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Precursors..maybe tomorrow..oh wait..

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Posted by: Gregorius.1024

Gregorius.1024

Considering we only saw one single line of a dev about this “scavenger hunt” and not a single update nor ETA, consider the possibility of the entire project trashed and forgot
Like Lindsey said, it’s a long, long work. And sometimes, long works ends up forgot, for something with higher priority
No more or less than the lost shores refund for dc players

I disagree with you there, no company likes a whiney gamerbase, and no issue has been whined about or moaned about harder than the precursor issue

Gaining precursor with new 'treasure hunt'

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Posted by: Gregorius.1024

Gregorius.1024

I’ve always found this precursor business funny. You would imagine from a lore perspective, that the precursor would be one of the first ingredients we’d get, so we can at least use.

Gregorius: This sword is impressive. I shall name it Dawn because it will herald a new light for Tyria!

Guildmate: Awesome sword, gonna use it now?

Gregorius: Noooooooo….. I’m going to reforge it!

I’m glad they’re putting in a scavenger hunt because awesome weapons should be obtain by awesome means. (Not to say getting it as a random gift from a Djinn isn’t awesome, it’s just getting it is the problem).

because making it a sure way of getting a legendary will truly reflects “legendary” status. To me it’s more like “welfare” epic for everyone. What better time to do it during Xmas, eh?

The biggest flaw in this “If everyone had it then it won’t be legendary” is that by the nature of an MMO, everyone has access to everything. The very fact that there are more than one of Sunrise, Frostfang, Bifrost, etc. takes away their legendary status. The same with “you are the one and only true hero of tyria”. This is the point where people’s imaginations kick and they imagine that they and only they alone possess these thing. A legendary artifact should be guaranteed, so long as you can decipher the treasure map, dodge the traps, and slay the giant beast at the end. Random drops don’t make legendaries feel legendary

Gaining precursor with new 'treasure hunt'

in Crafting

Posted by: Gregorius.1024

Gregorius.1024

I’m willing to bet that this “scavenger hunt” or “treasure hunt” would be somewhat like how it was done in Guild Wars 1 with the Black Moa Chick minipet: http://wiki.guildwars.com/wiki/Black_Moa_Chick

Simply put, first you get an item of interest (in the case of the Black Moa, it was a journal). After investigating the item (reading the journal), that’s when your scavenger hunt began. You would end up traveling through different places of the world to gather these materials, and then eventually forging the item as such at a certain location.

Maybe there would be a reason to do Sorrow’s Embrace story mode again— after all, in GW1, you had to have the Iron Forgeman pour hot liquid metal just to hatch your Black Moa.

This. I thought this would be how the scavenger hunt would go. Hell at the end of it you had to fight the iron forgeman!

Gaining precursor with new 'treasure hunt'

in Crafting

Posted by: Gregorius.1024

Gregorius.1024

I’ve always found this precursor business funny. You would imagine from a lore perspective, that the precursor would be one of the first ingredients we’d get, so we can at least use.

Gregorius: This sword is impressive. I shall name it Dawn because it will herald a new light for Tyria!

Guildmate: Awesome sword, gonna use it now?

Gregorius: Noooooooo….. I’m going to reforge it!

I’m glad they’re putting in a scavenger hunt because awesome weapons should be obtain by awesome means. (Not to say getting it as a random gift from a Djinn isn’t awesome, it’s just getting it is the problem).