Showing Posts For ShaeMtal.9473:

Final Rest - Current Theories

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Posted by: ShaeMtal.9473

ShaeMtal.9473

If anyone on Gandara(or any eu server) is interested in going for these events and want to have a group for them, send me a ingame tell and ill see if i cant find the time to run with you for a bit:)

Arah Story Bug [Stops progress]

in Bugs: Game, Forum, Website

Posted by: ShaeMtal.9473

ShaeMtal.9473

Just to necro this thing back to life, just happened to me and my group as of today.

Monthly contents on the last day of the month

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Posted by: ShaeMtal.9473

ShaeMtal.9473

You do realise that its stil a monthly release right? They could have pushed the dates to 1st of feb and 1st of march, but what would be the point?

I don’t see monthly content as; “stuff thats released to be playet that month”
It’s just the cycle of how long between the uppdates imo.

DR bug.

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Posted by: ShaeMtal.9473

ShaeMtal.9473

Other than adjustments to Orr rewards (as covered in the release notes) the only change made in this patch to over-all loot was allowing high level characters who are playing in lower level zones the opportunity to earn top level gear to provide greater rewards. (as also covered in the release notes)

There are no “stealth nerfs”, any changes will be covered directly in the release notes, of which there are none.

Supose this post might be lost in a sea of posts, but as far as I can understand, a lot of the stealth nerf/dr bug is related to how the combination of diminishing returns and rng affect each other. On one hand, you have a few people getting a awesome lootstreak of rainbow and unicorns, while the other hand mighe be getting nothing but whites and then the DR hit.

The question I sort of want to ask is, is it a good thing when part of a games populace will percive game mechanics as bugged/unfair and atribute the difference in drops to stealth nerfs? It would seem these things cause a lot of discord in the comunity and in terms of how comunication from you on this matter is viewed.

If people feel that something is unfari/stacked against them, what will keep them coming back to that thing? How will they feel their efforts are rewarded?

February monthly

in Guild Wars 2 Discussion

Posted by: ShaeMtal.9473

ShaeMtal.9473

Best. Monthly. Ever.

No WvW!!!

To the people at Anet who decided this, thank you sooo much! I love you! This will be the first monthly I actually get, and I’ve been playing since beta.

Now, let me give a different point of view. The Monthly Achievement for WvW takes less than 2 hours (conservative estimate) — there have been times when I finished it in 30 minutes.

When you consider the time investment compared to completing 5 dungeon runs, this is a much bigger imbalance. In my experience, the number of people who participate in WvW versus Dungeon runs makes this achievement a chore.

To be fair, that depends entierly on what dungeons you do and how you do them, just like with WvWvW and which battles you fight and if you follow a zerg or not.
5xruns of cof p1, time between 10m with a good group and 15m with a ok group.
Don’t want to speedrun it? Roughly 20min clearing your way through(bridge fight).

That dungeon path is an option for you who dont want to spend too much time doing dungeons, as i dont see 1h 40min as such a massive time investment compared to WvWvW, as that was your complaint. If you find doing this one path over and over booring, do another dungeon/path to spice things up, but dont come out saying that the time investment is that much greater. If you want it done, you have options.

As for anyone not being able to find dungeon groups, I’ll offer help if you’re on the EU side:) Contact me ingame on my name and I might take you for a quick trip through a dungeon or two.

Playing for the inflationary compensation

in Black Lion Trading Co

Posted by: ShaeMtal.9473

ShaeMtal.9473

Actually about 15% of the population finds making money very fun, irrelevant of the uses of that money. Ever gotten unnecessarily rich in a single player RPG like Skyrim?

If I may, I’m a bit curious as to how you have this number, and the criteria for it?
Are we talking tp trading, dungeon farming like cof etc? Interesting stuff.

Was there a poll somewhere I missed?

Off topic; Sadly in skyrim and elderscrolls I kinda tend to use mods adding weight to gold. Being so rich that you can’t move has its alure…..

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: ShaeMtal.9473

ShaeMtal.9473

I need exotic. Why? It is called STATS. If you didn’t know exotic has better stats no comment.
I’d refer you to the wiki but I’m a bit lazy.

Aaaaaaaand you’ve (unsurprisingly) once again failed to respond to the most important issue at hand. In what aspect of the game can I not participate unless I’m wearing exotic armor? I’m BEGGING you to answer that question. You won’t, because you can’t. To do so destroys the entire premise of your argument.

Also Dark your have committed so many logical fallacies anything you say comes into question.

I tell you what. Since you’re “at university”, why don’t you show this entire thread to your university’s debate team and ask them who presented the stronger argument?

Except people will notice a difference in groups and group based challanges. That person will be a liability to the group if he does not have full exotic. To try to say that players do not bother with this minor detail is wrong. If we go doing dungeons, we will notice one guy wearing greens. It’s doable, but you will have to carry his load.

Helping guildies along like this is always an option, but dont think that everyone will be that overbearing, esp after the 15th time that person gets ressed in a pug with the new waypoint change.

Yes you can do it, but you will be worse off for it.

Been in TA ex(recommended lvl 55) where a level 49 did better than two level 80 in full exotics, done arah story in full 80 green before, and a guildy gone to fotm 18 with 0 AR, I am a firm believer that skill is better than stats, and that there is very little between rares and exotic.
Sure newbies will not have the best of gears but they don’t have the skills to rely on yet.
Those that are good will have exotic anyways, while those that say they need exotics are using it as a cruch for their low skill level.

Not quite sure how a 49 would enter TA tho? Or does it trigger the enter prompt the same way that persons who havent done story gets into exp?
And yes, as I said its doable, but are these your avarage pug players? Pulling that off would require a fair bit more skill than your regular casual has. I do not think that the fact that skilled players being able to pull things like this off=gear being trivial.
Gear makes the game accesible to the wider audience, not just the few who have the pure skill required to make it work while being gimped.

The dedicated players will stay, they will find new challanges and ways to challenge themselves even if the gear was easy to get. The casual who make up the meat of the population might just as well get fed up and leave for good when they hit what they might see as a barrier made out of gear and costs.

As i stated earlier, I want a big active population as that is what will do the game the most good in the long run as I see it, not a game centered around what the hardcore elite players thinks the rest should live up to.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: ShaeMtal.9473

ShaeMtal.9473

I need exotic. Why? It is called STATS. If you didn’t know exotic has better stats no comment.
I’d refer you to the wiki but I’m a bit lazy.

Aaaaaaaand you’ve (unsurprisingly) once again failed to respond to the most important issue at hand. In what aspect of the game can I not participate unless I’m wearing exotic armor? I’m BEGGING you to answer that question. You won’t, because you can’t. To do so destroys the entire premise of your argument.

Also Dark your have committed so many logical fallacies anything you say comes into question.

I tell you what. Since you’re “at university”, why don’t you show this entire thread to your university’s debate team and ask them who presented the stronger argument?

Except people will notice a difference in groups and group based challanges. That person will be a liability to the group if he does not have full exotic. To try to say that players do not bother with this minor detail is wrong. If we go doing dungeons, we will notice one guy wearing greens. It’s doable, but you will have to carry his load.

Helping guildies along like this is always an option, but dont think that everyone will be that overbearing, esp after the 15th time that person gets ressed in a pug with the new waypoint change.

Yes you can do it, but you will be worse off for it.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: ShaeMtal.9473

ShaeMtal.9473

@ShaeMtal
I farm tunnel, with MF gear (not sure if it helps but it doesn’t hurt) And I invest a bit. Investing wise I probably in a week got an extra 6-7 gold?

Ah yeah, I messed that whole post up more anyway. Your intiail quote taken to the up by him, then me messing it up further, I am sorry.

I belive your statement that at 50% your 50g is made through grinding, the guy who said you’d have 70g by 100% is stil quite off if we go by the quick math I did tho.

Edited that post to reflect onto who I was aiming for and the point i wanted to make.

(edited by ShaeMtal.9473)

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: ShaeMtal.9473

ShaeMtal.9473

I Find it i find it slightly amusing that people are so defensive when they keep saying endgame equipment is cheap and easy to get, yet they do so from their perspective.

Each of the dungeon sets I farmed involved sufficient grind that I’m sure a casual would start complaining.

As for level 80 exotics, last I saw they had come up in price quite dramatically since release. I could easily see a new player hitting 80 with insufficient gold to gear up, and several dozen hours of grind ahead of them.

It’d be nice if people stopped acting like you were handed a full set of 80 exotics of the stats of your choosing as soon as you hit level 80.

Indeed, my concern isnt for us avarage forum goers who have dedicated ourseles to this game above the avarage player. I’m worried how the grey mass of the game is doing, seeing we dont hear from them.

As for BlackestKnight.1278

His 50g dosnt come from the map completion.
150 hearts; for say a generous 4s each is 6g.
Lets say during those 50% he did 300 events for a generous 5s; 15g.

So with generous numbers, he’d have 21g from mapping, then suposedly getting another 29g in world drops from lvl 1-80 and to 50% map completion.
You do see that this dosnt add up right? Then going along saying that its not gonna be a prob, he’ll have 70g by 100% mapping no prob is just wrong. World drops + map completion does not give you that kind of money, simple as that. You stating that this is proof there is no grind, without even checking wheter or not those numbers are viable, just proves that you will defend this issue no matter what kind of evidence you have, wheter or not its correct information and/or true..

(edited by ShaeMtal.9473)

Looking for mature Guild

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Posted by: ShaeMtal.9473

ShaeMtal.9473

Then I can’t help you I’m afraid:)

Looking for mature Guild

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Posted by: ShaeMtal.9473

ShaeMtal.9473

Supose you’d get a better response by stating where you are in the world:) Different servers and all you know:)

Scripts and/or bots active on the TP

in Black Lion Trading Co

Posted by: ShaeMtal.9473

ShaeMtal.9473

After reading this topic i decided to give it a test, with 8 different rares in the 50-55 range. All saw me overbid in a short time, 1c in stacks of 10. Tested a few times more on a few of the items, and the prices kept jumping 1c, in stacks of 10.

Could just be us reading this jumping over each other but then again, i never used stacks of 10, just random numbers from 3 to 8. Always 10 from whatever i was competing with. Its odd, but I supose there is no way to be certain, just speculation.

Altho i could see bots running on these low profile items to be quite lucrative.

New Player Looking for a Fun going clan

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Posted by: ShaeMtal.9473

ShaeMtal.9473

Odd, it’s listed as an eu server when i checked the wiki :P
Ah well, guess timezone difference would kill any grouping then ;P

New Player Looking for a Fun going clan

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Posted by: ShaeMtal.9473

ShaeMtal.9473

Well, if you’d like to be a part of the guild while on another server, or transfer, we could certainly take you in so you can have a feel of the guild and see if you like it. Guilds name is Drakensong(gandara), and is centered around having fun.

edit# just saw you second post. Thought Whiteside Ridge to be an EU world?

(edited by ShaeMtal.9473)

Looking for EU based Dungeon guild

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Posted by: ShaeMtal.9473

ShaeMtal.9473

1; Cant realy promise you a constant upptime of dungeon runs, nor always full guild groups. We have people doing dungeons all day long, so anyone who asks are able to grab guildies from the guildchat most of the time.
2; I can promise a rage free enviroment, as the guild has developed in such a way that such things are laughed off. Oh you might have the odd tease about something that happened, but the enviroment is focused on being friendly and fun. There’s a lot of enjoyable banter going on in guildchat.
3; if people want to clear a dungeon, doing so with guildies is the best aproach. As long as people state their intent, this will never be an issue. Our guildies will do both depending on who goes.

As for part 2;

1; We do have a few people doing a bit of WvWvW, but these do just as much PvE. There is no elitism tolerated in terms of pvp or pve being superior in the guild, whatever a player prefers to do its entierly up to them. We have people who dedicate themselves to pvp mostly, and a lot of people only dedicated to pve. There is what you could call an ballance here.

2; Such things haven’t happened, nor are they something we want our members doing. Jokes may be made about that odd ranger who kept leaping off the same cliff 10 times in a row, but nothing worse than that.

3; Excluding people is not something we do or tolerate, as this goes against our policy of do whatever you want and do it as long as you have fun. Nobody is told to sod off for being the wrong class or having the wrong build. Both inguild and pugs.

4; we have, but its optional for those who would like to use it. Nobody has ever been forced, nor will they be forced.

5; There are a few doing a fair amount of fractals, partly because this is where they can get the best income at the moment, however this is not to the extent that people wont do dungeons. If 5 people are in a fractal, chances are if asked that they will join for a dungeon once its done.

6; Guild has been present since beta. I will say that we have had a drop, and I can present no clear number of active players at this time, althought the rooster shows me 128 members at the current time. At any given time, sufficient people are presents. However, I do not encourage that new players should expect the guild to instantly give them what they expect and leave if something is not entierly as they’d like. Anyone is invited to help improve on the things they deem in need of improvement.

Might be a bit rough, but I certainly prefer honesty, and I’ve tried to reply true to the things you have set as criteria:) Feel free to head over to gandara and check the guild out, name is Drakensong. Feel free to use my nick here to contact me ingame.

Shae

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: ShaeMtal.9473

ShaeMtal.9473

I Find it i find it slightly amusing that people are so defensive when they keep saying endgame equipment is cheap and easy to get, yet they do so from their perspective. I will asume, seeing said people post on the games forum, that they are a bit more hardcore than your avarage casual player. Wheter or not you clasify yourself as a casual or hardcore player, simply be being active and posting your views and defending them on a games forum, you have a bit more invested in the game in relation to the grey mass that makes up the majority of the games population.

My concern with the price for endgame equipment is that it is not anywhere near where the most of us started out. I remember outfitting my characters in the exotics i wanted for about 1.5g a piece including weapons. Today, said prices are closer to 2,5-3g a piece. Not a problem you may say, and indeed, it isnt for us longtime players. However. a fresh player lured into the game, or a casual who has player 0,5-1 hour a week will not have our resources or insight into this. To them, the increased prices of exotic level equipment will start feeling like a grind.

Why not craft it you say? Well, thing is the prices needed are rising for said equipment. And while it indeed may be cheaper for someone to craft their gear with 400 crafting skill, they need to get their skill level to that point, which will add a substantial cost to this. They can farm it, but my concern is for the casuals who do not crisscross each and every zone for all the nodes, looking past the RNG of the fine mats needed.

Karma gear is an option, except for the fact that throught the game, the player is given oppertunities to spend their karma on gear and items as they level. A player might research the game and learn that they need to save all the karma they earn, but most casuals may be slightly unaware of this. Hitting endgame, they will need to grind for said karma.

Dungeon gear is a posibility, but do you expect the casuals to run a dungeon 30-35 times? they might do it a few times on their way to 80, but nothing like most of us here on the forums have done it. They wont be able to purchase a full set at endgame.

It is quite posible to reach lvl 80, and not having farmed a massive amount of materials or karma required for the equipment so many is labeling as easy to get, and while the players themselves might be at fault, how should it be expected of them to go to our levels of dedication? My theory if you’d call it that, is that a casual player will do a zone while in level, then move on to the next one when they are at that level, following their story progression pherhaps. This does not result in the amounts of materials or gold needed at endgame to craft the suposed powerplatau of gear. God forbid they make mistakes along the way of spending things in their ignorance.

Remember that the game build on the legacy of GW1, where endgame armor was easy to get, simply by following the story missions and visiting a vendor, there was no extra amount of work needed to get that 70 armor rating set for your ranger there. While different games, this was sort of what this game was advertised around and hyped for.

Now why do I care this much for these dirty casuals who do not want or do enought work to deserver some orange gear? Why should I care for these people who simply arent putting enough effort into it? The answer is simple, and one I’ve learned from a lot of recent multiplayergames;
They need the casuals, the grey mass who do not make long forumposts or post their problems with the game. Once this mass of people leave, games start declining. It may not be instant, but they will not be able to live up to their potential or what we hardcore players expect of them. I’m not spelling the doom of GW2, far from it, but I do belive that the more players the game is able to entice and keep playing, the more willing the people who holds anets cashpurse will be to fund further game improvements and development. That is what matters to me.

TLDR;
I do not care for cries of people not having to work for their gear, we have the nice looking fancy skins to prove that we have put a lot of work into it and are a cut above them. I strongly belive that there should have been armorsets and equipment just as easy to get as GW1 equipment, so that casuals will not be put off the work needed to get it, or quit simply by realising that they havent played the game on the same level as we expect of them from our point of view.
Have gear aviable that look like suits made of trashcans and rags, but with stats to match the highest tier of gear aviable, just like it was done in GW1.

Sorry for any odd structuring or spelling mistakes, as I’m sure they are plentifull in this post. It is getting late, and if it bothers you I’d love to see you try to replicate this in Norwegian(unless you are scandinavian, then it’s just cheating)

Orrian jewel box not worth buying

in Guild Wars 2 Discussion

Posted by: ShaeMtal.9473

ShaeMtal.9473

Been doing some testing on 3 chars, going with 70k karma for the chests on each.
I avaraged with about 1 lodestone, 3-4 obsidian per 70k karma i spent.
Also got a spark tonic thats forever going to take up space on my character, or be deleted(undecided yet)

70k karma for a random lodestone, a few obsidian shards and the odd item… meh.. 210k karma spent, dosnt feel wort it to spend more.