I only partially agree. You are telling this player that the only play style is to stand at the back of a large zerg and fire your longbow. The amount of bags you get is not entirely relevant as it just means that you tag a lot of players with your barrage. On a similar note, at some point people don’t care about winning or PPT but just having fun.
You can run a condition build and grab camps. A rabid/trap build with some regen will solo camps faster than you. I solo them in apothecary gear with a 0-0-30-30-10 build and I am no great player, though I usually fight in groups.
Your build is also not welcome in organized guild groups who take on larger numbers as you are rally fodder.
However, the OP seems like a more inexperienced player, so overall your advice is sound. Bear in mind that there is no one build and set of equipment for a ranger that does everything. I would try your build if I was running with a zerg, but I prefer to play my guardian in that situation.
(edit: DeadlySynz I didn’t mean to sound elitest, but I am having a lot of fun with hyjaxx’s build running in small groups)
OP: It also my be worth it to try different classes. This way you can have more options.
We actually play on the same server Samis :P
You know what happens to us if we try and solo camps or even do them in small groups? We are pretty much speed bumps at the moment for SoR and BG lol. I’ll be the first to admit, it’s not a build for solo roamers. I try not to do any solo’ing as I’m not built for it, but I have taken a camp in about 10-12 seconds under the build (not counting when the ring pops up but how long it took to take down all enemies.
I do play in organized guilds against similar numbers or larger, and I’ve found the build I run works better because it downs them quicker. One well placed barrage, will usually turn the battle in about 3-5 seconds; it’s not hard to pull off. I’ve tried both the traps and BM build and it just drags the battles out longer. My ranger is built best for Zerg support, even though they do well in organized guild and small group play. Of the small group encounters I’ve been in, we win around 90% of them. The battles don’t usually last more than 10-15s before the enemies are either all downed/dead or running.
It may appear I’m rally fodder, but I actually go days without being downed (playing 3-4hrs a day), while picking up 200 badges per hour :P.
Believe me, I’ve tried the very build you speak of, and I’ve found it’s just considerably slower. The longer we leave the enemies alive, the less chance we have at surviving. I love the build, I just don’t find much use for it in T1 and T2. It did work for me when I played in lower tiers, but I’ve found it to be inefficient compared to a sheer damage build