I still find it ironic that people use WvW as an excuse against Ascended equipment. They cite statistics, percentages, and such, but fail to remember one important thing… and that is that the one on one encounters do not matter in a mode of play that’s designed around group siege warfare. In the end, in WvW, the server with the biggest zerg wins.
False. Havoc squads can impact the capabilities of a team severely. If your massive Zerg is in EBG then you can have enemies slipping in to take down your keeps very quickly in the borderlands. Taking supplies is always devastating towards holding fortifications, and a small group nabbing frogs or dredge can create a nuisance.
And even then. Why do you think commanders ask for might and boons before a big engagement? Because that extra DPS can devastate a Zerg. Knockback, zone control, and all these things can break up ranks and make a Zerg much less ineffective when you’re blasting your enemy targets allover the place preventing them from stacking in place.
Zerg play is very key, but do not underestimate the small things. Don’t underestimate damage percentages, don’t underestimate extra might, don’t underestimate the power of casting stealth, invisibility, portals, blinds, aegis, and all these things. They can change a battle completely. I for example tend to carry ballista prints so that when my server is capping SMC and the enemy is holding up, we can throw down ballistas at the entrances and use a guardian to keep them trapped inside while we block out their push from the outside and prevent any dead from coming inside. What about tapping keeps to prevent enemy reinforcements from returning as quickly? That’s highly key too.
Seconding this. I’m part of a havoc squad, rebel guild, ‘troll society’ and it’s extremely important to have the best gear available there. We often fight up to 3 times as many enemies (3v9 yesterday, finished them all).
What I think WvW needs:
- Option 1: Downscale ascended to exotic stats.
- Option 2: Let us play WvW-Only characters, that can have BiS gear and level 80 without cost.
- Option 3: Upscale exotic armour in WvW to ascended.
- Option 4: Delete PvE gear from WvW, allow players to get their PvE skins for free and unlimited from a database.
I feel like your organized havoc squad would still have the same effect on overall PPT if you were running around in all exotics. Organization, teamwork, and experience play a much more significant role than stats.
Against ignorant zerglings we would most probably… against other organised havoc squads that did have exotics… don’t think so.
no offense, but that sounds like a cop-out.
“dang! that other havoc group only beat us because they have ascended!!”
I’m sure if that situation actually happened, there would be a lot more significant things that determined the outcome of that fight. And more importantly, regardless who won the groupvgroup fight, the effect on PPT would still be non-existent or insignificant.
I disagree. It only sounds like a cop out because you think ascended gear doesn’t matter.
in the big picture of WvW, losing a group v group fight because a group had ascended gear isn’t going to matter when your server’s primetime zerg rolls through the borderland that evening.
So everyone keeps telling me. You will never convince me, I will never convince you. One of us in wrong. Meh.
Ascended gear is a pretty significant and desirable upgrade for an individual. But in WvW, an individual is insignificant and undesirable.
Ascended gear is significant on a micro scale but WvW functions on a macro scale, so the overall effects of people having ascended gear, when roughly the same % of the enemy server population has ascended gear, is insignificant.
Ok, true, to an extent, the game is won on a macro-scale. However, I enjoy and play the game on a micro-scale. I get much more pleasure out of my performance than I do out of my server’s performance. And more pleasure out of my server’s performance than I do out of how our ranking changes.
No one will ever convince me that 5-12% damage increase doesn’t matter at the micro-scale.
Edit: I originally included this but deleted it, but I think it helps make my point. The argument people make in support of Ascended gear can also be made about class balance. Based on the macro argument it shouldn’t matter if warriors are OP, because both sides have them. But people QQ all the time (and in the WvW forum) and nobody ever tries to make that argument. Why?
(edited by TooBz.3065)