Guardians are always support first, everything else later. The AH build you can find as a sticky in this part of the forums is the best example.
It’s not like a guardian can’t do damage, but you’ll be gimping yourself. A guardian’s class mechanic works around support, we have a ton of support utility skills <-> warrior, who has more offensive utilities. So if it’s true damage you want while taking hits, I think you’re better off with the warrior. Guardians are the ones that like to keep on standing and take things a bit slower, while making sure everyone stays alive.
There’s a rather large supply at the trading post, and I think most current players that wanted it already got it through bauble farming. The price will undoubtedly go up due to new players buying it, but I’m not expecting any wonderous things. There is not that large a group of buyers like with halloween.
The prices went way up because Anet has nerfed the only good farm spot for cystalline dust to ZERO drops. They could have reduced the % of good drops but nope, they had to make it so that wraiths do no longer drop anything at all.
In Beta when I noticed a Mob would never drop anything (or would only drop trophy crap), I used to Bug-Report it… I’d really really be surprised if any plentiful generic high level mob NOT having a Drop-Table is ever intended behavior.
But while we’re on the topic of low supply: Why are Herb spawns still the least common Node in the game??? Has anyone seen the price of Chilis lately? Lulz, I’m funding my charr Alt almost 100% on them. No green gear, I’m all Rares on a lowby, haha. Bling Bling, muchacho
It’s intended behavior because those mobs kept coming in large numbers due to the event. Players would farm the mobs rather than complete the event, that’s why it was nerfed across the board and the mobs no longer drop anything. No more interesting drop = no more farming the mob = players do the event rather than farm the mobs. But as usual, the effects of the decision were not completely thought through.
I would also take empowering might. You go for crit, and you have the Ah trait so empowering might is going to give you a lot more than 20% CD on your greatsword. It improves you and your allies, and heals them as well.
What I hope to have on my guardian one day, but Arah will prove difficult with all the groups asking experience.
I was trying my berserker on some mobs around the place where the golem mark II spawns. I have a phantasm build, so +30% and my berserker cannot even get 10% of a mob. I don’t care if the damage formula is in order, something is wrong and needs to be fixed. My phantasm hardly does more damage than my auto-attack.
I wish I could take the staff instead but heh, tough luck as well this patch.
I was trying my berserker on some mobs around the place where the golem mark II spawns. I have a phantasm build, so +30% and my berserker cannot even get 10% of a mob. I don’t care if the damage formula is in order, something is wrong and needs to be fixed. My phantasm hardly does more damage than my auto-attack.
sfr is far from being outmanned rofl!
seafarer’s square… hilarious players.best things are those double team actions with kodash.
2 super blobs on the run for deso stuff. lol.
Weird, Deso blobs are running around there too. Can we please stop with this accusing of blobbing, everybody does it.
I quite like the current situation, you have to use golems and defend them to take down gates. And you actually have to fight rather than hide behind AC. It’s fun.
Not so fun when your opponent can still place ACs.
Well duh, I ment to say trebs. Sorry, it’s been a long day.
I quite like the current situation, you have to use golems and defend them to take down gates. And you actually have to fight rather than hide behind AC. It’s fun.
I still have to chuckle whenever I think back of the mention of “precursors” in the patch notes. If this is their way of getting more precursors in the system, we’ll be busy until the next millenium.
It’s sad what happened in T1 with all those guilds leaving … no (or few) server-spirit, but at least only the true hearts remains
(oh and we DON’T want to fight VS lol)
There’s only so much that spirit can take before it is broken. Besides, your second paragraph pretty much proves what happened.
I don’t agree with all of SFR’s guilds leaving, they pretty much lost all respect in my eyes. But in a way, I can understand why they did it. I just don’t agree with it. But yeh, I suppose only the diehards remain.
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[quote=2010116;Leyo.1935:]
I think its a well designed dungeon, fun to play, wish it was going to be here permanently. The dungeon does scale you up to 80 (“The Molten Facility is a level-80 single-path dungeon experience where players fight alongside Rox Whetstone and Braham Eirsson. All players who enter are scaled up to level 80”). We ran a pug with four 80’s and one 70 just fine. Final boss fight- (Bosses looked epic btw-gratz to designers) easy to complete. imo. Went in knowing nothing about it, completed it in one run.
In the dev’s defence, from all reports it is a well-designed dungeon (I presume, since I’m not going to see it past the first room). It is not, however, a well-designed ending to a multi-month storyline that has from the beginning to this point been perfectly enjoyable by a group of 1 person.
I’m sorry but… MMO. Massive multiplayer. If you hate playing with other people, why are you still playing this game? But i can understand your point: the big mistake Anet made is not making everything a dungeon requiring 5 people. Other MMO’s do thsi as well: you can play on your own until max level, and then you’ll have to group up for most of the max level PvE content: are you blaming them too? You’re blaming Anet for putting the massive multiplayer into an MMO. That’s a pretty weak attack, no matter how you put it.
I can only say: grow a pair and get together with 4 random people and run through it. It’s fun, and you might just get out of your singleplayer shell.
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Has the boss encounter been adjusted? Yesterday (30 April) we ran it for the first time and had a blast from beginning to end. The twin bosses were challenging but fun and we got through the encounter in one go. Today (1 May) we went in with 4 of the same players (albeit with different characters) and had to give up because we couldn’t even get one of the bosses down, despite repeated attempts to do so, and it simply got too late to continue.
First team was 3 Guardians, 1 Necromancer and a Ranger; Second team was 1 Guardian, 1 Necromancer, 2 Engineers and a Warrior.
As I say, 4 of the 5 were the same people so competency levels were unchanged, yet all of us agreed that the encounter had become much harder. Were we imagining this? Or are Engineers really that much of a liability on bosses?
We had similar experience this evening, and we even went in with the same group. We finished it easily yesterday, now we wiped two times. It really felt like the damage was increased.
I hope the team responsible for dungeon content is looking at how you made this dungeon. It’s enormously enjoyable, and really fits well in the GW2 combat(no real tanks, healers). More of this please!
We killed the berserker first, but kept an eye on the dredge guy: if he got his stacks of enraged, we would burn him down until the stacks were gone; then we switched back to the berserker. But we were melee heavy, so the berserker was a bigger threat for us.
Saruten you should try out t1 before express yourself:)
even if we arent in winning place everytime we bring our prime guilds left in sfr in we own really hard we paint the maps blue we litterly have fun even if we arent top 1 anymore we fight our hours we toke down a t3 tower with pure dps and we had loads of arrow carts poiting at us. it was a epic day and a epic time.
so yeh its a community forum but peoples coming writing posts havent really experienced the difference between t1 and t4.
many in t1 are very serious in WvW they rage quit if they lose a battle while in t4 peoples dont care if they lose a battle they continue even if they are wiped 100 times.
If you going to further fill this forum with propaganda, please at least write in correct English. A good poster or screenshot also goes a long way in helping a relentless cause.
In all seriousness, I wish all the best to VOTF and the other guilds that have left their servers/tier. I hope you find what you are looking for and from a GM perspective, I totally understand why you are doing this.
// Beatrix
That lovely moment when they got no other arguments than to bash on someone’s grammar.
But good luck VOTF, I can understand what you want to do. It’s a true pity what happened in T1, I hold Anet as the true culprit in this, by breaking their promise that they would not allow free transfers after that period of time in the beginning of the game. But yeh, blaming won’t change our situation now.
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A couple things:
- For PvE/PvP/WvW, we know that those are 3 different playstyles, we don’t just lump PvE and WvW together.
Considering WvW and PVE use the same skill values, yes you do.
We’re starting to split PvE/WvW in the upcoming patch.
But we want them to be things that keep consistency across the game types as much as possible.
This may be the straw that breaks the camel’s back where even more people stop playing WvW and GW2 all together.
I think it’s slowly starting to bleed through with every developer that this is necessary, as I’ve seen even Blizzard has started doing it. So good luck finding another balanced mmo that doesn’t do it. They might quit GW2, but there’s no other pace to go to. You might as well stay then.
A couple things:
- For PvE/PvP/WvW, we know that those are 3 different playstyles, we don’t just lump PvE and WvW together.
Considering WvW and PVE use the same skill values, yes you do.
We’re starting to split PvE/WvW in the upcoming patch.
But we want them to be things that keep consistency across the game types as much as possible.
I truly hope this means confusion can be made better in PvE. A lot of condition mesmers would rejoice.
Its becoming pretty clear that it would probably be better for some SFR guilds to transfer to Desolation if they want to beat the Vizunah beast. We dont have your crazy queue times and are a stable T1 server and dislike Vizunah for the same reasons you do. just throwing it out there.
You have one good week and you get the guts to call out that you would be the next top server? If people would transfer to you, you would get the same problem we have right now, just saying.
My mesmer, was trying to get a look that somewhat fits in the entire order of whispers style, while still holding on to the purple style we got going with the mesmer. Only thing that bothers me a bit is the clipping of the hood with the shoulders, but the dark color and zooming out a bit make it barely visible.
Spending 15 frantic minutes running all over a zone trying to find one stupid mob who never shows, or died before you got there, is the opposite of fun. Playing Where’s Waldo in a constantly changing landscape with mobs attacking you which you do not have time to fight off is the opposite of fun. You can be as coordinated and organised as you like – we have split our team up between the relevant zones and then searched in quadrants from there, starting with known/previous spawns and moving on, all whilst communicating on Mumble – and end up with nothing. I am in a small guild (about 5-7 active players) and I will not be bothering with guild missions anymore.
For very large guilds who are actually able to encounter and engage the guild missions content, I’m sure it is just super-duper. For the rest of us, Anthony, I’m afraid it’s just a fail.
We are about the same size, maybe slightly smaller. The conclusion we’ve come up with is that to finish these the basic strategy is just build a stack of tier1 bounties(10 is the max). The rest is luck. Last week we got Devious Teesa + Yanonka the Rat-Wrangler followed by …. Yanonka the Rat-Wrangler + Devious Teesa THEN we got Big Mayana + Short Fuse Felix.
In short the basic strategy for a small guild is just to burn Influence and hope the RNG works in your favor. That was pretty much what Anthony’s suggest amounted to in another thread.
The training missions are supposed to support that but the build time seems to be in conflict with that goal.
And it just so happens to be that influence is one of the things small guilds have an abundance of… oh wait. And those training missions take a long amount of time to build, indeed.
One other thing about those training missions. Yesterday, my guild got Multi to battle. We were with 6 so we managed to find him within 5 minutes. We started fighting him and all went well, until a whole lot of random people started joining, upscaling the event so much it became too much for us to handle and it failed. Those people didn’t kill the sparks, much less throw them back at the boss.
I appreciate the open world thing Anet wanted to have, but for guild missions(hell, anything challenging), it’s just one big fail. And oh yeh, being a kick in the balls for smaller guilds too of course. But hey, we are happy if we manage to at least complete the lower tier after a dozen of prayers we get some decent targets.
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These aren’t and never were meant to be only elite missions though, thats why there are diff tiers to cater for diff skill groups.
This is just plain wrong. The only thing that changes are the numbers required, that is all.
I can only join the opinion of a lot of the people posting in this thread, and I’ve given those persons my upvote(I was not alone doing this). I can’t believe how wrongly Anet made these bounties and their recent decision to make them even tougher last patch.
Stuck as well now, queensdale on SFR.
Definitely a necessary change. There was too much guesting and farming abuse with the old system. Having account wide chests makes the most sense as far as balance goes.
People can be bitter about this if they want but it’s going to happen whether they like it or not. The world does not revolve around your ability to farm rares.
Thing is, the change doesn’t fix that. You can still get loot from the chest, with the possibility of an extra rare or better. So people will still do the events with their alts for the hope of that extra rare, the only thing that changed is that people will end up with less rares. This is a change to the economy, swept under the rug of gameplay.
I’m only annoyed that Anet constantly changes their view on this game. I cnan clearly remember John Smith said some time ago that the ecto price now was fine. And suddenly they change it again. It probably won’t double, but a rise in price is inevitable.
So, fellow Kodash players… how does it feel being used? I can’t believe we let SFR have such an easy game after what happened last week.
In case you missed it, the last weeks T1 game between SFR, VIZ and Elona was being manipulated. Only VIZ was playing fair – the both other servers SFR and Elona were manipulating the match for a big point loss, so they could have a easy match this week and stay on top of the server ranking.
Instead Kodash and Elona will propably drop several tiers, because of this manipulation and SFR will most likely get through with this. At this point i would have hoped the WvW guilds of Jade and Kodash would act accordingly, instead of letting SFR get ahead with points that much.
Seems like fairness doesn’t count for much these days, not even in gaming. Sad week for Kodash, after staying in T2 for that long, outmanned and outgunned – but now outplayed.
Once you face VS for several weeks, you won’t post something like this. Maybe points has something to do with it, but let me tell you the real reason why we wanted to drop: to avoid VS and finally have some fun in WvW again. And we seemed to succeed in that, seeing how much people had fun this week(not just SFR, but even you!). Your logic is flawed regardless. If we did this pure out of points, we would sooner or later end up with VS again, and let me tell you this: no one on SFR wants that.
I never want to leave this setup.
aren’t you tired of qqing and whining all the time sfr ?
Don’t generalize. Not everyone from SFR agrees with these kind of posts. But you’re right, the whining has to stop. How is anyone to take SFR seriously with all these posts popping up.
I sure hope SFR doesn’t stay in tier 1. Tier 2 would be a lot more fun.
Anyhow, tier 1 is going to be Vizunah, desolation and sfr/ER. Since we stopped fighting in order to drop to tier 2, we’ll be there next week. But how we evolve after that is anybody’s guess.
Just a small memo before you post anymore: I’m not part of VcY. You can ask Caic. And if you would look at some posts above, you can clearly see, I hope, I don’t forum warrior people with common sense(like dawg), that have valuable things to say in a logical, unpresumptuous and unbiased way.
But this shall be my last post on these forums. There’s clearly no reasoning with all these trolls of VS around, all they do is almost bring my warrior out. And calling those persons out on it is indeed a bad idea, you’re right. No more.
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Why would SFR and ER be unable to have anything o_O? this doesn’t make any sense.
During the day viz is ahead and during prime time it’s pretty much even.
look at the score evolution : http://mos.millenium.org/servers/view/16/
during the whole day, on 24h SFR is ahead of viz for maybe 1h or so. So please don’t try to say that we get “DESTROYED” when it’s not the night/morning.
I’m sorry, it was never my intentiont to claim you were getting destroyed. Nor did I, I was just saying you lost ground. I don’t have the arrogance to claim you’re getting destroyed, when you hardly lose anything in your part of EB for example.
I beleive I might have interpreted your words in a wrong way, for that I apologize.
""When we fight with “equal” numbers, the fight is pretty even but we still score more then you do so, and I am talking with the graphs, anything to add ? " – I won’t comment on that, I have no intention on drawing any forum warriors.
A server that’s not part of tier 1 EU.
And finally last : I’d like to encourage SFR.
Thing is, servers that went to T1 break down to 2 categories really. You have the one with Elona & Desolation, and you have the one with Blacktide, FS and now Arborstone (:(). For instance, honestly, with the RUIN thing, I was sure Desolation was doomed and yet they managed to rebuild their community and here they are.
SFR, it’s really only in how you’ll manage the next 3 weeks. A server community (that’ll last is built) when it loses. It’s a lot of work, but it’s worth it !
If it were 2 weeks ago, I’d fear that we would suffer a similar fate as blacktide or arborstone or even desolation(who managed to recuperate by rebuilding and drawing new people). But with free transfers gone with the moment we drop to tier 2, that problem will not pose itself as people won’t be able to leave for free. Disadvantage of that is that we won’t be able to draw in new people for free anymore either.
There are a lott of people on DESO working there kitten off to keep us up. And you judge us by 10 forum warriors?
That isnt fair vs the other 99% who went through all this kitten and thats why i reacted.
Welcome to how SFR feels.
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It’s the 6th week of SFR in T1. That’s 2 months for you? uuuuuh
Jeez, I thought the uuuh and the question mark and the end were a dead give away that the poster wasn’t sure.
Players from national servers talk about coordination.
I think we talk about random players discovering the WvW maps and involving them into battle.
You probably know much less about this than Elona, Deso or Vizu since SFR is a “flavour of the month” server.Well it works because newbie french players probably listen other french players (I wouldn’t listen because you just zerg).
I Really hope that we (Elona) will play against Desolation next matchup instead of SFR. And from what i have read in our german forum und heard in our ts, most of us hope that. The thread will be much more civilized without sfr players insulting other servers and players and being arrogant. This is what most of your forum warriors are doing.
( we also have a sfr forum warrior in the german forum, who is doing exactly the same there)
You really should take a example out of desolation players, whos posts are mainly respectful and friendly.Gogo Deso, only 18 points to stay in t1:)
You are making a joke right? Did you even read the thread? There are several people here baiting everyone, so it’s no wonder some people are biting. Don’t put this on SFR alone, it’s everyone’s fault(yes Vizunah, I’m also looking at you). Not saying SFR is innocent, nor is Deso, but don’t put all the blame on SFR. If people make a fuss, eventually, things get ugly from all sides.
Oh, and I also like your last sentence. There’s this story of the pot and the kettle. Not sure you are familiar with it.
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Seafarer’s rest is an EU server that could very well use your time coverage. The advantage of it is that you won’t get bored during your playtime, as Vizunah has night coverage as well, so you won’t have to resort to PvD in order to get something to do in WvW. It’s still a medium sized realm, so you won’t get the feel of a full realm, but there is often a small queue for WvW. It’s not big, but it shows that there’s a very active WvW community, one that has managed to hold his own against full servers. Your guild would be extremely welcome. I came to SFR myself 2 months ago, and I can say the realm is very friendly in general, so not just in WvW.
I can’t really tell you much about borderlands, but in EB, there are often 2 commanders that respect each other and can work together, but there are of course others as well. I can’t tell you about alliances, as I’m not such an active wvw’er.
Good luck with the choice.
I could not agree more, I’m from SFR rest myself. And I would love nothing more than to drop out of tier 1 but seeing our point total, it’ll be hard to stay out of it permanently.
God, please, Desolation and Vizunah, focus on SFR. Go ahead. I myself would like nothing more than to drop to tier 2 again. This constant hate/trolling is getting really tiresome, even going as far as causing arguments in map chat. Tier 1 has been nothing more than one constant stroking of kitten, and the damage of said kitten when one side lost once/people complain when their zerg tactic doesn’t work/a guild did something offensive/jammering about PvD. This thread is one entire joke.
Tier 1 has been nothing more than throwing insults at one another, there’s no more respect from either side(I know either typically deals for 2 sides, but here’s it’s 3 sides).
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Ah, seems the forum frequenters of VZ have some free time, since their morning team did all their work for them.
nice topic. all guilds who wants move to Piken, but after this topic they have any doubts – we will glad to see u all at SfR! we need more zerg to push lowskill frogs from t1 to t9! FIGHT WITH US! JOIN US!
really homemade video from Russian Raids of SfR! starring – Rrampage, cameraman – Fanfaron!
TO be honest, what we need is late night/early morning coverage. We got the day covered, but unfortunately, that’s worth very little considering some tacticis(I won’t mention what I think of it, as I want to keep this clean). So if there are some NA guilds that are looking for a solid place, please, SFR could use you.
Oh boy, i wonder why deso always ranks last in every rotation.
Makes me wonder why they’re still on #6 and not way lower.
We had 2 commanders with tags open in the JP yesterday while queue was around 15-30 minutes and we could barely hold our towers..
That’s actually… really sad (and I’m not being ironic). We have all interest in having a strong DS, and that is not exactly helpful…
The boost you got yesterdy from Anet sure did help you of course, but like most of SFR not being able to get back into the map and Vizunah taking over almost the entire map in a matter of 2 hours.
Oh, and I also like how you forget that the moment SFR entered tier 1, we beat you twice. The fight isn’t over yet, I hope you’ll remember that for the future. Like the OP said, so much humility, it’s beautiful. But congrats for sticking it out in tier 1 that long, I have to give credit where it is due.
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Does anyone know what color of purple that is? I’ve bought like 50 shades of purple but I doubt I have that one.
+1 for Pistol MH. It eats a piece of my soul every time I equip an offhand pistol…why can’t I use two pistols like the other pistol wielding class!?
Because unlike the thief and engineer, the mesmer is a spellslinger, not a gunslinger.
The offhand pistol fits well for how a spellslinger would use a pistol. A focus for generating an illusionary gunslinger and the odd well-timed snapshot among the barrage of more magical attacks.
A mainhand pistol, though – one would have to be very careful to ensure it still feels like you’re a spellslinger when you’re using it, not simply a thief with a slightly different set of tricks. The last thing I’d want to see is Tyria being flooded with “mesmers” that look and behave the same as pistol/pistol thieves except they can create illusions and their bullets are pink.
Let’s not forget that a mesmer is considered a kind of duelist according to Anet. There were a lot of duels in the past(cowboy and elsewhere) where pistols were being used. So I find the entire principle of pistols really fitting for a mesmer. Of course, it would have to be adapted that it still fits in the mesmer’s trick bag, but that doesn’t seem too hard. Reflecting bullets for example. For the rest, you’ll need to determine first what you want the weapon to do. One of the biggest lacks right now is a MH condition weapon, since the scepter really fails to deliver and the staff is more defensive/support. It would also allow it to be paired with OH gun, because the illusionary duelist(see, duelist phantasm wears dual guns) can proc a lot of bleeds with the right traits. We already have direct damage weapons for the mesmer, 1H sword en 2h sword.
The only thing that worries me about a MH pistol, is it still does nothing to supplement our lack of AoE. I’d like a weapon that will give us more AoE.
Since the OH pistol already has the principle of a bouncing bullet, I don’t see why the MH couldn’t have a similar principle. It’s a mage, so physics are less important for the pistols than with a thief.
You can easily tell when someone doesn’t play a Mesmer due to them thinking its all OP stuff with no effort… the skill level needed to play a Mesmer far exceeds that of most – if not all other class bar the D/D Ele bunker build.
We may be able to put out high damage in a few seconds, but usually once you’ve fired off your high burst as a Mesmer your left with very little else to cover your backside! We go down in a few hits, we have no real aoe’s to compensate if shatters had major cooldowns. What you see when you get hit by a mesmer is someone using everything they can muster to take you down as quickly as possible as we aren’t all bulky high def/high damage classes.
There doesn’t need to be cooldowns between shatters, using more than 1 in a row means we’re throwing out everything we have and leaving nothing in the bag, if we use them all and it doesn’t take a player down then chances are we’re going to die!
Of course Phantasms can spawn right on a target… most classes skills hit their target straight away, why should our skills wait around to die before they do anything? No phantasm should ever be able to get off more than 1 attack if the opponent is awake, they only take 1-2 hits to kill!
Being good at a Mesmer takes huge amounts of effort, its all about skill, timing and knowing your limits, where not a 1-2 button spam class like others out there that can pull of major damage with no effort at all.
If nothing else, Mesmer’s should be buffed in ways that make non shatter builds more desirable to play, right now its one of the very few ways to get any damage out of us so that’s the build everyone uses!
Quoted for truth. I’d like to play something else than the burst shatter spec in pve, but I have no choice if I want to keep up with other classes.
