(edited by Efaicia.3672)
There is more than one spec for the classes. If you aren’t going to give learning something different a chance then don’t expcet things to change.
As an elementalist I find myself with attention because of burst dmg, then I end up tanking by switching to earth, dodging, reflecting and bleeding, while maintaning boons and healing for my group not to mention weaknesess and slows to make it easier. ….
maybe they are just too confusing for you and you need something a little more straight forward and obvious.
The game sure doesn’t do a good job of teaching you how to play.
There is a rather obvious little link on the patcher that is titled “Learn to Play GW2”
As far as holding your hand, no, it doesn’t do that, which I find refreshing.
I really do think a lot of people need to take to heart the advice being given from the folks who have cleared these dungeons in all modes, and do so every day. There is so much sound advice spread throughout this thread it is ludicris that people are still crying to have them “tuned down” what does that even mean?
Here’s an example, my husband who ran all 3 of the explorer paths in AC + did the story mode just before, cleared the ENTIRE thing in about an hour (maybe a little longer) while the group of guildies I was with struggled with the first boss in exploere and didnt have a chance against the trash. There is a HUGE difference with what is going on; my husband is playing with people who he has known and played with forever, while I am with 1 friend and 3 new people I never before met. He has synergy with his group, My group has none. LOL
I am seriously tired with everyone demanding dungeons (the pve END GAME for this game) be tuned to be facerolled by pug groups.
(edited by Efaicia.3672)