I personally is looking forward to a new dungeon. And the new gear. Cant see what the fuzz is all about if people dont want to grind DONT do it. Stop kittening and whining like little kids lol.
The problem here is that someone with a full set of ascended will have quite higher stats. For example 1000+ hp, 5%+ crit chance, 30%+ crit damage. Those are examples but over all each piece will give you 8% more stats. When some items are over 100 stats already that 8% is massive in power boost. This is what people dont realize. In order to stay useful you will have to grind.
Well, the fact of the matter is that you can’t know that. I’m not saying that it’s impossible that we will have to grind, but I’m saying that it’s possible that we don’t have to grind. I mean everyone here says that GW2 is about enjoying the journey, playing for fun and all that. What if the recipes for the ascended gear will only require things you get from having fun playing the game? I mean exotic gear right now is pretty much grindy, and people expect a new gear tier to be more of the same. What if this new gear tier is the developers way of remedying for their mistakes with the grind involved in the acquisition of exotic gear?
There are multiple ways of approach to this new patch; either you assume the worst, assume the best, or you wait and see what the developers have in mind.
This new tier is being put in so gear grinders have something to grind. According to how they have covered it this new gear is going to take time. More so than exotic’s, and less than legendary’s in order to try to hold off the content locust. So by that we can assume its infact not easy to get this gear, and will infact be time consuming in order to grind it out.
They stated that the tier is between exotic’s and legendaries, correct. But you must remember that there’s a big difference in the acquisition of legendaries and exotics. For legendaries, you need to grind every part of the game. For exotics, you need to grind one part of the game. Their goal could very well be to eliminate the grind that exotics require by spreading it out across all aspects of the game (like legendaries).
Which forces me to grind content i do not want to do. Any way you look at it is a massive time sink into content you may not like. I have dabbled in about everything out there. I personally do have area’s i will not touch ever again. If it forces me into these area’s i will leave. Thing is im not alown here. A large core of players will do the same thing.
But the main selling point of GW2 end game was that the entire game was the end game. Isn’t it logical then that the rewards for experiencing the end game covers all of it? And I know that you will say that the reward for experiencing the end game is fun, but the previous reward was actually exotic gear, but the acquisition of exotic gear is flawed since it didn’t cover the entire end game. And I have to ask another thing, is doing a dungeon once considered grinding?
Actually the main selling points was no gear grind. Top end gear available from every area of the game. You could do any part of the game but were not forced into any part of it. It was always known that highest stat gear would be easy to get as thats not the reward. The reward was the hard to get skins. Frankly hard to get skins are still exactly that. Thats why not everyone is in t3 culture gear and wielding legendary’s.
This, but we need a real answer to the question: is ascended gear the final tier?