Showing Posts For Mem no Fushia.7604:

Glyph of Renewal

in Bugs: Game, Forum, Website

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

it revives only downed ppl, not dead dead ppl, they rly should change describtion tbh

anyway, u can rez dead npc w it, like in cm when the npc needs to be alive and escort to destroy stuff

cant rez npc in wvw since latest patch

So it is wrong describtion.. now for some reason I think it is a little useless skill, much more if u say it was nerfed in wvw I just smile

Thanks for clarify that to me.

Glyph of Renewal

in Bugs: Game, Forum, Website

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

I used this skill in jp to revive sb, but it did nothing, even if range indicator was green.

This skill can only work/fit to jp, especially when you attune to air and you revive and teleport revived ally to you.

Imo now it doesn’t work.

Magic Carpet & Tireless Tools in Gemstore

in Black Lion Trading Co

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

Option in mystic forge: kite + your move-fancy item + 2things, and your fancy item gets 5%, eh maybe in future, but not must be thing for me. I still like things in way that have atm.

Btw, magic carpent have nice sound track, nice tail behavior when you sit as charr (charr’s tail), but I would like to suggest two things:
- " Don’t get wet " (5) – flying above water surface.
Now when we enter water deep enough to swim, we get wet. With this option switched on we could fly above it. Sometimes instead of swimming I’m jumping above water surface, so in these terms adding option like that what I’m suggesting isn’t something odd.
- " Up " (2) " Down " (3) – increase/decrease fly-height.
I like that we can jump with magic carpet, but I just wanna more of height.

(edited by Mem no Fushia.7604)

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

Bubble – that one what you easily link w hamsters, I would like to see my cat-charr-character-running in that ball. Item would be next item like: drilling tool, boomstick, magic carpet.

6th playable race, what's your top 3 pick?

in Lore

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

1. Grawl (totems magic)
2. Tengu
3. Mursaat

CDI- Guilds- Guild Halls

in CDI

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

We can start w 1gh location per region: 1 for all maguuma, kryta, shiverpeak etc.. Entrance is like door next to gate, this one that change color when depend on who capture it. So when we see something like this in living world, we go in and there is someone who say that is exemplar of gh that we can deploy in the Mist for you, he show also list of npcs that you can hire, and you can see where they will stand (cursor on vendor and he appear as hologram is his desire location). They are vendors and during GvG they guard, when we hire them, we can choose race (dredges all the way, no blind). They do nothing more than these two points.
How would GvG work? you can have one GvG map, with A and B locations, and there you increase ghs of guilds that participate it can be one time copy or sth like that of our gh (we will pretend that gh fly and attach sometimes to GvG map, but in reality it will be only copy). Briefing to gh? 2 ways: through quest system (gw1 time limited invite) or if you advetise free enter to your gh in lfg system and as long advertise and as long not full gh map, all can teleport if click specific button. So we need new tab in G, Brief and there you have invite ………… (place to increase name) and adveritse/cancel advertise – ofc also new tab in lfg system Gh Guest, you see there who offer entrance, click and you teleport.
———————————————————————
Now something not about topic, but aftert word airship I came up with one thought: I wanna enter one of the airships that we see in Cursed Shore, feel hights of being in sky, expose fact that this airship is flying (not scenery around move, or only wind path after our machine, it can make loops but I wanna to see it flying and being on board) + sometimes z’champion that fly closer to face-welcome us
——————————————————————
If gh as airship, airship must fly – not being hang up above us for 99,99% or even more of his time ^^

(edited by Mem no Fushia.7604)

[SPOILERS] speculation on the ending cutscene

in Living World

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

Queen Jenah won’t sacrifice, King Thorn will repent and split his bloo… his pumpkin juice. Blood and Madness.

For while I thought 5 pieces, but you made a point that it is 5=4+keystone, thanks for clarify.

Harder Content

in Guild Wars 2 Discussion

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

New behavior varieties, not replace old with new, but add possibility to occur new, if mob spawn randomly use one of behavior tempaltes.

New spawn spots, not replace old with new, but add possibility to occur that mob/s can spawn sometimes in spot1 or spot2 or spot3 or spot4.

More jp.

I don’t wanna remove old mob behaviors, cuz of fact that people solve their mechanic fast, so if you permanently change sth for more channeling, people will aknowledge it, and it will become easier for those who manage to decipher that, but when you fight with the same mob, know his skills, but he always behave in different way – it is a bit more channeling imo. That will be for sure if sometimes we will see next templates, only constant improvement never stopped, will be true channeling.

I don’t sense that I failed, when I see Event Failed! but I think it is very important to think what can happen if you fail / show it properly.

Solution to fix the population imbalance

in WvW

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

I don’t feel bad if I lose cuz of outnumbered. It is war, it happens. Imo it is not problem, but it is only IMO. I have one bad experience with balance take as example (arena pvp) one team win and second lose, people leave if they lose, then autobalance starts, and you or your team-commrade (betray: volunter or through roll of dice). People work together for one achievement. I think the most problematic thing for wvw was allow to transfer beetwen servers. Final blow.
Make new wvw map, that will refresh a little atmosphere instead of wasting ur development time for number caps etc.. New map can be less rewarding. Btw. u can also decrease rewarding for eotm if u think that will help. Or buff all npc of outnumbered team, as long as outnumbered.
I can only repeat outnumbered=/=imbalance. IMO.

[SPOILERS] speculation on the ending cutscene

in Living World

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

Btw, wasn’t one part of bloodstones supoosed to be in somwhere in Arah too or I mess something. One of parts I remember from dungeon that we explored with Gadd and Livia, if we compare maps it should be somewhere in Sparkly Fen (right bot, hidden now, with magic) or a little below this map, eh but it may happen that, true entrance to it is somewhere in Steamposur Mountains map.
There were 6 dragons and 5 shards, each wanna shard, maybe Zhaitan rose whole Orr to avoid share bloodstone with Bubble. Yeah, I remember also bloodstone in Komalie, but now it is underwater, so Bubble probably is very happy now.
Last thing Gadd didn’t mention something that it was a small bloodstone and there are larger parts?

Re-make for Shatterer event, as Tequalt and TT, good opportunity for that, don’t you think so? Vision can relate to that too (fanservice).

[SPOILERS] speculation on the ending cutscene

in Living World

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

My predictions consider only first part: fading of the tree, firstly we start from location of avatar (really nicely done face of avatar made of branches), the we go down, we see trees, and we go forward: my prediction is that, we will have visit place that we reach from pond in the north of this map, we have some trees there, especially those slim&high, if we look map, next to it we have necrolith bay (starting zone for sylvari) and next we have undiscovered area (below right bot of Caledon, next to left bot of Southsun). If it is not part of map that can be below whole Southsun, it think we can visit or just reveal this part, that mostly seems to be part of Grove as map.

I thought also about line that Treaherne said, that they were going against kratakrolik, maybe we don’t go, but there is chance that something connected with this elder will happen, Glint’baby, knownledge about power of crystals or sth like that, more like wisdom not adventure, but still sounds good. Mordemorth like crystals, much more thanks (Taimi’s device) now he can’t consume energy from wps, he will catch that what fell from sky, Zepherytes and all what they bring.

Maybe its time for an Anet survey ?

in Guild Wars 2 Discussion

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

I suggest to remove must for sub-category in report bug system ing. What happen to reports that have wrong sub-category? (wrong category probably is rare to find) What happen to report in other language? I suggest to improve ss atta, by adding mechanism: when player use ss buton on keyboard during writing report it is automatically attachement – why? becouse now u have ss made when start report, or you can click buton in bot of report bug’ panel, but when you need to do ss for sth that covers this bug tab, u have no ss that fit to your response. Btw, I admire you for wide wisdom about scenery of your game: cuz not always people say where their problem occured and your time when you log to game to fit ing image with ss that u received. I think that some people resign from reporting bugs cuz of low knownledge about if they report correctly. In each category, and sub-c, there should be grey notice what about, what you demand/what will help you to solve – tips. Next suggestion: when we complain about npc routes/behavior, it would to thick option that appear npc route points, when u click them it works like show system, but only copy to report tab. Latest thought is that people that who are responsible for this section of game have problems with finding source of problem, firstly caused cuz of all that I said previously and due of understanding and imo mess.

Report bug ing is part of communication. There are still ways to improve it.

Btw imo not for survey, cuz they will take it as opportunity to maintain other things: we were concentrated on survey so we didin’t do anything besides. But ing survey seems to be better than survey in forum, but! there are minuses like: infinite vote possibility for / per player, so not majortity decisions but clickor your survey. If that happen it will be even worse. Disrupting dirupted Devs with survey, that will take their develompment time, that they could use for sth new, that they always do.-s1+c1, imo is bad decision for us/or decision that doesn’t matter.

(edited by Mem no Fushia.7604)

[Suggestion] Titles from Personal Story

in Guild Wars 2 Discussion

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

Champion of Orr, king Reza said. It would be nice to see that tittle.

Maguuma Creatures

in Lore

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

There are stag beetles there – they’re new. No current return of old creatures that couldn’t be seen elsewhere such as devourers and wind riders.

But we’re only into a tiny portion of GW1’s explorable Maguuma Jungle too, keep in mind.

Patience and hope all the way.
+ for them, cuz beetles looks nice.

Blue to Green

in Living World

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

This is kind of odd… Maybe she changed tribes? Or perhaps some Inquest asura is messing with dyes and hit her with green dye. The whole “colour of the hylek depicts their tribe” is really confusing with me, and that one heart quest in Brisban furthers confuses it as the red frogs dyed blue stop being hostile.

Skin colour like guild emblem, change guild change emblem, the same way, change tribe change.. skin? Color your hylek. She never told about her encounter with inquest, or just ashamed to admitt that ;-). Maybe they have too many models of Amoxtli, with different colors.

Please Stop Destroying Everything

in Living World

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

Just a question here because I am curious. The idea of the Living World is that there is a storyline that you take part in, that you are involved in events that shape Tyria in permanent ways—how would you all convey the sense of progression and change without also making changes to the landscape? I see a couple of comments regarding creating things, not simply destroying. Do you all have any other ideas?

Hi, some ideas
Brisban Wildans: Pact have secret service agents called Whispers, I would like to see some of them spectating walls in front of fort in Vandal Claim, ofc in stealth mode, but as allies we can see tchem and due to the fact that we deal with inq, court, bandits – inteligents forms of life, very suspicious and careful. When we try to talk with them they only say: Shhh… Their next sigins able to see in Vandal Claim too, they will talking with triforge tacticians, when we close to them they start to behave like: I did nothing, I just walk there, and by coincidence I talk with triforge tactician.
Humans will deligate their mastermind for this case: so show some of them in Divinity Reach, call this group Central Muuguma Mind Service or sth like, place them somewhere with books etc.. and add 2-3 books enable to read: about maguuma, maguuma centaurs, behemoth, maguuma wind riders etc..
Norns; some of them will start talking killing plants in jungle can be rewarding as dealing with sons or even more. It can be in Hoelbark.
We have some weapoints taken away, put some Arcane eye messing around and saying all day all night: Go away! etc..
Charrs, hmm, maguuma – it is other type of terrrain, and we will need to send some sources, but bulls and dolyaks can’t deal with so what about charrs that training devouvers, plated behemoths (it is other race than gw1 behemoth, it is like armodillo+siamoth), siamoths as pack animals, and supicious buyer that wanna them (ofc Whispers). Eh, flamethrowers < if u came up with something I would like to see this ing.
Sylvari, idk, really idk.

All of them don’t intefere imo. And all of them are like the small things that drive all cogs. It should move a little background of ls2.

If you spect what happens in this topic, have your own thoughts say if you’re going to do sth like that. Looking forward devs reply.

(edited by Mem no Fushia.7604)

New type of ground targeting[suggestion]

in Guild Wars 2 Discussion

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

Instant in front of character at max range of skill, crusor’s location doesn’t matter. How with that?

Btw. When I came up with this I though also about option to thick that shows range around character, for example every x00 till ur max range, not full rounds, it would rather be sth like chords in world’s directions.

Blue to Green

in Living World

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

+1 I didn’t notice, becouse I was curious in their next conversation. Yes, this one about fear that sylvari is still new race with many secrets, fear of the unknown rised thanks to Scarlet and especially now thanks to sylvari with MasterofPeace’obsession enough to destroy ZS. I really like trio. Amoxtli is the smartest one.

Maguuma Creatures

in Lore

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

Are there any signs of new creatures in Maguuma area for example behemoths, they still are there or extinct, humanoidals plants, aloes. Or any new designed ones? There is a little water there + moderms it would be opportunity to add some water-like moderms. If anyone found info/concepts about creatures in maguuma post it

Race Concept: A Race to be Hated

in Living World

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

If we generally talk about race concept or just race, personaly I would enjoy centaurs. I’m very curious with fitting all armor to them: the most about their horse parts. If we are about race like in a topic imo no need, especially if close to braded we have yoko’s undeads – good opportunity for playable race. Races already in game have nice potential as playable. Honestly idk what about to think about this concept ;] so I told about everything beside.

Season 2 to restart on November 4th

in Living World

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

You claim to have a 2-week release schedule and put out content faster than any other mmo… yet this is only true for 4 weeks, then a 12 week break…How is that different from any other MMO?

November 4th, eh? Hopefully that means we’ll get a better Halloween this year. I’ve seen people doubtful about Halloween, since it’s not part of the LS, so hopefully this break will give Halloween a little love.

<better> Hope^^ 99,99% for none of new tempting things in Halloween, there is a small chance for: that they will change through remove something, that still counts as sth new. In other meaning of <better> players will enjoy Halloween thanks to nothing besides, that will give Hallowen a little love in different meanings. I hope that I’m only too pessimistic.

(edited by Mem no Fushia.7604)

Have ANET releases dropped to one a month?

in Living World

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

I’d still like them to add more horizontal progression. A Sigil and Rune here and there, 2 skills and three new traits since launch is a bit slow. 2 years in and its still Zerker/Scholar Stack with the exception of a few events it seems. I hope with the longer breaks and more focus on feature patches they can bring some cool stuff to the table until then … ZERKER BARBIE!!!

Longer breaks? from what break, they just ended in very start of every 2w’update. For example between feature packs there are long break for sure, and how players tends to assume it? It isn’t about time they need. It is about their wonderful sequnce they do something for those players and others are waiting and then reverse, and again again again. It’s question: are they going to continue it? (bad imo) or try to please all types of players. Until then …

Please Stop Destroying Everything

in Living World

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

If Pact is on charge to change their plan: Krattakrolik>Mordemoth, there should be added some group events like: check troops, progress of preparation, collect all what will be need, check all what u know etc… when nov 4th probably will be like: Pact is already in charge come fast, oh we encountered enemies, help to kill after cleaning job workers in 4 hits of hammer build all infractructures (other way: they found some ancient infra, come and rest is the same). There is lack of this background.
Much more I receive in very bad taste – idk – market strategy? waiting until 4th nov? Sb thinks players walkthrough is like: DR Part 2>WvW T>Madness>Nov 4th? not it is likeDR Part 2>do not launch gw2 until nov 4th. It is very individual, cuz players looking forward/like different aspects of the game and what we gain, we gain something for all but in sequnce, players who are about ls wait through repeat able content, pvp frenzy and WvW T for their turn and others wait cuz of them. Why it isn’t more suitable for all prefrences.. the goldean mean’ lack or just bad bad bad strategy.

Combo field after elementals die[suggestion]

in Elementalist

Posted by: Mem no Fushia.7604

Mem no Fushia.7604

Hi, suggestion much more I would like to see it than I need this. Any comments? or adding something to them (as basic thing or through trait) is useless/not necessarry. Regards.