Showing Posts For Haya jii san.1978:

Is a pure melee Ranger viable?

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

The damage output is just not worth going to melee. You should have gear (knights, invaders etc) and utilities (Lightning Ref, Protect me etc) focused in that direction, to start imagining doing something, but you will never be what you would expect you to be. What’s the point holding a GS when its damage output is that of a kitchen knife ?

*BUG* : Thief Stealth point capping in WvW !

in WvW

Posted by: Haya jii san.1978

Haya jii san.1978

Sitting in a camp, having 20 guildies ++ engaged, spamming AoE for 2 whole minutes should not be intended and moreover implemented. In sPvP stealth capping is not a case.
Why WvW should differ ??

Discuss …

Thief contesting points in stealth???

in WvW

Posted by: Haya jii san.1978

Haya jii san.1978

^^ Second this thread as well

Sitting in a camp, having 20 guildies ++ engaged, spamming AoE for 2 whole minutes should not be intended and moreover implemented. In sPvP stealth capping is not a case.
Why WvW should differ ??

Discuss …

Bow Projectile Finisher 20%?!?!

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

*Dodging. A sword ranger essentially has 2 extra dodges.
*Ranger warhorn is better (in my opinion)
*The ranger pet allows a ranger to continue to contribute even when knocked down or otherwise cc’d
*Ranger pet allows a ranger to engage multiple targets out of traditional AoE range
*Ranger pets also have a very wide range of abilities, with a diffrent effect for just about every pet, from AoE fears, to AoE Regen
*Ranger spirit of renewal is capable of rallying everyone around not just once but twice (3 times with traits) per cooldown, as well as making a skill based self rally possible (the spirit has a short cast time on it’s rez, activate it right before you go down and it will rez you as well)

It’s so apparent you’ve never played Ranger (or at least mained one), it’s not even funny !

When the coming update disappoints ...

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

If i’m gonna have enough energy i’m gonna reroll, else i’m stopping the game ;D

PS : I’m not joking

Ranger Bug List

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

Rune of the Ranger issue :

After some testing with the Steady shortbow in sPVP, i realized that the 5% damage bonus that you get with a pet only works when your pet swap is not on cooldown with pet death.

For instance, i set my pet to attack someone but he inevitably gets killed. So i press F4, and swap pets, giving me the 60 second cooldown. During that 60 second cooldown, the 5% damage bonus doesn’t work. ( With him alive )

Pets, list your fix!

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

https://forum-en.gw2archive.eu/forum/professions/ranger/Pet-overhaul/first#post649887 = What you are looking for !
Thorough post on pets in general. Feel free bringing new ideas etc

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

Bringing up the pending issues :

- Pet categorization
- Pet “Kit

Make them official, adding them to our suggested Pet Overhaul thread ??

Discuss …

Ele's do need a buff

in Elementalist

Posted by: Haya jii san.1978

Haya jii san.1978

@Draco Aurum :

This solution is working for Rangers guys too !!! Who could see that coming ! ?

Thnx once again for the precious help

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@Lobo :

Cheers buddy … Can’t figure out how i’ve missed that

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

Another subject that seems to be bothering quite a lot of Rangers out there seems to be pet categorization or pet combat roles. As it is today, we don’t have pets with unique roles to be filled. Ranger combat roles are not directly complimented by certain pet playstyles (tank, dps or balanced), resulting in jack of all trades, uncharacteristic [Ranger – Pet] combinations.

Would we like to see Pets under this aspect ?

Discuss …

(edited by Haya jii san.1978)

"My pet needs help!" ANet

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

It hurts me that people nowdays do not bother to take a brief look on the forums before they post w/e they would have in mind … Seriously, spare a min or 2 next time !

https://forum-en.gw2archive.eu/forum/professions/ranger/Pet-overhaul/first#post649887 = What you are looking for !

Thorough post on pets in general. Feel free bringing new ideas etc

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

In response to the Pet Bar mechanic, i would expect it to be working similar to an Engineer’s kit, changing our main skills.

Would we, Rangers, welcome such a change ? Complicated or … ?

Discuss …

(edited by Haya jii san.1978)

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

Fellow Ranger souls out there … I would ask you to bring more feedback on the Pet Overhaul, since our update is nearly on our doorstep ! As you can see the state of the thread and what we have achieved so far, would you think there might be anything missing ??

Ideas, thoughts & considerations are more than welcome !

Cheers

Pets in WvWvW

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

Ranger update

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

A great part of this community is monitoring this thread of our beloved profession, so i would like to take a moment and bring forth one of our biggest concerns, that being our Pets; So here is a post with all our issues and suggestions in that direction :
https://forum-en.gw2archive.eu/forum/professions/ranger/Pet-overhaul/first#post650221

Ideas, thoughts and all kind of feedback is more than welcome ! : )

With respect,
Haya-jii

(edited by Haya jii san.1978)

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@Chesire : I did test it and the bar just doesn’t show up .. You still have control over the pet but without the pet bar. We’d agree on that ?

Permanent Pet Stow Option

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

It hurts me that people nowdays do not bother to take a brief look on the forums before they post w/e they would have in mind … Seriously, spare a min or 2 next time

https://forum-en.gw2archive.eu/forum/professions/ranger/Pet-overhaul/first#post649887 = What you are looking for !

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@ricky markham : Bud, so what we would basically be asking is to regain control of our pet bar, when downed as well ??

Discuss …

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@Panther Chameleon : About the new “Attack” you are suggesting i have some thoughts on that I’d like you to hear before we make it official; There are occasions where Rangers commands Pet to attack X target while he engages Y target. While that would work with current “Attack” implementation, with the one you’re suggesting that would not be complicated.

Thoughts ?
Discuss …

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@Panther Chameleon : Would we really like the “Guard” command to change ?
As it is now, “Guard” alarms the pet to attack, as soon as something attacks the Ranger.
Would we like to change it, suggesting it to change in a way it guards the area around the Ranger ? Would it attack both aggressive and non-aggressive mobs ?

Discuss …

Are we ONLY "utility" in pvp, seem useless

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

[You know Energy sigils do have 9 sec inner CD ? You know all professions do have access to 2 dodges and heal as well ? You know that invulnerability has 2 min CD for you and the pet (also requires 30 points in power trait build), which is a huge chunk of time for spvp and tpvp standards ?]
I only play ranger and I am consistently the top player on my team and usually have top kills to go with that.
Squishier: This has to be a joke. I know i am one of the hardest things to kill in pvp.

So to get this straight .. You are the best dps around. Apparently, you are the most survivable thing around … Right Hulk ? Either link you build, including pictures with your spvp / tpvp stats or you can take your “stuff” elsewhere …

@monepipi : “…,but they are still very viable in PVP.” What role do we fulfill ? What profession would you discard in favor of the Ranger ?

(edited by Moderator)

Ranger pets are useless for several reasons.

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@Skolvikings : It would be true that birds have fewer issues with their pathing, but since they are still pets, they as well tend to suffer from relevant pet problems.

Just remember that around half of the posts we see nowdays in the Ranger forums are about pets and their bug-full current state. It doesn’t matter what one thinks about it, when posts like : https://forum-en.gw2archive.eu/forum/professions/ranger/Ranger-pets-are-useless-for-several-reasons/first#post633864 still exist, trying to make those issues known and monitored.

As for my fellow cave troll up there, just remember … :
Where ignorance is bliss, ’Tis folly to be wise

Are we ONLY "utility" in pvp, seem useless

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@Turtles All The Way Down : Awesomeness right there bro
Cheer up, since brighter days are coming !

PS : If you think about it we can’t get any worse than our current state, which is still something :P

One simple question i can't understand

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

Dear fellow Ranger souls out there, I do realise this is a major issue and therefore it’s been already mentioned and monitored in the following thread :
https://forum-en.gw2archive.eu/forum/professions/ranger/Pet-overhaul/first#post635242
You’d be more than welcome to join in and post your ideas, thoughts and feedback in general, so we can make it functional in the future !

In regard,
Haya

What is the overall developmental theme or direction of the Ranger? And it's place in GW2.

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

Great post & idea!

If by some chance we could have some game designer kind enough to enlighten us about our class theme, that would be more than welcome !

Karma revised - Account bound !

in Suggestions

Posted by: Haya jii san.1978

Haya jii san.1978

Give the topic some time so it could reach some dev god more easily …

Cheers !!

Some thoughts on the Ranger-Pet issues

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

https://forum-en.gw2archive.eu/forum/professions/ranger/Pet-overhaul/first#post634670

PS : Check the forum once in a while before you start a new post. It’s not a coincidence 1/2 of Ranger posts in Ranger forums are meant for pets. Cheers !

(edited by Haya jii san.1978)

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

Understood !

I do appreciate all your help & feedback here guys, so we could all help make a so needed change …

Cheers man

(edited by Haya jii san.1978)

Ranger pets are useless for several reasons.

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@Lordryux : I would like to say many things to the likes of you, but i won’t do you this favor. Either play a level 80 Ranger in all aspects of the game or keep your ignorant opinion to yourself, while “destroying hordes of mobs with bar(ga)r(b)age

Ranger pets are useless for several reasons.

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@Dardamaniac : Instead of spamming “L2p” like a pathetic troll try instead to embrace the problems we have with the class, as well as with pets, that being our class mechanic. If you think they work “OK” then posts like :
https://forum-en.gw2archive.eu/forum/professions/ranger/Pet-overhaul/first#post633518 would not exist. Show some respect to the community and maybe you gonna get some in return!

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

- Path issues : check
- Unreliable skill usage : check
- Add benefits to group play : Uncheck

  • There are some pets out there that bring group utility with certain active skills (F2). Passively, yes they are useless, but i also think they were designed to be ‘useless’ in that direction, unlike spirits, who tend to compliment more group play.

As for the stuff mentioned i have already (tried) summed up our pet issues and thus i don’t think our initial ‘Pet Overhaul’ thread requires further editing.

Feel free to bring forth ideas, thoughts and feedback in general, so we can make sure threads like this reach our Devs and hopefully have our beloved class evolved in something brighter !

(edited by Haya jii san.1978)

What changes/buff would you like on Axes?

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

I would like to have the ability to swap from ranged mode to melee Axe mode on the fly.
Much like the Troll hero from Dota, which i borrow the original idea / concept. If you think about it the only thrown axe would be the Tomahawk, since the original axe was and will be melee to begin with…

(edited by Haya jii san.1978)

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

Grant pets damage reduction from AoE attacks in PvE (+/- PvP ??).

This has already been mentioned in the thread. A change in that direction would help pets stay longer alive in WvW circumstances and not end up dying from random AoE.

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@Vox Hollow :
Noone disagrees with the idea of pets not being consistent pvp damage source for various reasons (dodges, autowalk kite, death etc). The overall movement of the pet though affects all of its damage potential in all aspects of the game ending up feeling clunky, awkward and inconsistent. Therefore it requires addressing !

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@Chesire :
Well said .. pretty much it sums up how i also feel about the current pet state.

On the side-note, i’d like to hear how you guys would think about changes like :
- Adding endurance to Ranger pets as well. ??

Your thoughts …

Ranger update

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@Ravina Gray :
Bud you need to define fun, since fun is doing something special, while not feeling sub-par, when compared with other professions. Fun would be doing something game changing like throwing a portal and turning the tides of the battlefield. Fun would be when my dps soulmate, that being my pet, would be there to compliment my overall damage, instead of laying on the floor dead. As you can see the game is not exactly fun when you are on the receiving end.

Cheers

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

@Sabaz : Care to explain what you’d mean more thoroughly and moreover pinpoint which of your ideas regarding pets you’d like the rest of the community to see ?

My Dream WvW Ranger

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

I like most of the ideas (if not all)
Charged Shot, Camo and Track Pray mostly

Cheers !

Ranger update

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

In general, as with the current state of the Ranger profession, we, in comparison with other professions, lack focus & orientation, since we do not bring ANYTHING useful to a team (spvp, tpvp, wvw), ending up being the last to get picked. We do not have any game changing abilities, unlike other classes (Nullfield, Well of Power etc), once again complimenting our over-mundane nature.

Some points we’d like to see addressed are :
- Pet overhaul (https://forum-en.gw2archive.eu/forum/professions/ranger/Suggestion-Pet-overhaul/first#post623504)
- Melee reworked, since the damage and focus in general of melee ranger is non-existant!
- Shouts
- Signets (e.g. Signet of the Hunt which is underwhelming specially in comparison with Thief’s counterpart)
- Spirits (luckbuster and mostly DEAD)
- Bows reworked (LB being slow and clunky, SB damage being nowhere to be found

My 2 cents

(edited by Haya jii san.1978)

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

Since we have some great points in the thread i’m gonna try an sum it up all together … Keep the info / feedback coming

Pet overhaul

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

“If a Ranger is forced to have pets and be dependent upon pets, then they need to actually be powerful enough to compensate for the crap default AI foisted upon them.”

Pet overhaul – Suggestions :

- Pet “Stay” command, for better pet control.

- Balancing Pets :

  1. Stat allocation on pets should also be looked in again, example being birds having same stats as felines, but with added vitality !
  2. Removing some nice fluff abilities like fetch me a weapon from pigs, warthogs etc, replacing with something on par with other combat pets, or by providing new fluff abilities throughout all pets.

- Improving Pets’ AI :

  1. Dodging incoming nukes, by adding and using its own Endurance survivability mechanic, or worst case scenario Pet dodges when Ranger dodges.
  2. Getting out of melee range when it’s about to die.
  3. Pet standing besides Ranger, not a few meters in front / away.
  4. Adding random pet emotes, interacting (or not) with the Ranger, promoting RP-fluff feeling engagement etc.

- Increase response time and casting speed (~instant) of F2 pet abilities.

- Key-bindings on all pet abilities, for better pet control.

- Adding Pet damage to Combat Log.

- * Resurrecting pet on Ranger’s heal. *

- Adjustable pet leash range, for better pet control.

- Improve response time of “Call Back”, F3.

- Make pet attacks more responsive & fluid :

  • Increasing hit range of pet attacks and speed up (/remove) fluff animation which would cause pets to miss.
  • Register hit from pets at animation’s start, not animation’s end.

- Grant pets damage reduction from AoE attacks in PvE & WvW (+/- PvP ??).

- Pet “Hide” or “Leave” command, disabling pet on demand.

- Fixing Melee Pets, so they can attack Doors in WvW.

- Fixing Pet Bar, so it would remain active upon Downed state.

- Fixing Pet Names (or Pet master Names), so they remain saved after relog.

- Increase in passive movement of pets. (Passive Pet’s speed > Passive Player’s speed)

- Pet stat progression scaling directly from base Ranger stats. (e.g. x % of Ranger’s base precision) and Beastmastery tree trait investment increasing the % effectiveness. (??). That way different roles between Rangers and their respective Pets could be fulfilled. (e.g Ranger “Tank” & Pet “Dps”)

- Ability to play without pet, gaining passive stat bonuses, compensating for standalone play without a pet.

- Grant Pets (or Pet Categories) the ability to provide buffs to the group, via :

  • Standalone static passive buffs. (e.g birds provide y Precision to allies)
  • Trait option complimenting group support & play from pets.

- Pet swap-time being pet-dependent, aiming to compliment balance amongst pets. (??)

On a side-note, a fellow Ranger suggested something, which i found it quite cool as a concept, so i would like to hear your thoughts as well. There is quite a big part of the community that shares the impression of Ranger’s damage being gimped for the sole reason that his pet would have to deal damage as well. That would result in balancing ranger’s damage & pet ratio difficult. So here’s what being suggested :

- Removing pet damage as a whole and adding it to the ranger. (??)

Discuss …

(edited by Haya jii san.1978)

Ranger rifle - theme

in Suggestions

Posted by: Haya jii san.1978

Haya jii san.1978

White bearded Norn male figure with a rifle on his back and his Grizzly bear besides him was way too good of a concept to be kept inside so …

Ranger rifle - theme

in Suggestions

Posted by: Haya jii san.1978

Haya jii san.1978

Title says it all …

Some of us envision Rangers with bows, others with Rifles. Give the latter ones a chance ..

Ranger update

in Ranger

Posted by: Haya jii san.1978

Haya jii san.1978

Sabaz.6978:
“My biggest problem with Ranger in tPvP, (and I’ve been playing ranger since release) is…
What is my role in the team?
When it comes to condition damage, Necro’s are superior to Ranger because of the AOE and awesome utility synergies. Engi’s are also better than Rngrs in this regard, by being able to apply many conditions very quickly.
Power builds for ranger exist, but are inferior/inefficient compared to those those of the other clasess. Warrior has good AOE pwr dmg, Thiefs have stealth and massive crit and mobility, Mesmers can build glass and can have enough utility to get away with it.
At most rangers have a 6 sec invul that requires you to use a bear, or a stone signet that also must be traited into.
When it comes to Support or Bunker, the ranger is not even a candidate in my eyes, with little access to stability, and condi removal.

In summation, I just feel that if I want to bring something to my team, be it Pwr, Condi, Support or Bunker, you are better off playing a different class. This is the biggest issues I want to see fixed."

Sign on thisThis would sum up why ranger at the moment feels useless!
No game changing abilities, nothing unique (maybe excluding the aoe ult root but this is just about it), pretty much everything else ends up being mundane and straightforward …

Karma revised - Account bound !

in Suggestions

Posted by: Haya jii san.1978

Haya jii san.1978

Karma – Suggestions :
———————————————
1) Karma itself or karma related items being ‘bound to account’ instead of soulbound.
2) More karma choices (Armor, weapons, skins, recipes, minis, mystic forge related goodness etc)

Discuss …

Back Items Without Level Requirements Only Take Tier 1 Gems

in Bugs: Game, Forum, Website

Posted by: Haya jii san.1978

Haya jii san.1978

Also having the same issue. Tried everything, all levels and qualities of jewels, mars and talismans and NOTHING seems to be working along with the item !