Elementalist! You get a profession that are OP at everything; PvE, PvP and WvW. With the same easy to get gear and same Traits for it all . I have a Necromancer that i’ve wasted a lot of time into because i’m hard- (or thick) headed and really wanted it to work, but trust me, they just isn’t worth it in the end. Necro need too many changes to be on a equal level to the rest, and six months in Arena has given them nothing.
If you have already rolled one and trying it out, you have most likely already thought to yourself a couple of times: “This can only get better”. Sorry, it won’t.
It’s just natural to stick to the norm, all MMO’s have had a majority of humans in them.
I have 4 humans that I never get annoyed by. My Norn Warrior I like too, but I can’t lose the notion that he sounds like a kitten when swinging his weapon: “Aheoua, aheoua”.
Charr, sloppy feel to combat. Whenever I’m in the Urban Battlegrounds Fractal i’m happy that the transformation is temporary.
Sylvari, dry wood. I’m new to the GW universe and can’t understand how someone would pick that race other than maybe for specific plans. Like sticking it in Nightmare or Cultural armor and never change away from it.
I really want an Asura and if I decide to level another char, I might try it out. Mind you, i’ve already failed that attempt once with a now human
Yes (sound quality). Which race/gender is your guardian?
I’m not kidding when I say I have only heard either absolute silence, “refreshing!” or “armored up!” while using this skill. I have only heard my character say “Hold the line!” once and once only.
Male Human. He say it maybe every 5th time. Btw, I used my Norn Warrior for the first time today since patch for an instance and heard some new lines from his shouts. Either are Anet trying to fix their sound engine, that is/was kinda buggy where sounds can get cut off, not play at all etc in combat, or the bug’s spreading.
I totally disagree with you. Are you running highest sound quality? I’ve heard the char say maybe 3 different things when activating that skill, apart from refreshing and armored up. Very cool imo, more variation FTW. “Hold the Line!” come up a fair amount of times for me. I prefer it like it is over one line spammed over and over each CD, like other shouts. Same with Warriors, 3 in a group shouting FGJ every 20 sec, kitten that’s annoying.
My comp is a i5-2500K OC’d to 4.4 GHz with a old nvidia GTX 460, and I have no lag whatsoever (max settings) in WvW zergs or other intense situations. I did have some weird crashing issues with the Geforce 306.97 drivers, so I re-installed a older one that didn’t upset(?) the game. Maybe a driver change to somewhere near GW2 release helps, latest isn’t always the best. Same goes for chipset and sound drivers.
Are you deleting the Local.dat file (in My Documents/Guild Wars 2) before it gets too large (it stores the login-, graphics- and sound settings and grow over time)? The sound bug is probably related to the size of that file, but imo it also affect the performance quite a bit).
I had the feeling that AMD have more problems than Intel in GW2, but maybe that isn’t the case. Anyway, this game has far from the worst optimization in recent MMO’s. ANet are slow at squashing bugs though, maybe that’s why they’ve had the hiring ad up on the front page since forever.
Good to know, I run with the standard high settings myself. I was mostly worried about losing the key settings the first time i deleted Local.dat, and while checking I also noticed that the sound settings stayed the same, so I figured the same would apply to graphics.
I have no idea how this file affect the game so much, cause even at 30MB it’s not large by todays standards. But for me there’s a huge difference to the game after deleting it at that size in everything from loading-times (even on a SSD) to the performance with WvW-zergs on the screen.
What size were your Local.dat up to before deleting?
The Fix has been posted a few times, but since even the GM doesn’t seem to know about it, i will post it again. Changing sound settings does NOTHING to reduce the sound bug from happening.
There’s a file called Local.dat in the Guild Wars 2 folder inside My Documents folder on C: drive. This file has the login settings to your game, and every time you login it grows, it starts out from under 2MB and from there it keeps expanding and expanding…
Once it reach a magic limit for your system, mine is over 30MB, the sound bug will start appearing. The game will also become more sluggish overall even on a supercomputer, but it’s more subtle since the performance decline happens over time.
Now delete Local.dat and you will see that the sound bug won’t happen for, probably, weeks to come and as a bonus the game will run much smoother than before. Continue deleting that file whenever the sound bug comes back. Remember, you have to rewrite the login account the first time when you do, nothing else AFAIK is saved in that file.
NPC for skill point at Hostra’s refuge in Wayfarer Foothills is missing, was last seen a little over a week ago. Far Shiverpeak server if it matters.