Showing Posts For Ant.3415:

Anet do you even Warrior

in Warrior

Posted by: Ant.3415

Ant.3415

Can an Anet dev please tell us what your intention with Warriors is for spvp, because I’m tired of you screwing it up every patch.

1v1 spvp build?

in Warrior

Posted by: Ant.3415

Ant.3415

This patch you’re better off playing Necro, Thief, or Mesmer. Give up on Warrior until GW3 beta.

I Like Warrior

in PvP

Posted by: Ant.3415

Ant.3415

I am continually disappointed by how Anet handles the warrior class in PVP. This time around they managed to ruin it for me in PVE as well so good job. It’s a good thing I like other classes and other games for that matter.

Remove Torment

in PvP

Posted by: Ant.3415

Ant.3415

Oh sure I’ll just remove ALL of the conditions they are putting on me while fearing me for 13k. Terror Necro is fine. They needed a big buff but once again Anet went too far.

Remove Torment

in PvP

Posted by: Ant.3415

Ant.3415

How are melee classes supposed to deal with this condition?

video: Coloxus S/D Flanking Steal Boon

in PvP

Posted by: Ant.3415

Ant.3415

You don’t have to watch the video, he just spams #3 all day to crappy music.

Balance thief sword abilities

in PvP

Posted by: Ant.3415

Ant.3415

The new thief sword abilities are way too strong. Evasion + boon stealing all while hitting for 1.5-3.5k? It’s impossible to deal with this for most professions.

PvP, GW2 and the Holy Trinity

in PvP

Posted by: Ant.3415

Ant.3415

Let’s have other objective type pvp maps, but getting rid of the holy trinity is one of the best features GW2 offers, and it ruins PVP in games that have it IMO. Ever play a healer in PVP? It’s horrible being marked and targeted 1st constantly.

What kind of gameplay is this?

in PvP

Posted by: Ant.3415

Ant.3415

What MMO is better than GW2, especially for PVP? None I dare say.

Is stand your ground working??

in Guardian

Posted by: Ant.3415

Ant.3415

Are you sure your stability isn’t being stolen by a sword thief or your boons corrupted by a necro?

You over-nerfed Ele

in PvP

Posted by: Ant.3415

Ant.3415

Yes, actually my main is a Warrior, and I PVP with 2 different versions of varying builds. I’ve pretty much given up on them ever being valuable in PVP ever since the massive nerfs during beta, but I still play it until I get too frustrated. People get so bent out of shape about 100b which is literally the easiest ability in the game to counter.

I totally admit D/D Cantrip Ele was very strong before, though solid Rangers/Engineers/ alternate spec Thieves could give us trouble. I think the strong Ele nerfs across multiple aspects of play, in combination of buffs given to other professions is way too much.

It reminds me of the crap that Ghostcrawler used to do in that other MMO.

Overnerfed? How?

6+ months on top of the food chain in sPvP….

After patch still on top… How is that overnerfed? Have you tried warrior, or if its to hard to play overnerfed warrior did you try to play any other “non god mode” profession???

You turned PvP dailys into a chore.

in PvP

Posted by: Ant.3415

Ant.3415

This change is meaningless. Don’t just pvp for a pve laurel, do it because it’s fun (or at least it was before this patch).

You over-nerfed Ele

in PvP

Posted by: Ant.3415

Ant.3415

Create thief, use sword, win. I’m happy for the buffs to some of the other professions, even the ones that didn’t need it (Ranger).

You over-nerfed Ele

in PvP

Posted by: Ant.3415

Ant.3415

Your nerfs to the healing of elementalist was too dramatic, considering so many other classes were buffed. Please consider tweaking the healing back up, it’s imbalanced that thieves have more mobility and burst and stealth in a single build, considering you’ve significantly hurt ele mobility & healing.

New Game Browser UI Needs Improvement

in PvP

Posted by: Ant.3415

Ant.3415

Also what’s the point of the 2 unlabeled columns for changing the Team Size, Score Limit values etc? I assume Red/Blue?

Why can’t you set a Maximum Players filter so you can avoid this nonsense where a server is “full” at 14/16 players.

New Game Browser UI Needs Improvement

in PvP

Posted by: Ant.3415

Ant.3415

It’s extremely frustrating the way it shows for example 10/20 teams of 8 and still full. It should have extra (not counting against joining) slots for spectators (why even list spectators??).

One nice improvement is that full servers respond much faster than before.

Is retaliation damage reduced by 1/3 in sPvP?

in PvP

Posted by: Ant.3415

Ant.3415

You sure they didn’t have protection up? 33% reduction of 315 is ~211 which seems very close to what you’re seeing.

It takes too long to say full.

in PvP

Posted by: Ant.3415

Ant.3415

I agree, please reduce the timeout value. It’s also really annoying when it says it’s full at 13/16, even when refreshing before & after.

bland/boring gameplay on new map

in PvP

Posted by: Ant.3415

Ant.3415

remove portal already

Issues with Rangers UW downed Pet Heal

in PvP

Posted by: Ant.3415

Ant.3415

Can this please be hot-fixed? It’s insane right now. Rangers can heal to full in an underwater downed state like no other class and people are abusing it.

Heartseeker on Moving Targets

in Thief

Posted by: Ant.3415

Ant.3415

Heartseeker should be replaced with an ability that isn’t a no skill spammable high damage/mobility gimmick.

The thief and its gameplay - Your feedback [Merged]

in Thief

Posted by: Ant.3415

Ant.3415

Remove stealth and put a cooldown on heartseeker.

Highly Skilled Thief Looking For Tourny Team!

in Looking for...

Posted by: Ant.3415

Ant.3415

How does one tell the difference between a highly skilled thief and a button masher?

Thieves=No e-sport

in PvP

Posted by: Ant.3415

Ant.3415

Thieves need to eat a massive nerf. They do way too much damage and can get out of combat trivially. It doesnt matter if they are squishy if they can disappear so easily. It’s a 2 button spec.

Finally, team colours are GONE

in PvP

Posted by: Ant.3415

Ant.3415

I’m disappointed that this won’t be hot fixed.

I agree with Shaolin, in the heat of battle I have difficulty keeping track of something as simple as which color team I’m currently on (which does change), and have been having a hard time getting used to using the scoreboard to do so.

I would have preferred the development team prioritized bug fixes such as the loading screen hang after respawn in spvp. This affects game-play for some of us, and while it’s only my opinion, I value game-play over fashion in combat.

Disable "Instructions" after respawn

in PvP

Posted by: Ant.3415

Ant.3415

Please give an option to disable “Instructions” after respawn.