There are a few select players who are considered “top tier” pvpers.
This is in fact, one of the best PvPer’s I have learned from, have played with, and have played against. I would classify him as a T1 player, in the PvP community.
That was his second day on ranger, I would just say he may have gotten frustrated and you were the player who pushed him past his tipping point.
Next time just /ignore, it makes dealing with harassing players that much easier.
Good luck, have fun out there.
New video has been uploaded featuring my latest gameplay.
Check it out ! https://www.youtube.com/watch?v=mSNUZez4JaE
HD 1080p will be available shortly! Enjoy ~
(edited by Haematic.4913)
If you’re a roamer I would suggest T3 servers first, then look at T2.
I’ve been struggling with roaming in T2 recently, so T3 might be your best bet.
2. Running sword/dagger, axe/torch is personal preference but please be aware that it creates for you a defensive weapon set and an offensive weapon set. In some situations you’ll be in sword/dagger set and lack the necessary pressure to force the other player on the backfoot and really gain the iniative in a fight or worse, you’ll be stuck in your offensive axe/torch set and without a weapon evade and really susceptible to burst and immobilise and since by then you’d have probably evaded against the thin air and left your self with no dodges so you’d be rather kittened.
Hope this helps.
I’ve taken your advice, and have applied it to this build.
I had a really hard time adapting to the change, primarily because I couldn’t burst my target as well. As time passed I learned how to apply it to better suit this build, and it works well either way.
I use the Sword / Torch together, and back off to reposition w/ Hornet’s sting, use torch #4 for pressure w/ Doom Sigil. Then I typically kite, rotate my skills, and set my self up for another burst —> then repeat.
Both weapon sets work well with this build, but for longevity – your recommended weapon set is superior in that regard.
It’s great to have when your foes decide they want to run away, and then you’re like.. “hurpa, murpa, durp!” Leaping like a kitten frog.
Also, it’s good for locking on thieves / mesmers when they decide to stealth, and hide.
Also, the might stacks are really beneficial to pets when paired with Rampage As One.
Your “current” version is very similar to what Ive been running in pvp lately, nice to read your interpretations. Very strong in that setting. If you want a little healing on the side Ive found a fern hound quite nice as an addition to wolf, makes those evades really pay off.
Yes, I play with Fern Hound when I’m in an organized team – this way I can help support my team on point with an AOE heal.
Are you also using the Rune Of The Mad King? If you aren’t definitely give it a go, it’s disgusting on point, especially during a team fight – I find players typically panic when they see the birds attacking their screens – lol !
The mad king rune isnt an option in spvp unfortunately. Rune of the krait works simliarly though which is what I use, lots of aoe mayhem on elite. Just means my power is a bit on the low side, use battle runes on both sets to try and up it and switch asap.
Hey man, they released the rune to PvP – this is why you should give it a go. They did it for the Halloween event. It’s 5gold, I believe.
I run something similar to this when I sPvP.
I won’t get specific, because I have yet to officially announce my build here but – I wouldn’t suggest running duo birds with this build; they’re incredibly efficient in PvP because most players will ignore the birds – but – they also die in like 3-4 hits if you’re not super careful, and having 0 in BM trait lines will make it even harder to swap them faster.
My $.02, drop the Snow Owl, grab the Wolf. If you’re in a team fight, or on a point, the fear is ridiculously strong in that aspect. Also, if you’re running entangle; the knockdown and the fear can pretty much guarantee your enemy will be rendered useless.
You have answered a few of my questions through your FAQ – but I don’t like how you say the birds will be fine in 1v1 or 1v2; if you’re in a high end match that player is going to stomp your bird out if you send it to attack them from a far – say goodbye to 1/2 your DPS
All that said, it’s a sound build. It’s pretty kitten good, and I don’t have any issues fighting a specific class with poison master; unless an engineer has that bubble kitten on point, you might as well just walk away from that kitten. lol!
Your “current” version is very similar to what Ive been running in pvp lately, nice to read your interpretations. Very strong in that setting. If you want a little healing on the side Ive found a fern hound quite nice as an addition to wolf, makes those evades really pay off.
Yes, I play with Fern Hound when I’m in an organized team – this way I can help support my team on point with an AOE heal.
Are you also using the Rune Of The Mad King? If you aren’t definitely give it a go, it’s disgusting on point, especially during a team fight – I find players typically panic when they see the birds attacking their screens – lol !
Updated the OP.
Added the sPvP version.Uhmm, u tested the spvp version, I admit it is a lot of fun, But my pet dies really quickly in some cases, thats why i was asking you If a BM variant is possible with the same weapon sets, LB is so good with the stacking bleeds.
Are you using dual Drakes? Because they don’t fast. Besides, most of your damage is coming from the Ranger. The pet is there to block projectiles for stomps etc.
As for a more BM type build, unless you make drastic changes you won’t be able to pull it off. Right now its designed to condition bomb your opponent and do some decent raw damage. If you start taking points out of the Marksmanship or Skirmishing lines, your damage will go down. Your only alternative is to take points out of the Wilderness Survival line and throw them into the Beastmastery line. But then you’ll lose your condi removal as well as Toughness.
May I suggest the following?
http://gw2skills.net/editor/?fNAQNBMhNakQlWWrZxfFuWDYIUtbhMoEYGANwzjNZz4oPeFB-TJRFwAAODAsfEAp2f4ZZAA
It’ll make your pets a little stronger, they’ll have about the same amount of crit chance you have w/o fury, and will cause bleeding on critical hits.
You lose Ranger power, the “Keen Edge” trait, some precision (only 7%), and vulnerability stacks. You gain 200 power in your pets attacks, pet swapping 20% recharge, and might on pet swap.
I probably wouldn’t have said it quite as bluntly as Silvio, but I do agree largely with his points.
That said though, I always like to see a more hybrid style build than a pure condition or pure power. It has many advantages, so I approve of that part ^^
For reference, here is the build I’ve been running recently. It is very heavily inspired by other builds posted here (on the KotH thread) but changed to be hybrid and for WvW rather than PvP.
It’s very much the same idea as yours just executed differently. There’s more focus of ranged fighting with the SB, and a little more focus on direct damage as well as pet damage. Like I said, it’s obviously not entirely my own design, but I can very highly recommend it with any changed which suit you (A/T over SB, or maybe you want to mix up the utilities, the nicest part of the build is there is a lot that can be changed).
I enjoyed looking at your build; it looks very effective. Just a little bit “too-ranged” for me,
I’ve tweaked my builds a little bit since my first post. I’m currently testing these tweaks. So far so good. (I’ve revisited the Skirmishing Trait; it does work better, I just lose a little burst damage, but in the long run it’s better for withering my opponents down and maintaining better pressure).
I’ve also released this build publicly that isn’t entirely the “core” build, but rather a variation I’ve put together to compensate for being able to take on large sums of players at a time (and in camps) – so I’ll be updating the links to better reflect what the “core” build should be, and update the alternatives respectfully.
So be sure to revisit my parent post, the links will be updated, and the guide will be adjusted for the “alternative” traits & skills.
Thanks for your feedback guys, it helps make builds better
Build + Guide video to be released, hopefully this week.
Edit: Guide updated 10/27/2014
Edit: Build updated 10/27/2014
(edited by Haematic.4913)
@Silvio.7082
(Your quote is too long for my reply message)
Quite the detailed response, thank you.
Everything you’ve described about my gameplay is 100% correct, I’m a very… inconsistent player, this is a huge downfall for me.
I’m relatively still new to ranger, since I’ve been playing warrior mainly for the first two years guild wars was out. So I’m still learning in that respect.
If you do look more into my first post, I do specify the different trait changes, and skill changes – for the skill-set in that video isn’t what I always run.
As for traiting into Skirmishing vs. Marksmanship; I’ve played around with this. It’s good, but it doesn’t work the way I want it to specifically with this build.
To answer your first question, yes; it’s a common trait spec for rangers, but the gear and rune choice are not.
This is feedback I always encourage, and look for to improve my game so again – thank you!
Edit: Also, yes – on paper it does look strange, so I would suggest playing around with it in PvP w/ the release of the runes to HOTM, I use Rampager’s amulet w/ those runes.
(edited by Haematic.4913)
- Guide –
- Enter with Axe Skill #3, to chill your foe. Continue to attack your foe with your Axe Auto-Attack to stack might. Be aware of “reflect-projectile” skills, this is crucial. If you’re not paying attention, you will end up bleeding yourself out.
- Do not send your pet yet, keep your pet on “Do-Not-Attack”
- The “anti-projectile” struggle is real, I like to think this is because of the influx of power rangers that have shown up in WvW & PvP since the balance update.
- Follow with Dagger skill #5, this will apply bleeding pressure – usually the opponent will clear this off, wasting a condition clear – because it bleeds for about 418/sec.
- Begin to approach your foe, get within melee distance.
- Once you’re within melee distance, issue your pet to attack, then immediately apply poison to your foe with dagger #4.
- This will set you up for your burst; and will keep your opponent from effectively healing.
- Quickly, use “Entangle” to immobilize your foe, and stack bleed.
- Immediately use F2, Howl, to keep your enemy in CC, leaving them completely useless.
- Immediately use “Sharpening Stone” + Axe Skill #2 (within melee distance), this will apply 10 stacks of bleed; you should also be applying another 2-3 stacks of bleed from your critical hits.
- Switch to your Sword + Torch
- Initiate with Torch #5, this will apply burning, and will allow you to utilize a fire field (should you decide to use your leap finisher, Sword #2)
- Follow up with Sword #3, this will poison your foe.
- Auto-Attack @ your discretion, this could be both beneficial – or – consequential to your combat status.
- At this point, you will want to have your Drake Hound activated, use F2 to keep your foe immobilized.
- Follow through with Sword #2 (if you haven’t already), disengage your opponent (reposition), get ready to setup for another rotation if they’re not dead from your first rotation.
- If you’re having a hard time landing this combination (which may be often, depending on what type of foe you’re playing against) utilize the steps #5-#10. This is your main burst.
- Otherwise kite your opponent, and keep the burning + poison on them.
- Closing Notes -
- Update: 10/27/14 – changed guide to reflect better combat practices.
- I’ll also occasionally use Shortbow for Axe + Dagger (updated)
- If you can’t afford the “Mad King Runes” use the “Krait” runes.
- I’ll also occasionally use Snow Owl, instead of Drake Hound.
- Or Spiders, for immobilize.
- Practice makes perfect, It’s a difficult build to get accustomed to, but once you get it, you’ll love it.
Questions, Comments? Please share!
The only way to make this build, and guide better is through your personal experience and input.
Thank you, and Enjoy!
(edited by Haematic.4913)
Hello Friends,
I’ve spent countless hours trying to come up with a lethal power + condition build.
Below is what I’ve come up with -
Summary:
This is a multifaceted Ranger build. It offers a significant amount of power and condition damage, as well as a 47-60% critical hit chance. Additionally, you’re equipped with a healthy HP bar, and moderate damage reduction (toughness).
There are multiple variations of this build, that I will talk about in the guide itself. Because of this, you’re able to fight any player, with any build. Whether they’re built like a tank, built for power, or built to wither you down – you will have an edge on your opponent using this build.
Toxic Power Ranger – Gameplay V1.2
I also encourage you to take on 2v1, or even 3v1 situations. The build also offers great sustainability, and crowd control.
Here’s a “WvW Roaming Introduction” video I’ve uploaded, although it is not a specific build video, it will give you a glimpse of what you can expect – until I release an official build + guide video.
Toxic Power Ranger V1.2
Ascended “Toxic Power Ranger” V1.2
Exotic “Toxic Power Ranger” V1.2
Current “Toxic Power Ranger” V1.2
“Toxic Power Ranger” Guide:
- First Things First -
- Travel w/ your Axe + Dagger and your Wolf out.
- I do this because it allows me to catch my opponents w/ Chill from Axe #3, and cripple from dagger #5 (with a 1,200 range).
- This also allows me to quickly stack might before I engage the fight, with axe #1 auto-attack.
- Make sure your food buffs are active
- Although food buffs aren’t required, they significantly improve the effectiveness of this build.
- If you’re a high enough WvW rank, obtain guard stacks for additional damage.
- Don’t forget to use your heal before you hit 60% hp, this will keep you from falling too low; your heal is an hp/sec heal, and is not a burst heal. Keep this in mind.
- Traits -
- Removal of 2 conditions from “Wildnerness Survival Skills”
- Sharpening Stone
- Lightning Reflexes
- Entangle
- Fury, from “Wilderness Survival Skills”
- Protection, from dodge rolls.
- Removal of “3” conditions / 10 seconds “Empathetic Bond Trait”
- 20% reduction on 1/2 of your skill bar.
- This includes off-hand weapons & wilderness survival skills.
- Alternative Traits & Skills -
- Swap Skill “Signet Of Stone” for Signet Of The Wild, or Signet Of Removal
- Situational, user preference. I prefer “Signet Of The Wild” for stability, when I need to stomp a foe and for additional damage from my burst and pet.
- Swap Trait “Evasive Purity” for “Enlargement”.
- This will grant you more stability, damage, and movement speed @ 25% hp.
- Swap Trait “Off-Hand Training” for “Vigorous Renewal”
- This will allow you to dodge more; after using your healing skill.
- Swap Skill “Signet Of Stone” for “Muddy Terrain”
- This will grant you more crowd control, and condition removal.
- Swap Trait “Empathetic Bond” for “Poison Master”
- This pretty much just shut downs any healing, especially “Healing Signet” from warriors, or “Troll Unguent” from rangers.
- Lets your poison damage hit for about 400/tick.
- Swap Trait “Empathetic Bond” for “Bark Skin”
- This will grant you 50% damage reduction if your health is @ 25% hp, this is a nifty trait to use in 2v1, and 3v1 situations because it allows you to recover more effectively when you’re repositioning and taking on pressure from auto attacks, or the occasional snipe.
Edit: Updated 10/27/2014
Edit: Updated 10/28/2014 – Changed food (condition —> power)
(edited by Haematic.4913)
Hello Guild Wars 2 Community,
I’ve recently created a new YouTube channel that features Ranger + Warrior WvW, PvP, and Roaming game play.
It’ll also feature build & guide videos for Warrior and Ranger.
Please feel free to visit my channel, and subscribe to stay up to date with my latest releases! Once I reach a milestone amount of subscribers, I’ll begin to stream live via twitch!
Thank you, and Enjoy!
WvW Roaming Introduction Video
(I’ll update this thread with new releases as well).
Is there an active GW2 PvP Community Website, apart from the Guild Wars 2 PvP Forums?
Which is best?
Thanks,
Triumphatóres Ín Nebúlas [TíN]
“Vanquishers Of The Mists”
Triumphatóres Ín Nebúlas [TíN] was founded on Sea Of Sorrows with the dream of becoming a renown PvP, tPvP, Tournament & roaming guild. We come from a very competitive WvW, GvG & PvP background.
[TíN] is always looking for talented & exceptional players who wish to be part of a competitive PvP environment. We’re currently seeking talent and excellence in Sea Of Sorrows, and other servers as well.
The only thing I can promise this guild will offer is experience and unparalleled expertise, along with friendships and a competitive environment.
So if you’re looking to join a competitive PvP, Tourney, & WvW roaming guild (with the possibility of later joining the GvG scene), I strongly encourage you to apply!
Feel free to watch our stream any time, [TíN] Stream! @ http://twitch.tv/haematic
Apply @ http://tingw2.enjin.com
Thanks for posting this.
Legends Never [DIE] is retiring from Guild Wars 2. We are seeking new ventures. This thread can be locked / removed from these forums.
- Rubber-banding, and Skill Lag
- Sea Of Sorrows
- No, most of our party experiences the lag as a group. However, there were times where some players had it, and some other didn’t.
- The lag seems to be in the same map, and not across other maps.
- At no specific time do I experience lag.
*I experience the lag when there are a large amount of enemies in the map.
*Estimated Group Size: 3 groups of 40+ or 2 groups of 50+.
General Discussion would be most apt, I believe.
Thank you.
My message is more of a “customer experience” message, rather than a support ticket, or account issue; encompassing all I’ve experienced (good and bad). I just wish to share this experience in a private message, email, or letter.
Should they not respond to this post, is there a forum/sub-forum I should submit this message to? If I don’t have the luxury of submitting a private message.
Where are we able to write letters to ANET?
- via Email
- via Mail
- via Forum
Is this something that has to be submitted in the form of a “ticket”?
I wish to share my concern(s) with the game to them directly, among other things.
Looking to submit a “comment” card, or something along those lines.
/salute
[DIE] has retired from Guild Wars 2.
(edited by Haematic.4913)
800 ranks across 2 characters. 0 weapons. 0 rings. 0 armor chests. 1-2 exotics.
CARAMON!!!! :-)
Ahem… same.
My 3 Likes
1.) Open Field GvG / Large Scale Fights
2.) Epic 3-way fights in Stone Mist Castle
3.) Roleplaying as a Tree, a Dolyak, and woodland creatures to scout the enemy.
My 3 Dislikes
1.) PvE in WvW : Living World non-sense
2.) No decent reward for winning matchups
3.) No sufficient way to acquire ascended armor & weaponry (PvE grind is the worst, I would rather grind in WvW by means of Badges Of Honor, Laurels, Lords, Supervisors, etc.), and boxes drop once in a blue moon.
4 server transfers since guild creation a couple months ago, and one guild leader rage quit the guild already.
Can i join DIE?
You’re misinformed. We transferred from Fort-Aspenwood → Sanctum Of Rall → Ehmry Bay → Sea Of Sorrows. So it would be our 3rd time transferring and our leader didn’t rage quit, he resigned due to not having enough time to commit to the guild – as a leader anymore.
[HIRE] are good people. They are very dedicated to WvW & SoR WvW community. I’d very much recommend this guild to any of you if you’re on SoR, or looking to transfer to SoR.
We will be transferring to Sea Of Sorrows.
Hey all!
Legends Never [DIE] a WvW focused guild is currently in Ehmry Bay. We formed from Sanctum Of Rall about 6-weeks ago we left SoR to vacation to Ehmry Bay to escape from the queues (the queues destroyed our rallies). The leagues are over with, and we’re looking to transfer from Ehmry Bay to Maguuma or Sea of Sorrows.
Sea Of Sorrows we heard has heavy Sea / Oceanic coverage, however we start to play later NA prime – beginning of Sea. About 8:00pm EST – 2:00am EST. Does SoS have a solid NA presence to play with, or would we be the only guild out on the BL’s out-manned?
Is SoS focused more on the PPT, or the fights? Because we’re about the fights, and occasionally going to support a T2-T3 objective to keep it from being lost.
Maguuma, we heard you guys are full of roaming parties & 20-25 man guild teams, without public commanding. What time zone are you guys most active in? We’re usually our best in numbers about 8:00pm EST – 2:00am EST.
Are you guys more about the fights, or the PPT war?
We would be transferring sometime between this weekend and by next reset.
We’re about 50% sure where to go at this point, so any help in the right direction would be appreciated.
Thanks!
-[DIE]
You tube channel – https://www.youtube.com/user/legendsneverdiegw2
Here are my 2-cents about the current commander tags:
1.) Although the blue commander tag is pretty, players continue to have a hard time seeing it, especially in heated fights, or where there are 2-different tags in use.
– I’ve read through this thread, and this is sort-of-beating-on-a-dead-horse, but a different color or a variety of different colors, in the frequency that a human eye can see more easily, such as yellow.
2.) The commander tag “commands” are close to useless, minus the /supplyinfo tool, and /squadinfo tool.
– This could be potentially fixed by adding user friendly commanding icons (like a utility skill slot) that appear when your commander tag is up. IE: Supply Info, Class & Level Info, Commander Chat (toggle on/off).
That’s really all I have against the current commander tags. Maybe implementing a “Guild Only” commander tag would be helpful, for those players who wish not to broadcast their presence in a borderland to the public rallying players.
A lot of WvW & PvE servers tend to use voice communications, so a lot of the commander changes players are entertaining aren’t really necessary. However, to those servers who don’t utilize voice communications as much, or for PvE commanders, creating more user friendly “commands” for the squads, will allow these players to easily communicate on their mini-maps. Utilizing Squad Drawing, and Specific Squad Mini-Map Player Colors (other than the green for non-party, and blue for party). This way communication between commander, and his/her squad is much more clear.
I digress, I’m sure you’ll make great improvements to the commander tags.
A glimpse of how well Ehmry Bay handles zerg vs. zerg, and server vs. server vs. server fights. Commanded by [DIE] + 7 members, many community Eternal Battle Grounds warriors & roamers. Coming together for a greater cause, collecting loot bags.
Enjoy!
(If you’re looking for a great lower-tier server in NA, I’d highly suggest Ehmry Bay).
Thank you to DIE for the fights tonight. DIE did not have their main GvG driver and most guilds would cancel, but they still showed up and gave us a few rounds of fights. So thank you for the fights, and best of luck to you guys, I don’t think we’ll meet again for a long time.
[HOPE] has really stepped up their game since we last left FA, they were good fights, and much respect for the guild and their leader for organizing an even numbered fight with us in this match up.
Although our main GvG driver wasn’t present during this match, we decided to just have fun with it and practice with a new GvG driver for the first time. We had fun, we learned, and gfg thieves on our back-line.
Hopefully next time we meet we can organize a rematch.
Feel free to watch here —> http://www.twitch.tv/haematic
Discuss as you wish,
This thread is amazing.
Fixed. <3
This thread is better than SNL & “All That” if they were to be merged into a mega show of awesomeness. I bet the forum moderators enjoy all of this communication between servers, their guild pride, and their server pride. I know if I was a moderator for this thread, I would be enjoying my bucket of un-buttered, un-salted popcorn and a tall glass of Awesome Juice.
In all seriousness, let’s all agree to just play the game instead of trying to be the forum Emperor when we clearly already have one.
Once more thank you to all the guilds who blobbed from FA. You helped free Ehmry once and for all and realize that your blobs will be stopped. Be prepared for 2 weeks from now , Ehmry going to be even stronger. We will not run .
@[BURN]. We didn’t use the sides not cuz we are not tactical. But because were not cowards. Your blob was in the front, and I proved the will of the Legends and Ehmry will not be denied. Try again next time. Like I said before the spawn camping will not stop, you will be defeated, you will be sent back into your spawn, you will try and you will fail.
ATK+ATK commander 10-15 Left Flank, SIC +SIC commander 8 players Right Flank, APS majority center blob with fillers from RET and a few other guilds +Commander.
80 players with 3 sepearte commaners in tS.
20DIE after 6 hours of testing, which we have the fraps of the new zones we tested for Beta, looks amazing
12VOID
7 other from Ehmry , I have fraps of my /supplyinfo it was actauly 39
And just me commanding.I bested 3 commanders.
RAM,ATK,HOPE,RET in front of Garri the other night, graned HOPE was doin range trolling . Mega blob just me and 25 DIE and 15 Ehmry, pushed u back into bay then took bay with omegas then pushed u to spawn.
3.5guilds +3.5commanders. Face the music brother, your out of your league. Theres a reason why our guild grew and are known in T1 and your a has been, that never was.I will wait for your return to higher tier, where I can have my guild +2 allied guilds from SoR. Itll be fun times, for us at least.
Remain defeated As;penwood.
Hunt me and my guildies, but when your the one who losses , whose hunting who?
Were a guild of gentlemen we enjoy the finner things in life, cavier, expensive cars, fancy watches, and nothing is more of a luxury then your loot bags actually coming to you right in front of spawn. Thanks for saving the down time.G.G.
Newspaper headlines in Ehmry Bay reading: We are Liberated, The blobs are crushed.
G.G.
<3 Ehmry Bay Warriors – They remind me of a server I used to call home.
#LEGENDS2013 #Hatersgunnahate #Happyhunting #TYBG
Nice Screen caps. Did you happen to get any of us chasing you back into the spawn from South Camp before that all happened? And Bags? Seriously? Your wet noodle hammers and PVT train couldn’t down the Moa NPC outside of spawn.
20+ Guild group and you couldn’t even break a gate camp? 3 Exits? Maybe try a flank? Pretty sure I sat with 25 stacks and full Guard buffs that entire episode diving in and out of your pathetic hammer train then logging out in utter disdain for your willingness to actually come out and fight.
BURN had scouts on both exits just begging for you guys to do something intelligent and not get farmed at your own spawn but apparently you love giving bags to the zerg….
Next time, try a side door, we will be waiting. No need to rally up your whole guild for the 8 of us ruining your camp capture. The rest of that was just epic troll opportunity.
Our guys have video of FA blobbing an 8-man DIE havoc team. So, if that’s what you mean by ‘chasing you back to spawn from south camp’, yeah, we got that. Very impressive. Everyone who was involved in that should be patting themselves on the back.
Also, for the record, my hammer isn’t a ‘wet noodle.’ It’s more of a soggy washcloth. It absorbed so many FA tears tonight, it just sorta happened. So it goes.
That was 8 guys or you are referring to the wrong point in the nights events. It was before you guys had to rally your whole guild from their arduous day of “testing”. You had maybe 6 or 7. It’s cool if you can’t operate at those astronomically bad odds (6v8) but no need to try and color it otherwise.
The whole hilarity of the situation made my night. The moment I saw the FA trying to contest the South Camp in CDBL from [CORE] We knew what was coming, it wasn’t the fact of the matter you had the 8-man havoc team against the 6 of us, we like fighting against the odds.
What really made me laugh was the [RET], [APS], [BURN], & [ATK] call out to come spawn camp our now 9-10 [DIE] in the invulnerable spot with at least 40 FA. We creeped out to fight you for the lawls, majority of us were out-of-combat and could have left you, but that’s not fun right? You guys got us when we managed to get about 20 guys to fight the 4 groups of 10-15 FA. So good job! (I’ll post video, but only if it’s requested).
Just to be fair, The power DID go out for quite awhile here where some DIE people may or may not reside for quite a long time last night. 70+ km winds and heavy rain are pro-zergbusters.
Yeah, the power was out and I was in a restaurant cellar during the storm. It wasn’t pretty. But nothing compared to what else is happening out there…
[WS] we we’re disapointed you couldn’t make it Thursday, we were ready and decided to fight [NERF] and we enjoyed it. I would excercise more patience, it’s a game, and people have priorities. Plus you play in a hard timezone to gather numbers for a fight because we’re worn out from raiding.
You all need a little more Jesus in your lives, see ya all tonight while we collect your badges and loot bags
Brutus is DIE sponsored by Coke?
We’re actually sponsored by Black Gate.
(I have video-proof)
#Inb4threadclosed #doyouevenliftbro? #itsjustakitten game #we’rescaredtoGvGRET #nyancat #bestest #frienimies #whereismike? #somanyhashtags #overit #gg
We have moved from Fort-Aspenwood→Sanctum Of Rall→Ehmry Bay.
If you’re looking to apply, follow the directions in the parent post. Thank you!
[ONE]
“One” of the best out there.
That is all.
[TE] puts up a good fight. The solid fights we had with them were great. If you’re on SBI, I would highly recommend joining this guild.
A preview of who we are, and what we do!
Now openly accepting applications & invitations to the guild via mail or private message.
Greeting Guild Wars 2 Community,
Legends never [DIE] is recruiting hardcore WvW & GvG oriented players. We’re currently accepting applications for all classes, but we’re seeking specific classes as well. Please see our master list below.
- Please watch our videos @ https://www.youtube.com/channel/UCa3302HTXpStwJZ2ynyAm4Q & subscribe to our channel! **
- Warrior – Low
- Guardian – Low
- Mesmer – Low
- Necro – Medium
- Elementalist – (D/D & Staff) Medium
- Rangers – filled.
- Thieves – filled.
- Engineers – Medium
This list will continue to be updated while we’re accepting applications.
About Us:
We’re originally from Fort-Aspenwood NA server. We transferred to SOR to better our game, and to join a community of WvW lovers such as our selves. We’re inspiried by Red Gaurd [RG] & we wish to become the next best guild in WvW & GvG. We’re an upcoming & growing guild, we run about 18-21 strong right now on our rally nights. We wish to grow that team composition to field atleast 25-30 strong team players. We’ll never back out of a fight, and will give it our all no matter what odds. For glory, or for death.
Application Process:
We’re currently accepting all applications, however not everyone will make the cut. Please follow these simple directions to apply to our guild:
1. Apply to our website @ legendsneverdie.guildlaunch.com
2. Follow our application process, provide your account name & main character name as well as your main class.
3. Our Leaders & Officers will discuss your application.
4. Upon approval of your application, you’ll be verbally interviewed by one of our officers / leaders.
5. If your application is satisfactory and your interview with our officer goes well, you’ll be temporarily accepted into the guild.
6. After a 1-week trial period we will determine whether or not you’re a good fit for our guild or not.
7. If you make our team you’ll have access to our team & class builds, along with a fully functional website and private server.
So please apply if you’re looking to be the next best guild, and good luck to you.
Guild Officers & Leaders:
Brutus Esaghus – Leader
Ser Craig – Leader
Brian The Immortal – Leader
Lubedini – Officer
Rubiix – Officer
Sheva Alamarr – Officer
Death Gets Wet – Officer
C Y A N I D E – Officer
Master Fluffie – Officer
Additional Information:
We have moved from Fort-Aspenwood→Sanctum Of Rall→Ehmry Bay, our next server is TBA.
We love to have fun, play drinking games, and screw around in our free time. This is still a game, and its meant to be played to have fun. We recognize that. We’re a zero-drama guild, and we all get along. We’d love for you guys to apply to our guild to be a part of our family.
(edited by Haematic.4913)
I’m not sure who’s better than you man. Keep up the awesome videos.
We’re still looking guys n’ gals. Please consider this small guild as your home, as you grow with us to become the best we possibly can be!
We’re still recruiting ladies and gentlemen!! Post here, or whisper us!
Happy St. Patty’s Day!
Welcome to The Awakening Of Immortality’s recruiting thread!
Here’s some things you should know about us before considering us as a guild:
1.) Fort Aspenwood is our home world.
2.) We’re a 20+ age guild.
3.) We currently have a roster of 6 active players (We hope to increase that number!)
4.) We’re PvP and PvE focused, so we do it all!
We welcome any, and all players, Fort Aspenwood Server or not!
We’re looking to expand, and expand quickly to build our guild into an empire. Or should I say an Awakening Of Immortality?
We’re not a fully dressed guild, but we’re in the process of developing guild missions and activities. Your contributions to our guild, by joining, and by representing us, will help us achieve that goal as soon as possible!
We’re all “IRLF” (In real life friends) in this guild, and we’re full of color and personality.
So come be a part of the Awakening, and prove to Fort Aspenwood that were as worthy as we sound.
Whisper “Warrior Lisa” (Me ; Guild Leader) , “Slippery Dan” (1st Officer), or “Leroy Assassin” (2nd Officer) for an invite! We look forward to meeting you, and don’t forget to have fun!
May Balthazar watch over you,
Brian.