The current fix to this issue for PvP is as follows
Spectate any game that has a Ranger playing (MAD dailies tends to have a few) who does have his pet activated.
Whilst spectating that player, press K to open pet menu, choose your pets, then stop spectating the game and leave back to the PvP lobby.
VoilĂ , you have your pets back.
I don’t understand any of this but I’ll let you carry on and pretend I’m smart by reading it. -nods-
Genuine question, what are the chances we could get an app for these forums? I spend a lot of time around here when I’m at work (evidently not working) and I hate having to do things through the internet browser if I can avoid it.
I’d be more than willing to pay for it to so you get bare moneys.
coolo.
The ranger sword reminds me of this…
hahahahahaha yep +1 I totally see it XD
I feel that I personally would be happy with it if they just removed the leap >_>
also yes, thanks Irenio + dev team for the druid. Few more tweaks and you have yourself a sweet spec.
you sound like your talking about solo play, not team play, which obviously solo a pure healing build would only be reactive to dps, but as a team its very effective. also druid is about burst healing not slow sustain healing. (thats what ventari is). i do agree with you that healing is reactive compared to defensive boons , but thats not a bad thing when as a team, everyone gets hit.
no one is saying druid can solo fight and win as a bunker. but as a duo(or more) it is a force to be reckoned with.
I think a big problem people are having is trying to force the old meta into the new one, when we dont even know how the new meta will be once everything is done being balanced. Play any game, the meta changes, it wont always be the same thing. some people just cant adapt and cant do as well and complain.
Zev, my biggest worry right now is how easily CAF is spotted and focused down by the other team (like a necromancer in Lich Form, without the health bump). CAF doesn’t have any personal defense. We probably won’t be able to camp it either after CAF generation is tweaked—it’s going to be situational burst healing that currently has higher risk than reward (given the ease of focusing down a Druid in CAF, and a dead druid deals no heals
).
Really like the idea of a health bump while in CAF, even a relatively small one. It makes sense.
Also, some stability as we enter the form (bout the same as say SotP) wouldn’t also go a miss.
If you wanted to take it a step further, have that seed skill grant stability as well. You could maybe change the skill so that instead of one big seed, it makes a bed of smaller seeds around the targeted area (so its like a stable platform, which is how you could justify it granting stability) but I’m no game developer so I dont know if that’s possible before HoT launches.
(Posting from phone, typos guaranteed)
For me I took off my glyphs and ran Strength of the Pack. It feels like a very selfish thing because obviously it’s just for pet / self.
Sometimes and I feel like this would be too overpowered but I wish the Glyph of Unity tethering was changed into a pulse of stability to those you’re tethered to and drop the extra heals. I know I know. A person can dream. >.>’’ lol
No that’s completely justified in my eyes, our elite glyph is poor, not what I was expecting from what they showed in the twitch stream. The stability (from a PvP standpoint) is a must while in CAF, even if it turns out to be a one time thing that that we choose when to use. But I have digressed from healing power so I’ll save that for a seperate post.
you sound like your talking about solo play, not team play, which obviously solo a pure healing build would only be reactive to dps, but as a team its very effective. also druid is about burst healing not slow sustain healing. (thats what ventari is). i do agree with you that healing is reactive compared to defensive boons , but thats not a bad thing when as a team, everyone gets hit.
no one is saying druid can solo fight and win as a bunker. but as a duo(or more) it is a force to be reckoned with.
I think a big problem people are having is trying to force the old meta into the new one, when we dont even know how the new meta will be once everything is done being balanced. Play any game, the meta changes, it wont always be the same thing. some people just cant adapt and cant do as well and complain.
Zev, my biggest worry right now is how easily CAF is spotted and focused down by the other team (like a necromancer in Lich Form, without the health bump). CAF doesn’t have any personal defense. We probably won’t be able to camp it either after CAF generation is tweaked—it’s going to be situational burst healing that currently has higher risk than reward (given the ease of focusing down a Druid in CAF, and a dead druid deals no heals
).
Really like the idea of a health bump while in CAF, even a relatively small one. It makes sense.
Also, some stability as we enter the form (bout the same as say SotP) wouldn’t also go a miss.
If you wanted to take it a step further, have that seed skill grant stability as well. You could maybe change the skill so that instead of one big seed, it makes a bed of smaller seeds around the targeted area (so its like a stable platform, which is how you could justify it granting stability) but I’m no game developer so I dont know if that’s possible before HoT launches.
(Posting from phone, typos guaranteed)
Also, guys, stop going on about other professions and what they can or can’t do in a thread designed to help the Druid. You are continuing to accomplish the nothing that has plagued the Ranger for a while now.
AgitatedFox, Druid (and Ranger) are not balanced in a vacuum—they are balanced against the other classes in this game. Comparing Druid to other classes is necessary when discussing Druid’s balance and place in the game. After all, this is why Irenio has nerfed Druid’s base heals—to be more in line with other classes.
I like your attitude sir. It’s healthy.
I realise that comparing the Druid is necessary as that’s what brings about balance. I’m fine with it, as I should be.
My issue is when people make wildly inaccurate statements about Arena Nets plans and apparent “lack of care”, WHEN they attempt to “compare” to other classes. That is not helpful and only serves to give Arena Net the impression we really really hate them, we have to remember they are people too. (I can’t think of a better way to re-word that paragraph, so I’m sorry if it doesn’t read well)
Basically all I’m saying is; keep it on topic, keep a good attitude (even if your feedback is negative) and stop making stuff up. Anything else and you may as well not have posted, as it only serves to lengthen the amount the devs have to read. The WHaO thread has over 1000 replies and 80% of it is horse kitten. (admittedly, some it is my horse kitten. We all get frustrated)
Had this before. appeared after using greatsword 3 skill “swoop”. It went away after a while haha
IMO if you don’t want to heal/support maybe the Druid is not for you. You can still play Ranger as you always have.
I hope they make healing power more important. IMO you should have to give something up to get that kind of healing support power.
Guardians don’t need to give up DPS to get their support, which is arguably more effective than healing in that, unlike healing, it can actually save players that miss their dodge vs. dodge-or-die mechanics. Redbarring is not only the least effective way of managing damage, it is also the only one that requires stat investment.
It’s not “more effective”, it’s different. You have no idea what enemies are going to be thrown at you so you can’t really make a statement like that. What if enemies hit through block? what if there are enemies that do heavy boon strip? It’s a different kind of support and that’s OK.
a nerf to base healing is necessary. Whilst I agree the Ranger, now, should be a hybrid class (either going full DPS or going Healing), in my eyes you shouldn’t be able to do both at the same time. Nerf base healing, increase how much healing you do if you gear for that than what it was at BWE3 if you geared for it, and it’s all happy. Unfortunately anet, you HAVE to buff core ranger for this to be a viable payoff. Otherwise you’ve kittened off the Ranger community YET AGAIN.
Point being what do we get when we give up the base healing?
As Druid we do not get any good damage at all!
It’s not like we give-up base healing and go full zerk, and suddenly staff hits as hard as LB. If you just going to nerf healing while leaving the damage subpar even with the best offensive set-up, then this is not hybrid, this is one dimensional crap (spec healing or you’re useless in both healing and dps)
Thats precisely it, no you don’t get mad damage by speccing druid and going with zerker. Thats like saying you want to be the biggest planet but also the smallest at the same time. Druids not gonna be a dps class and you will be a hindrance to your team by going druid with zerker.
Instead, if you want to be DPS, stick with core ranger. You can’t be Druid and have the choice of heavy healing or heavy dps. In other words, you can’t be a hybrid with just one specialisation.
We need to start ignoring that word “elite” thats attached to these specs and Anet should never have called them that in the first place as it makes us feel like thats the next goal of advancing the character. Its not, it’s just another option.
Don’t you understand the word HYBRID means?
Druid cannot be Hybrid post nerf because it’d only shine in heal. Even with best offensive gear, the damage is still subpar. It also has no condition damage whatsoever on everything Druid offers.
The ONLY option you get is spec for more healing, making your damage NON-EXISTENT (DONT use the word subpar, hitting less than1k with staff AA is outright worthless)There’s nothing Hybrid about it. No damage, no condition, no boons, but only healing.
Druid is MERELY a healer post nerf. You either spec for inferior damage and giving up the whole healing things, or spec for healing to be a great healer and do next to no damage.Other support classes NEVER have to go through this trade-off and still can keep all their options. (Damage or Condition, pick one) That’s what I called Hybrid.
You’ve hit the nail in the head yet again.
I’m well aware what hybrid means. You don’t seem to understand that what you’re saying is exactly what it is. the druid is NOT a hybrid spec. It’s a healing spec. what gives the Ranger the option TO hybrid is that is has the Druid option to spec into, or not.
Also, you used the word subpar, then told us not to use the word subpar.
I’m seeing a lot of salty Rangers here (I know because I am one) who can’t seem to look beyond the fact that there class is “bad”. Talk to Heimskarl if you think the Ranger is as bad as you lot make it out to be.
Read it again. If you spec for healing on a subpar damage class (Yes, even go full zerk, if you use staff your damage is “subpar”), your damage become “non-existent”. That’s what I meant.
You continue to fail to see my point. We shouldn’t get an Elite spec just for one dimensional use with no other choice but healing. Druid shouldn’t be something that bound to only healing. It should add options to our play-style, not pigeon-hole us into one play-style.
You said you’re able to pick on other specs of ranger to be Hybrid for Druid, but your logic is flawed because without the stats, other ranger specs aren’t going to save your dps. You pick healing, and your damage is nothing, simple as that. There’s nothing hybrid about it. This game is so reliant on stats and Amulets.
Okay again you’ve nailed the bullseye. There’s nothing hybrid about it. Correct. It’s a healing spec. It’s not meant to be a hybrid. (Unless Irenio + devs change their mind)
The ranger however IS hybrid because at its core, it’s DPS orientated. Yes, other ranger specs won’t save your DPS and as I said, the core ranger still needs a lot of work to make the class work as a hybrid (which is what it looks like they’re trying to do).
What I think you’re trying to say is that the Ranger either goes full dps, or full healing, and as such, whilst in play, cannot be a hybrid. The thing is, it appears that anet are trying to avoid just that, because thats what the Elementalist is and everyone cries “OP!”.
Also, why shouldn’t it be one-dimensional? take Rift for example, you have one class that specs into individual, one dimensional roles depending on whats needed of it. This is just something, that the Rangers have declared, shouldn’t be a thing and so therefore must have negativity hurled towards it.
Having this additional option actually OPENS the play of the Ranger. albeit it in an uncreative way (I’m not a massive fan of druid and I believe they could have done it differently, but I’ll put that in a separate post if asked because its off-topic otherwise)
This isn’t Rift. Any other elite spec has multiple build paths; there is no single stat that they need. The same should be true of druid. Forcing healing power on every druid in order for them to be effective is bad design.
I would like you to direct you to the “How to give good feedback” post in the General Discussion page by Mark Katzbach. You can pull out a quote from him saying “Consider: How have you seen this particular problem solved in other games?”. No, this isn’t Rift I’m well aware of that, but I was using it as an example of good class design.
Also, guys, stop going on about other professions and what they can or can’t do in a thread designed to help the Druid. You are continuing to accomplish the nothing that has plagued the Ranger for a while now.
Oh, and just to be clear, Druid was in every single group that beat the first raid boss.
That’s a fact.
It was the only healer of choice. No other healer could have done the same. If Druid is nerfed then we are screwed. So please just buff other healers and put a cd on Cele Avatar, so the class is not just immune to condi (lol) and it may really be “burst” and not “sustained burst”.Kidel, from what I recall, at least one of these groups said that having a Druid was nice, but not necessary. Nor would I want a dedicated heavy-healer to be necessary for raids. This is why I have consistently argued for versatility in Druid, at the expense of base healing.
Additionally, some of Druid’s functionality came from bugged behaviors in the raids. Spirits and pets did not take damage from many attacks, and they counted as “players” for the lightning orb AoEs. Once these bugs are fixed, Druid’s support will be significantly reduced (as a Druid singlehandedly could spawn spirits on top of the lightning orb AoEs, recall their pet, and keep their party from wiping).
Are you denying that druid kept a group of 10 people hp full alone?
I still remember the druid in the first kill video saying “I’m just spamming heals on the boss”…My apologies, but is this somewhat of a non-sequitur? I never denied the helpfulness of Druids in the raids, I was merely repeating what those who had completed the raids had said about the Druid. (Additionally, I feel like a playstyle that consists of “spamming heals on the boss” is not exactly more skillful, diverse play than the ‘zerker meta that it replaces.) Anyway, perhaps I’m tired and missing your point?
Oh, and Irenio has stated that the base Druid heals will be nerfed, so Druid will not be quite so far ahead of other classes without speccing into Healing Power. Irenio has also stated that he is looking into Celestial Avatar Form generation and tweaking it, though he has not revealed any details.
Don’t bother argue with Kidel.
To him, raid is everything that matters(he himself said it).
He wants to steal Druid’s healing and attach it to his Revenant, that’s all.I also questioned him about: in those team that beat raid in first Beta, do they not see Ele and Dps revenant in all teams that beat raid too along with Druid? Why pinpointing on those team all have Druids, while ignoring the other classes’ effort of dps class/ group buff class (they basically have perma 25 vulnerable 25 might perma quickness, none of them from Druid), which is equally as important?
He yet rephrase he doesn’t care because he only wants Ventari to shine. He wants to play healer Revenant as effective as Druid, (he said 80% of Druid’s effectiveness, which can basically replace Druid entirely). Basically he wants Druid to be easily replaceable. (Even if Druid only needed in one mode of the game, which is raid)
See this thread for reference.
https://forum-en.gw2archive.eu/forum/professions/revenant/How-can-Ventari-compete-with-Druid/page/3
I would also like to argue that it’s just Beta, and people only play Raid for a few times at max, so they’re unfamiliar with the attack pattern and need more healing to cover up their mistake. What will happen if after HoT out for some time, and people get good and no longer make mistake, that less healing is required?
In regards to that list bit: Some of this is about “ease of life.” Sure, when people get good at these raids and make less mistakes, less healing will be necessary. But that doesn’t mean people wouldn’t want a healer.
For a start, these raids (which are undeniably end-game content with some of them requiring full ascended armor) are 10 man groups. Finding 10 people all with full ascended (or near to it) will prove tricky at times, and you may find people will take whatever they can get (meaning you can play druid, be effective, and not get insta kicked)
secondly, when playing a game I don’t always want to be giving 100% focus in order to minimise mistakes. Having someone whose constantly keeping my health high leaves me free to relax a bit (after all, it is a GAME we’re talking about here) + it allows me or any other class to chill out when it comes to pumping support and focus more on dealing out as much dps as possible with their skill rotations and paying attention to the environment and whats happening around them.
There may also be times where you literally cannot avoid taking damage (again, this is the first wing of the first raid, and so we don’t know what arena net have in store for us). At this point, it may become clear that yes, Druid is absolutely necessary.
I’d like to see it do both, commands which make the pet do something which then benefits the group.
Positive outlook ends when, even after 3 years, you still get kicked out of a group when you want to to something as trivial as Sorrows Embrace or Citadel of Flame for being a Ranger.
Again, great addition to the thread about druid feedback.
The more I read about Revenant, the less excited I am about Ranger and Druid.
It’s cool to have a bow and pet for aesthetic reasons, but everything Revenant seems to be far superior from what I’m reading. Along with the option to be a better sustained healer, Revenant also other goodies to support their team. I get the feeling that Revanant will completely outshine Ranger in every aspect and game mode.
Of course Revenant will be a better sustained healer. Druid isn’t a sustained healing spec. It’s burst.
Just saying that the complete package seems far superior from what I read. Sure, burst healing my be better, but what else does Ranger have to offer to be competitive? Doesn’t seem like much else besides the pretty flower and rainbow unicorn arrows on the screen and a couple neat pets… Idk, hope I’m wrong.
I point you Here
If we can just get spirits to follow us, we’re pretty much set for support.
I really wish we could have them follow us again. A lot of the time the buffs go to waste because of battle relocation.
Funny they allowed moving boon-bot = Revenant, yet doesn’t allow ranger to carry moving spirits to grant buff to the team lol.
Double standard for ranger like always.
Nope, just different professions doing different roles and having different abilities.
More like disallowing and stealing the mechanic from a class and attached to another class they deemed superior.
How does this help Irenio make the Druid better? It doesn’t so post your negativity to your own thread.
Positive outlooks lead to positive outcomes.
Positivity hasn’t sorted rangers out in 3 years not has negativity. Positive outlooks affect nothing they only make you happy personally. This is a beta class discussion I wish everyone to give their feedback, positive or negative, none of it will change the class enough this late in development.
Making spirits move again fits the Druid, spirits are the only ranger skills that do.
negative feedback is good feedback. pointless comments about how other classes are stealing our specialities is neither good, nor bad, or even feedback at all. On top of this, you haven’t tried to be positive. It’s been this way FOR the 3+ years and you’re all deluding yourselves saying it hasn’t. Go check. (albeit, it has gotten extremely worse as of late)
agreed on the spirits.
Since spirits are a ranger skill, I’m sure it won’t be changed or even looked for a while, so I won’t even waste time making suggestions for it.
and thats how nothing gets done.
You know so little of ranger’s history.
We tried, for more than 3 years, countless times.
And often it’s ignored, or getting even worse.
Well no actually I know all of it down to exactly how they played at the start of Guild Wars 1.
Its ignored because you guys don’t go about it the right way. a quick scroll back to pages 350+ (when these forums were being used for the start of the Ranger) tells you that we have been acting the same for 3 years as well, which makes us just as bad as Anet. All the devs see when they come to this forum section is whiny, inconsiderate kitten who really have no clue how to develop a game (bar the odd ONE guy who maybe knows a bit of C++)
ask yourself, would you want to help us?
Since spirits are a ranger skill, I’m sure it won’t be changed or even looked for a while, so I won’t even waste time making suggestions for it.
and thats how nothing gets done.
The more I read about Revenant, the less excited I am about Ranger and Druid.
It’s cool to have a bow and pet for aesthetic reasons, but everything Revenant seems to be far superior from what I’m reading. Along with the option to be a better sustained healer, Revenant also other goodies to support their team. I get the feeling that Revanant will completely outshine Ranger in every aspect and game mode.
Of course Revenant will be a better sustained healer. Druid isn’t a sustained healing spec. It’s burst.
Just saying that the complete package seems far superior from what I read. Sure, burst healing my be better, but what else does Ranger have to offer to be competitive? Doesn’t seem like much else besides the pretty flower and rainbow unicorn arrows on the screen and a couple neat pets… Idk, hope I’m wrong.
I point you Here
If we can just get spirits to follow us, we’re pretty much set for support.
I really wish we could have them follow us again. A lot of the time the buffs go to waste because of battle relocation.
Funny they allowed moving boon-bot = Revenant, yet doesn’t allow ranger to carry moving spirits to grant buff to the team lol.
Double standard for ranger like always.
Nope, just different professions doing different roles and having different abilities.
More like disallowing and stealing the mechanic from a class and attached to another class they deemed superior.
How does this help Irenio make the Druid better? It doesn’t so post your negativity to your own thread.
Positive outlooks lead to positive outcomes.
Honestly, this isn’t a bad time to talk about Druid’s synergy with spirits, Ranger’s other main support. Druid should synergize well with spirits and our boon support line, Nature Magic—after all, Druid is, at heart, a support specialization. Unfortunately, I can’t see anyone running Druid with spirits on higher-difficulty content (i.e. raids) because of the inherent problems of spirits (immobile, squishy, RNG-based buffs, limited range on the elite spirit). Now that we have wisps as part of Druid canon, I would like to see the idea extended to base Ranger with spirits. This helps bring Druid and Ranger a bit closer together conceptually, and will help give spirit skills a role with supportive Druids in difficult content. I would love to see what ideas Irenio has for base Ranger, because changes to base Ranger ultimately affect Druid’s optimization for content.
Nice comment. I totally agree with the spirits being wisps idea I think it’s very good.
And actually, the first group to beat the raid boss had a druid running two spirits, frost and protect. I tried it and it’s very good, but this is of course only the first wing of the first raid we’re talking about.
The more I read about Revenant, the less excited I am about Ranger and Druid.
It’s cool to have a bow and pet for aesthetic reasons, but everything Revenant seems to be far superior from what I’m reading. Along with the option to be a better sustained healer, Revenant also other goodies to support their team. I get the feeling that Revanant will completely outshine Ranger in every aspect and game mode.
Of course Revenant will be a better sustained healer. Druid isn’t a sustained healing spec. It’s burst.
Just saying that the complete package seems far superior from what I read. Sure, burst healing my be better, but what else does Ranger have to offer to be competitive? Doesn’t seem like much else besides the pretty flower and rainbow unicorn arrows on the screen and a couple neat pets… Idk, hope I’m wrong.
I point you Here
If we can just get spirits to follow us, we’re pretty much set for support.
I really wish we could have them follow us again. A lot of the time the buffs go to waste because of battle relocation.
Funny they allowed moving boon-bot = Revenant, yet doesn’t allow ranger to carry moving spirits to grant buff to the team lol.
Double standard for ranger like always.
Nope, just different professions doing different roles and having different abilities.
More like disallowing and stealing the mechanic from a class and attached to another class they deemed superior.
How does this help Irenio make the Druid better? It doesn’t so post your negativity to your own thread.
Positive outlooks lead to positive outcomes.
Yeah, to Irene, how about make spirits movable again?
Right? Right?
Tbf, that IS something you can incorporate into the Druids design Irenio
The more I read about Revenant, the less excited I am about Ranger and Druid.
It’s cool to have a bow and pet for aesthetic reasons, but everything Revenant seems to be far superior from what I’m reading. Along with the option to be a better sustained healer, Revenant also other goodies to support their team. I get the feeling that Revanant will completely outshine Ranger in every aspect and game mode.
Of course Revenant will be a better sustained healer. Druid isn’t a sustained healing spec. It’s burst.
Just saying that the complete package seems far superior from what I read. Sure, burst healing my be better, but what else does Ranger have to offer to be competitive? Doesn’t seem like much else besides the pretty flower and rainbow unicorn arrows on the screen and a couple neat pets… Idk, hope I’m wrong.
I point you Here
If we can just get spirits to follow us, we’re pretty much set for support.
I really wish we could have them follow us again. A lot of the time the buffs go to waste because of battle relocation.
Funny they allowed moving boon-bot = Revenant, yet doesn’t allow ranger to carry moving spirits to grant buff to the team lol.
Double standard for ranger like always.
Nope, just different professions doing different roles and having different abilities.
More like disallowing and stealing the mechanic from a class and attached to another class they deemed superior.
How does this help Irenio make the Druid better? It doesn’t so post your negativity to your own thread.
Positive outlooks lead to positive outcomes.
The more I read about Revenant, the less excited I am about Ranger and Druid.
It’s cool to have a bow and pet for aesthetic reasons, but everything Revenant seems to be far superior from what I’m reading. Along with the option to be a better sustained healer, Revenant also other goodies to support their team. I get the feeling that Revanant will completely outshine Ranger in every aspect and game mode.
Of course Revenant will be a better sustained healer. Druid isn’t a sustained healing spec. It’s burst.
Just saying that the complete package seems far superior from what I read. Sure, burst healing my be better, but what else does Ranger have to offer to be competitive? Doesn’t seem like much else besides the pretty flower and rainbow unicorn arrows on the screen and a couple neat pets… Idk, hope I’m wrong.
I point you Here
If we can just get spirits to follow us, we’re pretty much set for support.
I really wish we could have them follow us again. A lot of the time the buffs go to waste because of battle relocation.
Funny they allowed moving boon-bot = Revenant, yet doesn’t allow ranger to carry moving spirits to grant buff to the team lol.
Double standard for ranger like always.
Nope, just different professions doing different roles and having different abilities.
The more I read about Revenant, the less excited I am about Ranger and Druid.
It’s cool to have a bow and pet for aesthetic reasons, but everything Revenant seems to be far superior from what I’m reading. Along with the option to be a better sustained healer, Revenant also other goodies to support their team. I get the feeling that Revanant will completely outshine Ranger in every aspect and game mode.
Of course Revenant will be a better sustained healer. Druid isn’t a sustained healing spec. It’s burst.
Just saying that the complete package seems far superior from what I read. Sure, burst healing my be better, but what else does Ranger have to offer to be competitive? Doesn’t seem like much else besides the pretty flower and rainbow unicorn arrows on the screen and a couple neat pets… Idk, hope I’m wrong.
I point you Here
If we can just get spirits to follow us, we’re pretty much set for support.
The more I read about Revenant, the less excited I am about Ranger and Druid.
It’s cool to have a bow and pet for aesthetic reasons, but everything Revenant seems to be far superior from what I’m reading. Along with the option to be a better sustained healer, Revenant also other goodies to support their team. I get the feeling that Revanant will completely outshine Ranger in every aspect and game mode.
Of course Revenant will be a better sustained healer. Druid isn’t a sustained healing spec. It’s burst.
a nerf to base healing is necessary. Whilst I agree the Ranger, now, should be a hybrid class (either going full DPS or going Healing), in my eyes you shouldn’t be able to do both at the same time. Nerf base healing, increase how much healing you do if you gear for that than what it was at BWE3 if you geared for it, and it’s all happy. Unfortunately anet, you HAVE to buff core ranger for this to be a viable payoff. Otherwise you’ve kittened off the Ranger community YET AGAIN.
Point being what do we get when we give up the base healing?
As Druid we do not get any good damage at all!
It’s not like we give-up base healing and go full zerk, and suddenly staff hits as hard as LB. If you just going to nerf healing while leaving the damage subpar even with the best offensive set-up, then this is not hybrid, this is one dimensional crap (spec healing or you’re useless in both healing and dps)
Thats precisely it, no you don’t get mad damage by speccing druid and going with zerker. Thats like saying you want to be the biggest planet but also the smallest at the same time. Druids not gonna be a dps class and you will be a hindrance to your team by going druid with zerker.
Instead, if you want to be DPS, stick with core ranger. You can’t be Druid and have the choice of heavy healing or heavy dps. In other words, you can’t be a hybrid with just one specialisation.
We need to start ignoring that word “elite” thats attached to these specs and Anet should never have called them that in the first place as it makes us feel like thats the next goal of advancing the character. Its not, it’s just another option.
Don’t you understand the word HYBRID means?
Druid cannot be Hybrid post nerf because it’d only shine in heal. Even with best offensive gear, the damage is still subpar. It also has no condition damage whatsoever on everything Druid offers.
The ONLY option you get is spec for more healing, making your damage NON-EXISTENT (DONT use the word subpar, hitting less than1k with staff AA is outright worthless)There’s nothing Hybrid about it. No damage, no condition, no boons, but only healing.
Druid is MERELY a healer post nerf. You either spec for inferior damage and giving up the whole healing things, or spec for healing to be a great healer and do next to no damage.Other support classes NEVER have to go through this trade-off and still can keep all their options. (Damage or Condition, pick one) That’s what I called Hybrid.
You’ve hit the nail in the head yet again.
I’m well aware what hybrid means. You don’t seem to understand that what you’re saying is exactly what it is. the druid is NOT a hybrid spec. It’s a healing spec. what gives the Ranger the option TO hybrid is that is has the Druid option to spec into, or not.
Also, you used the word subpar, then told us not to use the word subpar.
I’m seeing a lot of salty Rangers here (I know because I am one) who can’t seem to look beyond the fact that there class is “bad”. Talk to Heimskarl if you think the Ranger is as bad as you lot make it out to be.
Read it again. If you spec for healing on a subpar damage class (Yes, even go full zerk, if you use staff your damage is “subpar”), your damage become “non-existent”. That’s what I meant.
You continue to fail to see my point. We shouldn’t get an Elite spec just for one dimensional use with no other choice but healing. Druid shouldn’t be something that bound to only healing. It should add options to our play-style, not pigeon-hole us into one play-style.
You said you’re able to pick on other specs of ranger to be Hybrid for Druid, but your logic is flawed because without the stats, other ranger specs aren’t going to save your dps. You pick healing, and your damage is nothing, simple as that. There’s nothing hybrid about it. This game is so reliant on stats and Amulets.
Okay again you’ve nailed the bullseye. There’s nothing hybrid about it. Correct. It’s a healing spec. It’s not meant to be a hybrid. (Unless Irenio + devs change their mind)
The ranger however IS hybrid because at its core, it’s DPS orientated. Yes, other ranger specs won’t save your DPS and as I said, the core ranger still needs a lot of work to make the class work as a hybrid (which is what it looks like they’re trying to do).
What I think you’re trying to say is that the Ranger either goes full dps, or full healing, and as such, whilst in play, cannot be a hybrid. The thing is, it appears that anet are trying to avoid just that, because thats what the Elementalist is and everyone cries “OP!”.
Also, why shouldn’t it be one-dimensional? take Rift for example, you have one class that specs into individual, one dimensional roles depending on whats needed of it. This is just something, that the Rangers have declared, shouldn’t be a thing and so therefore must have negativity hurled towards it.
Having this additional option actually OPENS the play of the Ranger. albeit it in an uncreative way (I’m not a massive fan of druid and I believe they could have done it differently, but I’ll put that in a separate post if asked because its off-topic otherwise)
a nerf to base healing is necessary. Whilst I agree the Ranger, now, should be a hybrid class (either going full DPS or going Healing), in my eyes you shouldn’t be able to do both at the same time. Nerf base healing, increase how much healing you do if you gear for that than what it was at BWE3 if you geared for it, and it’s all happy. Unfortunately anet, you HAVE to buff core ranger for this to be a viable payoff. Otherwise you’ve kittened off the Ranger community YET AGAIN.
Point being what do we get when we give up the base healing?
As Druid we do not get any good damage at all!
It’s not like we give-up base healing and go full zerk, and suddenly staff hits as hard as LB. If you just going to nerf healing while leaving the damage subpar even with the best offensive set-up, then this is not hybrid, this is one dimensional crap (spec healing or you’re useless in both healing and dps)
Thats precisely it, no you don’t get mad damage by speccing druid and going with zerker. Thats like saying you want to be the biggest planet but also the smallest at the same time. Druids not gonna be a dps class and you will be a hindrance to your team by going druid with zerker.
Instead, if you want to be DPS, stick with core ranger. You can’t be Druid and have the choice of heavy healing or heavy dps. In other words, you can’t be a hybrid with just one specialisation.
We need to start ignoring that word “elite” thats attached to these specs and Anet should never have called them that in the first place as it makes us feel like thats the next goal of advancing the character. Its not, it’s just another option.
Don’t you understand the word HYBRID means?
Druid cannot be Hybrid post nerf because it’d only shine in heal. Even with best offensive gear, the damage is still subpar. It also has no condition damage whatsoever on everything Druid offers.
The ONLY option you get is spec for more healing, making your damage NON-EXISTENT (DONT use the word subpar, hitting less than1k with staff AA is outright worthless)There’s nothing Hybrid about it. No damage, no condition, no boons, but only healing.
Druid is MERELY a healer post nerf. You either spec for inferior damage and giving up the whole healing things, or spec for healing to be a great healer and do next to no damage.Other support classes NEVER have to go through this trade-off and still can keep all their options. (Damage or Condition, pick one) That’s what I called Hybrid.
You’ve hit the nail in the head yet again.
I’m well aware what hybrid means. You don’t seem to understand that what you’re saying is exactly what it is. the druid is NOT a hybrid spec. It’s a healing spec. what gives the Ranger the option TO hybrid is that is has the Druid option to spec into, or not.
Also, you used the word subpar, then told us not to use the word subpar.
I’m seeing a lot of salty Rangers here (I know because I am one) who can’t seem to look beyond the fact that there class is “bad”. Talk to Heimskarl if you think the Ranger is as bad as you lot make it out to be.
a nerf to base healing is necessary. Whilst I agree the Ranger, now, should be a hybrid class (either going full DPS or going Healing), in my eyes you shouldn’t be able to do both at the same time. Nerf base healing, increase how much healing you do if you gear for that than what it was at BWE3 if you geared for it, and it’s all happy. Unfortunately anet, you HAVE to buff core ranger for this to be a viable payoff. Otherwise you’ve kittened off the Ranger community YET AGAIN.
Point being what do we get when we give up the base healing?
As Druid we do not get any good damage at all!
It’s not like we give-up base healing and go full zerk, and suddenly staff hits as hard as LB. If you just going to nerf healing while leaving the damage subpar even with the best offensive set-up, then this is not hybrid, this is one dimensional crap (spec healing or you’re useless in both healing and dps)
Thats precisely it, no you don’t get mad damage by speccing druid and going with zerker. Thats like saying you want to be the biggest planet but also the smallest at the same time. Druids not gonna be a dps class and you will be a hindrance to your team by going druid with zerker.
Instead, if you want to be DPS, stick with core ranger. You can’t be Druid and have the choice of heavy healing or heavy dps. In other words, you can’t be a hybrid with just one specialisation.
We need to start ignoring that word “elite” thats attached to these specs and Anet should never have called them that in the first place as it makes us feel like thats the next goal of advancing the character. Its not, it’s just another option.
In all fairness though nice video. good music choice
Stop throwing fits on the reduction of base healing when we really do not even know how big of a reduction we are looking at.
According to history, whenever a nerf hammer hits ranger, they’re always big.
Anet tend to nerf ranger in a way of completely destroying all functionality of it, instead of minor toon down. This has been a trend for as long as I know.
Also the one that nerf ranger are usually other developers that don’t play ranger. Usually who did the nerf are those other classes’ developers who thought: "how dare that inferior ranger outshine the class I designed in this aspect! I’ll nerf it to the ground!) Yeah, I’m looking at you Roy.
All of the developers actually work together for each class. Think of them more as combat developers. Irenio has just as much say in what happens to the ele as Roy has with what happens to the Ranger.
“All skills/combat designers are involved in the design of each profession..” was an actual quote from the man himself he said to me on Twitter.
a nerf to base healing is necessary. Whilst I agree the Ranger, now, should be a hybrid class (either going full DPS or going Healing), in my eyes you shouldn’t be able to do both at the same time. Nerf base healing, increase how much healing you do if you gear for that than what it was at BWE3 if you geared for it, and it’s all happy. Unfortunately anet, you HAVE to buff core ranger for this to be a viable payoff. Otherwise you’ve kittened off the Ranger community YET AGAIN.
You’re very good at randomly dodging.
Popping in,
The developers are reading this still. They are not going to post anything until they are certain of any changes they are going to make.The thread is not being ignored, just not being posted in at the moment. They don’t want to shoot them selves further in the foot by saying something and not following through with it 100%.
They also don’t want to start a chain reaction of: This class raged and got ton of responses from developers so now they hate ____ and ____. So now _ and _ rage and start expecting the same thing ranger go.
Again, It would be nice if they popped in and posted more; however, they are still reading this thread. (waits to get flamed).
Cool and all, but why couldn’t they have told us this?
Short bow synergises quite well with condi (trapper ranger) but aside that theres none that I know of other than maybe a zoo build (using hyenas, sun spirits, pirate runes, quite a niche build which is also quite funny and decent)
Plenty of guides on how to be a trapper ranger out there with a quick google search
These are issues those of us who have played Ranger for substantial periods of time have learnt to deal with and work ways around. Honestly playing Ranger is so hard due to these things you’ve mentioned, you wonder why more people don’t respect us >_>
Necros have always been my main issue. You just gotta out-smart them. Knowing how to play all other classes vastly improves your skill playing with another class. Being able to predict what the opponents gonna do is always a nice asset.
Irenio pls read pl0x
Sounds good on paper but the lack of spirit mobility really cripples this imo. The perma stealth thing was more difficult to pull off than how much it benefitted and I can’t see how you can accomplish that whilst on the move (skipping trash mobs).
The dazes were good for mobs but bosses it doesn’t help as most of them aren’t affected. Same goes for CC.
but yeah, the spirits not being able to move is a major problem. (+1 to the wisps idea thats floating around the Ranger forums) We could really be a (healing) force to be reckoned with if our ghostly friends could move.
I like staff animations. hows about you “look at” other parts of the Ranger that need fixing huh? LIKE THAT HUGE LIST OF BUGS EHH? EHH?
…Then we should demand they have to change the lead developer.
The same as when you pay for a meal and the food is disgusting and you demand to give back the money…This is absurd. It is not the same thing at all. It would be like buying a meal at a restaurant and then 3 years later deciding that you don’t like the way the meal has been changed on the menu so you go back into the restaurant and demand the chef be fired. It’s that stupid.
I brought HoT like a month ago based in false promises. We are not talking about GW2 core game that now it’s free.
This is even worse!
They never promised anything. Can you point to anywhere that one of the devs made any semblance of a promise or stated they were doing to make Druid the way that you wanted it to be? And what way it that, just quietly? They never released any information about it at all, that was what we were all crying about before the reveal.
I’m sure there are plenty of people who think Druid has gone in the wrong direction, but there are many who think its the right direction indeed. Just because you think its not good, doesn’t mean it isn’t, also doesn’t mean its not exactly as intended.
What is good for one mode may not be for another, I talked about the meta being a lie in another thread and its true, literally any class is viable for PvE. The same is not the case for PvP or wanted for WvW, Druid fills those needs.
In any case, your expectations were unrealistic, in fact, any expectations were unrealistic because there was zero information about what Druid would be, everything was speculation. Even the speculation was for support.
So, you bought something, sight unseen, that you cannot return, based on opinion and expectations that you created yourself and when the product turned out different than you were expecting in your imagination, you want the person who designed it to lose their job? I mean, are you serious? Because that is exactly what you are asking for.
Keep seeing you everywhere around the Ramger forums as a voice of slightly pessimistic, slightly patronising, voice of reason. It’s bizarre and it kinda makes me feel like you’re an Anet employee in disguise hahaha.
I think most of us get where you’re coming from, Anduriell.
There is a point where hyperbole starts to get hard to spectate, though, and while I’ll readily sympathize with the things you say – I’m having a hard time making it to the end of your posts lately.
Let’s just take things one step at a time.
Even if we had proven developer traction, they’re not going to fix everything overnight, ya’ know?Yeh i agree lately i’m getting over the top. I’m sorry for that, mostly because you fellow forumers are who read this instead the people should be doing it, is just the sentiment of that Anet just does not care only wants more money like StarCitizen.
The Druid seems really rushed with not really new mechanics, The CAF is nothing more than a recently scrapped Tome of Courage.
It’s just a marketing campaign to steal from WoW players with the healer thing, same as ranger was at the beginning.
But that does not mean i don’t want the ranger /druid to be a finished product.
That makes me feel sad and powerless. I don’t understand how there is people delusional enough to defend a company interests over their own.
Anduriell, your intentions are pure and you’re as passionate a Ranger as we need around here. The Ranger community needs passionate people who have a desire to get anets attention. What we don’t need is the negative and pessimistic people like myself. Yes Anet are a company, but they’re also people. We’ve shot anet down and insulted them so much, i’m actually not surprised they don’t seem to want to help us.
If I could say anything to them it would be this: Yes, its your fault the ranger community are like this. But you can fix it! if they just gave us some EFFECTIVE tummy loving care and attention, we would be enormously thankful and end up worshiping the ground you walk on.
They’re good people at anet, good developers who allowed the Ranger in GW1 to be, actually quite good. I believe they can make it what it once was. They just need time… although 3 years didn’t seem to be enough. >_>
I’ve mained Ranger since the start of Guild Wars 1 and up until today for Guild Wars 2. Arena Nets methodology just isn’t for me anymore.
The release of the Druid is the final straw. It’s quite clearly an attempt to get us off from playing the Ranger because the developers don’t know any other way to incorporate it into their game. We gave you advice on how to improve it and make us viable, what we said was ignored and were to be forced into a status of viability by introducing raids, attempting to build the game around having an aspect of heavy healing and then “dumping” it on the Rangers to make us happy.
Where is the logic in that? Did we ask for this? I certainly did not. on top of that, It’s ONE aspect of the game. Making Druid extremely niche.You can argue it’s good for PvP too, but it’s really not in my eyes. the meta is so filled with sustain and boons that it’s simply not needed. This is because the players have learnt to play the game WITHOUT a heavy healer and WITHOUT support, because THAT is how GW2 was made. The game intended to break the norm of MMORPG’s in that regard and redefine the combat system. This was one of the primary things that attracted us to this game!
I also hate being chronically ignored
A blind eye from the developers is something we’ve put up with for years. Why? what other gaming company (lets put EA aside here for a moment) ignores an entire segment of their community for no good reason? (Genuinely, I’m interested to know) “We’re listening”, they said, “We’re reading”, they claim. What aren’t they doing? Communicating and understanding. The WHaO outcry is a prime example. It’s been nearly a week now, and we’ve still had NOTHING from the dev’s. Not even so much as a nicely worded explanation. (“Reasons”, from Roy on his Twitter page does not count)
How hard would it be, honestly, for one of the developers, during his lunch break, on his phone, to just come and talk with us for 5 or 10 minutes each week? I spend longer than that on the kitten toilet on my phone. And that’s all we’ve ever asked for. If I were a developer for the games classes, I’d be DYING to know what the people who play the professions thought. I’d be aching to know how to make it better without making them OP. The clearest way to do that is to talk to them.
And yet, we get nothing.
I’m fed up with it and I’m not going to bother fighting this stupid battle with it any longer.
I’ll come back when you:
- Fix that huge list of Ranger bugs (on the bugs section of the forum, one nicely structured post containing all of them, consolidated and well kept)
- Re-design our profession from the ground up (Just do away with pets for gods sake they’re more trouble than they are worth. Make preparations our unique mechanic or something. Heres an idea, scroll through the Ranger forums and look at the HUGE LIST of alternative mechanics for the ranger to be found)
- Begin talking to your players again.
Are you honestly trying to tell me, ANet, that Irenio and the whole combat team are going to read every reply on this thread, consolidate all the information (organise it into useful data), respond to our anger, then constructively apply our feedback to not just the skill, but the ranger in general, all while in less than 3 weeks you have the first major expansion to the game that keeps you in business and puts food on your tables? Don’t even make me laugh.
Pathetic. It’s frustrating enough knowing this comment will never even get read. Stop playing with the Ranger community like it’s some kind of toy. There are REAL people who play this class, passionate people who have pumped hours upon hours into your game. The LEAST you can do is give them some kind of respect.
We don’t actually even want an apology, we don’t actually care (at the end of the day) about your posts saying “we’re reading.” What every Ranger wants more than all that is for you to take action. Action to take our class out of bottom tier trash. Action to stop our class being a laughing stock everywhere we go.
Will you? Or will we have to watch our class be stomped further into the dirt until the point where it’s eventually abandoned all together and deleted, because THAT is where it’s heading at the moment.
I’ve done my waiting, 3 years of it, in Azkaban.
I haven’t had any problems taking out Druids so far in PvP as a fellow Ranger. Scrapper on the other hand is causing me issues.
This is fantastic! Do it for the Wyverns too!
Guys, please keep things constructive and classy.
You have ANETs full undivided attention, really… you do at the moment. I’ve talked to Gaile for a while last night and I can assure you she is not giving you lip service to make you feel better and forget about this.
I volunteered to help out this week and early next week to do reports for Ranger & Druid as well. If they would like, I will be more than glad to include Ranger & Druid into my weekly reports alongside PvP.
TDLR:
Don’t make kitten out of your selves, you have anets full attention, don’t waste it or use it to take a quick puck shot at someone.Look i truly do appreciate you coming here and advocating restraint, for me if this was 3 years ago i would be restrained. It’s is 3 years later, i have been restrained enough, i have been patient enough, i have dealt with all the neglect and outright undeserved mistreatment, i do not claim to speak for others but i bet deep down alot of those of us who main Rangers are FED UP.
Do you think Warriors would be happy if there New Elite Spec line was to be a healer ?
If Roy up and decided Warriors might stacking needed to be nerfed just like he decided WHaO was to be changed so drastically, that the Warrior community would be happy and pleased ?
It is years and years of this type of treatment, and it falls squarely on the shoulders of the developers.
While i will restrain from outright vitriolic statements, i am no longer going to be passive and let this continue without making it understood.
Please don’t tell me to relax it’s just i game, i know that, but it is the game i decide to place hours of my time into, hundreds of dollars into. I can choose to do this with another game, i don’t i choose this game, and i chose the Ranger as my favorite 3 years ago, and not once on that day did i think how great it would be to become a healer. . . Noe is it exciting to be barred from joining upper tier content because my class is so unreasonably useless compared to others.
/signed This is exactly how I feel. 3 years of neglect is enough.
Thirded
On the topic of Search and Rescue. What if it was reworked to be a ground targted ability that hte pet would run into an area and pulse out aoe healing. That healing would have a similar affect to a weaker version of transfusion on the downed. But it would also affect those still standing.
+1 to that brilliant idea.
We are, indeed, reading.
We particularly take time to read the constructive and well-crafted feedback posts.
I don’t want to make promises, which as many of you have pointed out can go horribly awry for a variety of reasons, but we are hoping to make some changes to the old ranger shouts (pre-WHAO & SotP).
Glad to know, but how about you go one step further and TALK with us?
Instead of commenting here “yes we read what you say” why don’t you instead join in with this thread and offer suggestions which we can talk about? Communication is how things get done.
PS. we love you Irenio
Alright so I’ve been running a shout build for a few hours this morning in PvP, and I have some ideas how to improve them. (as they are, they really are awful)
Guard: This needs a longer stealth duration (like at least 30s, making it act as a kind of trap)
Allow the pets to be able to capture capture points. This is kind of the biggest one I feel. If we could use Guard! to place a pet on a capture point and then run to help, say, mid, we could effectively be attacking two places at once (or defending). In Chess, we call this forking and it could really bring in a new level of dynamic play.
It also needs longer protection duration on the pet (20s for example). Because of how crap the pet mechanic is and how quickly it dies, it needs this extra time just to allow it to cause a threat while on the pet (can’t be one shotted out the way and dealt with) You could also give it retaliation to make it that much more of a cheese play.
Don’t make the pet teleport back to you when you get a certain distance away. This kills the skill straight up. The pet should be able to camp on a spot no matter how far away you are.
Protect Me: Shorter recharge (30s at most)
Allow pet to still attack
Instead of invulnerability, make it give like 15s or protection, regen and retaliation to both Ranger and pet.
Remove the fact that it also prevents point capture. This gives it no synergy with my guard idea otherwise.
Pets capping points? Are you serious? No leash? Those things were implemented because pets were absurd without them or being able to do them. You could run 5 Rangers and effectively have 10 players to cap nodes then, enemy players would have to go and de-cap pets, which could then just be swapped and placed back on the point, in stealth no less. Back to the drawing board with that idea tyvm. You’d have Ranger teams placing 3 bears on far, 2 on close and then all 5 Rangers could stack mid.
How would you suggest leashing them then in that regard? don’t throw the idea out the window because it first seems OP.
Alright so I’ve been running a shout build for a few hours this morning in PvP, and I have some ideas how to improve them. (as they are, they really are awful)
Guard: This needs a longer stealth duration (like at least 30s, making it act as a kind of trap)
Allow the pets to be able to capture capture points. This is kind of the biggest one I feel. If we could use Guard! to place a pet on a capture point and then run to help, say, mid, we could effectively be attacking two places at once (or defending). In Chess, we call this forking and it could really bring in a new level of dynamic play.
It also needs longer protection duration on the pet (20s for example). Because of how crap the pet mechanic is and how quickly it dies, it needs this extra time just to allow it to cause a threat while on the pet (can’t be one shotted out the way and dealt with) You could also give it retaliation to make it that much more of a cheese play.
Don’t make the pet teleport back to you when you get a certain distance away. This kills the skill straight up. The pet should be able to camp on a spot no matter how far away you are.
Protect Me: Shorter recharge (30s at most)
Allow pet to still attack
Instead of invulnerability, make it give like 15s or protection, regen and retaliation to both Ranger and pet.
Remove the fact that it also prevents point capture. This gives it no synergy with my guard idea otherwise.
I said this once I’ll say it again. Perma quickness was never a thing. I
Saw a pic of someone getting 1 min earlier and I don’t know how, but considering what you had to do to get16s alone you can bet your balls it wasn’t practical in any way
Ability to buy desks and put them in your buyable house in HoT confirmed.
Curious: I’m still at work. Have you guys played with WHaO yet since the change? I’ll be trotting out my Ranger tonight, but I wondered if you’re basing your thoughts on statistics — which I can respect — or on playtime — which also is valuable.
Tbh right now it’s not that bad, it’s actually really good as a heal skill (also sharing a load of boons and works nicely with call of the wild and a handful of traits if you’re willing). The problem I think we have is the limited might stacking (3 really is pointless. I could do more damage with a worn out boot). The thing is Roy neglected to include that bit in his infamous fix tweet and we feel like we’ve been lied to and cheated. On top of this, we don’t see the point in limiting might. Other classes can might stack far more effectively and efficiently than us and it’s us who get the nerf. I was being WELCOMED to dungeon parties as a ranger before this nerf took place and it really felt like a new age.
Posting from my phone and auto correct sucks
Thanks Gail. You’re a shining beacon to us all yet again.
I have a deep rooted belief ranger can be fixed and if it starts with shouts, so be it. I dont know if you saw shade by I passed this thread along to Roy and he told me he’d take a look.