There are also normally several things broken in each patch, and several fixes listed that don’t actually work. Maybe it evens out.
I’ll pit my Galic Gun against your Kamehameha any day.
YOUR POWER LEVEL IS AMAZING!!! IT’S OVER 9000!!!
WHAT?! 9000! NO WAY IT CAN BE THAT HIGH!
It’s not. It’s actually 1006. Colin has his scouter on the wrong way.
Time is a river.
The door is ajar.
Event in Lion’s Arch eh? Pretty sure my ping will be over 9000…still….very cool stuff imo. Looking forward to it.
Preparing to shut down all non-critical internet applications for the month of June…and also to play the game on minimal graphics settings
The beginning of wisdom is to call things by their proper name.
(edited by Imbune.5497)
I’ll pit my Galic Gun against your Kamehameha any day.
YOUR POWER LEVEL IS AMAZING!!! IT’S OVER 9000!!!
WHAT?! 9000! NO WAY IT CAN BE THAT HIGH!
http://www.youtube.com/user/randomfightfan/videos?view=0&flow=grid
The new RNG will have a chance at Sensu Beans!
Dakka Warforge- Level 80 Charr Engineer
Xairro – Level 80 Asura Revenant
DARN YOU KAKA CARROT CAKE.
YOU AM NO REAL SUPER SAND.
Game Director
I’ll pit my Galic Gun against your Kamehameha any day.
YOUR POWER LEVEL IS AMAZING!!! IT’S OVER 9000!!!
My first argument is that gw2 is ultimately a game focused on self-progression, like most MMOs. Part of this progression is being able to identify your dps going up, either from getting better gear or becoming better at your rotation / choosing a more optimal trait setup and such.
I do not agree with this, because fundamentally GW2 is NOT focused on gear progression, which makes it unlike most MMOs.
With that, your entire argument falls apart.
Furthermore, I can’t see this being optional. It’s either DPS on or kick. When on it’s minimal this dps or kick. This minimum is always based on the most optimal cookie cutter, so fundamentally it’ll remove all builds, skills and traits from the game except the #1. What good is that?
Nothing good can come from this. I don’t want this game to have cookie cutter builds and rotations. It makes the game less fun.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
(edited by marnick.4305)
My main gripe with GW2 is the fact that everything you do is for gear.
What kept me playing GW1 for so long was the fact that everything you did was for skills.
And all the really cool items were a fun grind to get…instead of sold for real money on a BS gem store….
My main gripe with GW2 is the fact that everything you do is for gear.
What kept me playing GW1 for so long was the fact that everything you did was for skills.
Dev’s…. lower the damage to defense ratio. You are out of control!
Or you can try something other than 30/30/x/x/x with full Berserker’s. 
j/k. I’d wager it’s not the damage output that’s killing people in most cases, it’s the sheer number of mobs that spawn and bumrush the settlements.
This game was rushed to get sales to bail out a certain company with falling share prices. It needed at least another year or two of development.
All the major problems with longevity and depth stem from this.
But as long as lots of RNG boxes are being sold, forget development being pushed toward all those areas you care about.
but a harsh word stirs up anger.” -Jewish Proverb
lol, just lol.
you have to farm for the legendary, but we won’t let you farm (cit. A.net)
Yolo queue FTW [YOLO] – Desolation (EU)
Champion Magus, Genius
another t6 mat farming spot nerfed
Care to elaborate? Or do you consider the forums a place to just post random comments without context?
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated
Care to elaborate? Or do you consider the forums a place to just post random comments without context?
“World: Southsun – Reduced density of reef skelk around Pearl Islet”
I’m sure the OP was half-joking, but yeah I guess another farming nerf.
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj
Stop nerfing! I’m never gonna get my legendary.
Anvil Rock
The Rangers Table [TRT]
Skelk farm got nerfed. I really don’t understand the logic of anet, they place a 200% magic find buff in an area and then nerf the places farmed in that area
Yep. Not grouping with Flissy
I don’t know if you’d call it a joke or not, but this happened in CoF Story:
Logan: “Incomming fireball, get out of the way!”
Party scatters, turns back to Logan…..
Party Chat: “Isn’t he going to move?”
Party watches Logan get hit in the face with a fireball… more than once.
Party Chat: “I wonder how much Rytlock had to pay Gaheron Baelfire to make sure every fireball hit Logan.”
End of the dungeon:
Logan: “So, we good?”
Rytlock: “No, but we’re better.”
Why not just delete your character when you die?
And honestly…
Just the thought makes me jisz.
If that’s the case, I’d think about getting out more.
(edited by Moderator)
No, because only ascended amulets currently have the Utility Infusion slot to hold them.
But I didn’t shoot the thackeray
If you make normal farming doable! I mean what in the world, after union got closed, I went for CS mining run and 9/10 mobs that I have to kill don’t even drop anything. I’m like ok maybe it’s unusual bad luck.
I go back to do melandru (first time in over a month) and guess what, loot still barely drops. I’m talking ANY loot, no porous bones, no bags, no claws. Just XP?
This game is so unrewarding now it’s not even funny. What am I supposed to do? Go southsun only? What happened to playing how you want? Dungeons are a time sink and the reward is not worth the trouble – that is of course ignoring Cof p1.
I’m really wondering now.. legimately. This is not a rant. What I wanna know is what does anet want the players to do now that they’re removing all sources of solid income and pushing drop rates to the limits?
Yeah i know that. but what i’m wondering is why we are forced to do that? why do we have to buy a bloodlust sigil, buy another weapon to house that sigil, and switch to and from those weapons for the added bonuses? why cant we just have one weapon, instead of 4-5 so that we can achieve maximum sigil strength?
I hate to break it to you buddy, but… we aren’t forced to do that. >.>
I know this is not a new topic…and I will forwarn you this post is little more than a rant.
Having said that, yesterday I ran just shy of 100 shards, ectos, and coins, along with a similar mountain of crystals and philosopher’s stones, through the Mystic Forge. For my trouble, time, and gold, I got one clover…
Now, it was my understanding that clovers were supposed to be roughly a one-in-three return, whereas I got one-in-a-hundred. Rolling the dice nearly 100 times should be a large enough sample that something close to the true statistical odds should be emerging here…so something was amiss.
At those odds, I would need something like 1,500,000 karma and thousands? of skill points just to grind out the clovers needed for a legendary…nevermind all the other requirements. Utterly ridiculous.
The problem with RNG is that it can be so easily manipulated by the devs, because we have no idea what is really going on. I might have been completely wasting all my time gathering the materials to get clovers. Say Anet decides there are too many legendaries in the game….they simply manipulate the RNG for clovers…then BANG…no one is getting a legendary. This obviously would not be posted in the update bulletins, just like the constant manipulations of the Orr farming locations are not posted.
I can tell you I am not wasting my time with the Mystic Forge any longer…it would be idiotic to do so. I just wish I knew that before I blew the time and resources already.
Of course this doesn’t even begin to touch upon the issue of getting the precursor…at this point I would not even attempt it.
I find the situation infuriating, personally. Not the way to build a loyal game-base, Anet.
Thanks for indulging my rant.
(edited by The Stain.4169)
There’s been a ton of people who defend this title and their mismanagement of this title to the D day and I just wanna say it’s fine that you like the game, it’s great that you enjoy it, and no one is saying that you can’t, but there’s a ton of stuff wrong with the game so much so that we don’t think they’ll ever make a dent in it.
When I noticed their sales announcement the first thing that came to mind was *"wow, even they know (NCSOFT) it’s a monumental undertaking to fix the problems that an entire year of poor management decisions have made because now they are proposing an expansion, which is the only means to fix these problems."
Dontain makes great videos he helps people see the good and the bad with the game and he usually gives the developer he’s talking about hell when it comes to really bad game decisions (Like DR, he was one of the first ones to speak out about that mismanagement decision) So I trust his commentary on these issues in games, like me he remembers the countless other titles that lost so many of their players they crashed and closed down, and in games that didn’t have a sub they lost 60% of their players until they fixed the problem (like Diablo III).
In his video, Dontain talks about the fact that it’s okay to take the revenue you make from a title and use it for other games, however, the correct decision and the priority for your future development before anything else is the actual game that’s making money. You have to improve the game that is making the money and you have to make the right decisions to keep that game going. The bugs in the classes, the design flaws, the imbalance in PVE, the microcontent monthly (living story), the loot issues causing 400% inflation since last year, the cancelled just after launch projects like mobile apps, all point to this game being ignored entirely. This has been the reason why people have been complaining, not because someones a troll, not because people are being haters but because people know when they are getting the bad end of a deal, this needs to be remedied immediately
Here’s his video. I especially love the part where he talks about how when Blizzard took his money they took it and actually updated parts of the game that needed help. The UI that we all expect to be polished and fluid actually came from their pioneering in many cases, it is THE standard like it or not of how an mmo is supposed to be run. You update it you improve it you keep on adding features to it. The guild, trade ui, friend options, no lfg, not being able to see events in a zone on the main map, not having any new recipes for crafting really since launch cept holiday stuff that’s just as gone as the LS items when done, the focus on the mystic forge instead of on perfectly good crafting, the lack of minigames or alternative time wasters with rewards, the lack of rewards for doing anything in the game overall, all testament to what WoW has had to do to actually stay afloat, Blizz did most of their updates the same year as their launch because they KNEW they needed to in order to keep people interested. They updated even when there was no new content, they made improvements even without massive revenue.
Here’s where he talks about that
Sure people are going to say things like WoW isn’t a good example because they are a sub game, revenue is revenue. Doesn’t matter you still have to update your game and fix the bugs that have been there in some cases since launch. Or some will say WoW is a completely different experience, not when it comes to business, it’s a business.
And I used to hate that about WoW that they usually only made these changes people had been asking for for many years when they lost players but I think that was a great motivating force. Here they’re just like “meh they’ll continue to play no matter what” and I’m sad to say that’s probably true for some, but eventually it’s going to wear thin. Things like not having a calendar for the guild. Did you know that indie games are actually launching with things like that built right in? Event planning, alarms, the works. something simply like that should have been in an AAA title just like a LFG system when they decided to go all dungeon focused should have been their first priority.
Anyway hopefully this will open some eyes because there are these people who post in these forums that seem to have blinders on to what’s wrong.
(edited by tigirius.9014)
gw2stuff.com is now utilizing the new API functions that were just released. Timer trolls are now out of business 
Only if we can get it in WvW.