Hero Points & old characters: breach of trust
in Guild Wars 2: Heart of Thorns
Posted by: TheFamster.7806
According to the specialization VOD on twitch, all characters will be limited to certain hero points (400 at 80), and in order to unlock all traits/skills that players need/want, they will have to do skill challenge, and each skill challenge will give 1 hero points. Now the maximum amount of hero points we can have is 465, which means we have to do 65 skill point challenges (hero challenges). Now this doesn’t look too bad, however when GW2 maps consist of very few skill challenges to begin with, such kitten ~ 10 per map, and with added time for traveling through maps, it will literally take hours for new characters to complete hero challenges just to unlock some skills.
Also with change in U.I, there will be no choice to unlock certain skills/traits people want. For example on Elementalist part, in order to unlock mistform/cleansing fire, you have to spend dozens of hero points to unlock skills that you will never use in order to unlock mistform/cleansing fire. This is literally FORCING people to do map completion before even allowing them to use certain skills. Now mixed with current disaster that is NPE, you will now gated from accessing the skill and now even acquiring the skills regardless of whether you want it or not.
Also developers did not mention whether unlocking system is accountbound or soulbound, but again, based on NPE, it will definitely be soulbound. So what this means is people who actively use their alts for pve/wvw, are now forced to do map completion with each of their alts. This is just added grind of what we have now, just another time sink which forces people to play what they don’t want by gating skills/trait unlocks.
For example, I have 8 alts each of different professions, and I have 2 map completion. I use 6 of my alts actively and have geared them for pve/wvw and unlocked all their skills and the traits that I wanted to use. But with this new change, now I will have lost all of my skill points and gold that I spent to unlock traits/skills, forced into map completion of remaining 4 alts, and possibly with 3 more since I will be gearing my revenant and other professions depending on the specialization.
Now how is this alt friendly? How is this encouraging us to play our alternate characters without going through already a painful grind that is NPE? If they want us to explore Tyria, well then create more maps instead of forcing us to do same events and travel to same place 8 times with different accounts. Right now after map completion for legendary, there is no merit other than having a title and a gold star next to our names. Map completion was fun at the first time, a little boring at second, and now I have to do map completion to unlock basic skills/traits that I can’t even choose?
With the upcoming change, we will now lose all of our traits/skill points, lose the choice of unlocking skills (I never unlocked race skills but I guess now I am forced to unlock it), be forced to complete the same old maps over and over, or never create another alts unless I’m playing pvp with it. The old way of paying few golds to unlock all traits and using skill points to unlock desired skills is way better. This new trait/skill unlock is just another time sink that will unnecessarily hinder all players who like to play pve/wvw with different characters.
When the patch hits, it will be just like another NPE feedback thread that anet developers never cared to look into. Apparently we are too stupid to press Fs to feed cows, and now we are too stupid to decide which traits/skills we want to unlock first. And after the patch hits, the NPE thread will explode with hatred, but Anet won’t care as long as they are milking us via gem store items.
Enjoy the skills/traits you have on your alts now because they will be gone when the patch hits.
TLDR; New skill/trait unlock will force everyone and their alts to map completion and limit our choice of unlocking skills by creating time and hero point sink, forcing us to unlock skills/traits that we don’t use to unlock those we want.
(edited by TheFamster.7806)