Showing Posts For scerevisiae.1972:

Ranger pet survey

in Ranger

Posted by: scerevisiae.1972

scerevisiae.1972

Survey is missing options… I mainly find the support skills on land pets lacking.

um, that would be either “skills are too weak/underpowered” and/or “lack of depth”.

downed state is bad for PVP

Can we just get rid of pets?

in Ranger

Posted by: scerevisiae.1972

scerevisiae.1972

If a ranger does not have a pet, then what different is he from say, a warrior or a thief other than it’s skill set? I know that pets still have yet to be improved upon but removing them is just counter productive.

You’re not thinking laterally enough. What if when you dismissed your pet you acquired their “aspect”, which granted you a proportion of the dismissed pet’s stats and a species-specific ability?

eg: dismissing a spider pet → immobilise targets that you poison (20s CD), dismiss a devourer pet → evade when disabled (20s CD), dismiss a canine pet → your opening strikes knockdown targets (20s CD), etc.

downed state is bad for PVP

Failure of the Living Story

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

I think LS was not a good content-delivery vehicle simply because the content wasn’t very good nor engaging and – the main reason – consumed so many resources that updates to the rest of the game suffered badly.

I would have much preferred to have seen much more frequent balance updates, new skills/weapons, new PVP game type(s) and WVW BG/mechanics. So for me, the whole LS experiment was a failure and not something i’d like to see repeated.

The other thing is that the LS content and story was not at all engaging for me because it felt so contrived, and it was all very 1-size-fits-all. I think more sandbox elements and open-endedness would help a lot.

downed state is bad for PVP

(edited by scerevisiae.1972)

Greatsword vs Sword 2015

in Ranger

Posted by: scerevisiae.1972

scerevisiae.1972

Get better internet or play a class that can be more efficient with such ping ?

Get better educated:
http://en.wikipedia.org/wiki/Latency_

latency != throughput.

As I clearly said, sword is not an option when latency is a factor. My character is uncontrollable while executing basic attacks (a pretty sad indictment of the level of care Anet have for their game and its players IMO).

downed state is bad for PVP

Ranger pet survey

in Ranger

Posted by: scerevisiae.1972

scerevisiae.1972

Hmm, I was curious about this form you created and was dissapointed.

I wasn’t aiming for comprehensive, I was more trying to take the pulse of the community on how players felt about the pet being compulsory and where pets are lacking.

Personally I hate the compulsory pet, mainly because I think the whole pet implementation is very lazy/sloppy and wasn’t thought through well at all, eg: pets are basically pointless or are an outright liability in most of WVW.

I also find pets to be really unbalanced as well, with at least half of all available pets being far below the power level of the upper tier pets.

Also, the controls are so poor that – as you said – even the best players of this class struggle to make best use of the available skills.

Would it really be too much to ask if AOE pet skills used the same targeting reticle that players use to place their own AOE skills? Why are the cast-times of pets skills so much longer than comparable player equivalents? Given that player control of pet position is virtually non-existent in this game (only attack this target, or come straight back to me), why isn’t there any kind of passive/active defense(s) available? WOW for example has passive AOE dmg resistance and 3 entire trait lines devoted just to the pet.

In short, pets and pet skills in this game are second-class citizens, which I’m fine with, because i like the class not the pet, but given its current state I think Anet ought to just make having the pet a utility skill and be done with it.

downed state is bad for PVP

Ranger pet survey

in Ranger

Posted by: scerevisiae.1972

scerevisiae.1972

What’s your opinion of ranger pets?
http://goo.gl/forms/43PhmcWDyd

downed state is bad for PVP

Can we just get rid of pets?

in Ranger

Posted by: scerevisiae.1972

scerevisiae.1972

Granted gw2 is not gw1 but anet needs to realize that pets need to be optional.

Or at least make them worth keeping alive.

downed state is bad for PVP

Why are ranger pet options so lackluster?

in Ranger

Posted by: scerevisiae.1972

scerevisiae.1972

Have said it many times. This game has the worst implementation of pets of any MMO to date, even the indie MMOs do better.

GW2 pets are nothing more than copy-pastaed animal assets with standard mob AI and copy-pastaed generic skills, and one crappy player-controlled skill, most of which aren’t worth considering because of how slow-casting and/or mind-numbingly generic and/or ineffectual they are.

The pet is hands-down the worst thing about the class. Adding more pets wouldn’t change the fact the basic design is total crap.

downed state is bad for PVP

(edited by scerevisiae.1972)

Greatsword vs Sword 2015

in Ranger

Posted by: scerevisiae.1972

scerevisiae.1972

loss of character control with australian ping makes sword not even an option.

downed state is bad for PVP

[SUGGESTION] Changes to axe

in Ranger

Posted by: scerevisiae.1972

scerevisiae.1972

And that requires programming, which Anet won´t do easly

correction: if it doesn’t help sell gems, they don’t give a kitten.

downed state is bad for PVP

Upcoming changes!

in Ranger

Posted by: scerevisiae.1972

scerevisiae.1972

Axe 5 still roots in place? Booo!

The real kicker is that the skill would still be crap even if you could move.

Not to mention:

  • sword #1 still roots the user. quite frankly it’s pathetic this bug is still there 2 years after release.
  • traps still only 600 range – half the range of necro marks even after taking a GM and master trait.
  • pets are still kitten
downed state is bad for PVP

(edited by scerevisiae.1972)

If you want your game to be E-sports...

in PvP

Posted by: scerevisiae.1972

scerevisiae.1972

I don’t think this game will ever be e-sports while it has such big watchability turnoffs like downed-state, excessive particle effects, and the conquest game type.

Anet’s apparent lack of interest in player issues like game balance & build variety definitely doesn’t help either.

downed state is bad for PVP

(edited by scerevisiae.1972)

Relevant to your interests: Upcoming Balance Changes

in PvP

Posted by: scerevisiae.1972

scerevisiae.1972

I can’t believe this is all there is for 6 months.

It’s been over 2 years now and we still have largely the same skill set that was there at release with the same tired weapons, a large number of bugs unaddressed, and the same, shallow build diversity with still a huge number of blatantly terrible skills/traits around.

I realise there’s an expansion in the works but this game has been seriously boring for far too long.

downed state is bad for PVP

(edited by scerevisiae.1972)

Can we just get rid of pets?

in Ranger

Posted by: scerevisiae.1972

scerevisiae.1972

+1 pet implementation in this game is way below par for an MMO. The feel is all wrong IMO.

Activated abilities need to be equivalent to weapon skills in cast time and utility and survivability ought to be way higher.

downed state is bad for PVP

(edited by scerevisiae.1972)

The Celestial Meta - It hurts.

in PvP

Posted by: scerevisiae.1972

scerevisiae.1972

celestial ain’t the problem, it’s might stacking.

downed state is bad for PVP

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

i’d pay $$ to permanently trade downed state for 10% extra HP.

downed state is bad for PVP

Best Established MMO of 2014 - Guild Wars 2

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

They can call it what they like but for this fan of the original, this game was, and continues to be, a major disappointment.

downed state is bad for PVP

Some pets that I think should be fixed

in Ranger

Posted by: scerevisiae.1972

scerevisiae.1972

Yes, cast times for pet F2’s should be reduced across the board to the instant – 3/4sec range.

downed state is bad for PVP

Diversify the Borderlands - PLEASE

in WvW

Posted by: scerevisiae.1972

scerevisiae.1972

I still am of the opinion WVW should have a PVP/PVE dungeon similar to DAOC’s Darkness Falls.

downed state is bad for PVP

"Elite" Ele skills.

in Elementalist

Posted by: scerevisiae.1972

scerevisiae.1972

Ele elites have been very underwhelming and frequently derided in these forums since release, and now even the niche uses of them have been mostly nerfed.

downed state is bad for PVP

(edited by scerevisiae.1972)

Buff Display - Becoming a very big problem

in WvW

Posted by: scerevisiae.1972

scerevisiae.1972

Agree, the UI is awful.

The most important transient information, buffs and conditions, have the smallest icons.

I realise the intent was to be able to glean this information through the action onscreen, however the sheer extravagance of mostly superfluous particle effects makes this unworkable in practice.

downed state is bad for PVP

Why choose "Heal" for the new skill?

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

Because anet.

The real question to ask is why there’s only been 1 new skill per class added in 2 years.

downed state is bad for PVP

where would gw2 be today if ?

in Profession Balance

Posted by: scerevisiae.1972

scerevisiae.1972

The FPS market is much larger than the MMO market so the population would probably be bigger for a start.

No reason why you can’t have both in a game, it’s not an all or nothing thing. Case in point, GW2 already has a number of aimed skills. Personally I’d like to see more.

There is a very good reason. A large number of MMO players will find a game without it to go play. It sounds to me as if you are suggesting that it will pull the FPS market over. It won’t help much. Many of those may not like the MMO aspects, while most of the MMO players, in my opinion, will dislike the horrible controls.

Better to aim for mainstream mediocrity right?

downed state is bad for PVP

where would gw2 be today if ?

in Profession Balance

Posted by: scerevisiae.1972

scerevisiae.1972

The FPS market is much larger than the MMO market so the population would probably be bigger for a start.

No reason why you can’t have both in a game, it’s not an all or nothing thing. Case in point, GW2 already has a number of aimed skills. Personally I’d like to see more.

downed state is bad for PVP

Get hyped lads. This could be the one.

in PvP

Posted by: scerevisiae.1972

scerevisiae.1972

Still the same crappy game mode. Still the same crappy mandatory downed state.

Lipstick on a pig is still a pig.

downed state is bad for PVP

I really want to play this game again but it needs an expansion

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

If they have not played in a while, between living story and feature packs there has been a good amount of content added.

Many players don’t consider LS to be real content. It’s sole purpose is to drive gem sales.

downed state is bad for PVP

NCSoft prepares us for infos about X-packs

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

~Snip~

Anet have > 300 employees. At roughly 100k per employee and ignoring operational costs, that’s a burn rate of >30 mill per year on salaries. Then there’s (high) operational costs, etc.

First off, you’re most likely overstating the average annual salary, and second…Arena.net doesn’t have high operational costs, as a matter of fact, the way the code is written GW2 is probably the cheapest MMO to operate out there, factoring in the servers are owned by NCSoft(not leased), and even with overhead, they’re still making money…which is the bottom line. Plus, the initial 3 million in sales in NA and EU, combined with the initial sales of 3 million in China(as stated after release in China)…and the 4 markets the game has still not been released in…I wouldn’t worry to much yet.

Any high CCU Internet game has high operational costs.

downed state is bad for PVP

NCSoft prepares us for infos about X-packs

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

60k is a grad programmer fresh out of uni. Snr devs, dev mgrs, architects etc will be well clear of 100. In any case, 100k is a realistic mean salary figure, once on-costs and insurances are taken into account.

downed state is bad for PVP

(edited by scerevisiae.1972)

NCSoft prepares us for infos about X-packs

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

So according to this report, Guild Wars 2 is making $5,968,222 per month…roughly anyway.

Seems pretty good for a two year old game without an expansion…to me anyway.

aion is way older, lineage 1 is way older. Its doing as well as blade and soul virtually which has started off with a lot less numbers.

If anet hadnt reached so many people it would be doing ok, but it started high and has consistently sunk this year. blade and soul for example, has been generally stable. Whereas say a blade and soul can still hope to expand, gw2 has basically gotten and lost all of those customers. They wont get most of them back unless they give them something substantial.

Lineage is Korea’s WoW. I’d be stunned if it wasn’t doing amazing. Lineage servers in the US are all shut down because of lack of interest. That’s the thing. Lineage is a phenomenam in Korea, but failed in the US. It’s a bit hard to actually compare games in different markets, because they’re completely different markets. Lineage makes ton of money for NCsoft, but none from the US. Guild Wars 2 still exists in a US market. I’m not even sure why anyone would compare a sandbox game from a different region with a themepark game.

I’m not sure this game is doing as badly kitten many people are trying to say.

Anet have > 300 employees. At roughly 100k per employee and ignoring operational costs, that’s a burn rate of >30 mill per year on salaries. Then there’s (high) operational costs, etc.

downed state is bad for PVP

What are your "Oh wow!" moments?

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

The first time I experienced down state I thought: wow, that is the worst thing they could have put in a PVP mode, this will kill PVP in this game.

And it has.

downed state is bad for PVP

1 Year later, any changes? worth returning?

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

Agree with OP, LS is easily the worst content delivery vehicle of any MMO to date for me. I largely find myself in the same predicament as the OP.

I would much rather pay a subscription and get quality content and timely updates to skills/mechanics.

downed state is bad for PVP

Weekly ESL Go4GW2 Cups with $500 Cash Prize

in PvP

Posted by: scerevisiae.1972

scerevisiae.1972

That’s a total of 600€/600$ for each player of TCG and Abjured at the end of this month.

600 a month is peanuts. Less than peanuts.

downed state is bad for PVP

[Merged] NA World Tournament Series Disconnects

in PvP

Posted by: scerevisiae.1972

scerevisiae.1972

sPVP isn’t fun, it’s as simple as that.

Why isn’t it fun? Downed state, game mode, lack of build options, particle effect spam, condescending developers… Take your pick.

downed state is bad for PVP

Lets talk about the new Gem conversion [Merged]

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

Yep, this is a stupid change.

Would it really be so hard to poll the player base via survey before making unwarranted changes?

Why is the gaming industry still stuck in the dark ages when it comes to UX?

downed state is bad for PVP

(edited by scerevisiae.1972)

Moa morph is an "i win button".

in Profession Balance

Posted by: scerevisiae.1972

scerevisiae.1972

It just needs a counter, like you can stun-break out of it or something. It’s pretty OP in anything larger than a 2v2 simply because it’s uncounterable.

downed state is bad for PVP

silly ranger weapon question

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

the real question is why is there rifles and pistols in a medieval fantasy game at all?

where are the: spears, halberds, pikes, crossbows, morning stars, etc?

downed state is bad for PVP

Suggestion: player camera improvements

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

The death cam spinning bug should be fixed. It will go out at some point.

thanks for the update, i(we) really appreciate it.

downed state is bad for PVP

Suggestion: player camera improvements

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

downed state is bad for PVP

(edited by scerevisiae.1972)

Let's talk about Seige Disabler.

in WvW

Posted by: scerevisiae.1972

scerevisiae.1972

The only thing I dislike about them is that they generally favour the side with the greater numbers.

downed state is bad for PVP

Siege and Upgrade trolls.

in WvW

Posted by: scerevisiae.1972

scerevisiae.1972

This stuff is rampant on JQ as well, but only on the weeks we are playing BG…

downed state is bad for PVP

Transferring won't solve your problems...

in WvW

Posted by: scerevisiae.1972

scerevisiae.1972

It’s worse than that. Every time you transfer you are rewarding anet for their lack of changes to address the reason why you want to transfer in the first place.

downed state is bad for PVP

Transfer To Jade Quarry or Blackgate?

in WvW

Posted by: scerevisiae.1972

scerevisiae.1972

The last thing BG needs is more people. So unless you like waiting in queues every night, pick JQ or TC.

downed state is bad for PVP

The unused utility skill types.

in Profession Balance

Posted by: scerevisiae.1972

scerevisiae.1972

Should add conjured weapons to the elementalist list. Frost Bow is the only utility conjure that gets used, and the greatsword only sees use because the only competition it has is… Tornado and the elemental elites.

I actually use the hammer conjure on my ele quite a bit.

The blind & blast from the AA chain happens very often which can help with damage avoidance for the group & stacking might.

You’re also obviously talking about PVE, everything is relatively viable there, even no armour.

downed state is bad for PVP

FGS Fiery Rush

in Profession Balance

Posted by: scerevisiae.1972

scerevisiae.1972

It’s because FGS is only slotted for the mobility, not the damage.

downed state is bad for PVP

New combo field: earth

in Profession Balance

Posted by: scerevisiae.1972

scerevisiae.1972

if i were going to change anything about how fields work it would be to buff whirl finishers across the board (currently really not worth using).

downed state is bad for PVP

The unused utility skill types.

in Profession Balance

Posted by: scerevisiae.1972

scerevisiae.1972

the lack of viable builds/choices in this gam is IMO this game’s greatest weakness.

Of the class i regularly play, from a WVW roaming/zerging perspective, skills i basically never use or of very limited/situational use:

Ele: glyphs, signets, conjures, elites
Ranger: traps, shouts, spirits
Warrior: (no real complaints)
Thief: traps
Mesmer: (no real complaints)
Necro: minions, signets (except spite)

downed state is bad for PVP

Why is Everyone quitting ?

in PvP

Posted by: scerevisiae.1972

scerevisiae.1972

Would you play ANY game where a RANKED contest could begin uneven?

Would you even play a game CASUALLY where rage quitters and team swappers corrupt the match and have no repercussions?

Would you play a game where you could get 1 shot (sometimes from stealth) on a certain map?

Would you play a game that REMOVES something that adds variety and fun instead of fixing it (i.e. underwater combat)?…Especially after having it in the game and people learning it for over a year!

Would you play ANY game that had the above problems PLUS gave miniscule rewards?

Forgot IMO the biggest two:

  • Would you play a game where winning is decided by a crappy 4-skill minigame instead of the actual combat?
  • would you play a game where most of the build choices aren’t remotely competitive after 2 full years?
downed state is bad for PVP

Death/Downed Camera...

in Guild Wars 2 Discussion

Posted by: scerevisiae.1972

scerevisiae.1972

i actually stopped playing because of it.

downed state is bad for PVP

Population CDI over - now what?

in WvW

Posted by: scerevisiae.1972

scerevisiae.1972

PPT ought to be scaled by currently-playing population at time of tick to normalise server population and timezone coverage disparities.

Other incentives to server-stack, like reducing capture rewards and slightly increasing AOE caps should also be considered.

downed state is bad for PVP

So, Fall Tournament=fail

in WvW

Posted by: scerevisiae.1972

scerevisiae.1972

Every tournament has been a failure. Until Anet comes up with a fix where every server has a chance at winning a tournament regardless of their population or coverage, each tournament should be considered a failure.

I tend to agree. PPT ought to be scaled by currently-playing population at time of tick to normalise server population and timezone coverage disparities.

Other incentives to server-stack, like reducing capture rewards and slightly increasing AOE caps should also be considered.

downed state is bad for PVP