Showing Posts For MountainPanda.5831:

Confusion

in WvW

Posted by: MountainPanda.5831

MountainPanda.5831

If you drop the glass cannon thief in 2 hits, you are not op. If the thief backstab you, killed you and stealth away from zerg, they are op and qq that thief are op, nerf stealth. This is the current state and quality of the community nowadays. Soon the game will be like the movie “oblivion” if nerfs continue. It kills the fun.

Confusion

in WvW

Posted by: MountainPanda.5831

MountainPanda.5831

I have to agree with entropy. In open wvw, there will be many mesmers around and if 2 to 3 mesmers + a few engineers stacking confusion maybe it could happen. From a single mesmer i do not think so. Assumptions are useless. Mesmers are not the only class with confusion, nerf engineers too? Nerf bleeds from all condition classes, nerf heals from guardians as well as sanctuary, wall of reflection, thieves shld do 1/3 of their dmg as well as eles shld not be tanky in earth attunement. These won’t work, the game will not be fun anymore and don’t blame your ignorance of classes on the classes itself. Like i said, you can always run away, turn back, re engage into battle. No one forced you to spam skills and when you die due to spamming, you cry op.

Confusion

in WvW

Posted by: MountainPanda.5831

MountainPanda.5831

I beg Anet not to listen to this confusion / mesmer witch hunt. Most of these posts are factually inaccurate and propagated by people who haven’t played a confusion spec . I’ve run OP classes in MMOs before. Mesmer / Confusion is in no way OP. As a warlock in WOW we had a truly OP ability called seed of corruption which would do massive damage if a target tried to remove our conditions. I WISH we had that ability here, but we don’t. A simple condition removal gets rid of our confusion. Boom, it’s gone. Everything we traited for, gone. Plus, and I reiterate, confusion really doesn’t do good damage. Burning is a much more powerful condition. People who get hurt by confusion are getting hurt for 3 reasons: 1.They refuse to carry any condition removal skills or runes or sigils. 2. They don’t look at their condition bar and continue to mindlessly spam attacks. 3. They don’t pay attention to AOE placed around them and stand in the AOE. All of these counters to confusion are EASILY accomplished with even the slightest thought and application. Having a class that forces a mindless Zerg to think a bit and play smart is a brilliant move on Anet’s part. As for myself, when I get hit with confusion it gives me zero worry. I drop Null Field on myself and I’m fine. Or I just wait it out and back off. Easy.

I love how people who run confusion builds instantly cry that very one is a noob hen stating opinions/facts. sorry bud but I Pvp alot, understand all the mechanics and I can still realize certain parts of my class that might be toned down in the future, I don’t cry if they might nerf my class. It’s not a l2 kitten ue, and the people who use the class are the people in this thread not giving ideas/feedback. I’ve played a Mesmer alot too so I understand its mechanics.

Also no, cond removal NEVER reliably removes confusion. Only a remove all, so that’s false to act like people casually remove it with ease

Firstly, what I pride myself on never doing is posting that other classes need to be nerfed. I tend to accept the game as is. I never post about how this class or the other is in need of the developers stepping in and weakening it’s core mechanic. To me that seems like true “crying”. As opposed to defending a class you love. That’s loyalty. Second, no one ever said skills that remove a single condition should be able to solve all your problems. Naturally a full condition remove is in order. And most classes have a full remove. Or you could always NOT ATTACK. Lastly, keep in mind that this is a DOT. Why is it that when an ele does 25K direct damage in 2 seconds that’s not considered O.P. But when I, as a condition mesmer, manage to do a measly 2K over 3 minutes we deserve a nerf? I accept that elementalists excel at direct damage. I don’t want a nerf to elementalists or any other class. If confusion is so OP, why is it that I never die of it ever when anyone tosses it on me?

measly 2k? So then tell me this, why is confusion much weaker in Spvp? where the game is balanced around… and yes you can not attack….for 10 seconds. great idea. this sounds like a great counter.

this discussion is for people who are in a higher level of PvP, not just someone who uses confusion every 45 seconds and thinks neato! im doin dmg. This is for the people who know the class inside and out, and can consistenly put 10 stacks of confusion, you remove all, then put another 8 on you seconds later. so then what? not attack? by then their cooldowns will be back up and its the same thing all over again.

WvW and consumables makes Confusion into too much of a deal breaker for fighting them. WvW needs to have seperate balance then PvE, why it doesnt use same balancing as Spvp ill never know

You said you do high lvl of pvp and confusion is much weaker. Does it occur to you that people dodge much more in spvp as compared to wvw where there are bigger spaces to run and operate. You made it sound easy, how about you make a video to show how a mesmer can apply 10 stacks and 8 stacks seconds later. I would like to know how as well. It might work if you are attacking a dummy which doesn’t move. I think alot of people in the mesmer community would like to know. Talk is easy in this sense.

(edited by MountainPanda.5831)

Hammers. Where's the Love?

in Black Lion Trading Co

Posted by: MountainPanda.5831

MountainPanda.5831

How about making quick silver constantly dripping from juggernaut? And also less looking like a lamp post. My guildie asked me, “which garden you got that lamp post on your back from?” -My heart broke-

(edited by MountainPanda.5831)

Confusion

in WvW

Posted by: MountainPanda.5831

MountainPanda.5831

Everyone is crying nerf, from portal limit to might shatter to stealth and timewarp, now confusion. Next thing is mesmer should only be able to shatter 2 illusions every 60secs.People say 15 stacks of confusion can be stacked at one go, the stacks last for how long? 2secs? Run away for a few secs and come back and your stacks are gone. I do not want to go into the aspect of learn to play because people might see it the wrong way. Rangers and necros can stack 15 stacks of bleed in 5 secs, why no one say anything about it? Stop calling nerf when you just need to slot condition removal or manuvere away.

Ps: bear in mind confusion trigger ONLY if you attack. Your choice is to spam skill, then you chose to be punished. No need to qq.

(edited by MountainPanda.5831)

4/12 SoS - SBI - CD

in WvW

Posted by: MountainPanda.5831

MountainPanda.5831

Let’s fight!! -chews on bamboo-

(edited by MountainPanda.5831)

Nerf for teleporting turtle?

in WvW

Posted by: MountainPanda.5831

MountainPanda.5831

You guys happened to realize that portal is limited to 20 uses only. How do you port 50 to 80 people without coordination of 3 mesmers? If 3 mesmers have to coordinate you mean the zerg moves a distance every 20 to 30 secs, with such mobility i doubt it is a problem

(edited by MountainPanda.5831)

You know you've played WvW too long when...

in WvW

Posted by: MountainPanda.5831

MountainPanda.5831

You scream “portal bomb!” when you saw a puddle of water.

You tell your wife that she need to take over the ram when you wanted her to take over the car.

You tell your wife “darling lets stack tonight.” on your wedding anniversary.

(edited by MountainPanda.5831)

Kicking on the last fractal

in Fractals, Dungeons & Raids

Posted by: MountainPanda.5831

MountainPanda.5831

My grp met an elementalist which resetted the champion at dredge when he is at 50% hp and stood outside afking with no notice at all. The boss just keep running to the elementalist and resetting at the door.
Now tell me, what to do? Just wait it out? Redo the fractal? Fair to the 4 others in the group? Although it could be true that some groups might do that but i have pug to lvl 49 fotm with not a single episode.
The only time a person is kicked is due to his mouth or trying to leech his way up the levels. Imagine someone tells u he have 30 AR and dies at lvl 28 jade maw agony.
I urge the community to be objective rather than passing judgement abruptly.
Bear in mind, everyone will say they play good or did ok. Human nature would be that no one will admit they are bad.

(edited by MountainPanda.5831)

The Precursor´s

in Crafting

Posted by: MountainPanda.5831

MountainPanda.5831

Maybe if 50 is too much drop it to 20 from every dungeons and down the % to 10%

The Precursor´s

in Crafting

Posted by: MountainPanda.5831

MountainPanda.5831

Lehova what I am trying to say is tie 2 problems together although they are unrelated. This way more issues are addressed.

The Precursor´s

in Crafting

Posted by: MountainPanda.5831

MountainPanda.5831

People tend to forget that they play a mmorpg which they will do their best to make their characters look as cool as possible, hence the desire for legendaries. Some elitists will say “legendaries are not for everyone” or “only 1% of the population” shld get it. I own legendaries and I do not discourage anyone else to get it as long as they are happy and have an urge to log on to look at their characters.

Now precursors pricing is indeed a problem so why dont we suggest something to solve problems? Precursors problem linked with the lack of people doing story modes for dungeon. Implement a special token for every completion of a story mode. 50 tokens for a story mode gift. U need the gifts from all dungeons to exchange for one mystery box with 20% chance for a precursor or a random named exotic and exclude crafted exotics. Similar to lost orrian boxes. This way ppl have a goal, run story modes and can work for their legendary. Just a suggestion.

Gangnam style dance for human

in Suggestions

Posted by: MountainPanda.5831

MountainPanda.5831

It would be nice if the human can dance gangnam style. I will buy it even on the gem store!