Showing Posts For tombo.2984:
If you are running win 7 you might want to see if Core Parking is turned on. I turned the parking off on my cpu and saw a better FPS. Check it out and read about it here. http://www.ghacks.net/2012/07/15/how-to-change-core-parking-states-in-windows/
Running around Field of Ruin today and found a hole in the mountain. You can run around quite a long way.
Just tried to move my Mystic Salvage Kit over to another character and it seems to be soul bound. It does say account bound on it.
Mist Form no longer breaks stun. Having a hard time getting away in WvW.
[Elementalist] Swapping into Air attunement causes character to auto attack nearest mob
Posted by: tombo.2984
I have tried it with and with out Electric Discharge. With it, it happens a lot more then without. If I actually click on air instead of hitting F1 I haven’t had the problem unless I have Electric Discharge then it hits something if it is range every time. Really I think its a problem with the mechanics of Electric Discharge. With or with out it you still auto target and cast because of how it works, weather or not it actually fires depends on if you have the trait or not. Need to just scrap Electric Discharge and put something else in there, would bet money it would solve the problem.
I think they should let you repair siege like you can the door to the keep. Would seem to help the problem wile not nerfing anything.
Not really, I like to think that ArenaNet is much smarter group of ppl then the group of developers over at W.O.W. that pander to every little squeak in the forums.
I agree with Sureshot. These 24 hour runs are painful at times, a lot because they are only 24 hours. The real prizes that the server gets is by accumulation of the bonuses, and we have not been able to see that fully because of the short matches. Wile I know that it sucks to see that end score, there is no prize at the end except for bragging rights. Getting the ranking system down should solve the ‘night capping’ problem by grouping the servers that have more people on at all times together. I would rather see a solution to the problem of not seeing people when large groups face off. If you can’t see your opponent to kill them or can’t see your group to heal them that is what will ultimately turn people off.
I guess I look at the situation differently. When I see a total map take over, I see more opportunity to take over things, there by a bigger potential to receive more xp, karma, and money. If your server has everything, there are but maybe 2 or 3 places to defend there by limiting the personal rewards. The issue of the end score, as I see it, is being blown way out of proportion as you really don’t get anything for “winning”. When we get into the 2 week runs and start accumulating the bonuses ppl will start seeing the real prizes. I guess what I’m getting at is, the score at the end doesn’t really matter as much as it is trying to keep it close to maximize the bonuses during the week. Being on top in the end is nice but really all its good for is bragging rights.
Thinking about the issue and reading Estus post got me thinking: if you win what do you get? I don’t think that there is any prize for “winning” all that it does is decide if your server goes up or down in the match ups. The real prize is the bonuses that the server receives during the week. The problem that we have right now is we can’t see those bonuses all that much because we reset every 24h.
Should be a 5 min buff put on right after camp is taken so a small group can’t just come in and recap. Although get a group of 5 with enough condition damage you can take them down rather quick.
The point is to be able to earn enough to buy lvl 80 before you hit 80. I lvled up in WvW, once I hit 80 I had enough karma saved up to buy 4 out of my 6 gold armor pieces. O and btw the karma vender items in WvW do lvl up as you do.