So, going this way of thinking, if you have X characters and each of them has same crafting skill, then each of them needs own one and you have to buy X numbers of same recipe?
Correct
Have you learned the recipe with the same character which is your armorsmith or with a different character?
Pumpkin carving was a daily yesterday. The “Master Carver” title is not obtainable.
I guess this should go in the pinned “Stuck in the map or seeing map art issues?” thread.
And btw. you can add multiple images to one post by using the edit function.
This is an “all or nothing” achivement. You will not get any % for reading a single book.
Also make sure you are reading them all within one day.
Another (easier) workaround:
Hold down your mouse button while taking the screenshot, this will prevent the tooltip from disappearing.
Currently known missing/wrong items (as of 2013-11-04)
Recipe unlock items and other items sold by karma vendors
Too many to list them all (i.e. “in Bulk” items)
Salvage kits
Fine Salvage Kit
Journeyman’s Salvage Kit
Master’s Salvage Kit
Other items
Philosopher’s Stone
Siege Masters Guide
Eldritch Scroll
Stein of Highlander Beer
Icy Runestone
Mad King Chest (old one from 2012, the new one from 2013 is in the API)
Gift of Maw of the Deep
Moto’s weapon designs from september SAB update
Gemstore PvP skins
PvE cultural armor
Listed IDs without any details
43948
43949
(Both should be “Bag of Coins”)
Items with wrong names
((Clerics Chainmail Helm)) ID: 39925
((Knights Acolyte Cowl)) ID: 40914
((Knights Apprentice Gloves)) ID: 40922
((Knights Chainmail Armor)) ID: 40978
Fixed items
Mini Infinirarium (not longer missing from API)
Vial of Qucksilver -> is now “Vial of Quicksilver”
(edited by poebel.4780)
From the wiki:
Meet Crusader Hiroki in Lychcroft Mere
Look for survivors hiding in the swamp
Defeat the undead attackers
Lead the children to the evacuation point
Hope that might help
Do you have finished zone 3 already today?
(Probably you hav started it yesterday before the daily reset but finished it afterwards)
Send it to exploits@arena.net
Afaik it has nothing like an NoAuctionHouse flag, thats indicated by the items beeing account or soulbound.
(An additional flag would just be redundant.)
Nope, items with NoSell flag are tradable via the trading post (unless they are account or soulbound)
Updated the first post with a list of currently known missing items/bugs.
So far I have not found a single item with the “NoSell” flag were the vendor_value is used for something.
There are more than 5000 items with this combination, see here for a complete list:
http://quaggan.de/en/items.html?filter[vendor_value][min]=1&filter[flags][]=NoSell&filter[flags][set]=1
(you have to copy the url by hand, the gw2 forum is a bit buggy …)
I guess some of them were intended to be sellable (Dyes?) and others were just given a value because they fit in a specific “category” (i.e. fine light armor with level 50)
Another possibility is that you are trying to sell them directly from your bank, which is also not possible.
Mine are all sellable.
Have you enabled Post-Processing in your graphics settings?
More details: The only difference today was that I did it in infantile mode to breeze through the secrets.
I guess they are disabled in infantile mode to prevent farming.
Use the waypoint on the map.
Try the following:
Change your interface size to normal and/or restart the game.
If your GW2 code was removed during the update of the authenticator app the only way to restore your account is to contact costumer support and descripe your problem. (Try to explain it with some more details…)
FYI: The google authenticator app on iphone (not android) deleted all codes during the update to v2.0 which is now removed from the appstore and will be put back if the bug is fixed. If you already got the update your codes are lost.
Would be great if you can tell us how you have fixed the problem.
If none of the above works delete your GW2 local.dat file which contains the graphic settings.
(Located in “C:\Users\<username>\Documents\Guild Wars 2” under Windows 7)
Afterwards GW2 should start in fullscreen mode on your primary monitor.
Just to add some more:
Moto’s weapon designs from latest update (most of the weapon skins are already listed, so i guess s.o. had bought them already …)
… All items WERE account bound right after the update (no items stats showing). When double-clicked they DID have a red warning message at the bottom indicating they would become SOULBOUND when stats were selected. …
This is perfectly fine, the problem are MF items which you have actually used (equipped on your character) and were soulbound before the patch.
Most people will now have i.e. an warrior with an exotic berserker set and an mf set.
Which they can change to … erm … another berserker set for their warrior … which is pretty useless.
Have you checked if you have enough space in your mailbox?
Limit is 10 mails and sometimes it seems to help to delete all mails on all characters.
Well, found out everything works fine only the description of the crafting materials is wrong (which is still a bug).
I’m able to use them in recipes.
— EDIT END —
Some of the fine tier 6 crafting materials are longer usable for some discpilines, they won’t even show up in the discovery panel.
(see attached screens)
This does not seem to affect all players, for now I’ve found one other player with this problem.
FYI: I have all crafting disciplines at 400 (on different characters)
Tried already to restart game, delete cache folder, delete local.dat …
EDIT: Added screenshots from my weaponsmith
Some of the fine tier 6 crafting materials are longer usable for some discpilines, they won’t even show up in the discovery panel.
(see attached screens)
This does not seem to affect all players, for now I’ve found one other player with this problem.
FYI: I have all crafting disciplines at 400 (on different characters)
Tried already to restart game, delete cache folder, delete local.dat …
EDIT: Added screenshots from my weaponsmith
(edited by poebel.4780)
Mhh… now I have to remove the exception from my wiki parser for mystic forge recipe import
If your computer is not fast enough to load all textures and models for each player around you (that’s a lot of data, even a high end computer may have problems loading it) you will see the replacement armor.
As soon as all data is loaded, you will see the correct armor (in your case a few seconds).
edit
I guess, in your case, lowering the settings to normal would make the replacement armor completely disappear, because the game has to load less data.
/edit
Before the disabling of culling, you would have seen … uhm … just nothing and after a few seconds players around you would have popped up out of nowhere.
(edited by poebel.4780)
Nope, due to a bug some characters didn’t recive any birthday gift.
Therefore ANet reset all gifts and those people which already got their gift received a second one.
(Which is stated in the patch notes and intended behaviour, but should have nothing to do with Exodus’ problem)
Try to use the dye remover (small “x” in the white circle) to remove all of your current colors than close the hero panel, reopen it and try again to apply your new colors.
Check if you have enough space in your mailbox (the limit is 10 mails), also check if some of your other characters have mails in their mail box.
(In my experience, the only way to be sure this sort of problem is not related to too many mails in inbox, you have to delete all mails on all characters.)
Don’t know if this is related to this forum or from your code, but your link seems to have the “&” signs html encoded (“&”), which causes the 404 error.
Yep, some items are added when they were discovered in game, which is perfectly fine.
But some are just missing, which are definitely discovered and therefore should be listed in the API.
My list of currently missing items (some of them are uncommon/expensive, so they may be not discovered) :
Master’s Salvage Kit
Philosopher’s Stone
Siege Masters Guide
Fine Salvage Kit
Journeyman’s Salvage Kit
Eldritch Scroll
Stein of Highlander Beer
Mini Infinirarium
Icy Runestone
Mad King Chest
Gift of Maw of the Deep
and one item with an wrong name:
Vial of Qucksilver (should be Vial of Quicksilver)
It affects both, buying and selling (and the gem store …)
Go to “Options → Graphic Options” and increase your settings for “Character Model Limit” and/or “Character Model Quality”
(This is no bug, it’s an feature to reduce the load an slower computers)
Same problem here.
According to mapchat in lions arch it’s happening to a lot of players right now.
Reporter check: are you all playing on EU shards?
Yep, EU (Abaddons Mouth, but in overflow right now)
The recipe for the rune is no discovery recipe, you hav to buy the recipe sheet and learn it.
(see also: http://wiki.guildwars2.com/wiki/Recipe:_Superior_Rune_of_Exuberance)
Yep, this should really go into the tech support forum.
To your problem:
I have the same issue, but only if the battery is below appr. 50%
In my opionion it is an issue with the software/electronics which detects if the battery is being charged.
On a heavy load situation it might get wrong results for the batterys state.
I’ve not tested this further as GW2 is currently the only game I’m playing which needs a bit of power.
Might help if you could tell us your laptops brand/model.
Mine is an:
Acer Aspire V3
Core i5-3210M
NVIDIA GeForce GT 650M
8GB RAM
Ok, “useless” is a bit exagerrated, but it’s still annoying.
Just a little update:
It seems like an massive amount of items is missing from the API
(see also: https://forum-en.gw2archive.eu/forum/community/api/Missing-items-in-Items-api/first)
Just to add some more missing items:
Master’s Salvage Kit (Item ID 23043 according to the working chat link from gw2db.com)
-> but the API says “invalid item_id”
(https://api.guildwars2.com/v1/item_details.json?item_id=23043)
Journeyman’s Salvage Kit (Item ID 23042)
A this state the item API is somewhat useless to work with it.
(Although I did manage to create an “Search recipe by ingredient” function)
You may try to contact support and kindly ask if you can exchange it for the offensive version.
Yep, same problem here.
Now I have an WXP Booster Soulbound to an twink which I’ll never wanted to play in WvW.
(Why is this even souldbound?)
One more hint: It seems like you have to “Destroy” at least a couple of them to get a medal for the event.
Got it now (without even aiming for it)
But their was no sign of any buff.
I just headed for portals and killed&destroyed the twisted.
As far as I understand the description you have to close 5 portals within 15 minutes after the world event started.
Well … I’ve done this several times now … still no achievement or even a “1/5 portals”
Item DB – with (really simple) color preview
Recipe DB – with checklist feature to keep track of your discovered recipes
I’ll try to keep a list of currently known bugs and missing items in the item API.
(It seems like the item API doesn’t get much love at the moment.)
Recipe unlock items
Too many to list them all, most seem to be sold by karma vendors
Salvage kits
Fine Salvage Kit
Journeyman’s Salvage Kit
Master’s Salvage Kit
Other items
Philosopher’s Stone
Siege Masters Guide
Eldritch Scroll
Stein of Highlander Beer
Mini Infinirarium
Icy Runestone
Mad King Chest
Gift of Maw of the Deep
Moto’s weapon designs from september SAB update
Gemstore PvP skins
PvE cultural armor
Listed IDs without any details
43948
43949
(Both should be “Bag of Coins”)
Items with wrong names
{{Clerics Chainmail Helm}} (ID 39925) in en, de and fr. No name for es
Vial of Qucksilver -> Should be “Vial of Quicksilver”
Original post below
———————————————————————————————
Currently the recipe API gives us 815 recipes with the property “LearnedFromItem”
But the item API only has 599 recipe unlock items.
Is there any chance we can get the missing 216 recipe items?
(If required i can attach a list of recipe_id which do not have an unlock item)
As far as I’ve understand, only “discovered” items are listed in the API, but this does not seem to be retroactive.
Especially for the legendary recipes or those which are not commonly used/found (i.e. dungeon trinkets) it would be nice to get the items listed, if the recipe is already discovered.
(edited by poebel.4780)
Hi folks,
just wanted to introduce my new page http://quaggan.de/ with an up-to-date item and recipe database (including a checklist feature to keep track of your discovred recipes)
Atm spanish and french translation is missing for everything which does not come from the API.
By “non moving” I meant objects.
The golems are able to move but have no reason to do it.