The answer is that a year ago or so there was a patch tha buffed the chest loot from dungeons. I remember because of that all were lfg in front of each one. And the drop was good. Exotic and rare items almost often. Obviously it was too much and got stealth nerfed as usual.
and don’t even get me started on fractal loot.there is only 2 answers why they did that.
1. to stop gold inflation
2. to promote more gem sales to convert to gold.I feel it was more to prohibit Gold Inflation.
But by limiting the stock too much, they’re causing massive price inflation on what’s already there. If they really wanted to control gold inflation they would kill the gem to gold conversion as a start. Another huge problem is the vendoring of items. Both create massive amounts of gold out of thin air and there simply are not enough gold sinks in the game (Or people have become bitter over those that do exist, such as the MF) as people sit on huge mounds of gold watching prices in the gem store inflate out of control as a result. Too much gold is already flowing in to the economy and not enough stock is flowing in to the TP to keep the prices down.
From a player perspective, one of the worst things that happened in this game is when they killed all the bots. The bots were bad for other reasons, hacked accounts and the such. But from a regular player perspective, bots kept prices down on the TP which was generally good for a majority of players. That said, the bots were putting so much in the TP that it was keeping prices down to a level that was casual friendly, but of course the hardcore burned through stuff like mad. Keep in mind, the game was advertized specifically to the casual player.
In the short, the economy is out of balance and there is no easy or good solution to fix it.
It is an incorrect assumption that this game is marketed “specifically to the casual player”. This game is marketed towards everybody.
The second incorrect assumption is that high TP prices are bad for players. This is a one-sided statement. High prices are bad for buyers, but good for sellers. If anything, this is better for casual players. What type of players buy from the tp? Players who need massive quantities of rare materials (lodestones, T6’s, etc.) for exclusive, high-end items such as legionaries, volcanus, immobulous, etc. These items are cosmetic only and are status/prestige items for HARDCORE players. So the high prices on the TP are bad for hardcore players. Casual players only need exotic or at most ascended gear to enjoy and participate in, and be competitive in every single aspect of the game. It is completely possible and reasonable to obtain the 30 T6’s you’ll need for a full set of exotic/ascended gear from drops alone (without having to buy from the TP). It’s even possible to craft a full set of ascended armor from drops alone, as I’ve crafted 2 full sets of ascended armor from drops and salvages, barely buying anything from the TP. The “casual player” will inevitably obtain more rare crafting materials then “needed”, allowing them to sell these items on the TP. The higher prices of TP items is therefore more beneficial for casual players than for hardcore players.