Yeah, that is a problem with big crowds. Often I cant even see mobs/boss I need to target ranged or not ranged…
Having option to disable non-beneficial effects from other players will be nice…
Absolutely mate, I am surprised this option isn’t in the game. I play a ranger as a main but when I am on my warrior or guardian I have next to no idea whats going on half the time in a zerg of players. It makes it difficult to dodge out of a boss/mob mechanic when you cannot see it, hence you end up eating the damage.
Absolutely! I could almost guarantee there will be a ‘makeover token’ purchasable with Gems in the near future. It won’t be free. I am not complaining about that though as there is no subscription fees.
It is difficult to react to what a boss or mob is doing when there are 30 people standing around casting, hitting it. I am obviously not talking about 5 player content. Same thing applies as a ranged player, the idea of players laying down abilities that benefits another player is great in theory but in practise its a complete mess as you really can’t see whats going on. I actually enjoy the game experience more with less players.
This is why having a global Auction House is a poor idea. There are simply ‘too many’ players posting items, materials, etc. There are a lot of items selling at vendor prices, so crafting and making money is pointless. Could anyone point out the benefit of having just one Auction House across all servers? Because I fail to see what that benefit is.