Why do this dungeon story, its one of the biggest insults in gaming.
They go on about the elder dragons like they’re one of the biggest baddest bosses in gaming in the story and hype it up so much.
And not only does Zhaitan fail to live up to that claim, but its such a anti-climax that its insulting, he’s no where near as big as what the game and adverts lead you to think.
And all you get is a scripted event where you spam the 1 button to fire a cannon at a ……….can’t even call it a boss. Its just a background prop.
I was expecting a boss this big and epic A.net.
[img]http://30.media.tumblr.com/tumblr_lii4pjHVoN1qdsqmvo1_500.jpg[/img]
I’ve finished grinding for the exotic gear I like and done each dungeon path for the achievement.
There is nothing really there to encourage me to redo them, especially the hard ones like ARAH, SE or COE.
If doing a path once a day(No more until the next day) gives me ectos or a lodestone that would be more encouraging than whats on offer atm. (maybe even some themed skins maybe?)
You get at least 1 ecto nearly every fractal run and they aren’t even limited to dailys.
The more important question:
Why can’t I salvage rings for vials, globs and shards?!?
Got 2 cores and 1 lodestone in 2 runs today. Another person in my party got 2 cores and another one got an exotic weapon w/ a sigil worth around 7-8g market price.
Yeah so go do Coe if u r feeling lucky.
But I usually avg around 1 core per run
Fractals and CoE have a chance of giving a cores/lodestones yes, but at the end of the day these require groups and if your guild isn’t up for doing CoE 20 times a day you’ll be stuck with pugs which can lead to some very annoying situations like connection issues and lack of coordination (The laser puzzle on CoE can be pretty hair tearing when one persons half asleep at the consoles.) If you had a 100% chance on cores and 50% on lodestones I would consider doing it this way, but until then no, even farming sparks in orr for hours seems more attractive, which is just wrong.
Charged lodestones should of been reduced months ago through more ways to get lodestones or token exchange, arena.net are probably too busy fixing the dungeons to do anything or don’t even know about it, but they need to know how badly this item is being manipulated. How do they expect casual players to get 400 gold to pay for 100 of these things?! Thats more than the precursor its needed for!
The people that say the lodestones are fine are either bots/market manipulates or already have their legendary before the prices shot up.
Except you don’t need a legendary. You want a legendary. Therefore, it should be a goal that’s hard and makes you work for it. I feel like all the methods of skipping working and simply buying into a legendary (even straight up buying the legendary) devalues the legendaries and makes it “look at my shiny weapon” instead of “look at how hard I worked”.
Semi-off-topic: I have a sword collection. In my sword collection are 7 exotic swords. I have no wish to include Bolt inside that collection. Sure, I have some items going towards making a legendary, but I’m only doing that as a very minor side-thing going on. I’m mostly working on gearing myself (even more) and just having fun.
Say that again after putting 100 hours into farming charged lodestones. I dare you.
If you’ve not tried getting charged lodestones yourself, you have no right telling me that getting charged lodestones at the moment isn’t enough “work”.
Your probably another player who got his swords before the prices hit the roof.
If you were someone who sold everything they found to the vendor, would a higher MF give you a better income or not ?
I’m asking out of curiosity. Speculation on if it would be better to have gold creation potential* go up or down with higher MF could also be interesting to read.
*Trading with another player isn’t generating any gold, just shifting it around. Trading via the TP or currency exchange destroys gold. Gold is only created when the game puts it straight into your inventory, or when you sell something to a vendor. For example, while a Charged Lodestone sells for 3.5 gold, it can only generate 48 copper because that’s how low the vendor value is.
Charged lodestones should of been reduced months ago through more ways to get lodestones or token exchange, arena.net are probably too busy fixing the dungeons to do anything or don’t even know about it, but they need to know how badly this item is being manipulated. How do they expect casual players to get 400 gold to pay for 100 of these things?! Thats more than the precursor its needed for!
The people that say the lodestones are fine are either bots/market manipulates or already have their legendary before the prices shot up.
(edited by The Blue Ace.2850)
My biggest issue with my hate towards the TP is the fact that the developers have said they adjust drop rates based on the TP.
Drop rates SUCK.
Agree with this completely, in the last two month nothing has been done about lodestone prices. For many of us who missed the first few weeks of release and cheap TP prices its completely unfair how hammer wielders can buy molten lodestones for more than 4 times less than charged lodestones and great sword users.
I’ve already sold all my charged lodestones even when I’m after sunrise.
And then the patch comes in with a whole lotta NOTHING to affect the charged lode prices, setting you back by months.
Though I’d gladly welcome 180 tokens / lode addition.
Fine then, Can we get a dev to confirm that nothing will be done about charged lodestones?
That theres nothing wrong with charged lodestone prices being four times higher than the rest?
Thats theres nothing wrong with greatsword users paying 325 more gold than hammer wielders for legendarys?
That theres nothing wrong with the fact that Orr temples are the only place they drop consistently and not always open?
That some exotics cost more than some legendarys because of charged lodestones like infinite light?
The only reason that more people aren’t arguing about this is because:
1. They already got their legendary before prices went through the roof.
2. They’re making a legendary that requires a cheap lodestone.
3. People/bots are cashing in on charged lodestones being 4 gold while the rest of us who do need 100 of them are put down and bullied on these fourms.
So tell me arena.net, do you think theres anything wrong with charged lodestones?
Because there are people out there that do.
(edited by The Blue Ace.2850)
This answer is as good as one from a dev.
No it isn’t. A dev answer is the only thing good enough.
If they agreed with everyone else and acknowledged something was wrong they would have said so. Common sense.
Or maybe they’ve got something already planned in the January/Febuary update and don’t want to go around saying theres something wrong, putting current lodestone sellers out of business.
However they’ve already said that they’re trying to make end game items more affordable, thus why they made T6 blood, totems and dust easier to get from bags.
Based on that, I think that a change in charged lodestones is more than likely to happen, since most T6 mats are just a handful of silver yet they still made them easier to get, charged lodestones on the other hand are 4 gold.
I’ve already sold all my charged lodestones even when I’m after sunrise.
Critial chance and damage is for assassins and rangers, I say drop all crit/condition and go full power, toughness, vitality, with 0/0/30/10/30 tank/shout boon with solider gear and off set the lack of damage with secondary weapons with blood lust.
Use moves like shelter, virtue of courage and retreat to keep blocking attacks while getting might from the valor traits. The constant boons will give you 5% extra damage from the virtues tree also.
Use sharpening stones too!
They give more power for every % of your vitality and toughness.
This build got me through COF path 3, SE path 1 and all the Arah paths.
Its also the best build for taking down and kiting lupi if you ask me.
Virtue healing is overrated, because everyone has to ball around the guardian and thats not a good idea, because the tank is where all the damage is gonna be focused.
Just hit enemys, kite, go to the your allys, shout and move away again, and repeat.
Its a perfect system.
Silver and sapphire.
Maybe a bit of country blue.
1. What I want it to look like.
2. What it currently is.
(edited by The Blue Ace.2850)
I was worried about path 4, then did it on my first try with pugs.
We were however, the perfect team for dwayna, 2 mesmers, warrior, thief and guardian (Me)
When the sparks appeared most of us sealthed with the thief while the rest aggroed sparks.
We reduced her health from 50% to 0% in less than a minute with me and the warrior wailing on her with melee and all of our cooldowns with 2 time warps one after the other, with full potions, food and me using a damage booster.
I was also the guy kiting lupi.
Was a good laugh. ^^
(edited by The Blue Ace.2850)
On one hand you can’t blame players using this exploit when they have free globs offered in front of them when half of the end game gear such as legendary and ascended requires 250 of them each.
On the other, You can’t blame arena.net for trying to defend the Trading post either.
But if they cared that much about the TP you would think they would of done something about the lodestone issue by now.“You can’t blame the robber for robbing that house, I mean, it takes so long to work for such nice things.”
Hackers break into houses.
Bots are in the back garden stealing from your green house.
And Exploiters pick stuff up on display in the front garden while the police officer waits behind a bush.
:)
Afaik it can be done and I personally have been doing for a while. While haven’t been successful in getting a precursor, it is one of the ways you can get rid of excess tokens. The exotics you get out of the MF can be sold on the TP.
It is not the most efficient way to get a precursor but in a way it doesn’t really eat into your current gold pool.
Works with excess karma too.
Same goes for karma vendor greatswords, the rare ones from the wvw vendor for 36000 for example, or if you want to buy greens in mass theres a orr karma vendor that sells them for 1300 each.Never had any luck though. Might be worth waiting until the new update comes out this month tbh.
Well… I was addressing the topic which is “Dungeon Weapons”. Don’t see the point of quoting me but whatever…
Was quoting more of the “excess tokens” bit.
Charged lodestones are also an issue, 400 gold for 100 of them, just as much as the precursor.
Afaik it can be done and I personally have been doing for a while. While haven’t been successful in getting a precursor, it is one of the ways you can get rid of excess tokens. The exotics you get out of the MF can be sold on the TP.
It is not the most efficient way to get a precursor but in a way it doesn’t really eat into your current gold pool.
Works with excess karma too.
Same goes for karma vendor greatswords, the rare ones from the wvw vendor for 36000 for example, or if you want to buy greens in mass theres a orr karma vendor that sells them for 1300 each.
Never had any luck though. Might be worth waiting until the new update comes out this month tbh.
All you need is a good tank that can kite, I use my tank/boon support guardian and kite him around and when he puts the bubble on me, renewned focus/shelter/focus skill 5
All I want is to come on to the game daily and leave thinking “ok I got my daily 2 or 3 lodestones, I’ll get it in the end”
But I’m refused even that much, because of Orr temples not being open all of the time or forced to do fractals or CoE. Both of which I’ve done countless times and sick of them both.
And I’ll never play the market, its because of that that this problem is here in the first place.
With all due respect, I think you are missing “the bigger picture”. In no way do all legendary prices have to be the same or even close. Part of the reason certain mats are much higher is due to an economic reality called DEMAND. People want the flashy greatswords because they are the most noticeable and thus willing to pay more for them.
Can’t afford it? Go for a cheaper legendary like I am, instead of my first pick, or work for the other one. Work some extra hours and buy some gems then convert to gold.
Let me repeat that again….it’s not supposed to be the same. It’s a great lesson for life. The amount of entitlement and people whining how they don’t want to work for their legendary weapons in this forum is sickening. Look, it’s a game. It’s optional to play and optional to get a legendary. One of the greatest reasons people want them is because they are rare/hard to get. If they weren’t then they lose all their value/appeal.
Yes prices are inflated through the roof and I do think drops could be improved in less bot friendly zones, such as higher level fractals and event chests but everything else is a suppply/demand econ 101 course. Learn and prosper, use the market to your advantage.
Sorry but I was under the impression that arena.net was trying to make all classes equal, (no tank/healer e.g.)
And yet great sword users have to pay 325 more gold than hammer wielders.
But even with what your saying is true, I’ve seen countless cores and lodestones drop from other places, except onyx and charged which makes the prices even higher.
I do not think these prices were what arena.net had in mind.
And until an arena.net employee says otherwise, I will continue to keep bringing this topic back to the forums.
I crafted Juggernaut and now almost done with Predator
Right there.
Thats why you wouldn’t care about a legendary, your juggernaut was made with lodestones that cost 75 gold altogether. For people like me and many others who have to slave for hours legitimacy grinding for 100 charged lodestones or saving 400 gold, making all of that effort to complete sunrise and make it void would create a huge back lash.
I don’t expect you, power traders or people with legendarys made from lodestones under 1 gold each to understand.
There is a issue and unfairness in the game regarding lodestones
And no one except an arena.net employee is going to tell me otherwise.
(edited by The Blue Ace.2850)
Legendaries wont be best in slot, only highest tier.
So the current lvl 80 legendaries wont be best in slot anymore when the lvl cap gets raised.
If they did that, me and every current legendary owner would quit the game,
thats like getting a 1st place gold trophy and the last place guy giving the judges £30 to announce a tie for 1st place for you and the loser, sharing your trophy.
The issue of lodestones is what needs to be sorted, we need more places to get them instead of being forced to do Orr Temples and Fractals.
Not pug friendly is a term for TA
I tried this for a while using the green greatswords from orr karma vendors and put them into the mystic forge, hardly got any rares though.
To be honest just vendor trash and buy from the trading post
and leave hunting bambi for the more……aggressive players.
If you think getting leather and cloth is hard you should look up rare crafting materials.
Freaking lodestones….
Dredge shock wave attack is just brutal at level 20, I’m running full tank guardian and if the boss uses it, it usually will one shot me. (Aegis will get hit by his lackey veteran)
Still not as bad as the button part.
Uh… it’s more like:
If someone wants to buy, you’ll sell faster.
If someone doesn’t want to buy, you’ll sell slower.
And if theres not alot of it and in demand, you get charged lodestones.
The best way to make money in this game is spend less time writing novels on the forums and more time in the game.
500 Deadly Blooms for Twilight Arbor… if I get a 66 a day, it’s less than 8 runs.
500 Badges in WvW. Well, I’ve decided to do it with blood, not jumping puzzles. I’m getting about 15/day, which means just over a month of daily play.
The rest is just selling what you get and buying dribs and drabs of the items you need for them.
All this to shoot rainbows at people.. works for me
Keep Legendaries for the legendary players. If it takes 2 years to get, that’s fine by me.. I’ll be here for as long as the game is around. I expect it will get more fun when the “I want my legendary today!!” whiners run back home to WoW.
A
sigh Another person who does not see the bigger picture.
This isn’t about making legendarys easier, its about balancing the materials needed for legendarys and the cost of said materials, so that every legendary is fair.
I swear all the people who make comments about lodestones being fine on here are just saying that because they are not making that legendary that requires 400 golds worth of them themselfs.
Would you honestly be saying the same thing to me if the opal orbs you need for your gun were 4 gold each?
Because thats the price that greatsword seekers are having to deal with right now, thats right, a single material requirement (charged lodestones) cost more than the precursor. (400 gold for the whole 100 of them)
And this is simply due to the lack of places to get them, cores also.
Same goes for onyx too.
I’m not paying 320 gold more than other players just so I can keep using the weapon I’ve used all the way through the game until now.
Note where I’ve taken the screenshot, so there, I’m not wasting me time writing novels thx, I am working for my legendary unlike the rest of you that got it for laughable cheap prices.
(edited by The Blue Ace.2850)
For solely cosmetic items? Yea.
Legendary items are no longer cosmetic items. They will scale to always be ‘best in class’ as time goes on.
Reqs are insane for crafting these weapons.
http://wiki.guildwars2.com/wiki/Infinite_Light
Exotic.
Exotic, now. Because exotic is now the max level of all weapons. Ascended is the next step up. When that happens, the stats of legendary weapons will be raised to match those of ascended weapons.
https://forum-en.gw2archive.eu/forum/game/gw2/Legendary-Weapons-Boosted-to-Ascended-Stats
And then, way way down the line, when legendary armor, weapons, and jewelry are the new standard, the stats of legendary weapons will be raised again to match the stats of other, new, legendary weapons.
Based on the fact that we know exotics are gonna be made 2nd best in the future, its safe to say charged lodestones will be effected somewhat in the trading post. If they go down in price, great. But if they go up? That would be insane.
On one hand you can’t blame players using this exploit when they have free globs offered in front of them when half of the end game gear such as legendary and ascended requires 250 of them each.
On the other, You can’t blame arena.net for trying to defend the Trading post either.
But if they cared that much about the TP you would think they would of done something about the lodestone issue by now.
Something has definitely happened to the chance of getting globs from salvages, I’m using the mystic salvage kit( a high tier kit), a month ago I would always get a glob from a rare which was fair enough and set all rares and glob prices at the 20 silver mark, but now I’m lucky to get a single glob let alone 2 or 3.
Not very nice when you need 250 for your legendary, 250 for your ascended back piece and another 250 for the second back piece upgrade.
Still, its not as bad as charged lodestones right now.
I’m going to say this I’ve played 900 hours over the past 3 month and half. i haven’t played the TP and I’ll tell you this I’m not 20% close to getting my legendary. So for the people not playing the tp and just playing the game, getting a legendary is a far away dream.
I started going for my legendary actively at around 600 hours.
I’m at 750 hours and 75% done towards Bolt, one of the expensive ones.
I do not play the TP
You are doing something very……very wrong.
That is all
Then tell us Mr Ath, how do you go about earning your gold for your legendary without playing the market, because 90% of us would be very interested in that.
Power farming. 2-3G per hour guaranteed, regardless of loot nerfs or not
So your telling me that if say I wanted to get 100 charged lodestones I should power farm for over 100 hours, doing the same thing over and over again.
Lol thats not fun or entertaining thats slave labor.
I would welcome a system for dungeons that saw them become useful again, such as catacombs tokens used to buy charged lodestones/cores and corrupt from honor of the waves.
Because after you have your exotic armor/skins that you like tokens are useless except for the gift for your chosen legendary, but that is it.
And I’m talking like 500/1000 tokens per core/lodestone here, nothing easy just something to get people doing dungeons again and off the overcrowded fractal train.
your 500/1000 tokens per core moves us from one grind train into another. Thank you very much but just NO.
Currently, it takes 1-2 hours to farm a lodestone directly by killing sparks and around 1.5 hours to farm the gold for it.
Which psychopath would to 9 or 18 runs of a dungeon for 1 lodestone? Not me, that’s for sure
Atleast its more interesting that grinding the same mob again and again for 2 hours and at the end of it you atleast 100% sure you will be rewarded.
I would welcome a system for dungeons that saw them become useful again, such as catacombs tokens used to buy charged lodestones/cores and corrupt from honor of the waves.
Because after you have your exotic armor/skins that you like tokens are useless except for the gift for your chosen legendary, but that is it.
And I’m talking like 500/1000 tokens per core/lodestone here, nothing easy just something to get people doing dungeons again and off the overcrowded fractal train.
Don’t do it, arena.net have not done enough to make magic find cost effective enough to justify buying it.
I’m going to say this I’ve played 900 hours over the past 3 month and half. i haven’t played the TP and I’ll tell you this I’m not 20% close to getting my legendary. So for the people not playing the tp and just playing the game, getting a legendary is a far away dream.
I started going for my legendary actively at around 600 hours.
I’m at 750 hours and 75% done towards Bolt, one of the expensive ones.
I do not play the TP
You are doing something very……very wrong.
That is all
Then tell us Mr Ath, how do you go about earning your gold for your legendary without playing the market, because 90% of us would be very interested in that.
While legendarys should be hard to acquire the problem is the games purpose is to make everyone feel equal, no forced healers or tanks.
However with the lodestones there is a serious unfairness.
100 molten lodestones for players who use a hammer, 75 gold.
100 charged lodestones for players who use a greatsword, 400 gold.
If your casual player and don’t believe in playing the market, (which I think myself is ruining the spirit of the game.) then your gonna have to spent so many more hours on getting gold than other players.
Its just unfair, simple as that.
While legendary should be hard to acquire, don’t get me wrong they should, in fact if they made them too easy I would quit the game now this second if they did after slaving my butt getting the rest of the items without playing the market.
But heres the problem, the games purpose is to make everyone feel equal, no forced healers or tanks.
However with the lodestones there is a serious unfairness.
100 molten lodestones for players who use a hammer, 75 gold.
100 charged lodestones for players who use a greatsword, 400 gold.
If your casual player and don’t believe in playing the market, (which I think itself is ruining the spirit of the game.) then your gonna have to spent so many more hours on getting gold than other players.
Its just unfair, simple as that.
And that isn’t even mentioning the fact that certain heavy bags drop lodestones, except charged lodestones!!!
