RIP City of Heroes
RIP City of Heroes
;) do you know how frustrating it is to sit at 99% world completion becuz of a bug Anet hasn’t fixed in months?
And the solution is to make the same topic every 6 hours during weekend?
Besides it’s only been broken everywhere since the Apr 30th patch. Sure it breaks down on it’s own every so often (well the event does). But events break down all the time and are generally fixed with a server reset. This is something different, the the problem has manifested itself fully which should make it easier to track down and fix.
RIP City of Heroes
Gee I remember 3 months ago when the NCSOFT conference call said the expansion would be ready for the 2nd half of 2013 and days later ANet publicly said …
RIP City of Heroes
It’s just like an unidentified dye but with a smaller pool to choose from. Have you never gotten a repeat double clicking on an unidentified dye before?
Where did it say that you would be guaranteed to get a color you don’t have?
RIP City of Heroes
Guess you didn’t read the wiki notes on those dye packs.
http://wiki.guildwars2.com/wiki/Flame_Dye_Kit
http://wiki.guildwars2.com/wiki/Frost_Dye_Kit
Or the in game description
“Contains one random flame(frost)-themed armor dye from a pool of 25 colors, including six exclusive new colors. "
RIP City of Heroes
The game’s income is based on the cash shop model. While the game is buy 2 play, that cost can be seen as paying for the game’s original development. But month to month, it’s the cash shop.
Now the cash shop model is based on the notion that a relatively small percentage of players will be willing to pay real money for some item and/or service. Nexon has said their target to get 10% of the active player base to spend around $15 a month on average. Now if you look at this model there are three items there. First is the overall active player population. Second is the percentage of active players you are able to lure to your shop. The third is the amount they are willing to spend.
The key, from how I see it, is the player population. The more the better. If that means more people will buy your buffalo chicken wings that are only mildly tangy to true buffalo chicken fanciers, because most people can’t handle them if they were made Dave’s Insanity, then so be it. It’s better from a cash shop standpoint to have a large world of “wimps” than a smaller world of “hardcore”.
RIP City of Heroes
That’s sort of the whole point about illusions with mesmers, not knowing who’s the real one.
RIP City of Heroes
I would guess this way if one of the two regions had a significantly smaller overall population, they will still have access to a thriving market.
Plus the market is always active 24 hours a day, more so than if the market was hemisphere based.
RIP City of Heroes
Equip what you find, useful, sell the rest.
Enjoy running.
Blue better than white, Green better than blue (you’re low level so you really shouldn’t need to worry about the other colors right now).
RIP City of Heroes
And the EU has VAT applied already.
So yes, if this every passes and you don’t currently pay sales tax buying proxy currency online, then you will.
RIP City of Heroes
When building a new rig it’s always Christmas, in just a month or two.
And from I hear most of the “new” nVidia cards will be rebadged 6xx series with just a speed bump.
RIP City of Heroes
Why does GW2 require "Run as Administrator"?
in Account & Technical Support
Posted by: Behellagh.1468
1) The game is installed in C:\Games\Guild Wars 2
Which would be “not installing to the Program Files directory”. This also makes the computer less secure as the executable or in a place where any process is free to modify the executable however they like.
It’s a game, not nuclear missile launching software. And what does that have to do with UAC not coming up when I run the game?
RIP City of Heroes
I would pick the 2nd system. GW2 like most games won’t really benefit from the HT in an i7.
The overclocking will help. Note the first rig isn’t using the K version or a motherboard with a chipset that could use a K version of the i7, it has very limited overclocking potential.
The SSD will help in loading speed and not much else.
The GTX 660Ti is weaker than the HD 7970. However GW2 is more limited by CPU performance.
RIP City of Heroes
I’ve only found navigating hard in some of the cities, due to their size and layered maps. However once you unlock all the waypoints, or at least the waypoints near the gates, the TP, Bank and crafting areas, then cities are hard to navigate in any longer.
Well, jungles can be a problem as well, it’s a lot tougher to see the obvious path than in plains or snow laden zones.
I’ve done all the zones but only have played a Norn. There stories are based on being nature lovers and smiting those or are corrupting it. Most of the areas are snow and ice. It’s very stark and can be boring after a while.
Charr are all about the smiting and lingering hostilities to Humans. Most of their zones are arid, brown, but they do have one of most interesting landmark in the game, the Brand. Plus one of the big kitten dragons are always flying about, blotting out the sun. Nothing scares you like a shadow passing over you from something huge in the sky.
Asura are about mad science vs madder science. They can be funny since they seem to have no compulsion against experimenting on anyone. Listening to the various conversations can be like listening to the dialog in Fringe. Only problem is their zones are jungle which can be a pain when looking for a path to get you to your goal (and see critters at a distance, use the Ctrl key to highlight everything nearby).
Humans stories are about eking out an existence after the Charr war and their current enemy Centaurs. Their areas range from grassy plain to arid.
The Sylvari are a mellow bunch but their enemy are a faction that has strayed from their group connection. Needless to say, plant people areas are jungle too.
There is a lot of lore between Human’s and Charr. The Sylvari are fairly new to the world, the Asura new to the surface world, while Norns are all about drinking and fighting. And more drinking. As someone who hadn’t played GW1, I would say I got more lore from Charr and humans than the other races.
Hope that helps some, I’m sure others will chime in to say how wrong I am.
RIP City of Heroes
Titan looks kinda good if you got the money.
Titan has 18,688 processors and 18,688 GPUs for a total of 560,640 cores, and has a peak theoretical performance of 27.1 petaflops.
This will get you some good fps !
The game would never make use of the other CPU’s or GPU’s, so you would be better off with a single highend CPU/GPU and overclock the heck out of them, more is not always better.
But imagine the multi-boxing potential.
RIP City of Heroes
Looking for new graphics card - help needed.
in Account & Technical Support
Posted by: Behellagh.1468
Radeon hd 7790 – most bang for the buck imo, even cheaper than 660ti
And even slower. Unless every review I’ve seen showing it 35-40% slower than a 660ti are horribly wrong.
If you are looking for bang for the buck then the GTX 650Ti Boost would be the way to go.
RIP City of Heroes
Titan looks kinda good if you got the money.
Titan has 18,688 processors and 18,688 GPUs for a total of 560,640 cores, and has a peak theoretical performance of 27.1 petaflops.
This will get you some good fps !
???
Ahh, the Titan Supercomputer, not the nVidia Titan video card.
Power requirements is a bit of a pain at 8+ megawatts but I hear the 34’ diagonal, 37 megapixel screen is to die for.
RIP City of Heroes
Why does GW2 require "Run as Administrator"?
in Account & Technical Support
Posted by: Behellagh.1468
I don’t have this issue. Unfortunately, I don’t know why you do. It isn’t a problem in the code or everyone would have this problem.
If they aren’t then either:
1. They’re not installing to the Program Files directory.
2. They have UAC disabled
3. They have it set to Run as AdministratorAll three of those options reduce the security of the system and really shouldn’t be required to run a game.
Actually I’ve done none of those yet it doesn’t prompt me ever when I launch it.
1) The game is installed in C:\Games\Guild Wars 2
2) My UAC is set to the default, one down from max.
3) The game’s exe does NOT have Run as Admin set in settings.
RIP City of Heroes
(edited by Behellagh.1468)
I know it’s across multiple servers but I’m unsure if there’s just one or one for each region.
RIP City of Heroes
Well in his defense botting does imply extremely limited human interaction. A script performing an automated series of actions, like visiting nodes to gather.
Once again, please do not refer to botting here. That’s not what this message thread is about.
Dude, I was defending you. Look before you swing wildly or you’ll hit the guy watching your back.
RIP City of Heroes
Quoting something off of the NCoin page for Aion.
http://na.aiononline.com/en/store/ncoin/
“After clicking one of the available payment options and inputting relevant information, you’ll see an order confirmation page. Click the ‘Confirm Purchase’ button to complete your purchase. Depending on your location, there may also be sales tax included. After a brief moment to process the purchase, you’ll receive a receipt.”
So yes, proxy currency and monthly subscriptions can have sales tax applied to them.
RIP City of Heroes
If they pass it then yes you will be charged. Just the same as you would now if the state you live in require it today (there are a few).
RIP City of Heroes
Why does GW2 require "Run as Administrator"?
in Account & Technical Support
Posted by: Behellagh.1468
My copy doesn’t require me to do that. I don’t even have the game installed in the default directory (all my games are located in a games folder and not Program Files or Program Files (x86)). The exe isn’t tagged in the compatibility tab as “Run as Admin” either.
I have no idea why your install is requiring you to do that.
RIP City of Heroes
Well in his defense botting does imply extremely limited human interaction. A script performing an automated series of actions, like visiting nodes to gather.
RIP City of Heroes
After reading through the forums a bit I think some ppl are confused :P
1st up MMO Massively Multiplayer Online, this can mean many things but nowhere in the description does Massively Multiplayer Online mean 5 mans/dungeons, running about doing hearts, helping ppl do skillpoints, DE events are all Massively Multiplayer Online events, 5 man seems to limit the amount of players in groups or in play not really a Massively group, Multiplayer yes that word is right for 5mans but so is Mario kart :P
2nd up GW2 is a B2P game we paid for it, but yet we get a F2P game mechanics as in DR and the Gem store, first up DR was put in a while after launch to combat bots, with bots under control why is DR still here ? Gem Store is fine until they started to add new skins to the game only in store not as drops, F2P games fine u expect it but to pay for a game then get offered new skins as Shop only that’s not right.
3rd farming, many ppl play MMOs to relax, chill out and just grind mobs, and yet even with the slogan of “play your way” the ppl who like to farm are limited to how and were they can farm by the DR coding, again in a F2P game sure u expect some limits but GW2 isn’t free, it might help crafters make more of a profit, cheaper mats sell item for more like in any MMO.
DR still exists for the same reason that once you ramp up the police presence in an area to reduce crime it stays that way. It’s an active deterrent to prevent the problem from returning.
DR isn’t just for F2P aspects, it’s to control and limit supply plain and simple. If too much supply comes into a market, its price collapses. Scarcity of supply is important to control an economy. But unlike the real world, cows don’t respawn a minute or two later at the slaughterhouse. Trees don’t regrow that quickly. Blueberry bushes don’t yield berries 10,000,000 times a year.
So the choices are, reduce the respawn rate, which they do per player for the gathering nodes, but that will leave an world empty of critters which would be boring or you slap DR on it. This way everyone sees a world full of critters in which only those new to the area will get a reasonable drop rate and supply will stay reasonably scarce.
RIP City of Heroes
I’m now imagining a machine that uses kittens instead of balls.
RIP City of Heroes
At this link https://forum-en.gw2archive.eu/forum/support/account/Policy-3rd-Party-Programs-Multi-Boxing-Macros/first#post1532762
There is reference to this in the Multi-boxing section:
you may not program your keyboard to perform functions on more than one account at a time.
a. For example, if you press W on your keyboard to move forward, a single character on a single account should move forward. The keystroke or mouse click should not perform functions on more than one account.So the question is, why does this rule for Guild Wars 2 which doesn’t exist in any other Massively Multiplayer Online Role Playing Games (MMORPGs) is here?
Because the same technology that would make an honest multi-boxing player’s life easier can also be used for more nefarious reasons. If you are looking to stop large scale farming operations then the unfortunate side effect is stopping the guy who simply wants to “solo” a dungeon.
RIP City of Heroes
True, if we saw the last X transactions, timestamp, price and volume, we wouldn’t have as many of these “^%$&# undercutter!!” threads.
RIP City of Heroes
Looking for new graphics card - help needed.
in Account & Technical Support
Posted by: Behellagh.1468
With that much on a budget you can probably get a card that will run the game on high. What I would buy with that budget from Nvidia is a GTX 660Ti or if you’re partial to AMD the 7950. Personally, I’m a fan of Nvidia and would grab a GTX 660Ti if I were looking to upgrade right now with that budget.
Did you miss the op’s suggested price range? 150-200 pounds mail order would make it only the GTX 660 or the AMD HD 7870, unless you ignore VAT.
RIP City of Heroes
Article today at AnandTech looking at CPUs for high resolution gaming.
http://www.anandtech.com/show/6934/choosing-a-gaming-cpu-single-multigpu-at-1440p
And while this is about play at 2560×1440 with one or more more powerful GPUs, it does show that when bottle necked by the GPU, CPU performance doesn’t matter (gee that us unexpected, NOT). It also shows when GPU power is more than enough, which CPUs can handle pushing more frames to the GPU for processing.
RIP City of Heroes
(edited by Behellagh.1468)
It’s not just about optimizing. Do you actually think that the animation and rendering engine isn’t reasonably optimized as it is? It’s being overwhelmed. Too many players in too little space setting off too many visual effects. No amount of code optimizing is going to be equivalent to a 20%+ overclocking of a top end CPU.
Edit: By optimization not going to help I mean the kind you achieve through profiling to identify bottle necks and fix them. But you normally don’t achieve a lot of performance improvement this way. I’m guessing that there is an aspect of the engine design that doesn’t scale up with the number of players on screen at one time. That normally means a new approach which means a rewrite.
RIP City of Heroes
(edited by Behellagh.1468)
Norns already have tribal style body art.
RIP City of Heroes
Banning doesn’t automatically happen because of a report. Logs are examined and if they agree with the report and the violation is severe enough only then the ban hammers come out.
No group of players can virtually “swat” another player and get them banned. It’s always self inflicted.
RIP City of Heroes
It’s not a matter of perspective. 800 gems may be worth 18g if you sold them on the exchange but the point I’m making is the cost of a molten pickaxe.
If I want one I will have to pay 800 gems. I can only get 800 gems by spending $10 or by converting around 26 gold at current rates. You can not take 18 gold and through the exchange trade them for 800 gems.
Basic tenants of supply and demand on a free and open market is if supply increases independent of demand, prices drop. Before this patch mithril ore had a supply of 1.11 million and a demand of 430K. Today the supply is 1.48 million and a demand of 400K. Now what again should happen to the price of an item when its supply goes up while demand goes down?
I don’t know if it’s the new dungeon or not but what is clear is both the price drop and the supply spike happened after the Apr 30th patch and not when the pickaxe was introduced two weeks before. Draw whatever conclusions you want from that data.
Lastly it dropped 9c, over 20% of it’s pre-patch price, not 2c.
RIP City of Heroes
(edited by Behellagh.1468)
I needed to add that I use to play a variety of games. Before GW2 it was the new XCOM, Civ 4 boxset, Warcraft 3 boxset, Torchlight, Endless Space, Plants Vs Zombies (and a few other PopCap games). Other than Steam patching them, I haven’t touched them since I loaded GW2 on my system.
Same thing happened in 2004 with me when I first installed City of Heroes. I would buy 6-10 PC games a year before and after I simply paid a monthly subscription fee. That’s why so many of the previously listed games are “old”, I didn’t have a chance to play them when they first came out because I was playing CoH exclusively. For years.
Okay, maybe I’m a little OCD when it comes to MMOs.
RIP City of Heroes
I’ve always wondered if MMOs negatively affected the PC game market by acting as a gaming time/money sponge.
The only time I buy new PC games is when I’m not drawn into a MMO.
RIP City of Heroes
I want FP mode so I can get a close up of there face (or shoulder piece) while standing in front of them rather than behind them so the POV is in their face (I’m not bumping bums, I simply wanted a close up).
RIP City of Heroes
(edited by Behellagh.1468)
800 gems or $10 (or euro). I did mention the cash cost in the post of mine you quoted.
To buy 800 gems with gold it will cost you 26g.
8 × 3.25g@100 gems is 26g.
If it was the pickaxe, why didn’t the mithril supply spike when the pickaxe was introduced? Why mithril supply spike by 30% only after this last patch?
RIP City of Heroes
(edited by Behellagh.1468)
GW2 is NCSOFT via ArenaNet, not Nexon. Nexon does own 15% of NCSOFT however but 15% does not buy anyone controlling interest.
RIP City of Heroes
Considering how many blues and greens have no bids outstanding at the TP, I would say we are getting plenty of higher level loot dropping.
Oh you meant rares and exotics. Well rare prices have dropped a lot on many items, under 20s for a lot of rare armor pieces, it use to be much higher. And then there’s the age old question of how rare should rare items be.
RIP City of Heroes
No by the dungeon. I’m have enough trouble noticing when someone tries to chat we me while playing and the chat window is on screen. I imagine I wouldn’t alt-tab back to the browser often enough to see if someone answered my request. It’s not like I have multiple screens at home so I can multitask a full screen game with a browser with all the useful sites running on the other.
I guess you never tried the site. Post on the site, don’t go back to it at all, and tell people to whisper you in game. You’ll get parties much faster.
The interface looks like a form letter and I don’t see a list of others looking.
Well thank you, maybe I’ll try it someday.
Edit: Ah, I see, google took me to the new LFG page and not the main one.
RIP City of Heroes
(edited by Behellagh.1468)
I WvWvW every day and was able to complete all points on the map only after several weeks and changes in server ranking.
I believe that completing the map in WvW should have its own-PvP, WvW related-reward and should not be required for dedicated PvE players. I can’t imagine how frustrating it would be to log into WvW just to get to map points and get killed over and over trying to just get across the map. If you are not prepared for WvW it can be a miserable experience.
Yes but if your server remains the same rank for three months it’s a bit more troublesome.
RIP City of Heroes
Mithril dropped because of the molten pick axe. Mining doesn’t cost money anymore, it’s no hassle. Just go there, enjoy the pretty graphics. For many people that resulted in huge amounts of ore.
Same happened in lower level zones. Getting gatherer in Queensdale now doesn’t lose you money anymore with ori picks so doing the entire daily there becomes feasible.
Really? I only use ori tools in zones that may require them, everywhere else I use mithril. A mithril pick costs a whole 1.6c per swing. I can’t believe players didn’t bother to gather simply because they felt it’s not worth it financially. Even silver is profitable at 3.5s per 100 and it has the cheapest “instant sell” price.
And yet it’s a factor. It means that all ore could drop by 1.6c a piece without cutting in the profit margins of people with molten axes. In the big picture, that’s quite a lot.
Except you ignore the fact that the molten pickaxe did cost them 800 gems. $10 or roughly 24-26g for it. Sure actual cost per use is near 0 since it can be used infinite times.
GW2Spidy supports the theory that it’s the new dungeon since mithril supply spiked from 1.08 million before the April 30th patch to 1.47 million after. Just before the molten pickaxe was released the supply was at 1 million.
RIP City of Heroes
No by the dungeon. I’m have enough trouble noticing when someone tries to chat we me while playing and the chat window is on screen. I imagine I wouldn’t alt-tab back to the browser often enough to see if someone answered my request. It’s not like I have multiple screens at home so I can multitask a full screen game with a browser with all the useful sites running on the other.
RIP City of Heroes
Mithril dropped because of the molten pick axe. Mining doesn’t cost money anymore, it’s no hassle. Just go there, enjoy the pretty graphics. For many people that resulted in huge amounts of ore.
Same happened in lower level zones. Getting gatherer in Queensdale now doesn’t lose you money anymore with ori picks so doing the entire daily there becomes feasible.
Really? I only use ori tools in zones that may require them, everywhere else I use mithril. A mithril pick costs a whole 1.6c per swing. I can’t believe players didn’t bother to gather simply because they felt it’s not worth it financially. Even silver is profitable at 3.5s per 100 and it has the cheapest “instant sell” price.
RIP City of Heroes
The general consensus is that the items in them are determined at the time they are opened, not dropped.
Chests are cheap, 4-5c each, it’s the keys that will cost you.
RIP City of Heroes
It does already. My average CPU usage for just GW2 is roughly 60-70% across 4 cores and that is just sitting in The Grove.
Looking with process explorer (game running in a window to do so), GW2 is running 40+ threads. One is using about 75% of a core, two about 50% of a core each and 5 others ranging from 8-15% of a core each.
Of course if you are running full screen and tab out it look overall usage drops. In my case from 60-70% to 35-40%.
RIP City of Heroes
a grind is not doing something you dislike, but repeating the same thing over and over again. You could, I don’t know, get enough money and just buy a legendary then?
Also how about you tell players that you won’t be skipping anything when you post an LFG? And if you dislike teaming in general why are you playing an MMO?
Don’t you think I don’t ask for non speed runs in my LFG? I get zero interest. Sorry waiting an hour to get four other players who aren’t interested in doing a speedrun or mind walking a newb through it isn’t my idea of player the game.
And I’m talking about the requirements for crafting. I wouldn’t need to farm for anything if I could just buy a Legendary. The thread is about if farming is mandatory or not.
I don’t dislike teaming. I dislike the downtime in forming a team. Some team leaders are quite picky when it comes to who they are looking for as teammates. I’m simply pointing out that in all the activities in this game, only dungeons, including fractals, are the only content that require forming an actual old school MMO team. Even WvW is a free for all, you just follow the swarm of green dots or run toward the cross swords on your minimap.
RIP City of Heroes
100% of open maps then as dungeons and sPvP maps are instanced.
WvW could be considered instanced since you leave the map when you log out, just like an instanced area.
I mean anyone can wander into a WvW map, it’s not just for your party.
RIP City of Heroes
Everything you said is true laokoko, however impacts like the guarantee rare from event bosses are hard to predict, at least all the fallout from it.
Using GW2Spidy lets look back.
Feb 15th – Ecto 39-40s Supply: 6,800 Demand: 89,000 – word gets out about the rare chests
It appears that players started to liquidate they Ecto holdings since the general opinion is of a price crash
Feb 26th – Ecto 35-36s Supply: 26,000 Demand: 82,000 – patch is released
Mar 18th – Ecto 25-26s Supply: 38,000 Demand: 90,000
Mar 19th – Ecto 30-31s Supply: 31,000 Demand: 96,000 – word comes out about the changes to the rare chest. Players expecting supply to drop due to the change start hording ectos again.
Mar 26th – Ecto 29-30s Supply: 30,000 Demand: 97,000 – patch is released
But supply didn’t go down. It kept growing while demand started to shrink.
Apr 30th – Ecto 22s Supply: 61,000 Demand: 91,000 – next monthly patch released.
May 7th – Ecto 20-21s Supply: 67,000 Demand 77,000
So why did the fix didn’t? Maybe it was overestimated how many players rotated through their characters to get more than one rare from the same events every day. Maybe the threads about it caught the eye of players who weren’t event hopping at all and they started. Maybe all the quick gold threads pointed to the MSK Vs BLSK thread and convinced a lot of players that buying BLSKs for salvaging ectos wasn’t necessary to earn “good” money. Now everyone is skimming off the cheap armor/weapons as salvage mats from the TP.
And it’s not just the price of ectos that have been affected. Mithril ore has dropped from 40c to under 30c since the April 30th patch (any ideas? new generation of farm bots? nerf to CoF).
RIP City of Heroes
(edited by Behellagh.1468)