Showing Posts For Dorid.1793:
888 days and traited Mist Form and Undercurrent still don’t remove condtions.
Stone Flesh was working for me a month ago. I didn’t noticed when Stone Flesh stopped working for me.
GW2W: Lingering Elements - "This trait only functions with Soothing Mist, Flame Barrier, Zephyr’s Speed and Stone Flesh. "
So this only work with 1 point minor Adept traits in each element.
Another bug related to Megaserver and closing maps.
Today I was doing Dredge Commissar in Dredgehaunt Cliffs and I got on bugged map with IP: 206.127.159.211.
So as usual I guested on another server to get chance to do this event.
I got on server IP: 206.127.146.64 which was not bugged. After we killed Commissar the map started closing itself and offered port to another populated map which was the first map with IP: x.×.159.211 (the bugged one).
This need to be fixed so priority for closing maps have those older and bugged not new and not stuck on events and NPC’s.
765 days and still counting. Bugged as hell.
765 days and still counting. Bugged as hell.
It’s not only Rhendaks chest. It can happen on all world bosses.
I have also few toons that can’t recive this chest.
Dobbs still is stuck. Go go Gadget fix.
Mist form is still bugged. I wonder when the fix will arrive.
I didn’t tested the other skills but probably also bugged.
“The damage and push count as separate strikes; single-attack block skills such as Counterblow will prevent the damage, but not the push. "
Only fix it need is to count as one attack.
It’s bug first found in beta many tiems reported and still no fix.
All Master Tailors don’t sell Runes of Holding.
Event is bugged from beta and still won’t restart properly.
Good job ANet.
Now you require us to buy junk from this event NPC for silly collector achievement?
Also Rankor Ruins Waypoint is contested permanently.
In addition on my new toon the mini pet disappear from its slot each time I relog or change map.
And in WvW my mini was following me without any problems and in PvE on empty maps mini was hidden.
Same here no mini. What the heck is this?!
I want my mini to be visible. If others don’t want to see them then they should have option for that.
As always for ANet double standards.
The same on HotW P1 corridor with traps: stability, invulnerability and dodging do not work.
Well fix for Weapon Stow bug will be nice.
Another approach for the big might stacking problem will be not reducing it’s uptime drastically but to reduce its power/condit ratio to say 20/20 from 35/35 per stack.
It was fixed, they just forgot to post it.
Got the achievement in few minutes after patch.
This bug exists from Beta it also affects Undercurrent (underwater skill) and Mist Form while traited with Soothing Disruption.
I recommend SweetFX to liven up the screen even when playing at the lowest setting. I’ve been using it in WvW and guild raids and my screen looks really decent!
WOW. It works magic.
Need to test it in big scale battle. But from quick look it will be perfect.
Thank you very much.
Reupload of my elementalist with SweetFX active for better quality.
Nice mix, but the colors look stale in that dreadful game setting. How could you even play with it? :< , or worse, taking a screenshot when most the details and nuance are masked with those shady aliasing.
I always forgot to change settings when taking screenshots.
How I could play in that settings? It’s simple poor hardware and performance over looks (mostly for smooth WvW).
I will update those pictures on monday. But I agree with your opinion.
This mix looks like heavy armor, nice.
8/10 from me (don’t like the zodiac armor).
My mix for D/D build. Hard to find something that do not look like dress on male.
Colors: Shiver Sky, Celestial and Silver.
Armor:
* Inventor’s Sunglasses
* Winged Mantle
* Winged Tunic
* Embroidered Wristguards
* Aristocrat’s Pants
* Feathered Boots
Back: Wind Catcher
Weapons: Corrupted Shards
(edited by Dorid.1793)
My Kasmeer still swim. So not all pets were changed.
There should be atleast at confirmation: “Do you want to kick that person?”.
I can confirm Bluefox idea. It worked perfectly. I just took FGS and GoEH for additional regeneration, campped in water and spammed FGS#2 and FGS#3 for when Subject 7 was not blinded.
Actually it only gives base 10s of swiftness which is enhanced by boon duration of person using blast finisher.
You just made small typo. Our tag is [None] the [NoNe] tag is on another server.
It’s known bug. You need to wait on the same map until time runs out. Then you will get the merits for your guild.
So after the 15 April patch Cleansing Water stopped working properly in all game modes. It looks like it recived 5s ICD in all geme modes.
Today at last fractal Mai Trin stacked on me three diffren conditions. I used Mist Form with Soothing Distruption but none of those conditions were removed.
I have also observed this in PvP.
Also Undercurrent don’t remove conditions this bug exsist here from beta.
In all cases I had regeneration up prior too using Mist Form or another skill that grants regeneration.
Age: 5342 hours over the past 598 days.
Legendaries: 0
Precursor drops: 0
#iHateRNG
I was just salvaging some equipment for Monthly Achievement and somehow I have ended with double clicking Light Armor Shoulders which swaped with my armor (Exotic From TA) and when I have clicked with Basic Salvage Kit there was no confirmation window that I want salvag that piece of equipment (Exotic).
There should be a some confirmation window for Equipment of Rare or better quality when we are salvaging. But this time it didn’t show up.
It was again some ninja patch that disabled this for exotix salvaged with Basic Salvage Kit?
Well toughness increase armor (statistic) and armor is sum of toughness and defense.
Defense change very little this statistic only exist on armor (item).
Toughness on the other hand can vary much, you can put it on items as statistic, get it from traits, food, etc.
That is why I used term as bonus toughness becouse you can’t have bonus defense.
Toughness and armor (statistic) are often used as same thing.
Well to achieve 50% damage reduction you need to increase you armor twice.
So 180 toughness on elementalist with basic armor 1836 (exotics) give more damage reduction that to character with 2500 armor.
Formula for calulating that looks like (your armor + bonus toughness) / 1836.
This formula tells how much more damage reduction you have from lowest armor.
Modifying it to (your armor + bonus tougness) / your armor will give you percenteg increase of bonus armor.
Umm Sigil of Earth does not give any toughness it is offensive sigil that stack bleeding on critical strike.
Only sigil that stacks toughness is Sigil of Momentum but it gives only 25 * 5 toughness on exotic version.
1. Elementalist
2. Ranger
3. Engineer
We never had shorter Attunement CD than 10s.
Before the December Patch we had 16s CD without Arcana and 10s with 30 points in Arcana. Now we have 13s without Arcana and still 10s with 30 points in Arcana.
IMO 10s is more than enough on our Attunement CD, thats why I want it to be flat 10s and put on Arcana somthing more useful like -1% per point in Arcana recharge on our weapon skills .
Personaly I only spec 20 points in Arcana for Elemental Attunement right now. 10 points is enough for Renewing Stamina or Blasting Staff depending on build.
So maybe add to the list Elemental Attunement as base line for personal buffs and add trait that allow to share those boons.
I agree that Elementalist suffer most from chill. No other profession mechanics suffer so much from this condition. This should be changed so our class mechanic be put on par with weapon swaps (no chill penalty) for other professions.
Increase base HP (15k like mesmer).
Weapon swap button out of combat.
Attunement cooldowns – flat 10 seconds and no further reduction by Arcana.What a terrible suggestion on increasing attunement cooldowns. What game do you play?
I want arcana to affect up to 30 points again, so that now, people who invest up to 30 points are at 6-8 seconds.
I’d like there to be a grandmaster aclarity trait which decreased all weapon skill cooldowns.
Past that, why not fix our high CD utilities.
Where did I wrote I want to increase Attunement cooldowns?
I want them to be flat 10s like with 30 Arcana now, and put in arcana something more useful.
If you need to swap Attunements more frequently than 10s then I’m sorry for you.
Try maybe warrior and swap weapons on 5s CD.
Increase base HP (15k like mesmer).
Weapon swap button out of combat.
Attunement cooldowns – flat 10 seconds and no further reduction by Arcana.
Increase Duration by 2s and Radius Increased to 450 or 600.
This will be perfect.
You can discover the recipes in Mystic Forge:
http://wiki.guildwars2.com/wiki/Mystic_forge#Recipe_sheets
Those sigils share a cooldown, and first sigil to activate are from main hand weapon.
So you can’t use 2 sigils on swap in one set becouse only the first will proc.
It’s Elminster of Shadowdale (he used that – E signature in Baldur’s Gate when contacting with player character).
But seriously it’s probably Code Name for some new character.
Last upadet ANet put Cleric’s and other stats on Ascended equipment but they oversight putting those stats on Back Items.
So I ask ANet to put Cleric’s stats to Back Items and also to update Breathers to have Cleric’s stats and exotic quality (preferable that Breathers should be craftable).
I also want to have Cleric’s Ascended Gear.
Only other option for me now is to get those Ascended with Soldier stats.
But Vitality is much worst that Healing Power.