Showing Posts For Storm of the Ages.9076:

Can't use my finisher in death shroud?

in Necromancer

Posted by: Storm of the Ages.9076

Storm of the Ages.9076

I’m not sure if it’s a bug or not, but there are a lot of actions that I cannot perform in death shroud. The two most annoying actions are the ally resurrect and the pvp finisher. At first I thought this might have been how they planned the game but then I realized that they allow thief to do both actions while invisible. That action seem much more advantageous that a little extra health from death shroud.

Does anyone have any answers or opinions on this topic? Have you noticed it too?

Best way to use Death Shroud?

in Necromancer

Posted by: Storm of the Ages.9076

Storm of the Ages.9076

To be honest most of the time I hit death shroud it’s only for a split second to cast my fear. Interupting my target is always my priority. In PvE it can be used to fill out the seconds before a weapon swap or extra damage. In PvP settings it can be great to absorb a huge amount of damage that you know is coming.

But it’s mostly the fear >.<

Which trait is the worse?

in Necromancer

Posted by: Storm of the Ages.9076

Storm of the Ages.9076

Every trait that has to do with helping our fear. 50% longer fear on nothing isn’t all that great. When I saw the fear does damage one I was so excited too only to realize that it hit for nothing -.- It’s like they are afraid of our fear >.>

Staff & Axe Are NOT Main Weapons

in Necromancer

Posted by: Storm of the Ages.9076

Storm of the Ages.9076

The staff is my main weapon. In fact is the one thing about necros that I believe is irreplaceable. the fact that I I can hit in stealth and blocking foes ((While traited)) is amazing. The transfer conditions and fear when applied correctly can change the course of things in a tough dungeon.

As far as the other weapons go, they are interchangeable. None of them have proven to be too useful, I like to take and axe to swap and build my life force when we are at bosses. Hopefully the buff the axe because it really needs it.

Phrases you'll never hear in GW2:

in Guild Wars 2 Discussion

Posted by: Storm of the Ages.9076

Storm of the Ages.9076

“Did you see how quick the necro can burst?”
“Wells recharge so quick and last long too!”
“I find the jagged horror to be useful!!”

I'd rather have reanimator disabled until a fix is ready.

in Necromancer

Posted by: Storm of the Ages.9076

Storm of the Ages.9076

This trait should be removed from the game in my opinion. Almost every necro needs to put 10 into death magic and the jagged horror is horrible.

I was running a dungeon the other day and was in a sniping situation. I was using my marks to hit an enemy just out of reach and managed to kill him. Next I went just in range of the other and started working on him. What happened next was horrible. Before I could realized what happed my newly spawned Jagged horror ran all the way passed the mobs we were trying to avoid and pulled them to us once it died. One of those moments when I truly hated minions..

The fact is that it does alot more harm to a player then good. Not to mention the constant.. “I hand raised that minion.” Please replace it with something useful.

Malchor Leap-Skill Point Bugged

in Bugs: Game, Forum, Website

Posted by: Storm of the Ages.9076

Storm of the Ages.9076

Bugged on Tarnished Coast. I have been waiting on my one character for over a week now to get this last point. It’s all I need for map completion! Please fix Anet.. this is getting a little frustrating!