why did you make it so painful to start a new character? the new trait system forces you to do map exploration for EVERYTHING.
just buy the skills you say? for 50 silver + and 2+ skillpoints!!!! I can live with the cash just means more money for anet >=( but the skill points are a bit harsh, REMOVE THAT REQUIREMENT
I wouldn’t mind, boon strips are usually on a decent cooldown and its a choice between the necro guardian or ele to use that boonstrip on. either way it will give you a chance
the way it is now its just chuck random cc on necro let thief backstab to death or steal fear and backstab to death along with it lol -.-
15-25% uptime doesn’t seem to be a problem when put on other classes that have invulnerability for just as long and that doesn’t lock them out of their utilities ,weapons, heals, cc
they are not going to give necro anything that can be used while being cc chained so stability that is not tied to an unreliable source is a must or a necro will forever be forced to stand outside points while they let the enemy cap them and hope they do enough damage in the meantime to survive the inevitable cc followed by damage spike after that’s if they are not a ranged class making it completely pointless to the game mode
if you are having trouble against a necro then I don’t know what to say…… you can easily stop them from even landing an attack before you kill them with all your cc, you even have access to immunities and stability so -.-’ not to mention evades and escapes and speed and fast weapons quick cast times ranged attacks