OP’s complaint isn’t because ‘he sucks’ as some people want to tell themselves, it’s because it’s a fact of GW2: the Warrior is able to do things that entire classes aren’t, and more on top of it, and that’s a definite reason there’re thrice as many Warriors in PvP and PvE and WvW as there are Engineers.
This isn’t a shot at ANet, but… well, I hope they realize how bad it is due to the number of people comparing their playtesters to CoD’s 12 year-old squad of ‘em. They should make judgements based on their observations AND the community, as that’s how the best art is made. Using playtesters/the community or observations is an outright bad idea, and everyone who disagrees should very well study up on comprehensive MMO/RPG design before they try pointing out how wrong I am.
Or I can just explain it, which works just as well.Actually some comments about his skill are directly brought from what he complains about and how he’s complaining about it. Additionally it’s coming from people who I know aren’t warrior mains so they don’t exactly have a vested interest distorting the truth. Many have pointed out with good reasons that the problem isn’t with the mobility skills but with the elite specs giving too much which is reflected in almost all the classes.
I don’t disagree with your last paragraph but I’m guessing you mean in respect to balance? A lot of people enjoyed and welcomed the community engagement with the HoT betas and many gave honest feedback on what was presented. Unfortunately it was also taken with a bit of “wow this instantly killed a guy, it’ll be balanced on launch, they won’t leave it like this” and guess what? Yeah they left revenant like that where CoR was ruining everyones day for quite a long time.
The heart of the problem is actually at ANet and how little they’re investing in balance not the community. There’s many in the community that are saying constantly that the elite specs are extremely unbalanced and causing the loss of risk in many classes. However ANet has gone with nerfing core traits rather than their elite spec side interaction as well as only pushing out balance patches about once every 3 months. That’s not cricket!
Weirdly, I have nothing to say. You’re pretty much right, overall. The Elite spec’s are a bit broken compared to anything else. It could very well be they want to encourage people to get HoT (which in that case flies in the face of the fact that everyone’s equal and useful) but, either way, it’s a truth that you can pretty much guarantee that if someone can use the Elite spec., they will use it.
Also, there’re nine classes and a good thirty variations per class [even if only around five of said variations are really viable]. That’s like saying that, because someone isn’t in the white-house they have an invalid or less valid opinion on the matter, even if they suffer because of what happens – although I do get the other side of that same argument too, a side that isn’t exactly false either due to the nature of the internet.
Finally, …that’s what ANet has been doing? No wonder someone trying to have fun without the Elite spec. is almost entirely useless, which pretty much leaves you, the player, with two full tree choices (things which vastly change playstyle depending on their mix-and-match) instead of three, and this is in PvP and PvE alike.
(ANet, this is for you: people don’t give a kitten about the Elite specs. It won’t make anyone buy HoT when otherwise they wouldn’t have unless said person is the same type of person you’re setting out to prove wrong with the existence of your casual-and-hardcore-friendly game and gear-is-equal skill-is-everything motto. People buy HoT because it’s awesome to look at, listen to, fight inside – your Elite specs are a blip on the radar, and your refusal to balance them is both a hypocritical action and a slap in the face to what you stood for/stand for. Hmph. Oh, and I play a Scrapper Turret Engie for my point of reference. I always lose vs. almost everything, though that probably IS because I genuinely suck.)
(edited by towerston.2790)