Piken Square
(edited by Hexyn.8462)
you forgot the tomato throwing, gotta fit that in there somewhere :P
we all know the french got knocked down last week because they all rolled mimes
(edited by Hexyn.8462)
+1
Turn them greynamed!
I think it’s mainly due to the seista lifestyle, most spaniards I’ve met have been night life party animals.
Hey all,
I’d like to open a discussion about how we would like Anet to handle future elite options/progression. At present we have many classes that have sub par elites compared to others, in many cases some players would prefer just another utility ability. I believe having a “elite” ability (on normally a larger cooldown) that is weaker than utility skill must be a design flaw and would be happy to see some sort of progression opened up for elite skills.
So, the question is.. do you feel the same way? and how do you envisage it working?
Some of the possibilites:
GW1 Style Elite collection from rare bosses, using some sort of signet capture system (signets capture skill could be bought with skill points)
living story participation rewards, perhaps these would not be class specific but factional elites?
WvW rank Elites, perhaps these could be WvW specific that bring certain tools to that playstyle (its not necessary that the elites be usable pve and pvp)
Dailies… ergh
Personally, I love this game I’ve put way more hours into the game than I consider healthy, however I do feel it’s missing something, just another layer of depth to become what it really should be, something like elite collecting should be a long term goal.
I understand balance issues would need to be considered, but at present elites are already imbalanced to a degree.
So would you like to see something similar?
Glory.
15chars.
it sucks.. pay to win
Hi All,
I’ve been looking around for some facts reguarding water fields but I’ve been unable to locate a decent information source.
The questions I have are:
Do certain blast moves provide a different magnatude aoe heal or is the heal amount dependant on the healing stat of the blaster?
If there are different magnatude blast heals has anyone created/located a list of them and their varying effectiveness?
Some water fields seem to disappear once blasted, some seem to persist is this correct or is it just my perception? (it may just be that some are shorter lived)
Thanks,
haha this is amazing, the lengths some people will go to to try and troll.
Also! that first picture is of a horse omg, there are no horses in tyria centaurs dont count! lore breaking
Hi,
Those of us who are in active WvWvW guilds/servers would greatly appriciate some form of tools to help us quickly verify the server location of a guild/characters without resorting to having to add characters to your friendslist ingame.
We have community sites that focus on server WvWvW strategies and lack the tools available to help us varify servers that users reside on quickly.
Or even just release API’s so 3rd parties can create the tools you need to allow your competative community to grow
If a topic has been created regarding this already please point me in the right direction so I can bump.
(edited by Hexyn.8462)
This is pretty overdue, I really want to rename my main character!
Still looking for new members, consider tntd!
Great fights last night in RS bl, had some fun times
beware landlubber’s, this ship ain’t for the faint of ’art yarr
I understand that it’s been confirmed a gem store name change option is on the way, but have we had any concrete information when this will land?
With the other options available for character change it’s really needed. Atm we have a few guys named Sue running around.
@Lionaeron
The event worked for me, the only thing that bugged in my run through was Noll.. and that didnt really affect anything for too long. My server didnt crash, my pc/net connection didnt lag and I enjoyed it.
Sorry to hear you had a rough time, no need to getting personal though. I hope it’s more fun for you next time if you decide to take part.
I had a great time, a few stages of the event went on a little long (the kill the reinforcements phase 3) but other than that it was pretty epic. I do like these one time events, it makes the world feel more dynamic and alive.
I didnt get a precursor, I don’t really mind (to be honest though anet I would of been happy with just a unique skin like the MK book).
Good event, well worth the sub fee (:P) hope you guys get a few days sleep after that weekend and use the experience to make future ones even better.
I’m not going to get embroiled in an argument with the above posters. But would like to say:
1. Cash shop purchases are optional.
2. I think the cost of this game has already been covered by my 100’s of hours playtime. Any additional content at this point to me is a bonus so I can put up with some bugs.
Adding my +1 here, shame there are a few bugs but I’m sure you guys at anet will be more saddened by that than players. The rush through the island was really fun, the new fractal dungeon is great fun too. Don’t get to dispondant at the noise you hear on the forums they’re only getting emotional because they care.
Keep up the good work, hope that this event has given you guys some foresight into future work. Hope to see many more months of awesome content additions!
Clock tower is the only thing besides game world detail that I can praise Anet for. Catering to 0 attention span and spoon feeding 10 year olds on every single blasted step isn’t the way you make history. Ever wondered why everyone loved vanilla WoW… even though it was buggy even though some classes weren’t even finished when it went live… even when all the filler quests were 1. fetch x of y from z and then bring it back. and 2. kill x y times and report back. It wasn’t those parts… it was the fact that game had content that was reserved for the ones that were willing to get 40 people to work as a team. it was that carrot that was always there luring people. its a fact that most team content was fun and required some ability to work as a team… no naxx didn’t require “m@d sk1llz” it required patience. I was full time college student with 3 hours of travel 1 way… and I still managed. And in the end you were rewarded for that work. I could walk into av and faceroll entire raid by myself. To get there I had to deal with 4 hours of sleep for 5 days a week. was it a good idea… no. did i enjoy every last second of it… hell yeah.
This xbox generation is so kitten used to getting spoon fed same crap over and over and over again and you still want moar. I’m baffled how some garbage like “modern” warfare #91231122321415151 is still called by some “game of the year” seriously? Don’t you have like 20-50 reskins of same shooter with same mechanics as it is?
How about you all relax take a chill pill and actually break a sweat. Try to learn the route and decide on best path. Yes there is actually more then 1 way for quiet a few jumps. Is the reward itself good? Its garbage… you need to cough up on casino if you want something good here. But it was still satisfying to finish clock tower on necromancer that can’t get any speed buffs. And yes I raged like a boss for those first 30 minutes.Sad.
I’ve never seen so many people base their value and self worth on something entirely fake as many do on their “accomplishments” within a pixelated fantasy world. Comments which talk about it like it’s their responsibility or a “job” rather than a frivolous piece of entertainment…a game. It’s mind boggling. Talking about the participation in the game as “making history”, “break a sweat” as an example. WoW and every game like it (including this one) will be a cloudy distant memory months after it poofs into nothingness which it is bound to do. At least for those whose lives are built upon the foundations of real life achievements such education, career, family, community altruism, good citizenship, etc. a game, any game of this nature is just not that high on their priority list. Then they get snobbily labeled as “casuals” like it’s a dirty word and a disgrace. The anger and rage expressed by some over the very thought that their little pixelated worlds might undergo change and possibly upset the ever-so-fragile ego they’ve built for themselves upon it threatens them and they lash out calling people names like “10 year olds” and disparaging those from a generation younger or more than themselves simply for having the audacity to view a game as ….something to be done for fun, not to be taken oh-so-seriously….and not place so much importance on the the praise or recognition of others based on being able to win a battle against a cartoon character with their own cartoon character.
“How about you all relax and take a chill pill…”. “Physician, heal thyself” is the quote that comes to my mind in response.
When we get to the point in our hearts and minds where we place so much of our personal validation on the foundation of achievements of cartoon characters in a fantasy land and actually react possessively and protectively of it against any change which would upset that pixelated foundation of self-worth, even if that change means being more inclusive of others in the REAL WORLD and in our real community, society and world one who just want to play a game, then I can only shake my head in sadness for those individuals. They’ve built their house of self worth and sense of accomplishment on pixelated cartoon sand in a non-existent fantasy world doomed to disappear eventually. Then they are left frantically scrambling for the next game in which they can build a false sense of accomplishment at the expense of achieving real accomplishments in the real world.
Heh wow, this is amazing, anyone would think you actually cared about the getting the achievement..
.. oh wait you do?
Thing is, everyone could get exotics before the Halloween Event. Anyone can craft, anyone can spend money in the Trading Post, anyone can farm a mob, anyone can get map completion, and anyone can run a dungeon. You aren’t singling anyone out cause those are thing everyone is capable of doing. But with the Clock Tower, not everyone can do it. Even Anet said they only expect 5% of their player base to complete it. Meaning they made exotics drop in something only 5% of the player base can actually do, forgetting over 95% of their player base by making content they cannot do to earn “endgame” gear (exotics).
Using the same example, I personally don’t enjoy crafting, I find it tedious and monotonous so I skip it all together. Therefore I can’t see myself crafting an exotic any time soon, I’m also missing the chance to be able to craft some of the items that are available during this event.
I understand that Crafting doesnt require dexterous skill to complete however it does require patience and planning (which I’m bad at). I’m not going to blame Anet for my own inadequacy.
There’s a difference between choosing not to do something, and just not being capable of doing it. They are not the same thing. You aren’t physically unable to craft as a player like with jumping puzzles.
Crafting is easy. Anyone can follow a guide online or just craft random stuff to level it. It requires no skill to do as a player. Jumping puzzles on the other hand require you to have the skill to actually accomplish them as a player. If your hands aren’t quick enough and you can’t focus properly (and have medical issues that cause problems), then it will be impossible for you to accomplish them. No guide or anything else will get you through a jumping puzzle if you don’t have the physical skill or capability as a player to do it.
Fair point, however referring to your original comment you mention dungeons. There are players who avoid them as they find them too difficult, should they also be awarded with all relative achievements, POI’s and gear without having the skill to complete them?
You’ve already mentioned exotics are available in many different ways.. .. I dislike crafting I find it tedious, so I use another method. Some people find dungeons to hard, they can use crafting. Something for everyone is a better way to look at?
Thing is, everyone could get exotics before the Halloween Event. Anyone can craft, anyone can spend money in the Trading Post, anyone can farm a mob, anyone can get map completion, and anyone can run a dungeon. You aren’t singling anyone out cause those are thing everyone is capable of doing. But with the Clock Tower, not everyone can do it. Even Anet said they only expect 5% of their player base to complete it. Meaning they made exotics drop in something only 5% of the player base can actually do, forgetting over 95% of their player base by making content they cannot do to earn “endgame” gear (exotics).
Using the same example, I personally don’t enjoy crafting, I find it tedious and monotonous so I skip it all together. Therefore I can’t see myself crafting an exotic any time soon, I’m also missing the chance to be able to craft some of the items that are available during this event.
I understand that Crafting doesnt require dexterous skill to complete however it does require patience and planning (which I’m bad at). I’m not going to blame Anet for my own inadequacy.
Human Elementalist, Engineer and Guardian
No passives
This is thread is really annoying me, the content was well made and interesting. It takes time and skill to master. For those that manage it, you get an achievement; for those that can’t, then you don’t.
If you are sitting here complaining that you are entitled an achievement for something that you can’t do, you are in the wrong. If this wasn’t the case, then we’d all be olympic gold medal winners!
It’s as simple as that.
I’m a fan of the underwater combat, the atmosphere and animations are amazing, however I have noticed a disparity between certain classes.
This has to be the first game that I’ve found really difficult to choose a main character, I normally like to focus on one class and really get attached to it. Most classes have been an absolute blast, ergo I’ve ended up with 6 level 50-60’s and annoying as this is ( I really want to click with one class!) it’s given me decent amount of coverage time with the underwater combat across the board.
One of the most obvious issues is that elementalists are extremely lackluster, even with the different attunements the damage is sub-par. It can take 20 seconds to kill a regen skelk (a grenade engineer can do this in 5 seconds). I think this is something that needs to be reviewed
I really enjoyed it, it was challenging but after practice and persistence you can easily learn how to do it. It took me well over an hour to complete it on the first day however when running through it this morning I did it on my first attempt.
It would be a shame to reduce the difficulty.
I only like lions arch, I don’t like pvp or pve.. I want 100% explore completion, I think it’s unfair that I should have to explore to get 100% compeltion..
so unfair
I think you should take a break, but additionally I think a large proportion of your complaints are moot.
#1. You can’t complete things without co-operating with other people. As this is a multiplayer experience that has this a core addition to a single player game perhaps something like skyrim is more for you.
#2. You are upset that you are unable to get 100% exploration completion, because you don’t want to explore 100% of locations. Yes, that is what you are saying.
#3. I think it’s a little bit sensationalist to say ANet are not fixing bugs/only more bugs are coming from the fixes. It is unfortunately common that games have several bugs at launch. The developers are only human and mistakes are made. Even many single player games will have large post launch patches to fix a number of previously unrecognised problems. It may be a better idea for you to wait 6 months and revisit Tyria in the hope that the issues plauging you have been fixed, and then take this into consideration when purchasing your next MMO, as the same will (unfortuantely occur).
Yours.
Aunt Agony
It’s discoverable,
Juat add 10 jute and some glittering dust and taa-daa
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