The Never Ending Repertoire of Ranger Builds
Salt of the Earth {SALT} Crystal Desert© ~~Dragon Rank~~
I know someone’s going to say that Spirit Rangers have been around since beta. I understand that. But how many Spirit Rangers have you seen running with a Longbow, traited Shouts, traited SotF, Soldiers ammy, Knights ammy or Clerics ammy? You don’t. that’s what makes these builds different.
Carry on.
A little background info:
I play all aspects of the game and have been since beta. I have however taken to sPvP more so than all the other aspects of the game. But every now and then I will step away from the Mists and venture off into PvE land. This is where my question becomes relevant.
I’m wondering if there are any plans to incorporate Mastery XP gain by spending time in sPvP doing Ranked/Unranked matches?? I mean, people are allowed to CoF farm, why not allow us to gain XP from doing matches?
We have reward Tracts that give us PvE items. Why not give us Mastery XP as well?
+1
I approve of all these changes! ^
Especially Dust Trap, I want a smoke field!
It would be sweet to have an NPC in Lion’s Arch that excepted 1 vs 1 bets. You sign up, it logs your race, profession and how much gold your willing to bet. Any player can browse his options and if he finds a person be wants to battle, he accepts. The gold is then deposited and both characters are teleported to the arena. Whoever wins, gets the pot. Maybe have a battle option for best out of 3, 5, or even 10 matches.
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I love how this thread proves that players who mindlessly zerg all day in WvW and claim they are better at PvP. Because they think WvW > sPvP in there minds, but come to tPvP and get ROFL stomped by pro players.
…..when I see the team isn’t trying…..
…..or strongly suspect someone is tanking the match to reduce MMR…..
….but when you see strong indication of where the outcome is going….
…..and see very clear mistakes by members of your team…..
You fall into the category of “It’s everyone’s fault but mine”. With a sleight hint of paranoia.
Calling it right now, one of the better traits out of the 6. My favorite so far.
Edit: Keep in mind that I run dual birds, so Poison Master allows me ditch spiders. giving me the ability to have a near 90% uptime of poison application on my enemy, while my birds do 2-4k auto attacks, dropping blindness and chill as well.
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I have a friend who hasn’t played HoT until just recently. He’s amber. I’m diamond. Am I not allowed to play ranked with him because it might look to some people like I’m abusing the system, when in reality I just wanna have fun with an old friend?
Have fun with your friend in Unranked.
BAN HIGH-CAPACITY ASSAULT BOWS!
Won’t someone think of the children!?!?
That’s racist…
Anet, what is your vision on the level of gameplay for Diamond Division? Do you envision Diamond players dying to Svanir? Or what about Diamond players double capping home? How about Diamond players standing on a ledge and using auto skill 1 the whole match? Or maybe a Diamond player that keeps running to far the whole game and losing his 1v1 every, single, time, the whole match? I have even seen one Legendary player do the double capping.
Long story short, those players have farmed there Divisions via team play, but when there team isn’t on they soloQ and they are terrible and I always seem to get them on my team.
Before the patch matchmaking was 100% MMR based, I used to get paired with high caliber players. People from all the top teams was constantly being paired with/and against me and the matches were epic. There were many times that my team was a group of 5 people solo queuing and our opponent was a full 5 man on TS and we would beat them. My win rate was around 60% at almost 4,500 games. Since the patch, my win win rate is around 45%-50% because I keep getting people who have no idea how to play. It’s frustrating to say the least.
Anet, please put matchmaking back to 100% MMR based and 0% Division.
This is coming from someone who soloq’s all of his games.
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I have a friend who hasn’t played HoT until just recently. He’s amber. I’m diamond. Am I not allowed to play ranked with him because it might look to some people like I’m abusing the system, when in reality I just wanna have fun with an old friend?
Have fun with your friend in Unranked.
He and I don’t wanna do unranked. We’d like to play together and progress through leagues. I didn’t know people could decide for me what I should and shouldn’t play.
Here’s a valid question. Do you think your friend deserves to be in Ruby Division? Because you will carry him there before he’s even ready. And I’m sure there are a lot of Ruby players who wouldn’t want them on their team due to the lack of pvp experience.
I’m pretty sure Chuck Norris eats ele’s for breakfast.
most rangers hide behind their allies or up on walls, making them severely overpowered.
So before the patch, Rangers were doing something else?
For Ranger it should be Warhorn over Axe Offhand. Axe OH is not too bad. But Warhorn…..
Specific Game Mode
All Aspects of the game
Proposal Overview
The ability to ‘absorb one of your spirits’ for an added affect to your attacks. Ex, Spirit Arrows, etc.
Goal of Proposal
Make it more viable in PvP/WvW/PvE
Proposal Functionality
Associated Risks
The Ranger will now have more options, and access to skills for CC, reflects etc.
My other propositions – All under 200 words:
Master’s Bond Fix
Main Hand Axe 1-3 Triple Threat Idea
Hunter’s Shot/Hunter’s Prey Change
Poison Volley Changed to Poison Slash
Rework of the Pet System – A balanced Approach
I think the whole argument about “pets dying to AOE damage” is moot. If the Rangers pet dies to an AOE, it’s because its supposed too.
What I mean is, whenever I’m in a dungeon fighting a boss, and lets say I’m standing back using a LB/SB and my pets is up in it’s face, the boss lets out an AOE, now, my pet is at 20% life…..well so are the other 4 characters in my group…they also have 20% life, the difference is that most rangers don’t pet swap or call back there pet so it can heal, which is what the other 4 party members would do if they got hit hard during a boss fight. So it really comes down to micro/pet management. I hardly have problems with my pets, and I often run birds as well which have low armor and semi low health. Now, I wouldn’t disagree with adding more HP and armor to them in PvE and WvW.
Now, lets say that an enemy zerg is coming your way and your pet gets run over, of course your pet is going to die, as any other class would too.
The difference between a pet and another party member is that party members can dodge.
Pet issues in dungeons come down to the basic design of the game. Guild Wars 2 wants to promote active combat. To do this it gives enemies powerful attacks that players can counter with a powerful mechanic – dodge. If a player fails to dodge, they are punished (usually downed). Pets can’t dodge. The same mechanic used to force players to dodge is used on pets but nothing about pets was designed to counter it. This resulted in lots of dead pets and a solid stigma was created for the ranger (and rangers themselves began to feel like pets were a burden). Since launch pets received not one but two vitality buffs and for many players this alleviated some of this issue, the increase vitality combined with the evolution of the dungeon meta to “stack and spank” meant not even players have to dodge now and dungeons are still completed easily. Pet issues are still evident when you are pushed outside of the easy mode meta or face mechanics that shouldn’t impact on pets at all (like the rotating electric wall in the Aetherblade fractal – pets can’t be saved from that).
Even if rangers could command pets to dodge, it would just be an increased burden on the player to micro manage. A warrior dodges just for himself but a ranger has to be aware of both his position and his pet’s position and dodge accordingly for both. The pet becomes a micro burden not to effectively play the class, but simply because it exists. The micro doesn’t offer you a bonus for your effort, it just makes your class mechanic live long enough to perform basic functionality.
There is only so much you can do with the current tools. At a certain point you run out of pet swaps or your pet is simply not contributing to the fight any more (either dead or on passive. I know some people want more micro over the pet but I would argue a pet should be self sufficient when it comes to surviving under most circumstances. Extra micro shouldn’t be required to survive, it should help utilise the strengths of the mechanic to your advantage.
As far as zergs go, rangers are going to be considerably hindered by fragile pets in zerg combat. There is good reason why many competitive guilds don’t like rangers and you don’t see them actively recruiting them or running rosters with large numbers of them. Not all of that is the fault of the pet, but it doesn’t help.
You are correct, pets can’t dodge, but you can use ‘Return to Me’ which is a mappable command on the pet bar. For example, use ‘Return to Me’ before Alpha uses Teeth of Primordus which is extremely predictable.
The problem with this is you’re in melee range using your 1h sword to kill Alpha so telling your pet to return isn’t going to resolve anything. Unless of course you’re fighting at Ranger where, pet alive or not, you’re not providing competitive damage in the first place and, despite the fact you may be providing spotter and spirit, you’re holding the group back.
And it’s still a very real issue in WvW where the pet is simply killed in seconds running next to you or not because of the sheer scope of how WvW works.
Now if a pet on passive was immune to all damage and could only be injured when it is actively attacking, that would certainly be true and would resolve a very large number of the problems.
First off, if you decide to face roll a boss and not slot a ranged weapon then you certainly must deal with the consequences, especially if you picked Ranger as your class. If you want to face roll bosses, choose Warrior. Second, you said earlier that you hardly play WvW. For someone who hardly plays WvW, how do you know Rangers pets die by running next to you? That statement doesn’t make sense.
Nothing to see hear folks. Move on.
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