Im one of many girl gamer’s in my guild, most fract and dungeon runs i do consist of 3-4 girls, idk the male to female ratio in gw2, but there are a lot more girls playing gw2 than most other mmos, gw1 was the same.
Idk why a-net doesn’t have something in place that wont allow you to delete a character with account bound items on it, or indeed why we do not have an item restore function on our account’s, other games have it, why not gw2?.
You can always solo dungeons if you want little bit harder content.
my point was that I can not solo dungeons because anything that requires a group is too hard for me to do solo, and anything I do solo is too flipping easy.
Find a nice guild and do dungeons with them, but honestly pugs are fine, maybe you have just been unlucky, if you feel uncomfortable about joining a pug you could make your own, if you don’t like to do that get a friend to join dungeons with you and let them.
I just don’t know why zerk is a problem, why nerf it? if i and others wish to play zerk, why do peeps complain?.
People played Guild Wars 1 for years, without any stat progression on armor or weapons. What they got instead was new and better skills. And you could level up some skills, so they did more. That to me was far more fun than getting better gear.
Honestly, I fail to see the difference, really.
They’re BOTH tedium, whether you’re grinding reputation to improve your skills or grinding to get materials to craft gear. I also find it rather silly that players think one is awesome (probably because of the novelty) and the other is a soul-crushing chore.
Vertical progression is vertical progression, no matter what pretty wrapping paper you put it in.
I loved getting new skills in gw1, thinking on new builds and testing them out was fab,
some things worked some didnt, peeps would give ideas on how they used the skill and you adjusted their ideas, it really was fun.
A pugilist with a Carbon fibre type armor to keep their mobility high and give them a good regen.
Weapons could be fist weapon, range could be a hook and chain to pull the foe to you, and perhaps a crossbow.
f1 being perhaps an uppercut blow.
I just don’t get why a-net doesn’t look at the player base and the way peeps find fun.
High level fract runners need ar so give us fract armor obtainable from fract relics, make fracts harder and not easier, current lvl 49 is poss like the old 29, peeps do it for the challenge not the gear.
Zerk speed dungeon runners, let them equip ruby orbs to infusion slots, bursting throu content is what they like, why nerf zerks?
Dynamic event train runners, give more dynamic events, and time them better.
Dungeon runners give them more dungeons and perhaps a nm/hm option like gw1.
What not to give peeps is a time gated ascended grind, with beyond silly mat requirements, perhaps as its time gated thou and by not making the ascended mats account bound they can be purchased on the tp and thus gems/transmutation crystal sales will do well, the stat increase im sure wasn’t something most high fract runners were crying out for, more they knew everyone would get it that way.
What i find funny about the ascended armor is, peeps who need the armor do high level fracts, they do higher level for the challenge, don’t want it made easier with better stats, but have to get ascended or ar limits the level they can go.
The only ones who look to care about the stat increase are ones who link gear in guild chat or stand around la and never venture into higher lever fracts anyway.
YOU CAN CHOOSE NOT TO MAKE ASCENDED ITEMS. NOT MAKING THE ASCENDED ITEMS DOES NOT LOCK YOU OUT OF ANY CONTENT.
I’m going to use your dirty little trick against you and lordkrall: Not having Ascended gear DOES lock you out of some game content: High-end Fractals.
No ifs, no buts.
No Ascended gear?
Your Fractal progression is locked to a certain level.And was designed SPECIFICALLY for that in mind. The fractals were designed to give people who want to grind that play style. That’s their purpose.
If you don’t want to do it, you can play EVERY fractal without ever getting ascended gear. You can see every fractal. You can experience every boss.
You can’t play the higher levels, but you know…that’s a great compromise. The kind of compromise most games don’t provide.
I don’t find fracts a grind, i do find ar a grind thou, i would much prefer they removed ar and let us play to lvl 80 fracts, some peeps enjoy hard content but don’t enjoy hard grind.
Without the grind, people would be done with it in a week and they’ve have nothing to do. That’s really the whole point of the exercise. If it was going to be something you can just do, it would not have been successful…not in the way that Anet needed it to be anyway.
I would love them to let us play and progress without ar, each level a % harder without a level cap, isnt pushing yourself and conquering things you struggle with fun? lots would agree I’m sure.
Grinding world bosses for ore and mats sure isn’t fun for me.
YOU CAN CHOOSE NOT TO MAKE ASCENDED ITEMS. NOT MAKING THE ASCENDED ITEMS DOES NOT LOCK YOU OUT OF ANY CONTENT.
I’m going to use your dirty little trick against you and lordkrall: Not having Ascended gear DOES lock you out of some game content: High-end Fractals.
No ifs, no buts.
No Ascended gear?
Your Fractal progression is locked to a certain level.And was designed SPECIFICALLY for that in mind. The fractals were designed to give people who want to grind that play style. That’s their purpose.
If you don’t want to do it, you can play EVERY fractal without ever getting ascended gear. You can see every fractal. You can experience every boss.
You can’t play the higher levels, but you know…that’s a great compromise. The kind of compromise most games don’t provide.
I don’t find fracts a grind, i do find ar a grind thou, i would much prefer they removed ar and let us play to lvl 80 fracts, some peeps enjoy hard content but don’t enjoy hard grind.
Tomorrow im thinking of doing daily quests all day tomorrow with exp boosts. Other than that should we just grind or something or does anyone have a guide or a link to a leveling guide from 1-80 in a short time ?
There was a post on one of the other forums, someone leveled 1-80 in 16 mins, but i think they used tombe of knowledge, i think that’s about the fastest way to 80.
What is annoying about this is, a-net must have been thinking about this a while, couldn’t they have said something prior to us gearing in ascended?
I hope if my wars armor stats are changed and zerk turns out bad we get the choice of new armor like they did with magic find, if not will they be giving something to replace what they take away?.
The worry i guess is that as most company’s who nerf something, over nerf it to the point it’s no longer a viable option, if its just a % stat nerf i can live with that, even if the nerf is ascended being as powerful as exo were, but then any exo geared zerks would be forced to get ascended, i guess we shall have to wait and see what they change.
I’ll give you 2 weeks before you go back on most of what you said.
Any particular reason?
I’m not saying the game is perfect, but it’s certainly not the mess a lot of people (even regulars on these forums I notice) seem to think it is. It’s another way for an mmo to operate, and based on everything else I’ve tried, it’s the most feature packed an intricate I’ve seen.
For me i think it’s as the game has no sense of it’self, a while back it was filled with bad 3d platforming and mini games, now it’s time gated gear chasing, which if you have enough money you wish to spend real life will give you an advantage in gearing by bypassing some of the time gate.
A-net did once pride them self on fairness and none having an advantage, i’m in a position that i could by gems etc but i feel it is being pushed at us and in principle don’t, in gw1 i was happy to spend as it was horizontal.
There are other things also but we could be here all day, as i said thou, its good to have fun and im happy you do:).
It’s good you love the game, there is a lot to like, thou i don’t consider it a sequel to gw1 as it’s not much like the original.
Somethings i love, somethings i want to draw all over the devs pc in frustration with, but i do have fun.
Been away for Xmas and haven’t logged in much for the last month. I notice the games haven’t been updated since 14 Dec. What happen to the 2 weekly update? Another broken promise?!
It’s maybe some game lag that spilled over
.
You know, I don’t really care about Ascended Gear one way or the other. I hear lots of complaints about it being uber-expensive. I haven’t spent any money on Ascended Gear. I have a few items from laurels and such. My crafting is moving along steadily, it’s in the upper 400s. It may take me 6 months or a year to craft the Armor, should I decide to do so. Wasn’t that the idea? To introduce something that took some time to achieve? What’s the big rush? Maybe all those in a hurry are Fractal players, I just don’t know. But, if you don’t buy your materials, it’s not very expensive…at least, not for me. =)
The problem is that they put a stat increase on it. Honestly, if they’d left it with exotic stats with the addition of agony resistance then I’d be perfectly happy. I’d feel like I had reached a fully geared position, and I’d be relaxed and playing the game, enjoying myself. Instead I don’t feel fully geared, I’m not relaxed, and as a result I’m not enjoying myself nearly as much as I would be. I feel the constant compulsion to work towards ascended gear so I can be “done” and start really playing the game. This is a problem for me in most MMORPGs, and RPGs in general, but the one game that avoided it and as a result gained my loyalty and love for years was Guild Wars. I just wanted the same thing from its sequel and I’m incredibly disappointed that the developers decided to head in a different direction.
You have politely summed up my feelings, sir. +1.
+ Over 9000
Honestly, taking the exact GW1 world, the skill/attribute system (if not the plethora of skills) and adding making new quests, new stories, the current graphics and combat system?
Yep – I’d love that. Really I would. The gw2 combat system itself is amazing. The world is astoundingly pretty. The TP is a godsend. The skills/traits/gear system? It sucks diseased moose wang. The (snicker, laugh) story? It’s terribad. Really, it’s just bad. Crafting is possibly the worst system I’ve encountered in a game ever. Class balance is so broken it’s laughable.
The original Anet team had gold with GW1. Making improvements for the sequel would have been nice. From where I sit, they’ve torpedoed the franchise.
I can only agree.
“Gw2 takes everything you love about gw1 and puts it into a persistent world”
So basically making GW1 with prettier graphics and the ability to jump?
Because that is what would be required for them to take everything everyone loved about GW1. And then it would have been utterly pointless.The main philosophy is still there, and that is more or less what that line talks about.
It’s the one line in the entire manifesto I take exception to.
I mean it should be obvious that it’s not possible.
So are you suggesting he wasn’t telling the truth?
“Gw2 takes everything you love about gw1 and puts it into a persistent world”
So basically making GW1 with prettier graphics and the ability to jump?
Because that is what would be required for them to take everything everyone loved about GW1. And then it would have been utterly pointless.The main philosophy is still there, and that is more or less what that line talks about.
I didn’t say it, Mike O’Brien did.
To shorten this (ha, 10 pages, shorten, right) ANet lied. They took actions which went counter to what they had spent 5+ years advertising their upcoming game to be.
The other option, which some have put forward, is that they ALWAYS intended to make the changes they have – in that case, they’re guilty of years of false advertising.
Take your pick – either way, one cannot trust what the Devs are saying.
Be specific. Show the exact quotes in the Manifesto (written during game development) where you believe they lied. Simply making an assertion is not a valid argument.
“Gw2 takes everything you love about gw1 and puts it into a persistent world”
People are fully aware that a bait and switch is illegal right?
And if you truly believe this to be a case of bait and switch, drag them to court. If you are correct, you will win, and since people keep spamming about it being B&S one would assume they are quite sure that it is indeed the case.
So either drag them to court, or stop spamming blatantly false accusations.
You do know in the terms and conditions which you must agree with and sign on installation, we own nothing and everything is subject to change.
A-net don’t even guarantee a service, and can cancel or change your account without notice or reason.
The TOS is not legally binding and is overwritten by local laws. Companies don’t write laws, and they don’t write consumer laws. You have certain protections, which vary depending on where you live.
It doesn’t matter what the TOS says. If you’ve been lied to, you’d be entitled to a refund…nothing more than that though.
And since Anet has one of the most generous refund policies I’ve seen for any software (people were given refunds many months after they bought the game), you’d have no legal recourse at all in this instance, because the matter is being dealt with equitably.
Yes consumer law gives some protection thou only within the allotted timescale, do you really think the terms and conditions are not legal? rly?
They’re really not…in the sense that they’ve been tested in courts and invariably fail. That is to say, they’re there to protect the business, but if the business breaks a law, they won’t protect the business.
Guild Wars 2 offered people refunds six months after they bought the game. That should have been the end of it for those people. They played a game for months for free and now they’re free to find a game they like.
The terms and conditions are certainly legal. What they’re not is law.
Ofc t+c are not a law, but you do have an allotted timescale by consumer law upon purchase, within this time scale you can get your money back, when you agree to the t+c and are outwith this time scale you are bound by the t+c you agreed too, a-net went above and beyond what was required in offering people a refund, the didn’t have too.
People are fully aware that a bait and switch is illegal right?
And if you truly believe this to be a case of bait and switch, drag them to court. If you are correct, you will win, and since people keep spamming about it being B&S one would assume they are quite sure that it is indeed the case.
So either drag them to court, or stop spamming blatantly false accusations.
You do know in the terms and conditions which you must agree with and sign on installation, we own nothing and everything is subject to change.
A-net don’t even guarantee a service, and can cancel or change your account without notice or reason.
The TOS is not legally binding and is overwritten by local laws. Companies don’t write laws, and they don’t write consumer laws. You have certain protections, which vary depending on where you live.
It doesn’t matter what the TOS says. If you’ve been lied to, you’d be entitled to a refund…nothing more than that though.
And since Anet has one of the most generous refund policies I’ve seen for any software (people were given refunds many months after they bought the game), you’d have no legal recourse at all in this instance, because the matter is being dealt with equitably.
Yes consumer law gives some protection thou only within the allotted timescale, do you really think the terms and conditions are not legal? rly?
People are fully aware that a bait and switch is illegal right?
And if you truly believe this to be a case of bait and switch, drag them to court. If you are correct, you will win, and since people keep spamming about it being B&S one would assume they are quite sure that it is indeed the case.
So either drag them to court, or stop spamming blatantly false accusations.
You do know in the terms and conditions which you must agree with and sign on installation, we own nothing and everything is subject to change.
A-net don’t even guarantee a service, and can cancel or change your account without notice or reason.
i think that a new level cap, soon or later, is a good option for the devs.
i believe than it will happen.what about CDI?
it’s not bilateral communication.
it s like a poll….where devs ask about customers opinions…and period.
it’s not like a “blue post” with news.
there are no infos from anet until it’s too late
I am sure we will see a level cap, from a-nets perspective it will make sense as any new or prospective customer will look at the amount of grind it would take to have bis and perhaps be put off, but with a level cap increase everyone starts fresh in new level cap greens etc. this also will make peeps who left gw2 think on logging in again to see whats changed and give the game another go.
This is pretty much what happens each new wow expansion and from a company stand point looks like it works.
It’s not what i want or im sure many others want, but are we now the minority?.
And when the level cap is increased, will we all start again in the new level cap greens?
Was going to post something new in this thread, but after reading my previous posts realised everything has already been said.
You made a post, you made a post again, we don’t want peeps to repeat themself’s
Gosh something in that sounds familiar.
To answer the OP’s original question: because MMOs, in spite of being large, contain very little game, where I define “game” as making choices which affect the outcome. MMOs, GW2 included, give out rewards based on the hours you put in. You can be more or less efficient, but that’s it. You can’t fail. Sure, you can fail a dungeon sometimes, then try again. It’s extremely hard to fail world PvE (short term failure is just a teleport). PvP and WvW offer some sense of success. You can craft more or less efficiently, but you can’t craft well or badly. GW2 even takes away a lot of efficiency choices during levelling, because everything you do progresses your XP at almost the same rate.
You can see the world (and it’s pretty). You can learn to use your skills. After that, all you can do is “get” stuff. Hours in, get stuff out. To break that pattern, they’d need to add gameplay, not stuff.
I really respect Anet for trying, but the manifesto was all about what they wouldn’t do, without much idea of how they’d fill the gap.
I too would like more game play, im trying to progress in fract’s atm, thou im stuck at lvl49, i just don’t have the ar and gold enough to get it, in that respect gw2 is more like wow than gw, wow is all about gear, gw1 gear was style after you got max armor,
iv’e a feeling we wont see the last of the power creep and that’s a shame.
As you say you can be more or less efficient but without 70 ar in lvl 50 fracts or close you will be dead, more game play and less focus on gear would be just fab.
“Everything you loved about gw” I loved that i could get max armor on a lvl5.
I loved selling Droknar runs so you could do that.
It fed into my Miniatures habit.
Glad to have helped you along the way
.
“Everything you loved about gw” I loved that i could get max armor on a lvl5.
If you look at the number of times in the “advertising” words like vertical progression were mentioned, you’d find that the game was advertised on dynamic events, personal story, and active combat.
The number of times an aspect of a product is advertised is not relevant. If you own a store that sells men’s clothing and advertise ten times that your shirts cost $10 putting out one hundred advertisements that your jackets cost $100 does not negate the advertisement for your shirts.
Yes the Manifesto is a three year old video…one that is still presented on the game’s official site.
And the official Guild Wars 2 strategy guide still says that you get dye seeds and have to take them to an NPC in your home instance to grow them into dyes. Should they reprint it?
Everyone knows MMOs change. But what you did here was ignore everything else I’ve been saying. You’re doing what I’m accusing others of doing to the manifesto…taking one bit of what I said while ignoring the context. The context here is simple.
I think people have misintepreted the manifesto, by taking stuff out of context. They take one line, they ignore the previous and following line and then have the audacity to say that Anet advertised the game falsely.
Now your example about a $10 sale is also very misleading. Because that’s something that’s immient. The sale is now. It’s not something that can be dated.
In other words Anet went into tons of detail after the fact, the manifesto itself is pretty much still preventative of the game, and some people just choose to misinterpret it. If you tried to take Anet to court over it and prove false advertising, you’d lose. It really is that simple.
Anet wouldn’t even be asked to take the video down.
This is people who have an ax to grind blowing something completely out of proportion.
Anet stated very clearly (as every MMO does) that it owns the world and it’s entitled to change the game. Anet offered refunds for six months, which is very generous.
That’s ALL Anet is required to do. The most you could get is a refund which Anet offered in the first place.
This whole conversation about the manifesto is ridiculous and has been for the last year.
An MMO started up, made some changes. It happens all the time. Sometimes they change drastically.
Those who don’t like the changes say false advertising, those who like the changes say Anet has improved the product.
Shrugs. Keep believing it’s false advertising if you want. But I’m pretty sure a lawyer would disagree with you.
In the uk we have a csg time period, within this time scale we can return purchses for a full refund, outwith this we have an applicable guarantee or t+c, with games its a t+c, when you install the game you have to agree with the t+c to be able to play, in this t+c all company’s have a safety net and clauses to protect them, your own nothing and everything is subject to change, they don’t even have to guarantee a service.
From a legal stand point a-net are right, but it doesn’t change things, the manifesto doesn’t hold up, one simple quote ill use as an example “everything you loved about gw1”.
And while “someone is trying to justify anets decisions at any cost” (I have never actually seen anyone like this tbh) there are just as many, if not more, that seems to have a compulsive need to hate everything about the game and the company as well, and instead of just moving on, have to spam these forums about it.
That the thing there nothing else for them to do GW2 is simply the only mmorpg that is playable for these ppl but they cant deal with it being just right for them and nothing else to fill there time so they spend there time here. In about a few months you will see it die off when new mmorpgs come out but in about 2 to 3 months after though mmorpgs hype where off and is not just right for them they will come back to these forums or stick to the forums of the new mmorpgs.
I think there is something wrong with the gaming community over all they over-hype games to the point of utopia like levels and once they find out that they live in real life they hate the game and not just hate but hate to the point of trying to destroy. I do not think the gaming community will ever be truly happy with there life or the things they love gaming. They are addictive to feeling unhappy and the self given right (they feel that they have the right to destroy and rages if its not the way they think it should be) to rage and destroy.
Simply put this has not been about the manifesto for about a year the manifesto is an excuse.
Gosh, rage and destroy, idk about that lol.
I think lots of peeps would have been really happy if they got everything they loved about gw1 put into a persistent world, or maybe some of it.
Ya i was just playing to the lowest denominator when i was saying that it is a bit of a cheep move but its true at all levels to a point and degree. The thing about GW1 it was a niche game most ppl who game did not play GW1 or at least say for a long time I for one hated GW1. GW2 is trying to get a much bigger group of ppl and it did and still has.
The funny thing is GW2 has a persistent world to it and ppl hate it as in temp content. That what persisting world means things happen when your not there so you WILL miss things. I do not think ppl even know what they want and do not want until they try it out for them self.
I think they sold gw2 to just about every gw1 player, for years it was mentioned in towns, guild and alliance chat, a lot of gw fans do play gw2 still, some quit and others went back gw1, im in a gw1 guild atm with a full alliance, i play both gw1 and gw2 and have a lot of fun, i know a lot feel betrayed and you get the same reaction in gw1 guild chat if you mention gw2 as you do if you mention wow.
If they had did as they said in the manifesto and stuck to that, everyone i think would have been happy.
The TP is great in GW2 in that you can buy almost anything you want. But has Anet tweaked the RNG numbers so that we’re too reliant on the TP?
Farming for items or getting good drops from “normal” play is pretty much unviable in this game, considering RNG drop rates (as an extreme example, consider the 20-slot pail from halloween). If you want something then almost always, by far the easiest way is to farm gold and buy off the TP. So that means players are conditioned to play for gold.
Basically, you get a mind numbing tedious job that earns you gold (e.g. Champ farming), spend most of your time doing that, then spend that gold during the little bit of free time you have left over.
Certainly, players do have a choice, but Anet basically entraps people into playing this way. Is this a real-life simulation game? What’s next? Guild Halls with mortgages and utility bills? Mounts where you have to get a loan from BLTC to buy?
I think they make things hard for you in game and give the gem store as a way to make it easier, idk about a rl simulation but they clearly are focused on our rl money.
I do miss guild halls:(.
And while “someone is trying to justify anets decisions at any cost” (I have never actually seen anyone like this tbh) there are just as many, if not more, that seems to have a compulsive need to hate everything about the game and the company as well, and instead of just moving on, have to spam these forums about it.
That the thing there nothing else for them to do GW2 is simply the only mmorpg that is playable for these ppl but they cant deal with it being just right for them and nothing else to fill there time so they spend there time here. In about a few months you will see it die off when new mmorpgs come out but in about 2 to 3 months after though mmorpgs hype where off and is not just right for them they will come back to these forums or stick to the forums of the new mmorpgs.
I think there is something wrong with the gaming community over all they over-hype games to the point of utopia like levels and once they find out that they live in real life they hate the game and not just hate but hate to the point of trying to destroy. I do not think the gaming community will ever be truly happy with there life or the things they love gaming. They are addictive to feeling unhappy and the self given right (they feel that they have the right to destroy and rages if its not the way they think it should be) to rage and destroy.
Simply put this has not been about the manifesto for about a year the manifesto is an excuse.
Gosh, rage and destroy, idk about that lol.
I think lots of peeps would have been really happy if they got everything they loved about gw1 put into a persistent world, or maybe some of it.
Is it right we are getting legendary armor and ascended is to be the precurser for it?
anyone know if truth in this?
Slightly derailed (or not) either way if we met the Mursaat again infusion would be a requirement, and perhaps see something i loved about gw1 the Mursaat.
I believe the dog ate the manifesto.
You made me laugh:).
No, it is a rather stupid place for them if they want to stay hidden.
It would be much more logical for them to regroup at Isles of Janthir, from where they came.Or simply “phase out”, like they used to avoid the Elder Dragons during their previous rise.
Isles would be a logical place to chase down any remaining, where as rof where they met their doom would be more logical as revenge is a powerful force.
And yet you seem to assume that the Ring of Fire would be swarming with Mursaat?
There is no reason for the Mursaat (if they are still active) to float around on RoF seeing as the prophecy is already fulfilled.
It’s as good a place as any for them to regroup and stay hidden, thou as we make our way towards the rof, i find it unlikely we wont see them again.
I agree that we need more guild stuff such as halls and whatnot, but I am one of the few that think player housing isn’t as important as a lot of other things that need to be added.
In every game I have played that has player housing, the gold sinks and grind for certain “amenities” was worse than anything in GW2 as it is now.
Player housing also adds individual content, but group content suffers as a result.
The last thing this game needs is more individual content. At least guild halls is a group effort.
Even wow now is getting a variation of it, idk why we havnt.
but it’s very likely there will be infusion progression, and instanced necessity for BiS items and AR.
and it’s enough for some more people to leave, especially if don’t already like ascended at this moment.edit: and especially for ones who initially bought the game because anet made them think there wouldn’t be nothing like that
I doubt they will make another dungeons that is not Fractals that would “require” AR. They might of course, but it is quite unlikely.
They will of course require higher levels of AR when they increase the level cap of Fractals, but that isn’t really much of an issue seeing as you can already see all content at lvl 1.
When we reach the ring of fire i find it extremely unlikely we wont face the Mursaat again, it would be awful if we never encountered them there, they were a formidable foe, ones i loved engaging, i just can’t imagine gw without them and i hope we face them again.
You are aware of that as far as we know there is currently only a single Mursaat left alive right? And the fact that they didn’t really come from the Ring of Fire, but rather built bases there in order to stop the Flameseeker Prophecy?
It’s said if any more Mursaat is left is still unknown, and yes im aware of glint’s flame seeker prophecy.
I guess infusion was only a matter of time, as the game opens up and we get closer to the ring of fire and perhaps the Mursaat, peeps who are not infused with ar wont be able to do that content even if its dynamic events, it’s not so much ascended i dislike more the way we obtain it by tedious and expensive time gated crafting, i don’t want or need better stats as such (Thou i need ar for high lvl fracts), we may find in time all will need infusions with agony resist, when and if this happens it may not be a choice as such for peeps to leave, just the last straw.
It is extremely unlikely that we will ever be forced to get AR for open-world encounters.
When we reach the ring of fire i find it extremely unlikely we wont face the Mursaat again, it would be awful if we never encountered them there, they were a formidable foe, ones i loved engaging, i just can’t imagine gw without them and i hope we face them again.
gear progression is easier than creating innovative new content, obviously.
both for devs and for players.
grinding for it is still the easy way to keep people logged in and busy…and earn money from gems and other stuff.yes. both are progression. but guessing which one is better is not difficult.
as players, i think we should ask for the best anet can deliver, not just obey to their economic decisions.
because it’s our time and our money.@tobias: ehm, again other games….
our perception of grind and gear progression (and if it happens, treadmill) still remains.
i hope anet got the message, if some of the people here didn’t catch it.
there is no real discussion.
some of you are okay with game atm. the ones flaming against ascend are not.
:)
all of us explained why.now it’s anets duty to decide which part of players will leave gw2.
I guess infusion was only a matter of time, as the game opens up and we get closer to the ring of fire and perhaps the Mursaat, peeps who are not infused with ar wont be able to do that content even if its dynamic events, it’s not so much ascended i dislike more the way we obtain it by tedious and expensive time gated crafting, i don’t want or need better stats as such (Thou i need ar for high lvl fracts), we may find in time all will need infusions with agony resist, when and if this happens it may not be a choice as such for peeps to leave, just the last straw.
Don’t get me wrong i think gw2 is a fab game, i have a lot of fun, but most of what made gw was left in gw1, we got a new game with the defining features of gw1 removed.
I find it more desirable for a game to be less “exactly as the preceding game, just better” and more its own entity with the sole exception of updated re-releases. I want sequels to have their own identity as a game to play rather than just the same game.
I totally blame growing up with the Final Fantasy, King’s Quest and Dragon Warrior series for this.
And i totally understand that, i too loved Final Fantasy, many games are original and do well, we could look at warcraft / lol and wow, but were were told “everything you loved about gw1 put into a persistent world” they gave us the world part, it maybe sound nitpicking but there was so much uniqueness in gw1 i loved and its off the back of gw1 and the manifesto i purchased gw2.
Dunno about you, but it’s not about grind for BiS items for me. It’s more about “how shall I disappoint my ranger forefathers today?”.
chuckle
I don’t think my ranger is so bad, personally. I don’t have any issues playing ‘normally’ (by my standards of play) with a ranger. Still, I’m aware most classes still need tweaking. We’ll see how the guys doing the balancing for GW2 manage as time progresses. I’m sure balancing the skills and classes is an intricate nightmare for them. So many possibilities and variations that have to be considered for the class itself, and then additionally all of the outside influences of the other classes. I don’t envy their job at all…
Oh don’t get me wrong, I love my ranger too. But my ranger hundreds of years ago was a lot better at this whole “keep your pet in check” thing? Not to mention pretty much managing a solo kill of the Great Destroyer . . . not that it was hard to do that. But that veers off topic quite a distance.
It was a nice feature of gw1 that would could make our own builds, many loved this and the sig of capture, its also relevant as in the manifesto we were told
“Everything you loved about gw1” sadly this is something else untrue in the manifesto.They couldn’t have done “everything you loved about GW1” without just remaking GW1 with prettier graphics. Because there would definitely be something left out which people liked (even if it was Kormir).
Really, from a nitpicker’s standpoint, right about there you should have walked away and realized they were never going to follow every minor comment in there to the letter.
Really i did hope it would have been more like gw1, all we got is lore.
To be honest? I found most of the basic framework of GW2 is exactly as I hoped it would be. The minor details and annoyances are what got me down a bit until I decided that mattered less and it was more “will I have more fun with this than I did with another game I could have bought instead?” . . .
So far finding an enjoyable way of playing Minecraft has cost me more than what it cost me to play GW2 :P
Don’t get me wrong i think gw2 is a fab game, i have a lot of fun, but most of what made gw was left in gw1, we got a new game with the defining features of gw1 removed.
Dunno about you, but it’s not about grind for BiS items for me. It’s more about “how shall I disappoint my ranger forefathers today?”.
chuckle
I don’t think my ranger is so bad, personally. I don’t have any issues playing ‘normally’ (by my standards of play) with a ranger. Still, I’m aware most classes still need tweaking. We’ll see how the guys doing the balancing for GW2 manage as time progresses. I’m sure balancing the skills and classes is an intricate nightmare for them. So many possibilities and variations that have to be considered for the class itself, and then additionally all of the outside influences of the other classes. I don’t envy their job at all…
Oh don’t get me wrong, I love my ranger too. But my ranger hundreds of years ago was a lot better at this whole “keep your pet in check” thing? Not to mention pretty much managing a solo kill of the Great Destroyer . . . not that it was hard to do that. But that veers off topic quite a distance.
It was a nice feature of gw1 that would could make our own builds, many loved this and the sig of capture, its also relevant as in the manifesto we were told
“Everything you loved about gw1” sadly this is something else untrue in the manifesto.They couldn’t have done “everything you loved about GW1” without just remaking GW1 with prettier graphics. Because there would definitely be something left out which people liked (even if it was Kormir).
Really, from a nitpicker’s standpoint, right about there you should have walked away and realized they were never going to follow every minor comment in there to the letter.
Really i did hope it would have been more like gw1, all we got is lore.
The addition of a single tier does not a treadmill make. It does set the precedent for a treadmill; however, they have assured us that they do not want to fall into that trap.
Like they assured us that the game would be about horizontal progression not grind for BiS items and ‘fun’ being the overriding development priority…………
Dunno about you, but it’s not about grind for BiS items for me. It’s more about “how shall I disappoint my ranger forefathers today?”.
If you don’t care about progression, why comment in response to a post alluding to a change in how the game handles it?
Because there’s a distinct lack of “it doesn’t matter to me” in the whole conversation. Because there’s talk from people who like it, people who don’t like it, but there is almost always a lack of people going “this stuff isn’t important to me”.
Because, as I have continuously said, Ascended/Legendary is a completely unnecessary BiS jump as Exotics work fine for the content in the game right now. It’s balanced so that even Exotics are unnecessary; I did quite a bit in Rares and am still doing things in rares on an alt.
But this topic is primarily about one aspect of the Manifesto video. (Which proves to me that companies need to stop releasing things like that, and players need to stop trying to make it heretical to miss the mark.) And it’s me pointing out the grind everyone wants to go nuts over isn’t really necessary to do well in the game. And no, not even in WvW.
I agree that ascended was unnecessary, perhaps even exotics, as you say the content and dungeons are doable in rare, the only thing would be high lvl fracts, but a fract armor could have been given with relics.
Some peeps want the latest armor to be bis, others need the armor to do 50 fracts
(edited by mesme.5028)
Dunno about you, but it’s not about grind for BiS items for me. It’s more about “how shall I disappoint my ranger forefathers today?”.
chuckle
I don’t think my ranger is so bad, personally. I don’t have any issues playing ‘normally’ (by my standards of play) with a ranger. Still, I’m aware most classes still need tweaking. We’ll see how the guys doing the balancing for GW2 manage as time progresses. I’m sure balancing the skills and classes is an intricate nightmare for them. So many possibilities and variations that have to be considered for the class itself, and then additionally all of the outside influences of the other classes. I don’t envy their job at all…
Oh don’t get me wrong, I love my ranger too. But my ranger hundreds of years ago was a lot better at this whole “keep your pet in check” thing? Not to mention pretty much managing a solo kill of the Great Destroyer . . . not that it was hard to do that. But that veers off topic quite a distance.
It was a nice feature of gw1 that would could make our own builds, many loved this and the sig of capture, its also relevant as in the manifesto we were told
“Everything you loved about gw1” sadly this is something else untrue in the manifesto.
I don’t understand why
Common -> Fine -> Masterwork -> Rare -> Exotic -> Legendary….
is not a gear treadmill, but..Common -> Fine -> Masterwork -> Rare -> Exotic -> Ascended -> Legendary
is a gear treadmill?Why? because it takes more than a handful of hours to get?
I don’t understand the logic of that… Treadmill implies never ending, they planned on adding ascended gear very early in the game and are not adding anymore tiers.
Its just seems people like to complain when they can’t be instantly gratified and might have to actually put some time into something. Then proceed to make inflated claims to try to get their way.
Ascended gear is a new addition, the other tiers existed at launch.
You can’t tell if you’re on a path or a treadmill until the ground starts to move. Adding any additional tier may be a lengthening of the path or the start of a treadmill. And really, what’s the difference.
There’s more to it than that.
In the original scheme of things, once you hit 80, you could craft an entire set of exotics for a handful of gold, spend a little more on the TP for it. If that didn’t suit you, you could use karma and get temple exotics, use badges and get wvw exotics, run dungeons and get dungeon exotics, play spvp and use glory for exotics, or even mix and match. You could get the gear in any number of ways, often times quite quickly, and after that, you were done.
There was nothing you were forced to do personally to get exotics, and it did not take long to scrape together the resources to get them. Sure, there were more expensive exotics out there, but they were for looks only, providing no additional stats when compared with cheaply-crafted exotics.
Similarly, legendaries were nothing more than expensive (but in some cases gorgeous) weapon skins. They had no better stats than exotic weapons, and in many cases, they did not have the stats you wanted anyways, so they were transmuted.
Now, it’s different. Ascended gear cannot be bought. You cannot get it with badges, dungeon tokens, karma, or glory.
- You have to craft your armor, so you’re forced to grid your respective crafting profession.
- With weapons, you might get lucky with a drop, but let’s be honest about your chances to get an ascended weapon with the stats you want. Effectively, you have to craft it.
- You have to use laurels for trinkets and amulet.
- You have to run fractals for rings and your back piece.
There is no choice. The materials required are much more expensive and/or time consuming to put together. It’s a grind.
In addition, legendary weapons received stat boots, which now makes them BIS items rather than shiny weapon skins.
And, as TooBz said: ascended gear was the only tier added after release. Originally, there were no plans for anything beyond exotic gear. That changed. There is every reason to expect that additional levels of gear will be added in the future.
You won’t see legendary armor any time soon, you will see Ascended Armor in 2013 for sure though, yes.
Perhaps not soon as Colin says but we will yes.
(edited by mesme.5028)
I have been watching the response with interest, some think the manifesto as i do is nothing like what we have as a game now, i touched on grind as an example, some feel there is no grind you are forced to do, thats fine they feel that way and im happy they got the game as the feel was described in the manifesto.
Other peeps who perhaps venture towards level 50 fracts would maybe point towards the 70 ar needed to do it and the need for ascended items and gear, some of these peeps would perhaps consider it a grind in getting ascended.
There other things from the manifesto that doesn’t hold true, “Everything you loved about gw1” some may think ok where is the dev class or rit or monk, where do i get a sig of capture, where do i get hero’s, i feel the manifesto doesn’t hold true and i still wonder if the dev’s have been asked these questions and what the official response is.