin” armor is another culprit.
http://www.gw2armorgallery.com/human-medium.htm
Heavy and light armors are very diverse when compared with the angular trenchcoats of medium male armor. Change it up, please.