Showing Posts For synchropation.3608:

Achievement Panel Layout and Sorting ideas.

in Suggestions

Posted by: synchropation.3608

synchropation.3608

The underlying issue for me is the 2 column layout for achievements. Scanning for achievements quickly can be difficult with this layout. The data is presented poorly and comparing progress on some of the bigger lists like Slayer or Weapon Mastery becomes very difficult with the “Bottom to Top” progress bar in the icons.

I think Anet took a step backwards in interface design when they made this 2 Column layout.

Please see my images for details with my suggestions and ideas for fixes.
!http://i.imgur.com/zuXfsuE.gif!

The second big issue is sorting. By default, sorting is done by completion. However, completion is based on tier, not by total completion. This makes sorting all messed up, especially in Slayer or Weapon master. You end up something that is 800/1000 (Tier IV) become considered LESS finished than something that is 9/10 (Tier I), even though both have a total completion of 1000.

While this is fine for short lists, the bigger list, the more difficult it becomes to properly read the data quickly. We need a way to sort by total completion.

We also need a way to hide finished achievements. As the list gets bigger, finished achievements sit at the top. They will take up the whole screen without providing new information. A tabbing system or collapsible/accordion sections would be ideal.

Please see the second image for details

!http://i.imgur.com/iB1mQVC.gif!

Always Whirling: Sylvari Guardian by SA

in Community Creations

Posted by: synchropation.3608

synchropation.3608

Finally finished this thing. It was a lot of fun. And no, i do NOT have TA armor on my guardian, but it is in the plan.

On Deviant Art

Underwater Combat: The issues I have with it

in Guild Wars 2 Discussion

Posted by: synchropation.3608

synchropation.3608

Some classes are awful in the water, some excel underwater.

My ranger and my engineer dont have any issues. You can pull like 4-5 mobs at a time and just nuke em.

Piranha gun is the best.

What does "END GAME" mean to you?

in Guild Wars 2 Discussion

Posted by: synchropation.3608

synchropation.3608

Its not about the destination, its about the journey.

I don’t have a level 80 and im taking my time doing 100% of zones and just enjoying NPC banter. I have 3gold on my level 37, and ive done all the 1-15 zones to 100% and initial starting cities + LA to 100%. I jump into wvw occasionally to goof around (100% map completion on Eternal Battleground)

I’m really enjoying the game and I think it will take me a while before i get to the “endgame”. I’m not rushing. Theres a LOT of the game people are missing. All the little details, the npcs, the little stories behind them. This is way more entertaining than grinding dungeons and work on legendaries(which I plan to do eventually as well).

My opinion: utility abilities lackluster

in Ranger

Posted by: synchropation.3608

synchropation.3608

I agree with you there. I really with they would buff the spirits a bit. Maybe move ability for them to follow you further down the trait tree?