Showing Posts Upvoted By Gryphon.2875:

Confessions

in Guild Wars 2 Discussion

Posted by: Berk.8561

Berk.8561

-I cry every time I see the image of Eir holding a dead Snaff ([img]http://40.media.tumblr.com/2ad710983b921b73bd7cd43052c7103a/tumblr_n6p28kj1JD1s6c8gro1_500.jpg[/img]

Everyone knows that a party in Guild Wars 2 can only have 5 people in it. If Zojja came along with Snaff, Logan wouldn’t have been able to join the party, anyway, because it was full, so he might as well have stayed behind with the Queen, otherwise someone would have had to kick Zojja from the party and then she’d be endlessly pouting about that, instead.

(My confession is that I kinda like Logan.)

Kerzic [CoI] – Ranger – Eredon Terrace

(edited by Berk.8561)

Confessions

in Guild Wars 2 Discussion

Posted by: MithranArkanere.8957

MithranArkanere.8957

I follow newbies around in starting areas, until they either become paranoid and think I’m stealing their kills and drops or following for some other shady reason, or think I’m an NPC or AI-controlled character of some sort. Some waypoint away, but predicting the waypoint the are going to use is usually simple, as they tend to pick the closest one. I personally like when they get daring and take advantage of having a killing machine following them to get into places that are dangerous for their current level. Like those who go to Beggar’s Burrow in Queensdale.

After they made outfits account-wide, I bought all that are available. The toys that came with them are not account-wide in some “Toys and Tools” tab in the Bank as they should, though. Anyways, I put all those toys in a character. Whenever I see people doing Costume brawl I open the inventory, filter “toy” and have them all ready on screen, now I can quikly switch between all toys. So I pop a Cloak from the Bloody Prince’s Staff, get right in the middle of the fray, then do Executioner’s axe 3, Mad King’s scepter 3, Enchanted Broom 3, and Enchanted Broom 4. Anyone caught in the full combo is knocked out, while I’m invulnerable, and you can get A LOT of people caught in the combo.
And I don’t even need to do that! I had King of the Costume brawl maxed from the previous Haloween, by using an Endless Mystery Tonic I got from a black lion chest a long time ago, mostly with the Imp and Golem forms.
If I manage to get 25 stacks of King of the Costume brawl before everyone gets fed up and leaves, I ride the enchanted broom to get the protection and /sit while some people still tries to hit me.
It’s incredible the patience people have with these toys. Some will keep trying to hit me even if their are in some useless form like the ooze or the plastic spiders, even though I keep taking them out again and again.
They really need to balance these toys. Add a cooldown to switching between toys or something.

Whenever I read anyone complaining about an event not being failed on purpose, I’ll go there and help anyone who wants to finish the event, then stay there for as long as I can, helping the NPCs against any further unscrupulous greedy traitors trying to get them killed or enslaved or gods know what.

Whenever some mesmer has the audacity of looking down on my character by popping one of their filthy, disgusting portals in a jumping puzzle. I show them up by doing the puzzle faster than them.
They should give all jumping puzzles a “Dampener” effect that disables the usage of any for of movement skill like mesmer Portals or Jump Shot. That’ll teach’em the lesson they deserve! Hmpf! The hubris!

Remember kids, always keep in mind: “What would the Mad King do?”
Whenever I see someone downed or defeated an there’s no one else anywhere nearby to help them, I quickly run to them yelling “Hang in there! I’m coming!”
When I arrive, I either /point @ and /laugh at them, or Revive just to the very top of the health, then /point @ and /laugh. If they do not rage and waypoint away right away, I finish reviving them. Very few people passes the test, though, even though all the had to do is waiting just 1-2 seconds. Maybe I should start giving also a reward to those who pass the test and do not rage and waypoint away, like some candy or something. Oh, I know. I’ll get me a batch of pumpkin cookies for that.

I ignore anyone who whispers to me while they are in /say range. If they have anything to say to me, they better say it out loud for the rest of the class to hear.

While in PvP, I stay in character.
The story? My team, The Brave, are there to stabilize a series of Fractals for the Zaishen. The objective, destroying The Cowards, an army of ghosts that used to serve the Zaishen in the Hall of Heroes and have gone rogue for some reason, trying to run away and using every single despicable and dishonorable tactic that can come up with in an attempt to prevent their inevitable defeats.
So I refer to the opposing team as “Coward Mists Ghosts”.
For some reason some of the mists ghosts don’t take kindly to the moniker.
But who cares? They are not real. They are just ghosts who think that are real people but are only magical constructs made of mists and ectoplasm, and that will disperse back into the mists once my teams leaves the map. They just don’t realize it.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

Confessions

in Guild Wars 2 Discussion

Posted by: JackDaniels.1697

JackDaniels.1697

Any time there is someone else with me near the top of the clock tower, I take the route less walked on to reach the top so I can show off a little. ^.^

“I got a fever! And the only prescription, is more COWBELL!”

Confessions

in Guild Wars 2 Discussion

Posted by: SenorMoody.5908

SenorMoody.5908

- I’ve been in more guilds in this game than I have in my last 15 years of gaming all together.
- I will only play and level a character if i think it looks cool, and I refuse to play a character if I think it looks ugly.
- I once leveled a Norn Ranger to 65 and deleted him because I felt that his voice didn’t match his look. (he was a fat dark skinned bearded norn)
- I sometimes spend hours… HOURS… thinking of a good name for a new character.
- I quit this game every couple of months when ever I feel like the RNG is being especially unfair to me.
- I Have 19 characters, 14 on this acct and 5 on another.
- I have 3 necros, and 3 engies just because I didn’t want to pay to retrait. (before the change)
- I bought my second acct for my girlfriend, hoping I could get her into this game. She ended up making one character and playing for 15 minutes. Now i have 5 extra characters. /sad
- I have been playing (for the most part) since beta, and have only gotten a total of 2 exotics to drop for me. And I still occasionally fool myself into believing that I will one day get a precursor.
- Sometimes I log in and just jump around in circles for an hour while reading Map Chat, then log off.

Wish it, Want it, Do it!

Confessions

in Guild Wars 2 Discussion

Posted by: Silvia.9130

Silvia.9130

Sometimes I seriously curse outloud so hard while doing PvP that I think if people heard me they would sue me… >.<

When there is another person playing my same profession in a dungeon team, I hope all the time the other will be downed and look less good than me Q.Q

Whenever I am after a Legendary, I feel as if every person around me has that specific Legendary, example: when I was after Meteorlogicus, it was like it was the only Legendary in game and I was always surrounded by people with it, now that I have it, they disappeared and Bifrost owners have replaced them! xD

I am jealous of my turret when I play Tequatl and I am paranoid about people trying to steal it from me. u.u

When I play with my sister and she goes afk, I pull anything possible against her character to get it killed… o.o’

>>Lady Carlie Castle<
>>=<

Confessions

in Guild Wars 2 Discussion

Posted by: karakurt.8690

karakurt.8690

Ok…We promised each other.I shouldn’t tell this anyone but I can’t keep this secret anymore.I and Tybalt stole Queen Jennah’s apples…

GW Veterans missed out on items due to RNG?

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

The RNG in GW2 is worse. Yes GW1 had rare drops and sometime, even after 50-100 tries, you might not get what you want.

But 100 or 200 tries in GW2 is nothing.

The polar bear mini would like a word with you.

Did you have to remind me of that? Not only highly limited by RNG, it’s also time-limited also . . .

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

GW Veterans missed out on items due to RNG?

in Guild Wars 2 Discussion

Posted by: phabby.8945

phabby.8945

Gw1 system was so much better then the current crap RNG based one , at least you knew where to farm if you wanted something,

Wow, please be a troll.

Wow don’t think old Phabby here has ever been called a troll before.

I think I could have expanded on my statement alot further but I really didn’t feel I needed to.
As some ppl have pointed out in GW1 you knew where to farm for any item that you felt the need to farm for, sure rng was there however the loot tables were very specific to the areas.
In Gw2 it is far from that setup and the loot table and RNG are world based which was never going to be in anyone’s favor.

Now don’t get me wrong I do not mind at all the RNG of GW1, I would still be chasing my MPB if I ever go back, as I feel some items should be near impossible to obtain. The reason for this is the dedicated farmer who does spend the time to acquire an item, Like the MPB, should feel that sense of achievement and know that everyone will be in awe of his dedication in achieving that goal.

The current system is flawed majorly and puts a massive downer on playing the game, even the comments from John in the BLT thread on RNG makes you question things.
Johns comments Simplified
There is no DR
Magic find is valuable and works
there is only a small percentage of players in the low minority that RNG hates and a small minority in the High that RNG loves, everyone else is in the middle.

So do you really think that the current system is working or was the original system in GW1 better?

Cheers

GW Veterans missed out on items due to RNG?

in Guild Wars 2 Discussion

Posted by: Gimp.9460

Gimp.9460

Well in GW there was no soul bound item unless you customized it to your character/HoM so everything can be traded.

I got everything in cuz I just farmed where I needed to or traded for what didn’t drop. Power trading in Spamadan was much more enjoyable than playing the TP where there is no human interaction.

GW2 is more based on the gem shop so ofc these annoying systems will be there so you can just buy gold or whatever.

Most bosses / elite chest in GW1 have a specific loot table items tied to them so you know what you can and cannot get. For example you would farm ecto in the elite areas or run FoW for a chaos axe.

edit: actually now that I think about it, dedicating an item to your HoM did not even soulbind it, just not allow them to dedicate it to theirs so you could get cheaper priced items if they were ded cuz at that point you can only use them not collect as achievement.

Particle effect slider would be ‘too confusing’

(edited by Gimp.9460)

GW Veterans missed out on items due to RNG?

in Guild Wars 2 Discussion

Posted by: Tenrai Senshi.2017

Tenrai Senshi.2017

During the flame and frost living story event, I missed out on the molten jetpack back piece. I can’t count how many times I ran that dungeon, but no matter how many times I did it, I was never lucky enough to get a drop.

Now it sells for a few hundred gold on the TP and I’m kinda irked. X__x

I do think if you’re going to make content or introduce items with timed availability, you should not create a situation where there is such a heavy reliance on RNG as a means to acquire them. I’d rather do achievements, treasure hunts or farm things like tokens for timed content, as opposed to just hoping and praying for the best, only to be disappointed time and time again.

I don’t mind as much if RNG is involved with permanent content, because at least it gives us time, but there are some areas in the game where drop rates are still obscenely low, to the point of being ridiculous (fractal weapons and precursors come to mind). I’ve done hundreds of fractal runs and still only gotten 3 weapon skins, none of which were the ones I actually hoped for. Meanwhile, there sure isn’t a shortage of ascended rings that have done a good job of hogging a good portion of my bank, which is just another blatant reminder of how unbalanced drops are. You get too much of the things you don’t need and not enough of what you want. I swear I wish I could melt down all those rings and forge a fractal sword with them. >_<

(edited by Tenrai Senshi.2017)

Question To Roleplayers

in Guild Wars 2 Discussion

Posted by: Donari.5237

Donari.5237

Longevity is the key, indeed. You might be able to play through an LS chapter in two hours, but you can take years to get through an RP plot. RP is a means of telling collaborative stories. It’s a jump start to the creative juices, leading to art, poetry, and prose. It makes memories and friends.

The MMO version means more fluid meetings, as people have time to be online, rather than having to rigidly schedule sessions. It also does all the core world building, providing cities, towns, politics, disasters (LA’s fall was awesome for RPers), all the consensual reality stuff needed for creating a character who makes sense in that world.

For me it’s easier to design a character for a setting than just to randomly come up with a personality in a total void. Heck, RL it’s much easier for me to costume for a party if there’s a theme to it the way my friends do a different theme for every New Years. Context makes the character much more believable. So I can have a nobleman with a conman roguish side who’s part of the noble party scene in the Reach and has traveled with a circus, but I wouldn’t design a tomboy rodeo bronco rider in a world without horses.

RP with a good group can sustain a game for years.

Question To Roleplayers

in Guild Wars 2 Discussion

Posted by: Maximus Delion.8719

Maximus Delion.8719

RPG means you are already playing a role defined by the devs. When you RP, you are essentially roleplaying within a roleplay, it just seems needlessly redundant to me.

You’re confusing playing a role (class) vs. playing (acting) a role. Someone who participates in in-character role-playing defines his own personality, background and story for his character, independent of what the game developers provide in the game. In-character role-playing provides the opportunity to go far beyond the linear dialog the game provides. For example, a friend and I (both playing human characters) sat around in Lion’s Arch one day discussing whether the charr would become hostile against humanity again once the threat of the elder dragons was taken care of. Nowhere in the game’s actual dialog are you given a chance to say whether your human character is okay working with the charr, is fearful of them or has a deep hatred of them. The charr NPCs in the game are going to react to you the same, regardless. But put a real person behind that charr, and you can have some fun seeing how such an interaction would play out.

The game worlds in RPGs (particularly MMORPGs) generally tend to be much larger and more flexible than any other genre. MMOs in particular tend to have a lot of non-combat activities in them, and large areas of the world where you can just hang around. That’s why you’ll see in-character role-playing in RPGs more than any other genre. But even then, it depends on the game. Diablo would be a lot more constrictive than, say, Neverwinter Nights.

Why something where someone just passing by can accidentally ruin your RP experience?

Not every role-player gets upset about random people passing through or interfering. Most of us can filter out the noise and aren’t bothered or distracted by it. But the few that are tend to be rather vocal about it (vocal minority), leading to the false impression that all role-players get all uppity about people “breaking their immersion”.

Wouldn’t it be better using a forum, with Tyria as the backdrop?

Some people do. But, a forum isn’t real-time. And text-chat clients aren’t very action-oriented. Online games provide a much stronger shared experience (particularly a shared visual experience). Also, some of us are not coming to an MMO expressly to role-play – we’re playing an MMO, and happen to do some role-playing along the way when the opportunity presents itself.

I used to RP back in the day but I could never see a video game being a medium for one, it just seems too constricted.

In many ways it is, particularly when you compare a video game with the flexibility of the human mind. But what leads most people to role-playing in online RPGs is the shared visual experience. And again, some of us aren’t going for total-immersion role-playing. We’re playing a game, but we add some of our own RP elements to it.

I will agree that if someone wants a highly immersive, in-character online role-playing experience with minimal to no distraction from non-role-players, Guild Wars 2 is not the ideal game for that (because it was not designed to be so). Something like a private server in Neverwinter Nights would be much better for that.

Question To Roleplayers

in Guild Wars 2 Discussion

Posted by: Palador.2170

Palador.2170

First of all, lots of people bend things a bit when RPing in a game like GW2. They’re not the Hero or Slayer or what-have-you. That’s someone else. This puts us a bit outside of the roles the game says we’re to play. Not far, but just a little.

As for why in an MMO? Well, the problem with finding good people to RP with is one of the big reasons. Another is that the MMO provides a good setting, and visual information. It’s like when a book is made into a movie. You read the book and get a mental picture of what the people and places look like. When the movie comes out, however, you may find that not everyone shares your opinions on these things. The MMO allows people to start from common ground on what they’re seeing and doing.

There’s also the matter of scale. Let’s say there’s 20 people RPing in DR right now. Not a lot for a city of that size, right? Right. But, try to get 20 people RPing together in a table top game. Or a LARP. Or even on a forum. Even if they break off into little groups, having people drift around from location to location isn’t very easy. In an MMO, you do it by walking down the street to the next setting and seeing if anyone’s there.

There are problems with any set-up for RP. Table top, forums, or whatever. MMOs can be one of the better choices for it, if everyone behaves themselves and respects their fellow players. It’s just a pity that ANet doesn’t seem to have any RPers on staff, to judge by their actions.

Sarcasm, delivered with a
delicate, brick-like subtlety.

Question To Roleplayers

in Guild Wars 2 Discussion

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

When you play a “western RPG” MMO, there are two “characters” for every character player:

  1. The character of the main story. In this case, the Pact Commander. They are, usually, of various or unknown background with mostly blank slate.
  2. The character players create the background, personality, looks, habits, etc. of.

Roleplayers take the second, and create their story to be ‘not the main story’s character’s story’ but within the world.

It’s not ‘roleplaying within a roleplay’ really, because you’re disregarding that “character made by the devs”. This is why the characters are referred to as “OCs” (Original Characters) – characters made by the player, not the makers of the game.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Question To Roleplayers

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Because it’s harder to find pen and paper people living near you do to this. Because you like the lore and the world and this is the setting you want to play in. Because some people like having characters they can dress up to RP.

Lots of reasons.

Poll: What type of MMO Player are you?

in Guild Wars 2 Discussion

Posted by: fireflyry.7023

fireflyry.7023

Cool thread idea.

I’d say I’m a bit of A but mostly E (used to be D but PvP gets boring pretty quick), due mostly to GW1. I like to get to max lvl and stats, GW1 style not the Ascended/Legendary Grind Wars 2, quickly and then actually start playing the game. I enjoy the ride to max lvl and gear but pretty much breeze through and don’t pay too much attention to the world or story until I feel like a powerful character. Then I start to RP aka GW1.

I hate grinding for gear. Legendaries don’t interest me at all outside aesthetical relevance to my characters theme ( I hope to get one eventually by playing the TP but won’t ever waste time to farm one) and as such it’s saddens me GW is now such a grind based and gear focused game in many respects.

I have a lot going on in my life other than gaming. Outside interests, work, etc, etc. What that dictates is that my gaming time is a precious luxury and usually based on short binges of play. I’m able to play a lot for a few weeks, then life usually dictates otherwise and I’m gone for the same amount of time (thankful I have a cool guild that gets that). I really enjoy games that are able to embrace a player like me, for lack of a better term “casual”, while also having something for the 8 hours a day, 7 days a week player that also manages to keep us on the same power tier without creating a hierarchical structure based purely on timesink.

That was the joy of GW1 for me. GW2 has slowly gone another way in terms of segregation but c’est la vie.

To conclude what floats my boat more than anything else is a a game that allows players to freely RP in conjunction with easy, open, and most importantly varied expression of individuality though aesthetic differentiation while also catering to both the casual and hardcore players in a format and dogma that doesn’t revolve around grind and time spent in game to remain relevant in the current meta.

If your having adventurer problems I feel bad for you son, I dodged 99 arrows till my knee took one.

Lightsabers and the Force

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

A fair warning: one mention of midi-chlorians and the world shall burn.

But you just—world burns

On a serious note if you want light/energy/photon type weapons: glyphic, dark asuran (teh dark side red), and peacemaker (Mace Windu purple) are your best bets.

The bladed weapons tend to be very sci-fi, the edges tipped in pure energy. If you want more elemental/force/photon styles:

The tempest set is pure wind.

The chaos weapons are pure energy, period.

The ley line weapons are stone soaked in the worlds natural magical energy currents.
_

The game has a lot of weapons to that end.

Lightsabers and the Force

in Guild Wars 2 Discussion

Posted by: MithranArkanere.8957

MithranArkanere.8957

I strongly believe that the force is caused by a parasitical infection that consumes the internal magical energies of those infected.

These microorganisms reproduce by causing the death of those infected. Natural deaths do the job, but it seems that violent deaths work better.

They do so by forcing a small group of those infected to become aggressive and murderous towards other people, and keeping another group fighting against them. They will even give them powers they can use to cause chaos, fueled by the magical energies they steal from their host bodies.

While keeping those sides fooled into fighting each other, these creatures get lots of friendly fire and collateral damage for their benefit.

Once dead, those with a greater density of the infection are simulated by these creatures in the form of ‘ghosts’ that instill even more violence and perpetuate the cycle.

Someone should develop a vaccine that kills the infestation, allowing people to keep their magical energy and use it on their own.

As for anything even remotely similar to a light saber, elementalists should be able to use torches like that. Equip the toch as main hand weapon, and when wielder, the attunement aura from the elementalist’s wrists extends towards the torch and forms a flaming blade. Among the skills usable by an elementalist with this weapon would be skills named Mark of Rodgort, Rodgort’s Invocation, Frostfire Edge, Plasma Blade and Obsidian Flame.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

Lightsabers and the Force

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

We have Lightsabers and Force already…

We call them Mesmers.

They apply illusionary beam like blades on their swords.

And they’re capable of mind control.

:P

Ah yes, but our mind control has been severely nerfed since GW1.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Lightsabers and the Force

in Guild Wars 2 Discussion

Posted by: FrostSpectre.4198

FrostSpectre.4198

We have Lightsabers and Force already…

We call them Mesmers.

They apply illusionary beam like blades on their swords.

And they’re capable of mind control.

:P

I’m a casual PvE adventurer, I enjoy combat, adventure and helping, but not farming.
I rarely do PvP or Hard PvE, unless it’s organized.

Lightsabers and the Force

in Guild Wars 2 Discussion

Posted by: Korossive.7085

Korossive.7085

God no. No more immersion breakers, please.

I find your lack of faith disturbing. It will come.

Do you not believe our Soon™?
Do you not feel Excited™?
Do you not know that “Nothing is off the table”, that “We have no timeframe”, and “I cannot go into details”?
Do you not know that…. wait what are we talking about again?

Lightsabers and the Force

in Guild Wars 2 Discussion

Posted by: Basaltface.2786

Basaltface.2786

yea…of course… and the inquest is the dark side

Lightsabers and the Force

in Guild Wars 2 Discussion

Posted by: Wynne.3908

Wynne.3908

Agreed. They should also incorporate the fact that Zhaitan is your father into the story.

Lightsabers and the Force

in Guild Wars 2 Discussion

Posted by: Zoid.2568

Zoid.2568

There should be lightsabers and the force in GW2. Asura inventing some new gadgets and we get some crazy lab where people get the force and also able to wield lightsabers.

Confessions

in Guild Wars 2 Discussion

Posted by: Jaher Dal.9503

Jaher Dal.9503

I love hanging out in Queensdale, because it reminds me of my pre searing days in Ascalon…