6th playable race, what's your top 3 pick?
Definitely Tengu, preferably a new eastern themed profession.
Personal opinion, Tengu, Largos and Centaurs. I know the centaurs of Tyria are evil, very cold hearted. But I could honestly see that changing once we get to Elona. Assuming any of the centaurs of Elona are still alive it would make sense that they would be much more friendly with any humans surviving in Elona (because of the common enemy factor). I know that Centaurs wouldn’t fit the current characters models or armor or anything, but I highly doubt that would change ArenaNet’s stance on making them a race. I mean the Charr were made into a race when nothing about their physique matched the current races (which are pretty close to just larger and smaller versions of a human model.
1) Tengu – most obvious choice, they already have a “starter city” if you could call it like that and extensive lore. Probably will come out in some kind of expansion because it makes no sense to play the same story with them
2) Largos – because they are freaking cool! No seriously, that moment when I saw that largos in the personal story mission I said to myself “i want to play this race”. There is just something mysterious and unique about them and the voices are great. I like how they swim too.
3) Centaurs – they’re evil in Tyria but may be good now in Elona? Not sure how the armor or swimming would work, but it would be interesting so to say. I can’t pick any other race because they are all minor and lack sufficient intelligence and culture
But tengu and largos most because they are awesome
(edited by CharrGirl.7896)
I mean the Charr were made into a race when nothing about their physique matched the current races (which are pretty close to just larger and smaller versions of a human model.
There’s three main differences between the models of charr and models of centaurs.
Charr are bipedal with 2 arms; centaurs have 4 legs – so you can’t even keep the basic designs of armors between the centaurs and other races, unlike with charr.
How do centaurs swim?
Charr were a race from the get go (or at least considered one), whereas centaurs would be added on as one.
And lore-wise, I don’t think Elonian vs Tyrian centaurs would matter – during the Gendarran Fields meta, there’s references to Zhed, who was very much from Elona. While there’s no Velderunner or Losaru in GW2 mentioned, it seems to me that they’re known to Tyrian centaurs – and if so, it’d be vice versa more than likely, and the Elonian centaurs who also have historical issues with humans (being enslaved and all) would likely be as hostile if they knew the Tyrian centaurs’ plight. Joko’s presence does throw a wrench into things, but as shown during the lvl 28 sylvari Whispers storyline step, centaurs in Tyria hate undead too – they just hate humans more and are less effected by undead (and they consider sylvari to be earth spirits).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Yeah, the swimming does throw a major wrench into the whole situation, but to be honest, watching my charr swim underwater doesn’t look very natural either. I mean she seems to swim like she has webbed hands, but lady those are claws not fins :P And if I remember right, in GW1 there was only one group of humans, the Kournans, that enslaved the Centaurs, and because of our help they were released. I think, at least hope they realize, that humans can be allies against greater threats, and Joko is someone that they definitely know is a great threat. That being said, I never really got a good count on how many Veldrunners there were, but it never looked like there were more than a dozen in the game (even through the cinematics). Because of that it seems likely they might have just got wiped out.
1) Quaggan – IDC what anyone says, Quaggan are awesome. This is just hopeful thinking of course, because its kinda like adding the Murloc as a playable race in WoW, not gonna happen. Also, armor positions might be tough, but maybe use asura animations, because they are the same size. Racial sympathy messes it up too… maybe you can “sympathize” a sylvari? Lol.
2) Tengu – Meh. It would be cool, I dont see myself playing one though.
3) Kodan – If they add some new class that fits, I would totally play a kodan. If not, maybe just make a ranger, or not at all.
Tengu, really, is there any other real good choices?
1- Tengu
2- Largos
3- .. anything mage like.. mursaats? ( anything magic like really )
“ALL IS VAIN”
https://forum-en.gw2archive.eu/forum/pvp/pvp/gf-left-me-coz-of-ladderboar/page/6#post3486969
Hylek
Quaggan
Tengu
Personal opinion, Tengu, Largos and Centaurs. I know the centaurs of Tyria are evil, very cold hearted. But I could honestly see that changing once we get to Elona. Assuming any of the centaurs of Elona are still alive it would make sense that they would be much more friendly with any humans surviving in Elona (because of the common enemy factor). I know that Centaurs wouldn’t fit the current characters models or armor or anything, but I highly doubt that would change ArenaNet’s stance on making them a race. I mean the Charr were made into a race when nothing about their physique matched the current races (which are pretty close to just larger and smaller versions of a human model.
Yeah they just draped the human armor skins all over Charrs like some kind of crap. If they do that with centaurs ( and I got a feeling they would ) you’ll just have a a very fast walking hut with solid textures… Oh and a centaur head sticking out. .. a metal poncho.
“ALL IS VAIN”
https://forum-en.gw2archive.eu/forum/pvp/pvp/gf-left-me-coz-of-ladderboar/page/6#post3486969
Definitely Largos cause their armor and looks are really cool, apparently they’re great assassins and posess invisibility skills, so yeah.
2.- Tengu, they are awesome bird-like creatures that can put up a fight and they seem to value honor and justice, and I would love to learn a little more about them, their lore, where they came from.
3.- The Kodan, cause they’re really cool and better than lame kungkittenpandas (WoW). I think I read somewhere that some believe that the Norn are descendants of the Kodan, I may be wrong, but that’s pretty cool in my opinion.
I also would LOVE to see the race of the dwarves reappear in Tyria, I’ve always loved the Dwarven lore from the LOTR books and other MMO’s, but I seriously doubt Anet will reintroduce them, since almost every other fantasy MMO has them as a playable race, besides we have the amazing Asura in this game, but like I said before, I’d love to be able to play one.
Lvl 65 Asuran Necromancer
(edited by sylvariherald.3901)
DWARVES please
Hylek
Kodan
Tengu
Tengu- Seems to be a great candidate for a race, they have a pretty solid background, and with the defeat of Zhaitan they may open their city to visitors.
Kodan- I have to agree with previous posters that the range of customization might be a little lacking, but they are still a possibility.
Wardens (?)- Probably unlikely, since they seem too close in appearance to Sylvari, but these were always kind of interesting to me in Guild Wars: Factions.
I say make Kodan, Tengu and largos. These three races seem the most adaptable an can use any profession to its max.
I would like to alter my opinion. Thinking it through, I do believe that someday we will find friendly centaurs. In the other games we know it is a possibility, plus we know that the current centaurs are all subjugated by the Modniir, and we all know that when groups are forced into action, they only follow their leaders until they fear their enemy more than their leaders. That being said, it seems highly unlikely (with the idea of underwater combat alone) that the centaurs will ever be a playable race. I believe that instead they will have a similar type of racial sympathy thing as some of the other races, later on in expansions.
Oh and on the kodan side.,don’t know Alot about them but they could have swamp and forest cusins with you could use as added customization. Even add how the other (swamp/forest) came around. The kodan could just call on there they’re while civilization to stand in arms against the dragons. Thus bringing forth different Koran variations….
Based on the lore we have about them, it seems that they are solely located up in the Far Northern Shiverpeaks. There was only one mentioned split off of them, which could lead to a rival faction, but that seems incredibly unlikely. The split off is mentioned only as a group that left during a great storm and became lost, and are believed by the Kodan to have turned into the Norn.
1: No doubt Tengu, I love their appearance and they have a proper history. And they are a proper race in Gw1 too. (I know they are on GW2 too but you don’t really see much of them, yet)
Now as for the Kodan: I hope they never become a race. If you want a bear, go to WoW and do the panda. I honestly think the kodan are a waste of space AND time. I haven’t even the slightest idea where they came from, only that they arrived on the Honor of the Waves which was a rescue ship. I forgot if there even were any in GW1, although I played through the whole of EotN too.
Largos: Oh hell no those giant fins.
As for the other names races (mostly the water species): I don’t think so. I’d assume to ‘not dry out’ them would have to be close to water all the time. Imagine a bar like stamina, just worse.
(edited by Cushnahan.7058)
- Tengu: the practical choice and they seem pretty cool
- Largos; the awesome choice, they are cool given form
- some new race, amphibian preferrably
I’d say Kodan too, but they are kind of redundant with the Norn around
Perhaps the only RP-oriented guild on the server
Main Character: Farathnor (sylvari ranger) 1 of 22
1: No doubt Tengu, I love their appearance and they have a proper history. And they are a proper race in Gw1 too. (I know they are on GW2 too but you don’t really see much of them, yet)
Now as for the Kodan: I hope they never become a race. If you want a bear, go to WoW and do the panda. I honestly think the kodan are a waste of space AND time. I haven’t even the slightest idea where they came from, only that they arrived on the Honor of the Waves which was a rescue ship. I forgot if there even were any in GW1, although I played through the whole of EotN too.
Largos: Oh hell no those giant fins.
As for the other names races (mostly the water species): I don’t think so. I’d assume to ‘not dry out’ them would have to be close to water all the time. Imagine a bar like stamina, just worse.
Kodan, Largos, Quaggan, Skritt, and Ogres are totally new to the GW universe with the introduction of Guild Wars 2. There are probably other races, but my mind is running a blank at this moment.
For me I choose Tengu hands down just because I personally think they have the most potential over the other races, possibly even bringing a new profession with them. Seeing as how Tengus were apart of Cantha which had the Ritualist in the original Guild Wars. ArenaNet could try and use it I do have a bunch of great Ideas how the profession could overall work out but I will just make a thread on that later maybe with showing traitlines, weapon skills, and utility skills.
(edited by Tanner Richards.2134)
As for the other names races (mostly the water species): I don’t think so. I’d assume to ‘not dry out’ them would have to be close to water all the time. Imagine a bar like stamina, just worse.
Just like we have aquabreathers instead of a breath bar for underwater combat, I’m sure they’d come up with some way to gloss over the problem with water-dwellers. However, since the idea of an entirely or mostly underwater starting zone is really unappealing to me, I won’t be sad if they never include one. Unless it’s quaggans. I’d still put up with that for quaggans.
Centaur – There is a friendly centaur in Lion’s arch crying how his people are doomed from fighting the humans and only wants to save who he can. easily able to write him into the fray. Armor would def need some work, but it would be a monumental leap forward in terms of beast races, I can’t think of a single mmo they let you play any beats race that wasn’t anthro’d
Largo – I know little about them, but they just seem so interesting and full of potential, i typically hate underwater anything, but atleast gw2’s is refined enough to be fun.
These are the only two i personally want, i would much rather have another plate class with higher offensive magic, and less defense then a guardian.
(edited by Atamis.1607)
I’d be interested in Tengu. And definitely Dwarves if they can somehow be worked back into the story in a meaningful way. Either/both sound like a lot of fun.
If we get Skritt, Quaggan, or Hylek, I’m giving up on GW lore and will go read the Twilight series, instead.
It will be Tengu, but im hoping for Kodan
Aztro [Engineer] Extro [Warrior] Xilent [Thief] Tyrax Deathrain [Ranger] Krogax [Guardian]
Tengu, Largos, Heket (so we can got to elona… Hylek are tyrian Heket are elonian.)
I always felt that Kodans should have just replaced Norns…
so Kodan
Kodan…
KODAN
1.Tengu because they are so frikin awesome
2.krait I just think it would be fun to play as I don’t say that it’s possible
3.Tengu again because they are like perfect for a new race
Tengu, Largos, Heket (so we can got to elona… Hylek are tyrian Heket are elonian.)
That’s actually a valid point. Technically they aren’t the same thing so it might be possible for them to become playable while their Tyrian cousins are a minor race. +10 points for thinking beyond Tyria but not too far. :P
The only races that will realistically be adopted as player races are those that are humanoid in a manner similar to, well, humans. That definitely rules out Centaurs as well as Hylek, Quaggan and likely Skritt.
The other “requirement” IMO is that the race must not have appeared too frequently in the game world already. Many of the common non-player races interact with players in a way that would not make sense if the player is a member of the same race (an example would be the racial sympathy quests), the most likely player race candidates are therefore races we don’t see/know much of.
As far as I know, that pretty much leaves the Tengu and the Largos. The Kodan might be plausible, although they might be too common (and too similar to Norn bear form) to be implemented. Plus, I don’t really see the Kodan lending themselves to player customisation, given they’re polar bears and polar bears are always, you know, white.
1. Kodan
2. Kodan
3. Kodan
Stormbluff Isle
Skritt, because they could have special skills that work better if more skritt are near.
My top three choices would be…
1. Dwarves. They’d be perfect to introduce in an expansion taking us underground to fight Primordus. They could give us insight to what the destroyers have been doing underground since the asuran exodus. There could be a monthly event before the expansion launched that had us (the players of other races) doing some epic quest with a big final fight that reversed (or allowed the dwarves to voluntarily do so themselves) the effects of being turned to stone.
2. Dwarves. Imagine how much fun the artists and conceptual designers could have with an underground capital city and starting area. Imagine how cool their cultural weapons and armor would look…their architecture; they’re an iconic fantasy race with roots already well established in the Guild Wars lore.
3. Dwarves. They’d be perfect for veterans of the game who enjoyed Ogden and the other dwarves, and they’re a familiar enough within the genre to be recognizable to newcomers. We’ve already got the other staple fantasy races, so reintroducing the dwarves would complete the roster.
So there you have it. Any of those three choices would be great for a new race.
Largos, Tengu, nothing else makes sense. This thread is full of furries and obsessors ignoring lore and key factors of a playable race (the most prominent being reproduction).
Tengu – Very obvious that this going be the playable race for this year’s expansion. Looking forward to creating one.
Hylek – This race is featured prominently in the books, and lore. They are my first choice for the 2014’s Expansion or sooner.
Naga – GW2 definitely needs some reptile/amphibian races, it’s going be frogs or snakes.
1. Undead- Somewhat interesting and they would of course have sanity. Could also have the story include finding out the story of themselves when they were alive.
2. Tengu- They were cool NPC race in GW1. Probably one of the more bad*** races.
3. Dwarves- Dwarven armor has a history of looking really cool. While the Asura race is basically the Dwarf replacement, they aren’t the same.
If I were too choose one of those 3 it would probably be Tengu. Runner up would be Dwarves, because the Tengu are more unique with the current races given.
1. Kodan. Because, you know, “Koda is the judge, kodan are the jury”.
2. Quaggan. Because of ooooOoooo! and hooOooo!
3. Plush Griffon. Just because.
My top candidate would be Tengu, too. No idea about the other 2 races, though.
Also, I’m relatively sure that Hylek won’t be playable. Kekai Kotaki (the leader of the concept art team) said in that making-of booklet that game with the collector’s edition that “the Hylek are a posterchild for what we can do when we are not making a playable race.”
I’m going to amend my previous position to include Naga. They would be perfect, suitably unique and with an accompanying body of lore. Much like the Tengu, they’d also be a great introduction to GW2-era Canthan lore.
The only problem would be the non-humanoid model and the implications that has for armour… but only legguards and greaves would have to be amended for a snake-race, really. Hopefully not beyond the pale.
I highly doubt non-humanoids or highly distorted humanoids (Quaggans, Hylek) will even be considered as playable races.
/cough charr /cough
I also doubt quaggan and hylek will be playable, but for another reason, they are one of the lesser races, which you can sympathize with in your storyline. They aren’t ment to be one of the big players.
/cough charr /cough
I also doubt quaggan and hylek will be playable, but for another reason, they are one of the lesser races, which you can sympathize with in your storyline. They aren’t ment to be one of the big players.
Compared to Quaggans and Hylek, the Charr are not distorted at all. You need to think about it from the perspective of models and animations, and how every piece of equipment is going to look on them. For starters, neither Quaggans or Hylek have distinct necks, consider how Helmets are going to work with that.
I mentioned the “lesser race” reason in a previous post as well. When considering if an existing race is going to work, consider if the player’s interaction with them would make sense if the player is a member of the same species.
(edited by Embolism.8106)
/cough charr /cough
I also doubt quaggan and hylek will be playable, but for another reason, they are one of the lesser races, which you can sympathize with in your storyline. They aren’t ment to be one of the big players.
Compared to Quaggans and Hylek, the Charr are not distorted at all. You need to think about it from the perspective of models and animations, and how every piece of equipment is going to look on them. For starters, neither Quaggans or Hylek have distinct necks, consider how Helmets are going to work with that.
I mentioned the “lesser race” reason in a previous post as well. When considering if an existing race is going to work, consider if the player’s interaction with them would make sense if the player is a member of the same species.
Aye, right, I did see that post, I just didn’t see it was also made by you. This forum could use some kind of avatars, in longer topics it’s easy to miss who said what, if you aren’t outright looking for it.
While charr might not be as distortet as quaggan, there is still a difference, just look at the legs. I’m just saying, the look of a race, isn’t that much of a problem, unless we’re speaking of a complete alien race, in terms of locomotion, like centaurs or naga. A quaggan or a hylek, still have 2 legs and 2 arms, giving them armor compatable to the other races is possible without altering it too much. Not that they ever will be.
The Naga would be an interesting inclusion into the game. From what I’ve read on the Wiki, they were a friendly race, but the Jade Wind almost wiped them out entirely, and they were revived by a priestess who filled them with fury against the humans. It would be cool if they somehow evened out when it comes to their mind-set, and we could eventually learn more lore about them in the past.
Tengu all over the place. (I’ve gone as far as figuring out a name, class and armor i want to wear in case they become playable.)
Though, I would like something of a sub-rase, such as a Branded Charr or a Risen Asura. (Might become a problem for sylvari, though.) Could also be fixed with very creative armor skins released by Anet.
Skritt would be amazing, even for a joke race. D/D Skritt destroying everyone would be very funny to watch.
Alatum Interitum
One race I’d like to see playable would be Mursaat.
I know they’ve been enemies in the past, but nobody said this cannot change. Like it happened between Charr and Humans.
After the awakening of the elder dragons, they (or rather what remains of them, a small community might have managed to silently hide from the Titans) could very well feel threatened like every other race, and thus choose to become visible to everyone and join in a perhaps temporary alliance. After all the enemy of my enemy is my friend.
I’m already imagining a good background story about their return as allies instead of foes.
Secondly, Kodan, although it’s true there’s some lack in customization. But there’s a simple solution to this: Reveal more Kodan tribes with different fur patterns. Not necessarily from the Shiverpeaks region but from different locations of the world.
Ah third pick I’d choose Tengu.
(edited by Hermes.7014)
/cough charr /cough
I also doubt quaggan and hylek will be playable, but for another reason, they are one of the lesser races, which you can sympathize with in your storyline. They aren’t ment to be one of the big players.
Compared to Quaggans and Hylek, the Charr are not distorted at all. You need to think about it from the perspective of models and animations, and how every piece of equipment is going to look on them. For starters, neither Quaggans or Hylek have distinct necks, consider how Helmets are going to work with that.
I mentioned the “lesser race” reason in a previous post as well. When considering if an existing race is going to work, consider if the player’s interaction with them would make sense if the player is a member of the same species.
Aye, right, I did see that post, I just didn’t see it was also made by you. This forum could use some kind of avatars, in longer topics it’s easy to miss who said what, if you aren’t outright looking for it.
While charr might not be as distortet as quaggan, there is still a difference, just look at the legs. I’m just saying, the look of a race, isn’t that much of a problem, unless we’re speaking of a complete alien race, in terms of locomotion, like centaurs or naga. A quaggan or a hylek, still have 2 legs and 2 arms, giving them armor compatable to the other races is possible without altering it too much. Not that they ever will be.
Not to mention they already have a heavy armor design for the hylek. I believe you can see one in lion arch or what ever it is called. Helmets on them would be easy to.design.and sure they do have stubby legs. they also have a nice opportunity for a pretty fun storyline. If you reed about them the get into tribes based on colors with blues and greens being friendlier. Going to the reds.witch are more aggressive. and only the strongest hylek survive to adulthood. not to mention even the asurans praise the hylek for the alchemy skills with poisons. Look up hylek in the gw2 wiki. And you will.see that they have.already started opening communication with the other races.
Also some one posted many adding the hetek(witch are relatives of hylek) and I don’t think they would.be possible as a race. I read that as they get older and bigger they get berry aggressive.
All my votes go for the.hylek
i think the kodan would be a cooler “big guy” race to this mmo instead of anabolic humans.. however i´d like to see:
1: tengu
2: skritt
3: dwarves
have no idea bout the lore or anything, they are just races that look cool and i think would work well, unlike those redicilous looking frog-men