Showing Posts For Elochai.1280:

New Server

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Posted by: Elochai.1280

Elochai.1280

Thank for the replies so far everyone. Anyone else have an suggestions? I’ve got a general idea of what I like now plus what I’ve learned over time. I have liked and respective TC for a while now and enjoyed fighting against DB. NSP I don’t know much about you folks. If any of you would like to share more information about your servers and/or guilds I’d be happy to hear about it. Any other servers are welcome to share what they think of their server or even if they aren’t on said server.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

New Server

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Posted by: Elochai.1280

Elochai.1280

FC is the best place to show off your skills, plus, we can officially say that we were “forged in hell”

What are numbers like during NA primetime to later night NA? And yes I’ve heard all the tier 8 threads lol

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

New Server

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Posted by: Elochai.1280

Elochai.1280

FC is best server

I like the idea of the scale of lower tiers too. Any lower tier to mid tier servers I would like to hear from you too.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

New Server

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Posted by: Elochai.1280

Elochai.1280

Oh and EU folks or anyone who’s been on EU servers your info would be appreciated too.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

New Server

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Posted by: Elochai.1280

Elochai.1280

I currently reside on SoR and was thinking about moving to different server. I’m not a fan of the server or being in tier one. I found that when I was on lower tier servers I enjoyed wvw more. Any suggestions that people might have for other servers that they find enjoyable for wvw would be great. I like a community, but I didn’t like the way SoR ran theirs. If I do move servers it will be out of tier one.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

The Great WvW Update?

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Posted by: Elochai.1280

Elochai.1280

4 days before the patch is released any feedback is useless.
Btw, the fix to culling itself would be enough to make this the greatest WvW patch ever.

Probably since we haven’t really had any WvW updates before…
Seriously, fixing something that should have been fixed during the betas is nothing.
I’m so disapointed to this game.

As I said, wvw is a parte of the game and it’s considered pve … best way to earn money is doing pve

You kind of just contradicted yourself there.

Start porting from Orr to CoF and back again, and don’t do anything else. Let me know how much golds did you get then.

My point is you can’t focus on a single activity and claim it rewards you as the whole game would.
Maybe I should have written: “best way to earn money is doing some kind of pve”

I think you want to have your cake and eat it.

I want some cake. If I have some cake I would like to eat it too, because cake tastes yummy.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Looking for guild or new server

in Guilds

Posted by: Elochai.1280

Elochai.1280

Hello there. I have been playing this game since early start and probably enjoy WvW the most out of all aspects of the game. I like to run dungeons from time to time, but that’s not where I want to spend most of my time. I have a warrior and necro who are both 80 and geared. Both of these two characters have commander badges and I like to lead, but don’t try to take over or step on anyone’s toes. That being said if another commander isn’t speaking, isn’t leading, or is doing a horrible job, I will step in. If someone is doing a good and adequate job I have not problem supporting them. I like both large scale fights and small groups.

Anyways here’s what I am looking for. For starters I currently reside on SoR. I’m looking for a guild either on SoR or another server that is focused on WvW but does other things. To me this means you WvW most every night or at least a good part of the guild does. I don’t want to be in a guild that burns themselves out all the time and I don’t like weekend warrior guilds. I understand some players only place on weekends by choice or because that is the only time you can. A guild that plays WvW most days and where most of the members spend a good amount of time in WvW.

Well this is getting long and appreciate those of you taking the time to read it. Like I said guild on either SoR or another server. Oh and JQ and BG nothing against you all but if I do move it will be out of this tier. I’m fine with being just a member or helping lead part of a guild. Any guilds that don’t have a commander I’d like to hear from you too. I treat those who follow me with respect and try to provide an enjoyable environment. Thank you for your time. See you all around.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

That stealth nurf you've all been calling for

in WvW

Posted by: Elochai.1280

Elochai.1280

If this does indeed happen and thieves start dropping dead everywhere cause they can’t chainstealth and can’t abuse culling anymore, i sure hope they wait about 6 months aswell before buffing the thief

That sounds like a good way to lose whatever percentage of your player base plays THF.

It would give them time to L2P

Indeed it will give them a chance to do that. It will also get ride of all the one trick ponies who can’t adapt.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

The End of Culling: Finally!

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Posted by: Elochai.1280

Elochai.1280

the end of culling and ‘the start of skill lags’

Yeah … it’s truly amazing how many people don’t understand that culling and lag go hand in hand in spite of the several detailed explanations that ANet has given on the subject. There are not in any way separate issues. ANet could have turned off culling at any time … it would have just meant incredible lag if that had done so. The fact that they are now removing culling simply means that they think they have improved their data processing and transmission speeds to the point that the lag will not be objectionable … but ANet’s definition of “objectionable” could be significantly different than ours. We will find out on March 26.

If anything there will be a small change in server performance. Bigger hit on client side. That’s why there are settings to help and if the computer can’t handle it on the lowest settings thats not their problem or other players problem that have the proper hardware.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

The End of Culling: Finally!

in WvW

Posted by: Elochai.1280

Elochai.1280

What about the lag (skill lag) when a lot of people are inside SM?

I would expect that to take sometime to fix. People are mostly concerned about the recent skill lag under conditions that aren’t as bad as the occurrences at SM. No one knows for sure how many show up at SM. Often times you are talking close to 120 or more people in close proximity. That’s a lot of people in one location. I don’t know how long it will take them to fix something like that or if it can be fixed. No matter what game you play you will usually have some serious lag of some sort with 100 people that close to each other. If there isn’t server lag in that situation the game is tax your computer quite a lot even if you have top of the line. Not to mention having something that’s lower end or mid range.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

The End of Culling: Finally!

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Posted by: Elochai.1280

Elochai.1280

So, using lower resolution fallback models will make legendary weapons useless, because nobody will see those weapons ?
Good enough.

true if the game setting you speak of applies to all characters at all times in all places from all points of view!

Culling affect PvE area, lowering setting should let you use those fallback models everywhere.

I think most people prefer their game perform better than see your flashy legendary. Besides those who want to see them can adjust the settings such that they can.

Well, it’s a good reason to invest in a more powerful gaming rig & faster connection so as to enjoy the visual at its intended fullness.

Exactly people can still enjoy the full graphical experience of the game if they have the computer for it. As it always has been with PC gaming and always should be.

From my experience, the skill lag we have all been experiencing in game is related to server lag, not individual PC lag.

If you follow the conversation we were not talking about skill lag. We were talking about the visual effects of legendary items. Though I do agree skill lag is on their end. Specifically the most recent horrendous skill lag.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

The End of Culling: Finally!

in WvW

Posted by: Elochai.1280

Elochai.1280

The real question is will they fix the skill lag, and will this fix to culling make the skill lag worse? It’s been getting worse and worse with each reset, sometimes having +30 second delays and tons of disconnects.

We shall see. It’s been getting worse yes. It has only gotten worse recently though. Whatever has changed recently or something they are doing behind the scenes has caused this performance drop. I hope we’ll see it go away soon and get the performance back to what it was before just recently.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

The End of Culling: Finally!

in WvW

Posted by: Elochai.1280

Elochai.1280

Ah finally, now you can’t blame culling from us thieves killing you anymore. Cheers!

They were rightfully blaming culling. But yes now there shouldn’t be these stealth issues anymore. Thieves can still do plenty of irritating things, but thats the thief class for you.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

The End of Culling: Finally!

in WvW

Posted by: Elochai.1280

Elochai.1280

So, using lower resolution fallback models will make legendary weapons useless, because nobody will see those weapons ?
Good enough.

true if the game setting you speak of applies to all characters at all times in all places from all points of view!

Culling affect PvE area, lowering setting should let you use those fallback models everywhere.

I think most people prefer their game perform better than see your flashy legendary. Besides those who want to see them can adjust the settings such that they can.

Well, it’s a good reason to invest in a more powerful gaming rig & faster connection so as to enjoy the visual at its intended fullness.

Exactly people can still enjoy the full graphical experience of the game if they have the computer for it. As it always has been with PC gaming and always should be.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

The End of Culling: Finally!

in WvW

Posted by: Elochai.1280

Elochai.1280

So, using lower resolution fallback models will make legendary weapons useless, because nobody will see those weapons ?
Good enough.

true if the game setting you speak of applies to all characters at all times in all places from all points of view!

Culling affect PvE area, lowering setting should let you use those fallback models everywhere.

I think most people prefer their game perform better than see your flashy legendary. Besides those who want to see them can adjust the settings such that they can.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

The End of Culling: Finally!

in WvW

Posted by: Elochai.1280

Elochai.1280

SUCK IT UP, THIEVES!!!! =P

No more near-perma stealth or attacking from stealth for j00. Seriously, I think that aspect of it thrills me more than anything else lol!!

unless they changed the thief class itself both near perma stealth and attacking from stealth are still possible.

those two things are not dependant on culling. it is only a few people who do not play or understand thieves who propagate that myth.

No they aren’t completely dependent on culling. However, culling allows them to attack several times after they have initially attacked while in stealth. This mixed with going into stealth shortly after is far worse than that 3 or 4 seconds you would have gotten of them being visible if there wasn’t culling. As it is now perma stealth thieves are only visible for maybe a second. Without culling that at least doubles the time that they are visible.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

The End of Culling: Finally!

in WvW

Posted by: Elochai.1280

Elochai.1280

Can’t wait for the change. This is how it should have been from the beginning. Now I can actually see everyone. The thief QQ will come and I will enjoy all of it.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

The State of Kitten Talking

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Posted by: Elochai.1280

Elochai.1280

Unfortunately more companies are starting to run their forums like this. Heavily moderating them and sheltering people. There’s a point when you moderate adequately and effectively. Then there’s how they do it here and go way over the top. They go after anything that could be even slightly seen as offensive. Like others have said you don’t have to read anything in here at all. If you can’t handle some words get off the internet.

Most forums I don’t mind too much, but they have irritated me here by over moderating. You could put your money and effort elsewhere. I don’t know if anyone else notices this, but if you compare forums and game chat over time you will see in situations like this many people refuse to use any of the open lines of communication because the moderating is absurdly over the top. We need an alternative if they want to continue with their rules.

Like I said above if you can’t handle words get off the internet.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Implement Winner Moves Up Loser Moves Down

in WvW

Posted by: Elochai.1280

Elochai.1280

You know, the quality of players as well as quantity can only grow if facing difficult opponents, and facing the same people over time will not allow for servers to try new strategies or even slack off eventually due to boredom of having to face the same people, no matter how great they are. >3<

Mainly the problem with this is going up and down this way will add a lot more challenge to the game, in a way of facing more difficult opponents, but most people, it seems as I’ve read in this thread simply want to win or make it easy >3<. Well, that’s not fun, imo. Got to earn it in the least.

Servers can try new strategies all the time on the same opponents. Using new strategies and tactics is not driven by who you play. Some may work better against certain servers or commanders but there’s plenty of variety on servers between players and commanders. Players get better from practice and experience. Neither of which is exclusively server driven. Practice is something get no matter who you are playing. Same with experience and you may get a very slightly different experience fighting a different server. It ultimately comes down to the players and players can be drastically different on the same server.

How did you come to this conclusion that most of us always want an easy win? I know I don’t and so do plenty of those that I see against the WULD system. You would actually learn less and have less of a challenge with the WULD system and the larger blowouts. You would either be on the winning server destroying the other ones or be the one getting destroyed. You don’t learn much of anything from being on either end of that spectrum in said match up. Getting run over by far superior numbers and getting insta owned teaches you nothing. Same with being the one that is rolling over the others.

The current system allows for those unbalanced matches but not to the degree of WULD. This allows for learning to face superior numbers or skill instead of getting owned before you can do much of anything.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Implement Winner Moves Up Loser Moves Down

in WvW

Posted by: Elochai.1280

Elochai.1280

If we were to function under the idea that the Glicko system is in fact working right, and the math is correct, we come to a vastly different problem before us.

Work with this for a moment, If the math is right, and the Glicko system is not the problem then the problem becomes that some worlds really don’t belong to any existing Tier.

Case in point. ST is at 900+ Point scale, but Tier 7 is a 1K+ point scale, and T8 is at 600+ Point Scale, thus SF does not really belong in T7 or, T8

Now it is these “transition” worlds, like SF that make the WULD system would work the best for, as they would be able to move between worlds they are close to, even if they don’t really belong in either of them.

This of course might be a problem of only having 28 worlds and trying to find perfect matches for 3 of them at a time, and ending up where you have 2 worlds that are close matches, and thus good for each other to fight, but there is no available 3rd world to mix with them without causing a blowout one way or the other.

Which in that situation, neither the system or the math is to blame, it is doing the best it can with what it has, it simply does not have the means to make a fair three way match because there is not enough worlds to form these fair matches.

In that vein, we might have to realize that there will never be such a thing as “even matches” using the existing worlds with their existing populations, and in that case, rotation of these “border” worlds is better then stagnating them in one tier or another, when they clearly belong to neither.

yes, except you can’t do this in broad generality. this problem only applies to a few tiers.

Exactly what wads said. There will always be servers here and there that wont fit perfectly with their tier. Like I said the WULD system would only work well in select situations on a case by case basis. It would not work as well as glicko in most tiers. As I’ve said in the past fighting the same server could be seen as good or bad. It is a matter of perception. I tend to think it is a good thing as most I know would agree. This is because it produces somethings else that all of us can agree is a good thing. That good thing is a better balance.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Implement Winner Moves Up Loser Moves Down

in WvW

Posted by: Elochai.1280

Elochai.1280

Because it would produce even larger disparities in points that wouldn’t be fun. Or should I say it would actually cause servers to fight each other that wouldn’t not be fun even regardless of the points because of the mismatch. If you take out the glicko system in certain tiers and a human moves them thats fine. But only in certain tiers. However, if you automate a WULD system you would have more severely unbalanced matches. Those are the matches that are NOT fun and cause people to have their current match up. While I cannot prove without a doubt to the supporters of the WULD system that glicko is better they can in turn not prove the opposite.

The reason I prefer the current system is because based on experience and the information provided glicko is better than WULD. There are far better ways to do it than either one that I posted in a different thread. They are suggestion that Anet would probably not put the money and time into. I’d be happy with WULD in certain tiers but not across the board.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Implement Winner Moves Up Loser Moves Down

in WvW

Posted by: Elochai.1280

Elochai.1280

Horrible idea as has been stated by other people with very valid points. Many of you say there is something wrong with the current system. Yes there is, but not even remotely close to the degree at which you are advocating. Everything that you are drawing from is still greatly impacted by population movements across servers. Kaineng for example is finally where it should be. It will still take several weeks at least if not a month before servers are close to or where they should be. At that point they should remain where they are meant to be.

While the current system isn’t working as well as some of you may hope, it has not had time to even work as intended until just recently. Those of you crying out for a change have nothing to stand on. The only for sure thing your system will do is have different servers facing off much of the time. However, they could just as quickly turn into fighting the same servers every other week. If you find fighting the same servers often a bad thing, this is just as bad as the current system. The difference is it will almost always be a drastically unbalanced match.

There are different degrees of balance. Perfect balance can never be obtained. However, imbalance can be mitigated. The current system does a much better job at mitigating that imbalance WHEN it has time to work. You can NOT call the current disparities in points a result of the current system. To do so would only show your lack of understanding.

On the point of blowouts. Everyone’s definition is different. Losing is not always a bad thing. You can lose and still have a lot of fun and great fight as has been stated by man TC players and other players across the board. You cannot simply look at final score and determine if that server is having fun. You are determining something with a lack of information and experience. The ONLY people who can be speak accurately to whether the server is doing well or having fun is the ones on that server.

If a server is losing and they are say in second place and behind by 30k-50k points chances are they are still having a lot of fun and good fights. 100k across the board from 1st to 3rd can still be good fights. More than that is usually a sign that the servers aren’t balanced with each other. That however is not the current systems fault. As said above servers still need to settle in and give the system time to work. Lets also not forget that coming out of weekends after one server has a lead. If it’s say a 5k or 10k lead you will see that disparity increase exponentially. This is not because they are drastically unbalanced. This is because of those who don’t want to play because their server isn’t winning. If this was not the case the leads would be going up linearly.

You have servers like TC, SoR, Maguuma, or Yak’s that will keep putting up a good fight especially the closer the match is and good fights they will have. Those are the sub 100k or less matches you call blowouts. When in fact they are still very good fights. You just aren’t there so you assume that if a server is losing by 50k it’s a horrible match. I much rather have these kind of matches and very close matches rather than purposely forcing bad match ups with your proposed system.

Oh and T8 I truly do feel sorry for you. I don’t know what it is like down there. But your situation does not warrant a system such as this. If anything someone from Anet should step in and manually move SF up with the losing T7 server. They should not however ruin every other tier in an attempt to help T8.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

(edited by Elochai.1280)

The Commander - New System

in Suggestions

Posted by: Elochai.1280

Elochai.1280

While adjustments to the commander system would do it some good, voting is not the answer. Voting has it place but not in this instance. Under this proposed system it would be immensely difficult for a new commander or even someone who doesn’t play all the time to lead. There is such a thing as new or less dedicated commanders doing a great job.

Voting would turn the commander system into politics. While mmos always have a minimal amount of politics, this would produce more than most people would want to have to put up with from the commanders stand point and from those who follow. At this point commander turns into a popularity contest. It would also most likely create more drama and tension between those who wish to lead in WvW.

Now I’ll give some suggestions that I feel would be better:

1.) First and foremost they need an adequate grouping system. There is no reason they can’t have a system that allows at least 20 people in a larger group. You could then put target markers on the leader or leaders of the group via the group UI. This would not show up for anyone but the group and would not require any sort of achievement or money spent. You could also add a group assist window and other key features that other mmos have that have proven very useful.
2.) Add a cosmetic rank system. This would offer not benefits outside of telling people hey I have this rank to achieve this. They had to spend a certain amount of time and meet certain goals. This would also give people something to strive for as a periodic achievement with new titles and a rank next to your name in when people click on you. As it is now there are no ranks. This would be a good indicator as to someones experience without turning it into something you HAVE to do in order to lead.
3.) Remove icons for players from the map all together. While they can be helpful sometimes. Much of the time when there is a bad commander it is more of a problem and it does not encourage organization or group play. It encourages following an icon around like a zombie never knowing map locations. When there is someone who isn’t a commander and they do a fantastic job at asking for help and relaying information the badge just draws numbers they may need elsewhere.

There shouldn’t be a REQUIREMENT to lead. By the nature of things if you are horrible at leading people will stop following. Having an icon on the map under either system causes more problems. When you recognize a leader by their name instead of an icon you get a group of players that plays better together and really knows who to listen to or should I say who they want to listen to.

Like I said above I don’t like voting for several reasons:

1.) It creates more tension.
2.) It turns it into a popularity contest.
3.) It’s an exclusive system and can be manipulated by players.
4.) It turns into politics. Don’t forget all the drama you see on mmos that happens because of political garbage.
5.) People would have status in WvW. Much like the horrible social status garbage that goes on in the real world that causes more harm than good. I would also generate more cliches and cool kid club type mentalities.

I could come up with many more reasons why voting is not a valid option, but those are some of the most important reasons. I do think the current system would benefit from change, but changing it to this proposed system IMO would be worse.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Instead of Reviewing the Math lets Remove it?

in WvW

Posted by: Elochai.1280

Elochai.1280

The current system is much better than moving servers around based on what position they come in within their current tier. The correct way would be to keep the current system, but have tweaks or changes performed by several humans. They would analyze and look at the data. They would also collect more data based on their own observations and by adding more features to the current system to collect data that may not be being collected. This means they would have all the data needed plus observations of the matchup. They could even run simulations between servers to give the best possible predicted outcome before they make their finale decision as to where every server could go.

Not gonna happen … because it would require somebody at ANet to actually give a kitten and pay attention.

Exactly.

The system need be self sufficient and adaptable. The main issue with Glicko is that it’s goal is lock people into Tiers, which by it’s design is trying to stagnate the matches, which is a bad thing for everyone involved and the game as a whole.

Which is why you need a system that keeps people moving, a system that is used by people who play games like WvWvW which are really just large scale pugs, or more like a pick up game of b-ball.

In that environment you need simple rules. a win is a win, a loss is a loss. Making it more then that or less that, does a disservice to the people who are winning and losing.

I couldn’t disagree with you more. The current system is just as adaptable and self sustaining as your suggestion. The current system would provide many more balanced fights than what you have suggested. How is it bad for everyone in the game as a whole? I see it as generating more fun balanced fights. Instead of many more unbalanced boring fights.

When is your system used by people who play games like WvW? Most mmos out there that have large scale pvp take place on the same server. While there’s been a few others that are like the WvWvW model I haven’t seen any use the same system you are suggesting. I could be wrong but from what I’ve seen from mmos I’ve not seen any use that kind of system.

Since when is fighting the same server a bad thing. Much of the time you don’t end up fighting the same people. Even then people play differently and respond differently in many situations. Some people play one day and don’t play the next and someone else fills their spot. That’s the great thing about WvW. The only thing that truly remains the same is the server names.

I do agree with you that there needs to be an adaptable system. Self sufficient is only a goal if they want to save money. While self sufficient is nice, if ANY system isn’t constantly monitored or adjusted it will do plenty of things others don’t like. The goal should be to prevent problems before they happen and minimize bad match ups. While you may think the current systems goal is to lock people into a tier the actual goal is the produce balanced matches.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Instead of Reviewing the Math lets Remove it?

in WvW

Posted by: Elochai.1280

Elochai.1280

The current system is much better than moving servers around based on what position they come in within their current tier. The correct way would be to keep the current system, but have tweaks or changes performed by several humans. They would analyze and look at the data. They would also collect more data based on their own observations and by adding more features to the current system to collect data that may not be being collected. This means they would have all the data needed plus observations of the matchup. They could even run simulations between servers to give the best possible predicted outcome before they make their finale decision as to where every server could go.

Not gonna happen … because it would require somebody at ANet to actually give a kitten and pay attention.

Probably wont happen, but that would be the right thing to do. People would still complain(someone always has to) about how they do the match ups, but they would cover just about everything the best they can. This would also help with their relationship with the players showing that they are doing everything they can the best they can to get the match ups to be the best they can. The current system is the best they can do at a low cost. It’s unfortunate though that this is likely as much effort as any developer is willing to put forth. If they truly want to show the player base that they are different than the competition they will do something like I suggested or something similar.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Instead of Reviewing the Math lets Remove it?

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Posted by: Elochai.1280

Elochai.1280

The current system is much better than moving servers around based on what position they come in within their current tier. The correct way would be to keep the current system, but have tweaks or changes performed by several humans. They would analyze and look at the data. They would also collect more data based on their own observations and by adding more features to the current system to collect data that may not be being collected. This means they would have all the data needed plus observations of the matchup. They could even run simulations between servers to give the best possible predicted outcome before they make their finale decision as to where every server could go.

Now you can’t purely base everything on numbers and that’s where their observations would come. The would observe fights and pay close attention to those fights that would provide the statistics needed to help in determining the closest match up. In other words, if it’s 50 against say 20 or 10 that would not be considered a valid representation. Thus, they would ignore that.

Now some of you may say what about the numbers. That is still taken into account from the base system that has always been there. However, those in charge on tweaking the system and doing as I said above would be there to get the best possible mathematical measurements for a player vs player bases. After all there are several servers out there that do a lot more with less numbers. Having a server with an average skill level that out classes the servers(same number of players though) facing it is just as bad as having large differences in number of players.

This would cost more money obviously, but it would be the right thing to do. Completely throwing away the math however would be far worse than the current system. Just my opinion. Best results would come from a mix of math and human input that math cannot account for.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Looking to Create WvW Class - Opinions Wanted

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Posted by: Elochai.1280

Elochai.1280

Best thing to do is to spend a good chunk of time on several different classes. Everyone here seems to most be suggesting mesmer. However, this class is not for every one and does not suit every ones play style. I really like my warrior the most so far. I can build him several different ways the play straight dps or sacrifice a bit significantly more defense, but still do substantial damage. I can also build him tanky and help support the group. The class is great for small group, zerg, and 1v1.

I’ve also played pretty much every other class. I usually suggest take your time in making up your mind. Play the classes you want to try in several different builds and gear. If you don’t have the time to level all the classes up I suggest trying them out in sPVP. While this isn’t exactly like WvW it offers you a very good idea on how the class will perform at cap and how it will play. It will also allow you to play better players who will better assist you in determining how well you know said build or how well that class and build will play in a pvp situation.

Determine what kind of play style you are really looking for. Warriors can play the roll of dps and cc as you stated above. Engineer is also very good at this and very under played and IMO welcomed being that they are much more rare. DD eles are good too but they are very cookie cutter and show up like they come off an assembly line. Not to mention they are very easy to do well at. Guardians another great class I would recommend.

Play the classes that sound interesting to you and try several builds on them and see what you like. No one can tell you what you will like the most. They can only make suggestions. You need to spend enough time to see what you actually like.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

WvW Format and Burnout

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Posted by: Elochai.1280

Elochai.1280

People burn themselves out by playing too. It’s not the games fault. Too much of anything will burn someone out. No one should be expected to play so much. Why are certain people fixated with the idea that playing the same server is a bad thing? While there are small minor differences between servers, it’s essentially the same thing different people.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Ratings reset and ArenaNet's disconnection

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Posted by: Elochai.1280

Elochai.1280

They need to leave things be as they are. The transfer fest hasn’t had time to settle down yet. They are doing something based on too little to practically no data. To make an intelligent decision they need to wait a bit and see where things settle. Even then there will always be anomalies. Some servers wont fit well into the tier they are in or the one above and below them. That’s the way it is and there will always be those servers.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

2/1 KAIN/MAG/DB

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Posted by: Elochai.1280

Elochai.1280

if we wanted to be in T1 we would have transferred to JQ instead… we are trying to contribute and help build what Kaineng wants to be

Whaaaaaat? I seem to remember a lot of the original Kaineng not wanting your transfer train at all, and being very upset at what you guys did. Didn’t a lot of them leave? You seem to be lying to yourself about what Kaineng is.

Well if ANET dealt with these server problems since launched instead of the players figuring it out then NONE will have to deal with all of these issues… we can all bicker and what not but the issue lies greatly with ANET and they’re keeping silent most of the times

We are looking at a professional finger pointer here.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

2/1 KAIN/MAG/DB

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Posted by: Elochai.1280

Elochai.1280

Mag went hard on kain on reset, they got almost below 100 PPT, Mag and DB stayed 250ish, eventually Mag hit 320 and then went to bed slowly. Now Kain has convenient amnesia and makes bad posts. Have fun tossing Kain around when you eventually meet. They have t1 pop with t5’ish tactics/strategy/leading.

Sounds like Kain got smashed when faced with even numbers.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

2/1 KAIN/MAG/DB

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Posted by: Elochai.1280

Elochai.1280

Well, no surprise. Kaineng is winning because they have more numbers and better coverage. Maguuma’s core is far superior to your average player. Dragonbrand was overtaken by your oceanics it seems. You must have a MUCH larger oceanic presence than DB as well. You’re winning because you have tier 1 population and coverage in tier 3. That is all.

Wut. Is your signature out of date? Have we ever even fought Sanctum of Rall?

No it is not out of date. I was originally on Yak’s Bend. I’ve had plenty of experience with DB, Mag, and kain. Even if I wasn’t it isn’t hard to piece together gathered information as to what exactly is going on. None the less I know from experience as well.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

2/1 KAIN/MAG/DB

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Posted by: Elochai.1280

Elochai.1280

Well, no surprise. Kaineng is winning because they have more numbers and better coverage. Maguuma’s core is far superior to your average player. Dragonbrand was overtaken by your oceanics it seems. You must have a MUCH larger oceanic presence than DB as well. You’re winning because you have tier 1 population and coverage in tier 3. That is all.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

When will the new culling system be removed?

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Posted by: Elochai.1280

Elochai.1280

Culling NEVER should have been put into the game. It’s an unacceptable thing to have in PVP.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Kaineng Server good?

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Posted by: Elochai.1280

Elochai.1280

What gets my goat is when people tell us what the deal is on our server, when they are not our server, seen what is going on behind the scenes, or talked to any of the transfers.

Do doubt there are “band wagoners” present, but that hardly makes us a “band wagon server”. We will see. I don’t have a crystal ball like some, but I do have personal experience with the WvW population on my own server.

As Special K has progressed and crushed each tier they have taken guilds with it. CD alone had 200+ and even 500+ people guilds jump to it in the last week. It certainly isn’t full of bandwagon jumpers but it still has a lot of them.

How much you wanna bet most of them will jump ship if you take a horrible beating in T2?

I wouldn’t bet a cent, Kainengs ascension has little to do with arrival of bandwagoners.

So…then why didn’t kaineng start plowing through the tiers earlier? Oh wait, they didn’t have the numbers and transfers they have now.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

1/25 CD / YB / Kaineng

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Posted by: Elochai.1280

Elochai.1280

So does anyone from CD or K want to set up a location for some 1v1s or small group fights? Still want to enjoy WvW and some fights with you all without having to put up with the zerg.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

1/25 CD / YB / Kaineng

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Posted by: Elochai.1280

Elochai.1280

So I got invited to a Kaineng party just a little bit ago in YBBL. They apologize for camping spawn as that is all they can do and other maps have ques and they are bored. Shortly after getting run over by a zerg 10 times I find I have to force myself to PvE. Noooooooooooooooo! I don’t want to PvE. Someone save me from the evil that is PvE.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Kaineng Server good?

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Posted by: Elochai.1280

Elochai.1280

It’s up to you they are probably gonna be in tier 3 or 2 and stay there just because of their population. They haven’t really met any servers that can come close to matching them numbers wise so they have been steam rolling without much of a test. NA reset last night was a bit difference. We at Yaks and CD held them pretty close to us and at one point yaks had a higher PPT. However, we lacked the coverage and CD looks like it took a hit. Be ready for big zergs. That is what they are about from what I’ve experienced. They’ve got a lot to learn and I’d be worried for them if things don’t go perfectly for them as a huge chunk of their server is transfers.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Thinking of switching to USA server

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Posted by: Elochai.1280

Elochai.1280

Ask your friends if they really want to stay there. If they really like it there then move there. If you all can move elsewhere try to look around. As much as Kain would like to say it I don’t see them as a stable server. But that’s my opinion. If you all want to be in the top tiers TC and FA are my favorites up there. If you want to look at I’ll call them better tiers and don’t like ques of the zergs check out Yak’s Bend, Crystal Desert, Henge of Denravi, Eredon Terrace, or Anvil Rock. I’m from Yak’s but I suggest the other servers too as they look like they’ll remain stable and maybe grow slowly and have good fights that don’t involve constant zergs. Paid transfers will be in effect soon, so I would suggest you and your friends think wisely on where you want to stay long term.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

WvW warrior roamers, input requested

in WvW

Posted by: Elochai.1280

Elochai.1280

Warriors can most certainly be effective with conditions you just have to build for it. I’d be happy to share my build with you in game or you may choose to go with the builds currently on here. I usually suggest trying several builds and seeing what you like best or don’t even follow any of them exactly and mix and match a bit. Warrior WvW is just fine I play in small groups, roam, solo, play in larger groups. Warriors play well in all of these situations. You just have to learn the class and play differently in certain situations.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

1/25 CD / YB / Kaineng

in WvW

Posted by: Elochai.1280

Elochai.1280

You still have a lot to learn before the higher tiers K, but I’m sure you’ll receive those lessons at those tiers.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

(edited by Elochai.1280)

1/25 CD / YB / Kaineng

in WvW

Posted by: Elochai.1280

Elochai.1280

Can we keep the recruiting and server advertising out of this thread. Good fights tonight none the less.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Official WvW server : KAINENG the destroyer

in WvW

Posted by: Elochai.1280

Elochai.1280

Apparently someone calling something what it is is a troll. How did guilds joining and leaving make it more interesting? If anything it made it less interesting and more boring.

I think the problem is the negative connotation people have been putting on it…as though they are -horrible- people for transferring. I fully agree that Kaineng doubled in strength due to transfers, and this is what will bring us to the top. However, I know that many of these people transferred here because they were tired of where they were…they weren’t losing, they weren’t even “losers”, they were people with a goal. Kaineng will have the smallest Server Population with the largest WvW population in the top tiers…and that is what they set out to do.

It’s has such a negative connotation put on it because of the large mass of negative effects that it causes. Yes you are allowed to do it, but the player still makes the choice to do it. People on other servers fighting them have every right to be immensely irritated at them, because those players still chose to do it. It doesn’t bug me because well they gave them that option and I know kitten well how much people are going to abuse it. It carries such a negative response because it causes so many negative issues. If a human stepped in a put them where they need to be that would be the best solution.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Official WvW server : KAINENG the destroyer

in WvW

Posted by: Elochai.1280

Elochai.1280

More like Kaineng the official bandwagon server or transfer server.

Yea, Bandwagon a server that was in T8 when we went to it, that makes sense

Yep then you got a guild here or there and went up a tier got more and moved up more and so on. That’s a bandwagon and transfer server. Just calling it what it is.

If my guild wanted to bandwagon, we would have abandoned our original server (Darkhaven) to go to blackgate just like the other guilds did when we lost in T3, no we stayed till we were the last ones, but we werent going to sale out like that, our guild leader Ethersin decided to try to create a WvW focused server from the bottom up, this is why we are here.

I never said it was such a horrific thing. I just called it what it was. Whether I called it one or not the problems that your server causes still exist as it does for any other huge shifts in server populations. I wish you good luck when you get to your proper tier. We may just have to let you pass as we did with Maguuma and all of their transfers. If you all are as large and have as much coverage as is being said. We’ll see the third server this time around will actually exist.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Official WvW server : KAINENG the destroyer

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Posted by: Elochai.1280

Elochai.1280

More like Kaineng the official bandwagon server or transfer server.

I’ve never transferred anywhere.

Everyone gets mad when guilds transfer to another server. Just don’t worry about it trolls will be trolls. But it’s a shame about the paid transfers. Guilds leaving and joining is what made WvW so interesting. Now we can look forward to fighting the same opponents for months on end >_> (once the rankings get settled).

Apparently someone calling something what it is is a troll. How did guilds joining and leaving make it more interesting? If anything it made it less interesting and more boring.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Official WvW server : KAINENG the destroyer

in WvW

Posted by: Elochai.1280

Elochai.1280

More like Kaineng the official bandwagon server or transfer server.

Yea, Bandwagon a server that was in T8 when we went to it, that makes sense

Yep then you got a guild here or there and went up a tier got more and moved up more and so on. That’s a bandwagon and transfer server. Just calling it what it is. But good luck as you ride your wave to the top and fight someone comparable to your server.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

(edited by Elochai.1280)

Official WvW server : KAINENG the destroyer

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Posted by: Elochai.1280

Elochai.1280

More like Kaineng the official bandwagon server or transfer server.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Maguuma - Isle of Janthir - Yak's Bend 1/18

in WvW

Posted by: Elochai.1280

Elochai.1280

A huge chunk of the regulars on Yak’s Bend are taking a break from this week and either PvEing, preparing for the following weeks, or leveling an alt. That is one of the big reasons you aren’t getting much out of Yaks. We are doing just fine and will see how next week plays out. However, many others find it far more efficient to do what they are doing right now instead of coming out to WvW. Since many of them are playing alts that is also a large chunk of what you run into out there right now.

Yak’s Bend may consist of more upleveled toons in general than Mag too. I haven’t taken the time to look into it thoroughly, so I apologize if that is not the case. Given the fact that currently a large chunk of the yaks out there right now are up leveled that would explain them being rolled as has been said by equal numbers. We’ve also tried to bring more PvE players in WvW. They are still learning and we are happy to have them out there. We rather get more people already on our server out there in WvW. Since we want to ease them in WvW and have them enjoy it and come back again or not hate it their first time out, we have them travel in larger groups. There will come a time where they will learn to fight smaller scale. It’s only smart to want to have their morale or willingness to be out there higher before they attempt those things. The higher that is the more likely they are to stick it out and learn.

I appreciate those putting forth the effort and/or learning from this experience even if it is your first time. I hope the newcomers keep coming out and enjoy WvW. Overall though most of the regulars and leaders are staying out of this fight to better prepare for future weeks or to take a break and not get burnt out. As people will notice if certain people don’t come out or encourage it others wont come out. It is nothing wrong with Yak’s mentality. It maybe an approach other servers don’t like, but you can’t blame them and I don’t. They do what they need to to enjoy the game.

I hope that these coming weeks get better for all servers and that we are matched up against the proper opponents soon. See you all out there.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

(edited by Elochai.1280)

Maguuma - Isle of Janthir - Yak's Bend 1/18

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Posted by: Elochai.1280

Elochai.1280

It’s kind of funny, Yaks strive to have “godly amounts of players” – but Maguuma doesn’t want zergy transfers at all, yet Maguuma is the one that ends up with truly ridiculous numbers.

I don’t recall us striving to have “godly amounts of players” Maybe some want that, but that is not what most of our server wants. We want more people for better coverage overall and having more in general would be nice. I can’t speak for all of yaks but much of it does not want tier 1 or 2 population. What we really want is more good solid players overall for better coverage. We currently have quite a few good solid players and guilds, but we just don’t have the coverage and numbers for a sustained stay in tier 3 which I believe is our ideal placement. Had some of the most fun fighting servers like FA, CD, and TC(I know TC is not tier 3 anymore but we fought them in tier 3). I hope we get what we want without getting too many people.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander

Maguuma - Isle of Janthir - Yak's Bend 1/18

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Posted by: Elochai.1280

Elochai.1280

You never listened…you just shouted Zerg server. We now that you have more…well now you (Maguuma) know….

You all still play like a zerg server. Especially [CL].

Too bad we got a bunch of fairweather idiots and we can queue up all 4 maps on reset. Too bad we aren’t going to get stomped before transfers close because I want these people to gtfo.

We appreciate all that [CL] does for us. They all like to play together and get things done together.

Elochai Rendar 80 Warrior/Anskar Rendar 80 Necromancer/Rylea Rendar 80 Thief/Kento Rendar 80 Ranger
Commander