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The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

Now that you mention it Svarty, the more old news posts I go through the more and more I find.

https://www.guildwars2.com/en/news/the-endgame-reimagined/

In the past, we’ve talked about how in Guild Wars 2 we designed the game to avoid a common problem in many MMOs: grinding through chunks of boring, repetitive content to get to the occasional pockets of fun. With Guild Wars 2, we wanted the entire gameplay experience to be something that players enjoyed, regardless of how much time they could dedicate.

Well guys. I’ve put over 1000 hours in, still not feeling the enjoyment of grin- oh I’m sorry! Acquiring my charged lodestones.

Not to worry, theres plenty more PvE stuff to do! Oops.

Atleast we get that patch tomorrow where we’ll be grinding for ascended gear.

In all seriousness guys, I’m having more fun shooting down your arguments than the game is currently offering.

Remember that.

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(edited by The Blue Ace.2850)

Ascended Gear - please don't force gear grind

in Suggestions

Posted by: The Blue Ace.2850

The Blue Ace.2850

A patch about grinding ascended gear?

Thats strange.

I could of swore Mike O’Brien promised:

Here’s what we believe: If someone wants to play for a thousand hours to get an item that is so rare that other players can’t realistically acquire it, that rare item should be differentiated by its visual appearance and rarity alone, not by being more powerful than everything else in the game. Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games — we leave the grind to other MMOs.

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

Also this is what Mike O’Brien promised:

Here’s what we believe: If someone wants to play for a thousand hours to get an item that is so rare that other players can’t realistically acquire it, that rare item should be differentiated by its visual appearance and rarity alone, not by being more powerful than everything else in the game. Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games — we leave the grind to other MMOs.

I wonder if buy them on the trade post was in mind when he wrote that.
Or the fact that 90% of the weapon is market earned.

The more blogs I see the more broken promises I find.

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

He’s probably feels threaten by me pointing something out on his blog he’s regretting.

As many other posters have pointed out already, he’s stopped replying to you because you keep on trying to claim he’s said something that he obviously has not. It’s clear to most other posters in this thread, but not to you still apparently.

But seriously, stop trolling John.

I may have been forward.
But I’m standing up for the casual players who were promised a casual game!
A game where we aren’t forced down one route.
A game where we can have an adventure and journey, not a 2013 market simulator!
And a game that rewards players who play the game and not a bunch of rich kids!

And no one is gonna tell me otherwise!!!

Again, LEGENDARIES AREN’T REQUIRED.

Also this is what Mike O’Brien promised:

Here’s what we believe: If someone wants to play for a thousand hours to get an item that is so rare that other players can’t realistically acquire it, that rare item should be differentiated by its visual appearance and rarity alone, not by being more powerful than everything else in the game. Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games — we leave the grind to other MMOs.

http://venturebeat.com/2012/05/21/guild-wars-2-interview-monetization/

I’m going to summarize for you since you seem to have problems with reading comprehension.

If a player wants to grind for thousands of hours for an item, it’s only because of its rarity and cosmetics, and not its power, so the grind is not required

Ok, give me something to do in PvE. Nothing?

90% of level 80’s are doing two things. (10% WvW/PvP)

Leveling up other charachers.
Grinding for a legedary.

WE, the hardcore PvE players don’t just grind for a legendary just because it looks pretty.

We do it because there is nothing left to do.

Or would you rather us go play another game and leave all you smart people to go play with your fancy market simulator?

Gold Sellers controlling Precursor market

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

There’s a difference between an issue for you and and an issue, you not liking the current system isn’t a real issue.

Actually yes it is.

The system works you dont like it tough, forgets which side the power is in the customer equation.

Its like making 3inch bright pink TV set and saying they work you dont like them thats your problem, well actually seeing you have a product your trying to sell that the customer doesnt like…

Its your problem

Its that kind of view that loses customers.

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

If you think lodestones should be easier to acquire, then make a solid case for why that should be so.

There are only 3 ways to aquire them:

Dungeons (CoE &Fractals)(Cores too)
Dwayna’s Temple
Trade Post

The first 2 decide the price in the trading post, based on how hard they are to get, thus why they are 300% more expensive than other lodestones.
Both routes of acquirement force groups with a % that your not even going to get a charged lodestone anyway.
There are places in the over world to solo mobs to get other lodestones like corrupt from frostgorge sound, so why not charged?

Lets think about all those threads about angry players who weren’t getting their ascended rings while their buddies were getting 10.
A.net reacted quickly to this and made the game reward a token so players didn’t feeling like they were working for nothing.

And yet a system not been put in the game yet for lodestones.

I wonder why.

Lodestones are currently so expensive in the trading post that 100 of them are as much as a precursor. Which is also getting fixed by a.net.

Its almost as if a.net wants charged lodestones to be this impassable wall for casual players, maybe they’re scared too many people will get legendarys.

But at the end of the day, the hard working farmer is being punished and the market player who doesn’t leave lion arch is cashing in.

Also every time a player a gets a charged lodestone, but sells it and buys his lodestone that he/she wants for his legendary/sigil/whatever he’s getting up to 4 lodestones more than a player than needs 1 charged lodestone. Fair? I think not!

(edited by The Blue Ace.2850)

Resolving a cascade of problems

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

Still no answer for a official spoke-person.
I hope they at least try to change things in this upcoming patch on 28 and do some of the changes required for the frustration to go.

I got an official answer.
A rude one.

Honestly, you were more rude than John Smith himself. You were throwing statements with aggression that they already know about.

You didn’t consider the drawbacks of simple fixes or if you didn’t look at the bigger picture. They said they were going to take a look at it. If you didn’t read the 6 months upcoming updates they were willing to provide, then I suggest you take a look it.

Legendaries and “cool” looking items were supposed to be a long term goal. Long term goals meaning a long time.

Show me.
I pushed the topic because nothing was getting done. Simple.

And the long term excuse is laughable, market players get all their lodestones within a few days while the real players will take months to do it.

(edited by The Blue Ace.2850)

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

I did not promise to do anything to lodestones, nor did that blog have anything to do with lodestones.

You were talking about balancing the market by adding more ways to get items if they were lacking places to get them in game.

And based on how many threads there are on the forums about this topic and how much they cost lodestones are clearly not balanced in this game.

Oh I’m sorry, please tell me what I was talking about in my blog. I didn’t mean to interrupt you, continue.

Again from your blog

We’ve noticed several markets that are clearly out of sync in terms of supply and demand. It isn’t interesting or fun to have a market flooded with items that contain very little value, so we’re making adjustments to the game every day. Players can expect to see these markets even out over time.

Just answer me this john, charged lodestones, does a.net consider this out of sync or not?

Because there have be many threads about this topic whether it stirs around manipulators, lack of supply or one lodestone being higher than the other.

I was making the point that you guys are working to balance the TP, on the topic of lodestones, I do not think they are, at all.

Your currently fixing precursors which are like 500 gold give or take,
And yet some people think that 430 gold for 100 charged lodestones is acceptable, what logic is that?!

I find this post disrespectful and rude. Until you learn to stop and think about what you’re asking, take in the information you have and make a logical question I’ll not be replying.

o_O Was this post edited or something? What is rude about it?

If you don’t want to say something, that is understandeble. But everyone has the right to ask, no? You said that some things are out of sync, he asks if you think lodestones are one of them.

Seems like a perfect reasonable question to me, considering their price and the price of pre-cursors.

He’s probably feels threaten by me pointing something out on his blog he’s regretting.
However, I’ve been asking for an answer from the devs on this topic for months and had little to no reply.

I may have been forward.
But I’m standing up for the casual players who were promised a casual game!
A game where we aren’t forced down one route.
A game where we can have an adventure and journey, not a 2013 market simulator!
And a game that rewards players who play the game and not a bunch of rich kids!

And no one is gonna tell me otherwise!!!

Gold Sellers controlling Precursor market

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

In almost every thread I’ve seen John Smith post in, he’s said something dismissive about almost every issue. Most of these issues are real and need to be solved before they spin out of control. I think the fact that they aren’t even being considered as issues and so easily dismissed is a problem in itself.

Right you are Sir!

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Resolving a cascade of problems

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

Still no answer for a official spoke-person.
I hope they at least try to change things in this upcoming patch on 28 and do some of the changes required for the frustration to go.

I got an official answer.

A rude one.

Attachments:

Lodestones: Buy them now or wait?

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

They’re being very very stubborn about this topic.

Hilarious that you’re still bitter.

Hilarious that your a blind fool.
If anything I’m very very satisfied at this point.
When john dodged my question he made it clear that those lodestones aren’t meant to be that price and if they were, he could of simply said “Yes they are meant to be that price”.

But he didn’t.

So when your done bullying people on the fourms, come back later.

(edited by The Blue Ace.2850)

Lodestones: Buy them now or wait?

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

They’re being very very stubborn about this topic.

Attachments:

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

Even if there were this vast swath of evil market manipulators, there is absolutely nothing in the game that prevents every person from doing the same thing. Everyone has the same opportunities in this game. Everyone starts with 0g at level 1. What you do from there is entirely up to you.

I disagree, most of the people who got legendarys were either people who got their mats close to the launch of the game when the prices were laughable and people who play the market.

There is no option for players but to farm a terrible drop rate system or buy from TP which adds more to the pocket of the market fatcats.

Ascalonian food supply

in Lore

Posted by: The Blue Ace.2850

The Blue Ace.2850

There are fields/livestock inside Ebonhawk ain’t there?

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

Sorry, just to add to what I said earlier, since GW1 has been brought up.

An Icy Dragon Sword was a world drop that supposedly only droped in one place. When I heard about it when it was introduced, I went there to find groups of warriors running to the imps and needing about 4 of them. After going out a couple of times with pugs I decided to try and solo the area.

THIS

This is what I want to do! I want to go out each day and kill a few mobs here and there, but I can’t.

You know why? Because the Orr temples. Thats why.
Outside the dungeons this is the only place we can get charged lodestones.

(edited by The Blue Ace.2850)

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

What the game developers don’t seem to understand is that when they make items so hard to get people will just giveup on them and perhaps even quit the game. I played GW1 for 6 years. I doubt I’ll be doing so in this case. If I can’t reach the top ill settle for less….and less means I won’t be investing in the cashshop anymore. I bought the game so I might as well play it….casually….my days of cashshop expenses are over.

Are you proposing all items be easy to get?

Also I’m not sure what GW1 has to do with anything. Because there were lots of rare, hard-to-get cosmetic items in GW1. I worked my kitten off for 2 years to get my Vabbian Armor/Tormented Shield/Voltaic Spear.

And GW2 is the exact same. It’s hard to get cosmetic items.

Exactly what the poster above said. Not worth it!

Thank you, its nice to know someone is listening.

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

What the game developers don’t seem to understand is that when they make items so hard to get people will just giveup on them and perhaps even quit the game. I played GW1 for 6 years. I doubt I’ll be doing so in this case. If I can’t reach the top ill settle for less….and less means I won’t be investing in the cashshop anymore. I bought the game so I might as well play it….casually….my days of cashshop expenses are over.

Are you proposing all items be easy to get?

Also I’m not sure what GW1 has to do with anything. Because there were lots of rare, hard-to-get cosmetic items in GW1. I worked my kitten off for 2 years to get my Vabbian Armor/Tormented Shield/Voltaic Spear.

And GW2 is the exact same. It’s hard to get cosmetic items.

Its either hard or easy to you isn’t it?

No theres a difference between hard and not worth it.
Again, those 100 charged lodestones are 430 gold, the price of a precursor. (give or take)
And yet a.net feels they have to fix precursors.

Am I getting through to any body yet?

(edited by The Blue Ace.2850)

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

I only replied to johns comment because he straight out said that you could easily get any item out in the game. This is not true and here are about 10 threads on the fourms who think so too.

Yea, at this point you’re just trolling. Please point out where Mr. Smith said “you could easily get any item out in the game.” Of course this isn’t true. You should really stop putting words in people’s mouth and yelling how wrong it is when no one’s said it in the first place.

Mmmm nope, I still don’t fine the word “easy” in any of his posts. Care to point it out to me? Because it seems you’re an expert in what Mr. Smith is trying to say.

“1. MMOs are fantastic for this, especially GW2. There is nothing I can think of in the game that players can’t decide to enter into the market for because everything in the game you can just go get, there’s no stopping you.

Except the tiny drop rate, lack of places and forced groups.

Still no “easily” in his statement.

If one could “easily” go get everything in the game, would you be happy?

Theres easy, acceptable and then the current system.
I’m with the acceptable group.

There are places in frostgorge sound where you can get corrupt lodestones without having to do a group event. This isn’t the case with charged lodestones.

So for a start they could make it so the sparks in orr are always there.
Then maybe there won’t be a huge 3 gold gap in the prices.

(edited by The Blue Ace.2850)

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

You know, if you don’t find yourself able to farm those lodestones just buy em from the tp.

No.

Why should I give my gold to the Manipulators.
Wasn’t that the whole point of this thread.

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

How many lodestones did you get from CoE? 5? Don’t make me laugh.

1 lodestone or 5 lodestones, doesn’t matter. Your statement is still false.

I only replied to johns comment because he straight out said that you could easily get any item out in the game. This is not true and here are about 10 threads on the fourms who think so too.

Yea, at this point you’re just trolling. Please point out where Mr. Smith said “you could easily get any item out in the game.” Of course this isn’t true. You should really stop putting words in people’s mouth and yelling how wrong it is when no one’s said it in the first place.

Mmmm nope, I still don’t fine the word “easy” in any of his posts. Care to point it out to me? Because it seems you’re an expert in what Mr. Smith is trying to say.

“1. MMOs are fantastic for this, especially GW2. There is nothing I can think of in the game that players can’t decide to enter into the market for because everything in the game you can just go get, there’s no stopping you.

Except the tiny drop rate, lack of places and forced groups.

Stop trolling John. He’s one of the 2 devs that actually interact with the community. At this point if you don’t understand the concept(s) discussed you are either intentionally trolling or incapable of processing the information.

IDK why you guys want to be so annoying that yet another dev decides to stop reading forums.

Why? First he dodges my question and calls me the rude one, then he goes around saying everything is fine when its not.

(edited by The Blue Ace.2850)

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

Actually I don’t care.

Hahahahaha. No, I’m pretty sure you do care and that’s why you’re throwing such a tantrum while accusing devs (economists) of stating things they actually haven’t and still replying to Mr. Smith when you, in your own words, left.

charged lodestones which can only be got from a temple that is never open.

That is a false statement. Do your research.

http://wiki.guildwars2.com/wiki/Charged_Lodestone

CoE chests and mobs in Solid Fractal drop Charged Lodestones. I can confirm because I have personally gotten them from both locations.

Also lets not ignore Cores too, they drop also in other areas.

How many lodestones did you get from CoE? 5? Don’t make me laugh.

I only replied to johns comment because he straight out said that you could easily get any item out in the game. This is not true and here are about 10 threads on the fourms who think so too.

(edited by The Blue Ace.2850)

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

1. MMOs are fantastic for this, especially GW2. There is nothing I can think of in the game that players can’t decide to enter into the market for because everything in the game you can just go get, there’s no stopping you.

You can in fact not get a legendairy without the market, the droprates are far to low, even if the precursor was obtainable.

This is the sole reason so many people try to manipulate the market.

OK then john, go and try and farm 100 lodestones yourself and come back say that sentence again.

I freaking dare you.

Whoa, someone’s angry he can’t get his legendaries quickly.

You can farm 100 lodestones by the way. Imagine if you got 1 drop of charged lodestone in a day. (minimal. I usually get 2-3 lodestone and cores a day from fractals/CoE runs).

It’ll take you 100 days to get it all.

Which is reasonable for a legendary. I imagine I will take a year or 2 to finish mine, going at my own pace.

Unless you think that’s ridiculous? Judging by your posts, yea, I imagine you think you shouldn’t have to work so hard to get a legendary.

Actually I don’t care.

I just think someone in the design department wasn’t thinking straight when they made all the decent looking legendarys require charged lodestones which can only be got from a temple that is never open.

While all the other lodestones can be picked up off mobs that are always out and about.

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

1. MMOs are fantastic for this, especially GW2. There is nothing I can think of in the game that players can’t decide to enter into the market for because everything in the game you can just go get, there’s no stopping you.

You can in fact not get a legendairy without the market, the droprates are far to low, even if the precursor was obtainable.

This is the sole reason so many people try to manipulate the market.

OK then john, go and try and farm 100 lodestones yourself and come back say that sentence again.

I freaking dare you.

Who else is gonna forge an Exotic instead?

in Crafting

Posted by: The Blue Ace.2850

The Blue Ace.2850

All the complaints about the legendary short bow are so amusing.

Shooting rainbows to kill your foes would be hilarious and is definitely on my list if they ever make Lodestones less difficult to obtain.

I doubt it.

Attachments:

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

I did not promise to do anything to lodestones, nor did that blog have anything to do with lodestones.

You were talking about balancing the market by adding more ways to get items if they were lacking places to get them in game.

And based on how many threads there are on the forums about this topic and how much they cost lodestones are clearly not balanced in this game.

Oh I’m sorry, please tell me what I was talking about in my blog. I didn’t mean to interrupt you, continue.

Again from your blog

We’ve noticed several markets that are clearly out of sync in terms of supply and demand. It isn’t interesting or fun to have a market flooded with items that contain very little value, so we’re making adjustments to the game every day. Players can expect to see these markets even out over time.

Just answer me this john, charged lodestones, does a.net consider this out of sync or not?

Because there have be many threads about this topic whether it stirs around manipulators, lack of supply or one lodestone being higher than the other.

I was making the point that you guys are working to balance the TP, on the topic of lodestones, I do not think they are, at all.

Your currently fixing precursors which are like 500 gold give or take,
And yet some people think that 430 gold for 100 charged lodestones is acceptable, what logic is that?!

I find this post disrespectful and rude. Until you learn to stop and think about what you’re asking, take in the information you have and make a logical question I’ll not be replying.

Thanks for dodging my question, I’ll be leaving now, good day.

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

What is the confusion here? They have an economist to look into the TP and the economy in general. The game economy is based on supply & demand which, like any other market, is occasionally manipulated by one or more rich people and/or exploits .

(how can someone exploit the real world economy? Oh I don’t know, perhaps securitization of trash mortgages which are then rated AAA and sold to pension plans?)(http://www.marketplace.org/topics/business/fallout-financial-crisis/financial-crisis-101-cdos-explained).

We all know precursors are insane right now, and ANet has mentioned the topic several times so they are aware of it and at the very least investigating ways to make them more accessible. As far as other materials, some are used in popular recipes (Charged Lodestone) and others aren’t (Glacial Lodestone). My guess would be that ANet’s method of addressing this, if it even thinks it’s worth addressing, would be to release some recipes that use the less valuable lodestones and stop releasing recipes that use the more valuable lodestones. No matter what is done, some materials will always be more valuable than others; in other words, don’t hold your breath for the day when all T6 mats have values within 1% of each other lol.

That’s what I find hilarious when people want precursors to be cheap. Making them cheaper will only increase the demand for T6 mats and lodes even further. Yes, it’ll be harder to manipulate but it’s still going to be hella expensive.

Actually I don’t want the legendarys easy to get, I just want them to be more about the game and less about gold.

Oh and making the lodestones equal to each other would be good too.

The Sinister Market Manipulator

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Posted by: The Blue Ace.2850

The Blue Ace.2850

I did not promise to do anything to lodestones, nor did that blog have anything to do with lodestones.

You were talking about balancing the market by adding more ways to get items if they were lacking places to get them in game.

And based on how many threads there are on the forums about this topic and how much they cost lodestones are clearly not balanced in this game.

Oh I’m sorry, please tell me what I was talking about in my blog. I didn’t mean to interrupt you, continue.

Again from your blog

We’ve noticed several markets that are clearly out of sync in terms of supply and demand. It isn’t interesting or fun to have a market flooded with items that contain very little value, so we’re making adjustments to the game every day. Players can expect to see these markets even out over time.

Just answer me this john, charged lodestones, does a.net consider this out of sync or not?

Because there have be many threads about this topic whether it stirs around manipulators, lack of supply or one lodestone being higher than the other.

I was making the point that you guys are working to balance the TP, on the topic of lodestones, I do not think they are, at all.

Your currently fixing precursors which are like 500 gold give or take,
And yet some people think that 430 gold for 100 charged lodestones is acceptable, what logic is that?!

Attachments:

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

I did not promise to do anything to lodestones, nor did that blog have anything to do with lodestones.

You were talking about balancing the market by adding more ways to get items if they were lacking places to get them in game.

And based on how many threads there are on the forums about this topic and how much they cost lodestones are clearly not balanced in this game.

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

the few stones we do have in the market are being manipulated

You don’t know this.

in the space of 2 day I’ve seen the price shoot up by 30 silver!

Well yes. If you look at GW2spidy and look at charged lodestones, you’ll see a decline in supply from 2 days ago (~600 to ~400). That will increase the price. Supply/demand.

I don’t know that theres a lack of charged lodestones in the market?!?!!?
And they are being manipulated, why do you think they jumped in price by 10% of their value.

Take closer look at this screenshot!!!

Attachments:

(edited by The Blue Ace.2850)

The Sinister Market Manipulator

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Posted by: The Blue Ace.2850

The Blue Ace.2850

GW2’s TP is by a wide margin less effectively manipulated than the other games mentioned in this thread.

Like I’m gonna believe that till you fix the lodestone imbalance!

What, because high prices are caused purely by speculation?

I tend to believe that the biggest reason for those high prices are simply supply/demand….

Oh I’m sorry, I thought mr john smith promised to increase the supply of lodestone drops based on lack of supply.

You know, Like he promised in this post!

https://www.guildwars2.com/en/news/john-smith-on-the-state-of-the-guild-wars-2-economy/

I’m confused. What does this have to do with your statement that the current lodestone prices makes you not believe in Mr. Smith’s statement that GW2’s economy, is “less effectively manipulated” than most other games.

Prices are high because of supply/demand. So I’m struggling to understand your logic here…

Because of the lack of supply which a.net should of fixed by now, the few stones we do have in the market are being manipulated, in the space of 2 days I’ve seen the price shoot up by 30 silver! Meaning people who worked hard to acquire enough gold to buy them have to spent more gold, because they can’t get them from drops because they’re so impossibly hard to get in the field and marketers are taking advantage of that!

(edited by The Blue Ace.2850)

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

GW2’s TP is by a wide margin less effectively manipulated than the other games mentioned in this thread.

Like I’m gonna believe that till you fix the lodestone imbalance!

What, because high prices are caused purely by speculation?

I tend to believe that the biggest reason for those high prices are simply supply/demand….

Oh I’m sorry, I thought mr john smith promised to increase the supply of lodestone drops based on lack of supply.

You know, Like he promised in this post!

https://www.guildwars2.com/en/news/john-smith-on-the-state-of-the-guild-wars-2-economy/

We’ve noticed several markets that are clearly out of sync in terms of supply and demand. It isn’t interesting or fun to have a market flooded with items that contain very little value, so we’re making adjustments to the game every day. Players can expect to see these markets even out over time.

How are these prices considered balanced?!

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(edited by The Blue Ace.2850)

The Sinister Market Manipulator

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

GW2’s TP is by a wide margin less effectively manipulated than the other games mentioned in this thread.

Like I’m gonna believe that till you fix the lodestone imbalance!

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Resolving a cascade of problems

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

It’s not broken – Mjolnir is one of the most rare and expensive skins in the game – it’s not a legendary but it’s clear that it is intended to be very very rare.

No, it is broken. Mjolnir is not rare – its easy to make and the recipe to make it is well known. Level 1 char with 0 hours played across account can make mjolnir in 5minutes.

What’s rare are materials that are required for Mjolnir, which are not mjolnir specific but shared across various items.

Anything that takes more than 3 months of casual play to attain is ludicrous, and I have a job that pays for the roof and the car to worry about.

It’s time for ANet to realign its loyalties from kids with too much time on their hands to people with paychecks who can actually monetize their game, before they skip town for being ignored.

I feel very similar to this. I ve bought a game, I do enjoy it, but vast majority of aesthetic content is locked away behind paywall or spending XXXX hours. I ll keep playing, for some more time, but its unlikely i ll buy expansions.

So then it is rare, what are you getting at? Your rationale is like saying Sunrise is as rare as Vision of the Mists

The difference between those two swords is 430 worth of gold in lodestones and thats not even including the other gifts.

Vision is reasonable, but anything that requires charged lodestones is not worth the time or work.

that said, vision has an ugly skin, I would rather use dungeon exotics anyway.

Resolving a cascade of problems

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

I am positive a lot of power-traders will not agree with this matter since they are the “smart” ones that control the market and buy stacks and dictate prices on a regular basis (also the high demand vs availability increases the price so much to a unfordable level for casual and also for players that stay up to 4 hours a day playing this game.)

I don’t think there’d be many “power traders” in the lodestone market, as there really doesn’t seem to be a clear margin for them to make profit from. There may be some cyclical movement (daily, weekly) that some traders may be taking advantage of, but given the amount of capital this would tie up, I suspect that most would steer clear of this as well.

On the few occasions I’ve bought lodestones (for crafting purposes, not for trading) I’ve found that if I make sure to keep my buy offer on the top, I get the lodestones I want after a small wait (around 5 mins to buy half a dozen usually). This is slow compared to a lot of other crafting materials I buy, but I understand that lodestones aren’t as common.

It seems to me that people forget that there are two sides to the Trading Post, both sellers and buyers. Prices are determined by a combination of what sellers are willing to sell for and what buyers are prepared to pay. In the case of lodestones, the difficulty in obtaining them through normal play or farming, means that a lot of people are prepared to pay more them.

Which is why we need more places to get them from.

This is an understandable position when you want something that is incredibly rare. It carries the assumption that the rare item is rare by accident or oversight.

I don’t think this is the case at all. These lodestones are rare by design.

It may be frustrating for those who want to make something that requires them, because it may seem that without significant wealth or time, the goal is not attainable.

The corollary to this is that Anet needs to have some items and materials that are exceedingly difficult to obtain – even if just through rarity. It gives the hard core players and the hard core traders something to go after.

If you make every lodestone or rare item obtainable in a measured, consistent way, then you break a lot of the aspirational appeal of the game and chase off a significant number of players.

I know they’re meant to be rare, but cmon these charged lodestones are far more expensive than they should be!

100 charged lodestones = 430 gold.

430 is nearly as much as a precursor

A.net are fixing precursors because they are unreasonable.

Thus lodestones should be fixed too.

You talk about any fixes scaring off players, at the moment I’m considering not playing the game at all based on how broken the reward system in this game currently is!

It’s not broken – Mjolnir is one of the most rare and expensive skins in the game – it’s not a legendary but it’s clear that it is intended to be very very rare.

To just assume that nothing should cost more than a legendary is missing the point – Mjolnir does not require map completion or badges of honor or karma – it just requires time/money.

Your complaint is with the drop rate – there are plenty of these lodestones available – others players have found them and decided to trade them for gold.

The essence of your complaint is that Anet made the weapon so awesome, so desirable that too many people want it and many of the people who want it are willing to pay more for the ingredients than you are.

The core problem here is the perception of value. If other players are willing to pay up to 4 gold per stone, then that is what the stone is worth.

Just out of curiosity, I would like to hear you explain what you think it should cost, and why.

Any weapon that requires lodestones to make it should be less than a legendarys amount. 100 charged lodestones is already 430 gold for sunrise, but 350 lodestones for a exotic?!?! Thats 1505 gold for some mats for a weapon that will never have its stats match ascended gear unlike legendarys!!!

Also I understand that a gold amount for a legendary should be a requirement, thats why I had no problem buying icy runestones.
But in terms of time and work needed gold covers 90% of both for a legendary and thats wrong, it has become a rich mans toy rather than a reward for your journey and adventure. (which is what we were promised by a.net)

As for me, I think I’ll get sunrise once the lodestone prices stabilize and the precursor hunt is released.

Attachments:

(edited by The Blue Ace.2850)

Resolving a cascade of problems

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

I am positive a lot of power-traders will not agree with this matter since they are the “smart” ones that control the market and buy stacks and dictate prices on a regular basis (also the high demand vs availability increases the price so much to a unfordable level for casual and also for players that stay up to 4 hours a day playing this game.)

I don’t think there’d be many “power traders” in the lodestone market, as there really doesn’t seem to be a clear margin for them to make profit from. There may be some cyclical movement (daily, weekly) that some traders may be taking advantage of, but given the amount of capital this would tie up, I suspect that most would steer clear of this as well.

On the few occasions I’ve bought lodestones (for crafting purposes, not for trading) I’ve found that if I make sure to keep my buy offer on the top, I get the lodestones I want after a small wait (around 5 mins to buy half a dozen usually). This is slow compared to a lot of other crafting materials I buy, but I understand that lodestones aren’t as common.

It seems to me that people forget that there are two sides to the Trading Post, both sellers and buyers. Prices are determined by a combination of what sellers are willing to sell for and what buyers are prepared to pay. In the case of lodestones, the difficulty in obtaining them through normal play or farming, means that a lot of people are prepared to pay more them.

Which is why we need more places to get them from.

This is an understandable position when you want something that is incredibly rare. It carries the assumption that the rare item is rare by accident or oversight.

I don’t think this is the case at all. These lodestones are rare by design.

It may be frustrating for those who want to make something that requires them, because it may seem that without significant wealth or time, the goal is not attainable.

The corollary to this is that Anet needs to have some items and materials that are exceedingly difficult to obtain – even if just through rarity. It gives the hard core players and the hard core traders something to go after.

If you make every lodestone or rare item obtainable in a measured, consistent way, then you break a lot of the aspirational appeal of the game and chase off a significant number of players.

I know they’re meant to be rare, but cmon these charged lodestones are far more expensive than they should be!

100 charged lodestones = 430 gold.

430 is nearly as much as a precursor

A.net are fixing precursors because they are unreasonable.

Thus lodestones should be fixed too.

You talk about any fixes scaring off players, at the moment I’m considering not playing the game at all based on how broken the reward system in this game currently is!

Resolving a cascade of problems

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

I am positive a lot of power-traders will not agree with this matter since they are the “smart” ones that control the market and buy stacks and dictate prices on a regular basis (also the high demand vs availability increases the price so much to a unfordable level for casual and also for players that stay up to 4 hours a day playing this game.)

I don’t think there’d be many “power traders” in the lodestone market, as there really doesn’t seem to be a clear margin for them to make profit from. There may be some cyclical movement (daily, weekly) that some traders may be taking advantage of, but given the amount of capital this would tie up, I suspect that most would steer clear of this as well.

On the few occasions I’ve bought lodestones (for crafting purposes, not for trading) I’ve found that if I make sure to keep my buy offer on the top, I get the lodestones I want after a small wait (around 5 mins to buy half a dozen usually). This is slow compared to a lot of other crafting materials I buy, but I understand that lodestones aren’t as common.

It seems to me that people forget that there are two sides to the Trading Post, both sellers and buyers. Prices are determined by a combination of what sellers are willing to sell for and what buyers are prepared to pay. In the case of lodestones, the difficulty in obtaining them through normal play or farming, means that a lot of people are prepared to pay more them.

Which is why we need more places to get them from.

monitoring precursors

in Crafting

Posted by: The Blue Ace.2850

The Blue Ace.2850

That gold pretty much was all I had saved since the start of the game. However, I suppose you could make 5g a day easy by running all routes of AC and the first two of CoF. So that would only take 20 days. God, this is such an epic legendary quest.

Don’t forget the 100 charged lodestones some of us have to do at 4.3 gold a stone.

/gasp

Was that taken today? I logged on to check the prices and 1 was for 3g95s and the rest for 4g12s

If they go up to 5g I will get banned.

Yes it was taken today…

…and why would you get banned? o_O

Who else is gonna forge an Exotic instead?

in Crafting

Posted by: The Blue Ace.2850

The Blue Ace.2850

Once I saw the effects and the skin on the bows – I gave up on Legendary weapons completely.

Freaking rainbows and unicorns…

The legendary pistol Quip not only looks horrible, it has less than ideal stats unless you PvP with it, and it shoots bubbles? Since I’m not a 12 year old girl, I’ll pass on the bubbles, rainbows and unicorn stuff, thanks.

The two pistols on that list both look awesome, and have better stats. 250 globs of ecto and 250 ori pistol frames is rediculous, but it’s a walk in the park compared to a legendary. This is definately the direction I’m taking.

And whats up with no mystic forge rifle?

Thanks for posting this list, I had forgotten about it. Awesome stuff!

It is crazy to not even consider getting that pistol!!!
I’ll gladly own my opponents with confetti and bubbles any day.

Right….

Because confetti and bubbles is the first thing I think of when I’m about to take on a elder dragon.

………….

Actually after seeing how bad the Zhaitan boss battle was that not actually a bad idea!
Maybe we make him laugh himself off the tower.

Resolving a cascade of problems

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

the problem is not more places to get them but horrible drop rate.your lucky to get 1 pr hour. even more lucky if you manage to get more than 1 pr hour.
and you can farm them for 2h at a time since its required to hold dwayna temple to make them spawn.

Thats what I meant, more places beside Orr means a more effective place to farm, which pushes the prices down. Its the reason why corrupt lodestone will always be less than charged, because you can get them from most of the mobs in frostgorge.

A better drop rate too after that stealth Nerf they put on us…

Jade Maw weird sound?

in Audio

Posted by: The Blue Ace.2850

The Blue Ace.2850

I got it too.

At first thought it was a headset problem.

Resolving a cascade of problems

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

Some people have been buying charged lodestones today. 12 hours ago there was 570 or so charged lodestones for sale.

Even more reason why there should be more places to get them.

PVE Soloing Dungeons

in Suggestions

Posted by: The Blue Ace.2850

The Blue Ace.2850

Dungeon’s shouldn’t be solo-able, that said…
There are things in GW2 you should be able to solo like the orr temples or getting lodestones.

Like Yahtzee infamously once said to sum up an MMO:
“Sometimes I like to play with myself”
“But sometimes I like to play with myself while other people watch!”

:D

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Resolving a cascade of problems

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Posted by: The Blue Ace.2850

The Blue Ace.2850

Its not that we want every lodestone easier to get, just the ones that are in demand so much.

This screenshot says everything.

It’s not Arenanet’s problem that a certain item has higher demand than others.

It is their fault though, because they promised to balance out the surplus and make it easier to get items lacking in supply right here in the supply and demand section:

https://www.guildwars2.com/en/news/john-smith-on-the-state-of-the-guild-wars-2-economy/

Are you tell me that the charged lodestones are worth 4.3 gold and aren’t lacking in supply, even when theres only a supply of only 281 across all the EU servers!?!?

Attachments:

(edited by The Blue Ace.2850)

Glacial Lodestone farming location?

in Crafting

Posted by: The Blue Ace.2850

The Blue Ace.2850

Farm them quick too, I’ve had this gut feeling the lodestone prices are gonna stabilize in the next patch.

Attachments:

monitoring precursors

in Crafting

Posted by: The Blue Ace.2850

The Blue Ace.2850

That gold pretty much was all I had saved since the start of the game. However, I suppose you could make 5g a day easy by running all routes of AC and the first two of CoF. So that would only take 20 days. God, this is such an epic legendary quest.

Don’t forget the 100 charged lodestones some of us have to do at 4.3 gold a stone.

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Who else is gonna forge an Exotic instead?

in Crafting

Posted by: The Blue Ace.2850

The Blue Ace.2850

I would get an exotic skin GS I want instead of the legendary sunrise,

but that costs 250 charged lodestones more than the legendary.

Go figure.

Resolving a cascade of problems

in Black Lion Trading Co

Posted by: The Blue Ace.2850

The Blue Ace.2850

Yes, the lodestone do not refer to legendary alone, but to almost all kind of special items. I can assure you a legendary is not only those loadstones, its a multi-challange that only some players will go for and even with lower prices it will still remain the same.

I am positive a lot of power-traders will not agree with this matter since they are the “smart” ones that control the market and buy stacks and dictate prices on a regular basis (also the high demand vs availability increases the price so much to a unfordable level for casual and also for players that stay up to 4 hours a day playing this game.)

And why should we care what power traders think at this point on? They have so much gold now that they are probably on their 6th legendary, while the players who play the kittening game are left with a near impassable gold grind to get lodestones which aren’t just for the legendary but for other items too.

The rich get richer while the poor get poorer.

Any hint of upcoming changes to CoF?

in Fractals, Dungeons & Raids

Posted by: The Blue Ace.2850

The Blue Ace.2850

I hope path 3 is patched soon. It was the last path I had to do for dungeon master and I found Arah path 4 much simpler to do.

Why is Fotm punishing dedicated groups?

in Fractals, Dungeons & Raids

Posted by: The Blue Ace.2850

The Blue Ace.2850

This games dungeon drop/reward system is seriously messed up.

Why are 20 slots so cost inefficient?

in Crafting

Posted by: The Blue Ace.2850

The Blue Ace.2850

With the fractal bags, which ones do people prefer? I looked away from them because they move certain items around, which I don’t really like (I’m very OCD with inventory management).

I would assume you’d want all Uncommon Equipment Boxes, because they’re the cheapest, and they wouldn’t move dropped Exotics/Rares (which practically never happen anyway) all over the place – am I correct with this?

I like them moving my items around in to a order, put a savage kit in the rare bags for example is a convenient way of doing things.