IMO shatter mesmers need a nerf

IMO shatter mesmers need a nerf

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Posted by: Anton.1769

Anton.1769

gw2 is an MMORPG before anything else. I dont see anywhere stating this game is an esport.

Compare mmorpg class balance with FPS is just dumb. Of course stuff is balanced in the fps and it is all about skill. If someone shot you in the head you will die. Everyone is similar, uses the same game mechanics (guns, grenades,…), they dont have unbalanced classes.

so if GW2 is MMORPG skillfull and high risk play must not be rewarded? Nice logic

If you want a “high risk” class go play a thief. Compare a ranged infinite kiting with high risk is a joke. Shatter mesmer current state has less risk and more reward than a longbow ranger.

I don’t know who sent you so crazy ideas, because at this topic it was 100 times showed your vision of pvp and especialy mesmer is incompetent. Your gscore tell your chars used at PvP: Ed Plaguebringuer, Ed The Mad, Ed The Fire Heart and I am sure noone of them is mesmer. So all your arguments is only your opinion and vision af game. But if we will accept only players IMHO then again >80% of this topic think you are wrong

They have shown previously how they dont care about the “majority of the forums” because it is not representative of all the playerbase. Porbably less than 1%. If they like the idea or suggestion they pick if they dont they dont pick it. If they were blindless following what the majority says this game would be 100% different of what it is now.

Tell me how do you use your magic powers to guess what classes do I play just based on the names?

The scores also only count the characters I use in tournaments. You dont need to know how to cook to say if the food tastes good or not. You also dont need to main a mesmer to give suggestions and opinions about the class balance.

You want to say I am wrong and one of them is mesmer?

“The scores also only count the characters I use in tournaments” Exactly! And tournaments are SoloQ and TeamQ. So you play as mesmer at hotjoins?

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Posted by: silentnight warrior.2714

silentnight warrior.2714

Not saying that i agree with you OP but there are few people playing spvp because one person plays more pve than pvp there.
Mesmer is one of the classes that rely on ilusions / phantasms (AI) to deal damage and the amount of AI and his related damage is very high when you fight a good mesmer.

IMO, the better the mesmer is, the risk when playing one drops low. But that don’t makes mesmers OP.

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Posted by: vincecontix.1264

vincecontix.1264

lmao I am getting a few good laughs of this thread. Shatter mes is viable but as stated already mesmers can’t kill lot of things alone. When you consider how tanky some classes can be and there dps output mesmer damage is about right.

Mesmer has counters and weakness and all it takes it one dodge or block and you can ruin a mesmer whole shatter combo. I would also add that lots of teams that run shatter mesmer run thief as well. They really work well together, just running a mesmer isn’t as effective.

Shikamaru X Thief, Warrior, Mesmer, Engi(FT leader)
Highest ranked reached 28 soloq
Isle of Janthir

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Posted by: Daishi.6027

Daishi.6027

Don’t know if troll. But to enlighten those who are ignorant about mesmers please enjoy:

Shatter Mesmer is the most balanced spec in game for weighing risk vs reward, and frankly all other specs in game should follow the scale as an example.

But Shatter has gone through some dark times (well mesmer in general) it was bottom tier for such a long time. With an inherent weakness to conditions, and being easier to fight than any of it’s glass cannon brothers until the most recent feature patch. <- And this was all under the context that the abundance of tanky DPS would still push it off point. Why do you think PU became so popular? It’s fun to hate PU but it’s the meta’s fault. (And PU isn’t even all that viable >.>)

As an indication of how “meh” it was even Supcutie one of the best shatter mesmers in game stopped playing the class for the overly broken s/d thief. Him among many other players were of the opinion that outside of portal you could replace a shatter mesmer with any other glass build, and really only bother running one if you were going with a triple DPS team and it was more or less true.

History lesson over.

So how is it not OP? Why could it have been replaced by any other glass spec? Everything above is contextual and meta dependent right? Well IMO comparing it to it’s Glass cannon brothers it does have the most balanced risk/reward.

— Fresh air ele: The build that can do massive damage at range with very little set up. Then heal up while still contesting a point. (and I don’t mean the ones who predictably open with RTL ALL the time.) Now it’s a pretty fair spec being that once it blows it’s c/ds it has to play defensively like any other high risk build. The animations are pretty reliable but has the uncanny ability for a glass cannon to just not die.

A well played ele in general can go from 20% – 70% HP without even touching their heal, sure their HP pool is low but that matters little if you can keep it from hitting 0. I do not find this OP in anyway! Every glass spec needs a way to live one way or another… But IMO being able to keep pressure and momentum in combat reduces the level of risk… Even if you disagree with me, any claims about Shatter being OP would condemn a spec like this being that it’s stronger hit for hit, and (used to be) more viable.

— What about Thieves? Well S/D for the longest time was pretty much the best spec in game. You could do great preloaded damage and avoid everything coming your way. Only until the recent feature pack that toned them down, forcing the build to have to properly set up before doing damage… Hrmmm “Setup” before damage sounds familiar?

D/D or D/P being another popular spec for thieves not only can it do MORE damage than a mesmer can pull off with their main spike, but if we consider that they have to use less skills and can do such heavy damage without any visible animation, and has better escape, AND can maintain pressure with very little risk to loss of momentum. I think this bumps it’s risk below shatter… Again tho even if you disagree we have a build that will survive in a lot of situations shatter will fall to. I’m not willing to call thieves OP but if we are comparing I do feel their risk is lower than that of mesmers while doing higher damage.

— So how does this actually make mesmer “fair?” well here is the context. For a shatter mesmer to do max damage with mindwrack a targets needs a LOT of vulnerability. The only way to apply that yourself is by using another shatter. When a mesmer does pull this off that is still only 8-10k ish depending on runes and procs ect…. <— Counting doge as a cooldown for calculation sake a mesmer needs to pop a minimum of 5 clone or phant spawning c/ds. Mesmers typically have one primary clone generator and one phantasm per weapon set.

So this means that a mesmer to do max damage has to blow C/Ds on both weapon sets, Plus aided utilities, PLUS doge rolls, two shatter cooldowns (one of which is over 30 seconds) and this is all under the context that 1. your clones didn’t die in AoE or Cleave. 2. your opponent didn’t take pressure back. 3. he didn’t just doge the obvious animations. Only to achieve: less damage than a thief with less escape, and very little momentum to follow up with, nor the ability to keep yourself a float or pressure if you screwed up.

The amount of set up and counter play associated with a shatter mesmer means my TL;DR:

If you die 1v1 to a shatter mesmer you got out played. Arguably it was given the tools to outplay you, but you had just as much of a chance to outplay it. Thus Shatter mesmer is not OP.

Forgive the poor grammar.

(Note: The feature patch only really buffed Illusionary leap to land shatters on sword easier because of pathing issues, it’s only better now because other things got nerfed in line with the rest of the meta)

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

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Posted by: Liam McColgan.7689

Liam McColgan.7689

Not saying that i agree with you OP but there are few people playing spvp because one person plays more pve than pvp there.
Mesmer is one of the classes that rely on ilusions / phantasms (AI) to deal damage and the amount of AI and his related damage is very high when you fight a good mesmer.

IMO, the better the mesmer is, the risk when playing one drops low. But that don’t makes mesmers OP.

100% agree. Shatter Mesmer is in a perfect place of skill= game breaking. That is how every class should strive to be.

Mesmer – 1250+ Ranked tpvp WINS.
– 7772 games played, 5274 games won.
“Nuke or be Nuked” – Said every mesmer ever

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

Daishi just went in.

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Posted by: Neptune.2570

Neptune.2570

Real talk Daishi.

Daliriant, Dr Octogon [Champion Illusionist]
Mellowpuff [Champion Hunter]

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Posted by: Amstel Steel.2058

Amstel Steel.2058

My question is — and I am not bothered in the least from whatever the original topic was about — is making use of canceling out the after casts by design? A follow up would be will gw2 ever get a bindable key to cancel actions for quality of life considering stow weapon is not as good for some situations as the esc key is or so I’ve read.

Are we meant to know how to increase our dps such as air/fire auto greatsword sans after casts? Obviously, because we can, but it doesn’t look like it is built with it in mind by no quality of life to teach new players how to manipulate their after casts. There is no button designed that shouts out press me to increase your dps.

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Posted by: Coulter.2315

Coulter.2315

Nerf Fire+Air (or Blood or w/e) job done. Shatter Mesmer isn’t OP, the double proc sigils are.

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Posted by: Coulter.2315

Coulter.2315

Celestial is the way to go.

Oh whoops didn’t spot the troll, my mistake – still think double procs are bad for the game though. Search arguments against Dhuumfire for details why.

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Posted by: xDudisx.5914

xDudisx.5914

Nerf Fire+Air (or Blood or w/e) job done. Shatter Mesmer isn’t OP, the double proc sigils are.

Well this might be a solution. But since all the shatter mesmers have those sigils it is more one factor that makes the current state of the build op.

Ouroboro Knight’s [OK]

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Posted by: xDudisx.5914

xDudisx.5914

What point has this forum come to, where anyone that disagrees with others is “trolling”. Looks like the entire mesmer community is defending their over powered build. I could tell friends and guildies to come and post and agree with anything that I post just to have +people in my favor on the topic, would that change anything?

You dont need to know how to cook to know if the food tastes good or not. The same way you dont need to play a mesmer to notice how broken it is. I did one copy paste played in some hotjoins saw how cheese it is. You go whatch people on a dueling server everyone is a mesmer/thief.
Another analogy for you guys to see if you can understand this time. The great majority of this forums complained about passive dhuumfire but never played a necro. Does it make their argument useless? No

I am confident that anyone that played + than 50 games can see the unbalanced state of the class.

ps: Thank You for helping the topic get so much attention. Almost 2k views, + than 100 replies. Lets keep bumping it up to spread this for the entire comunity who misleadingly thinks PU is the problem when shatter really is the cancer.

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Posted by: xDudisx.5914

xDudisx.5914

My question is — and I am not bothered in the least from whatever the original topic was about — is making use of canceling out the after casts by design? A follow up would be will gw2 ever get a bindable key to cancel actions for quality of life considering stow weapon is not as good for some situations as the esc key is or so I’ve read.

Are we meant to know how to increase our dps such as air/fire auto greatsword sans after casts? Obviously, because we can, but it doesn’t look like it is built with it in mind by no quality of life to teach new players how to manipulate their after casts. There is no button designed that shouts out press me to increase your dps.

You can create your own topic. Please lets focus in discuss how shatter is unbalanced and ways to nerf.

Ouroboro Knight’s [OK]

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Posted by: Amstel Steel.2058

Amstel Steel.2058

My question is — and I am not bothered in the least from whatever the original topic was about — is making use of canceling out the after casts by design? A follow up would be will gw2 ever get a bindable key to cancel actions for quality of life considering stow weapon is not as good for some situations as the esc key is or so I’ve read.

Are we meant to know how to increase our dps such as air/fire auto greatsword sans after casts? Obviously, because we can, but it doesn’t look like it is built with it in mind by no quality of life to teach new players how to manipulate their after casts. There is no button designed that shouts out press me to increase your dps.

Please lets focus in discuss how shatter is unbalanced and ways to nerf.

Well if you really want to mess with them you could just take away their powers.
http://www.youtube.com/watch?v=xK1o38JKTJ0

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Posted by: dimyzuka.7051

dimyzuka.7051

Shatter mesmer is the best noob filter in Gw2, facing a mesmer is the best way of telling if someone is new/noob by how much they struggle with finding the mesmer amongst clones.

Almost every single team in all Anet’s tourneys run a shatter mesmer..

If the shatter mesmer class was even close to be balance it would’t be present in almost every single successful team

Did you even watch the ToL NA finals? there was only 1 mesmer(Supcutie) in the whole thing, even Nnight played his ranger more instead of his mesmer in the tourny.

Either you’re a troll or a new player that struggles with the confusion of clones and just watched your first tourny (ToL EU) which happened to have more mesmers than usual, and decided to make one of the dumbest forum posts seen in awhile.

And saying that mesmer is the best 1v1 class is rubbish, maybe 2 years ago, but now most meta builds comfortably beat mesmer 1v1 if played correctly. If it wasn’t for portal you wouldn’t see mesmer in ANY tpvp team.

+1 for dueling in the mists.
+1 for 3v3 or 2v2 deathmatch

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Posted by: xDudisx.5914

xDudisx.5914

Everyone in this forum is always saying that the EU teams are so much better than NA and making fun about it. But now you want to tell me that a class is balance based only on the NA comps?

@Amstel Steel. nice video. This is a great analogy. When you give too much powerfull spells to mesmers they can even turn you into a defenseless bird, a moa

@dimyzuka.7051 i dont think nerf portal would solve the problem. they would just slot +1 utility moving the class towards an even more op 1v1 fighter

Ouroboro Knight’s [OK]

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Posted by: Dondagora.9645

Dondagora.9645

Yeah, not a lot of point in continuing. I’ll make a final argument, though:

Dudis, Shatter Mesmer is a high risk-high reward build. For it to work to its full potential, the mesmer has to follow very specific rotations of skills and is hard to correct if the opponent messes it up. However, as you’ve said, it can kill quickly, make it hard to react, and help win in crunch fights.
So to say, this build has a lot of weaknesses for a specialized strength[single target focus kill]. Conditions eat the mesmer, evasive maneuvers mess up the shatter rotation, the clones/phantasms can be cleaved and annihilated by AoE, stealth nullifies shatters and illusions all together, and the mesmer is very squishy as he has no points in defensive trait lines and uses berserker stats.
This specialization is not something unique to the mesmer. Thieves and elementalists and even rangers nowadays specialize in high-damage glass cannons and prioritize killing quickly before the fight becomes too long, because glass cannons, if you haven’t noticed, are quite easily killed when hit a little.

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Posted by: xDudisx.5914

xDudisx.5914

Full zerker builds have already trivialized pve. Anet dont let them take over spvp. Nerf shatter and broken zerker specs.

Ouroboro Knight’s [OK]

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Posted by: Daishi.6027

Daishi.6027

Full zerker builds have already trivialized pve. Anet dont let them take over spvp. Nerf shatter and broken zerker specs.

So “ALL” zerk specs are overpowered? Annnnd now we know you are trolling, considering most players are able to deal with majority of zerker specs in the game without meta builds, and yes that includes mesmers.

If you are not trolling and unable to keep up then you are just bad, and should probably stay out of PvP if you can’t handle getting rekt. Or at the very least spend less time QQing on the forums and more time playing maybe then you’ll acquire some game sense.

The only zerk spec that might be over powered or atleast is the most susceptible to power creep is meditation guard. Because that is the lowest risk you can possibly get on a zerk spec while still contesting a point.

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

(edited by Daishi.6027)

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Posted by: xDudisx.5914

xDudisx.5914

Full zerker builds have already trivialized pve. Anet dont let them take over spvp. Nerf shatter and broken zerker specs.

So “ALL” zerk specs are overpowered? Annnnd now we know you are trolling, considering most players are able to deal with majority of zerker specs in the game without meta builds, and yes that includes mesmers.

If you are not trolling and unable to keep up then you are just bad, and should probably stay out of PvP if you can’t handle getting rekt. Or at the very least spend less time QQing on the forums and more time playing maybe then you’ll acquire some game sense.

The only zerk spec that might be over powered or atleast is the most susceptible to power creep is meditation guard. Because that is the lowest risk you can possibly get on a zerk spec while still contesting a point.

Almost all the thieves and mesmers are zerker, this is 2/8 = 25% of the classes in game running 1 amulet and people still think it should be buffed hahaha. I can post any suggestion and I dont care about your opinion the same way you dont care about mine. You say qq, I say you are defending the broken build. Looks like the mesmer comunity is united in defending their easy way to kill anything. At least next update is buffing condition spec, not the utterly broken ranged shatter.

Ouroboro Knight’s [OK]

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Posted by: Virelion.4128

Virelion.4128

Let’s see.
1. Celestial ele →class that heavy rely on boons becomes a meta
2. Shatter mesmer counters boons really good.
3. People complain about mesmer because this class stops their mindless boon(Shattered contentration)/skill(halting strike) spam
4. Sure Mesmer is OP here ^^

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Posted by: Amir.1570

Amir.1570

Shatter Mesmer isn’t as kittened as before now that everything else is broken.

But Shatter Mesmer is still a very brainless spec. People really love to mask their low skill through this class. Can’t count a Mesmers dodges but Mesmers count other people’s dodges with ease.

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Posted by: trooper.2650

trooper.2650

Shatter Mesmer isn’t as kittened as before now that everything else is broken.

But Shatter Mesmer is still a very brainless spec. People really love to mask their low skill through this class. Can’t count a Mesmers dodges but Mesmers count other people’s dodges with ease.

What?

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Posted by: Chapell.1346

Chapell.1346

Shatter Mesmer isn’t as kittened as before now that everything else is broken.

But Shatter Mesmer is still a very brainless spec. People really love to mask their low skill through this class. Can’t count a Mesmers dodges but Mesmers count other people’s dodges with ease.

You mean the vigor uptime? i didn’t know mesmer can create illusion while dodging up until now. maybe i should play mesmer and maximize my vigor uptime and press f1 to f4?
and Shatters! rofl.

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

Full zerker builds have already trivialized pve. Anet dont let them take over spvp. Nerf shatter and broken zerker specs.

PvE has trivialized PvE – this has nothing to do with the stat-combination, and everything to do with the current encounters and mob behavior… If you remove Zerker gear, people in PvE would flock to the next best setup – which all classes would be shoehorned in anyway….

In PvP Zerker specs are hardly dominating, and to the point, Zerker Mesmer is hardly dominating… The ones you see play a Zerk Mesmer and be good at it are good players – they learned to deal with the shortcommings of the class (Mesmer was bottom tier at one point) and proved the community the strengths with synergy from a team(!) – this is the deal with any Zerk spec as they are all respectively powerful; you need a team with proper Teamwork and rotations to pull these “Top tier stunts” off

Despite this, I see a pattern within your threads… You hate power based specs and lable them as unfair – you call these discussions when all you want to hear is people agreeing… And when the majority is not, you decide to call them all Mesmer fanboys, which kills the arguement…
Enjoy your critical healing; I seriously cannot wait untill the day comes where you can heal someone to death, so that I know I can quit the game…

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Posted by: silentnight warrior.2714

silentnight warrior.2714

Could you do me a favor?

I want you to log off, go grab a box of scrabble, and eat each individual tile in the box. After it’s digested take note of the order that each letter comes out of your kitten . Come back to the forums once you’ve taken a note of what the letters said and write here on this thread what the result said, because that’s exactly how much sense the kitten you say makes.

Worth every infraction….

+36534564

This is the kind of things people write when they lack good sense. Because:

Is a good way to make a dev end a topic. If the OP is so out of the reality with mesmers you should not use this kind of tactic.

or

He is right and thats is a smart move for making people not complain anymore.

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Posted by: Ralkuth.1456

Ralkuth.1456

Despite this, I see a pattern within your threads… You hate power based specs and lable them as unfair – you call these discussions when all you want to hear is people agreeing… And when the majority is not, you decide to call them all Mesmer fanboys, which kills the arguement…

Is this what they call cognitive dissonance? The engine of self-justification.
http://www.npr.org/templates/story/story.php?storyId=12125926

5 useless class titles
Carrying enemy team since 2012
“Multiclass implies you can actually play the class” – a certain royalty

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Posted by: xDudisx.5914

xDudisx.5914

No one here has to power to say what is right and what is wrong. We are just giving suggestions and Anet can read and decide.

If you dont agree with someone else’s opinion you can disagree, or create another post, but you cant censor or try to suppress anyone that comes up with a different idea. This is freedom of spech. I have the same right to post whatever I think about the class balance as you do.

@People trolling, the max you will get with your offensive raging posts is an infraction.

Summarizing contructive ideas of how to fix/nerf the out-liner dmg of shatter mesmer:

-nerf/rework sigil of air and fire
-increase cd on gs
-put a cast time on staff #2 or increase the cd
-make ilusionary persona only work if you have at least 1 clone alive
-put an internal cd on deceptive evasion or move it to grandmaster. Evasive arcana each spell has a 10s cd.
-remove unblockable from mirror blade. why a 8s cd easy to land skill is unblockable?
-reduce the vulnerability from dazzling. way too many stacks and they last too long.

Ouroboro Knight’s [OK]

(edited by xDudisx.5914)

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

Despite this, I see a pattern within your threads… You hate power based specs and lable them as unfair – you call these discussions when all you want to hear is people agreeing… And when the majority is not, you decide to call them all Mesmer fanboys, which kills the arguement…

Is this what they call cognitive dissonance? The engine of self-justification.
http://www.npr.org/templates/story/story.php?storyId=12125926

My knowledge of Psychological levels as well as English are limited, but reading that article explains a lot – I also fall for it sometimes I see… gotta work on that

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Posted by: kodesh.2851

kodesh.2851

A nerf to what exactly? They’re tissue and their burst is quite in-line with other profs.

Sizzap – Asura Mesmer, Dragonbrand

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Posted by: Elitist.8701

Elitist.8701

Dudis we’re calling you a troll not because we hate opinions that are different. We’re calling you a troll because your opinion is ridiculous and is basically from a perspective of a low level PvPer.

Best Multiclass NA. RIP my beautiful Necromancer, such a shame. Retired, April 2015. GG Anet,
I’m not coming back, not that you care.

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Posted by: Dondagora.9645

Dondagora.9645

What Elitist said.

See, there’s a proper order of things in order to get a response from the forums.
1. Ask for help
2. Ask for information from the class
3. Complain with arguments in an organized fashion so that we can understand all the points you believe are OP about what you’re asking a nerf for, and we can argue those points individually.

You skipped to three and did not organize your points to the extent that we could tell them apart from the vague statement of “Shatter OP, high burst, really fast, etc.” You have to make it community friendly.

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Posted by: Daishi.6027

Daishi.6027

Almost all the thieves and mesmers are zerker, this is 2/8 = 25% of the classes in game running 1 amulet.

These numbers are arbitrary and isn’t a determining factor for something to be OP. Picking 2 classes that use the same amulet for a popular spec is pointless. A majority of necros and engies will roll something condi based. OOO is that another 25%? must be OP!

You say qq, I say you are defending the broken build.

Except most decent players along with the vast majority of the high ranked players have no problems fighting the build you are calling broken even without meta builds. So yeah it’s a L2P issue if you can’t handle it. Yet you are complaining and thus: QQ.

Your basis for a broken build is wrong and it has been proven through the meta for 2 years.

I don’t even get why your so hard up on glass specs, typically the low risk stuff counters it pretty well and has an easier time winning a 1v1. especially for a game type that revolves around cap points.

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

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Posted by: ghaleon.2861

ghaleon.2861

Best Mes in NA says L2P plox

Onesixty IQ Genius[Mesmer]
Zulu OxTactics[Zulu]

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Posted by: Calypso.2578

Calypso.2578

Are you guys done playing rock,paper,scissors?

Yes but apparently mesmer is the scissor made of adamantium. Cuts paper and cant be destroyed by rock

….wat.

Kaalypzo ~ Twitch ~ YouTube

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Posted by: TheLargeUnit.2793

TheLargeUnit.2793

CBS confirmed

(Crack Baby Syndrome)

Achmed Afro Thunder ~ Six Ft Pole Achmed ~ Dharok The Ravenous
Long Live [ASAP] Zerg: The greatest guild that ever was or will be.

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Posted by: Kako.1930

Kako.1930

If mesmers are so OP, why is it that any team that gets put with more than 1 of them has to accept that they’re probably gonna lose unless the other team plays really bad or has missing players? The same goes for thieves, but it’s not quite as bad.

Some mesmer builds can be really fun and forgiving, but that’s not really the case with shatter builds. Of all the builds to even consider calling OP, this is the one you chose?

IMO shatter mesmers need a nerf

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Posted by: Geiir.7603

Geiir.7603

What point has this forum come to, where anyone that disagrees with others is “trolling”. Looks like the entire mesmer community is defending their over powered build. I could tell friends and guildies to come and post and agree with anything that I post just to have +people in my favor on the topic, would that change anything?

You dont need to know how to cook to know if the food tastes good or not. The same way you dont need to play a mesmer to notice how broken it is. I did one copy paste played in some hotjoins saw how cheese it is. You go whatch people on a dueling server everyone is a mesmer/thief.
Another analogy for you guys to see if you can understand this time. The great majority of this forums complained about passive dhuumfire but never played a necro. Does it make their argument useless? No

I am confident that anyone that played + than 50 games can see the unbalanced state of the class.

ps: Thank You for helping the topic get so much attention. Almost 2k views, + than 100 replies. Lets keep bumping it up to spread this for the entire comunity who misleadingly thinks PU is the problem when shatter really is the cancer.

You copied a meta build, went to hotjoin and decided mesmer was cheese? Hotjoin is as far from organized or any sort of balance point as you can get. If the devs start balancing around hotjoin then most good players will leave this game.

Thief and mesmer has the best set of skills and class mechanics to duel, it is just how the class was designed. Where they lack is group support. Shatter mesmer is the spec in the game that requires best positioning and best use of cooldowns. A thief can effectively shut down a Mesmer, so can an Elementalist because of their insane AoE damage.

As many people said; you rarely see a Mesmer without a thief. A profession that need to be carried by another profession are far from op imo. I have played under 50 matches of tPvP with Mesmer, but far more on thief – and I have yet to think shatter Mesmer is op. If I die to one he was just better than me. If it is the other way around then I was out playing him. Balanced as far as I am concerned.

Melder – Thief

IMO shatter mesmers need a nerf

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Posted by: selan.8354

selan.8354

Almost every single team in all Anet’s tourneys run a shatter mesmer. The best duelist class shoundt have so much mobility (portal,blink). The imune spam via evades was nerfed on thief. Now is time to nerf the imune spam via shatter F4/sword 2.

People claimed a nerf for hambows because everyone was running 1. Why dont we see the same with mesmer? They are present in the great majority of top teams. Be easy or hard to play shouldnt be taken in account for balance, they need to balance around how the top players perform with the class.

Suggestions: increase the base damage on F1 but reduce the way it scale with power. Increase base dmg but shatter cant crit. Change F4 from imune to -50% dmg, or only imune to direct dmg (like endure pain). Put a cast time on staff #2 (only insta cast weapon teleport in game? ).

so u are saying, because YOU have an issue at the TOP RANKS in spvp with 1 build that is strong YOU want to punish every other mesmer in the game that plays wvw pve and maybe is not as skilled as those top players by nerfing shatter…. wow thats not selfish at all. shatter is really hard to play properly. its all about5 timing and placement. if u remove f4(btw go check the cooldown on that skill) u will punish every single mesmer and mesmer build with that. f4 is very important in a zergfight for example. thats like taking away a warriors invul…

i think u really need to play shatter mesmer first in order to understand it and how to counter it.
also all your nerfs would affect every build and also would take away even more from the wvw mesmer that still struggles to keep up. so id suggest check and study the class and play shatter for yourself watch their videos and then u might understand that your suggestions are terrible.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

IMO shatter mesmers need a nerf

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Posted by: Archaon.9524

Archaon.9524

Nerf Fire+Air (or Blood or w/e) job done. Shatter Mesmer isn’t OP, the double proc sigils are.

Well this might be a solution. But since all the shatter mesmers have those sigils it is more one factor that makes the current state of the build op.

Totally fine with nerfing double sigil proc…it would make s/d unviable and nerfing thieves (Even if not deserved) is always good for mesmers xD

Ark 2nd Account

IMO shatter mesmers need a nerf

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Posted by: Ragnar.3916

Ragnar.3916

shatter mesmer need a nerf into the ground, its zero fun to play vs this spec since release…

the shatter dmg, clones, ports and stealth is just ridiculous op.
also every game with mesmers in general is not much fun with this npcs everywhere running around (but thats another problem of this game)

in this forum peoples complain about rapid fire on ranger at the moment
first nerf the mesmer dmg, its insane op and this profession have more as enough survive mechanics compared to the rest of zerker builds to nerf the damage of mesmer allready!

there is not much you can predict when you get shattered out from stealth and after that this the mesmer just port away again and you dropt bellow 50% hp

really nice to fight this kitten profession if you are not a thief.

IMO shatter mesmers need a nerf

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Posted by: Anton.1769

Anton.1769

shatter mesmer need a nerf into the ground, its zero fun to play vs this spec since release…

the shatter dmg, clones, ports and stealth is just ridiculous op.
also every game with mesmers in general is not much fun with this npcs everywhere running around (but thats another problem of this game)

in this forum peoples complain about rapid fire on ranger at the moment
first nerf the mesmer dmg, its insane op and this profession have more as enough survive mechanics compared to the rest of zerker builds to nerf the damage of mesmer allready!

there is not much you can predict when you get shattered out from stealth and after that this the mesmer just port away again and you dropt bellow 50% hp

really nice to fight this kitten profession if you are not a thief.

Such persons are the only reason mesmers continue play their class. Even if they have ability to play 2 times more useful classes. The best class to make enemie angry )

Attachments:

IMO shatter mesmers need a nerf

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Posted by: Archaon.9524

Archaon.9524

shatter mesmer need a nerf into the ground, its zero fun to play vs this spec since release…

the shatter dmg, clones, ports and stealth is just ridiculous op.
also every game with mesmers in general is not much fun with this npcs everywhere running around (but thats another problem of this game)

in this forum peoples complain about rapid fire on ranger at the moment
first nerf the mesmer dmg, its insane op and this profession have more as enough survive mechanics compared to the rest of zerker builds to nerf the damage of mesmer allready!

there is not much you can predict when you get shattered out from stealth and after that this the mesmer just port away again and you dropt bellow 50% hp

really nice to fight this kitten profession if you are not a thief.

Such persons are the only reason mesmers continue play their class. Even if they have ability to play 2 times more useful classes. The best class to make enemie angry )

Let’s say BAD enemies angry…apparently there’s someone who can’t still spot the real mesmer after 2 years…pretty sad

Ark 2nd Account

IMO shatter mesmers need a nerf

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Posted by: Ragnar.3916

Ragnar.3916

i forgot here is the mesmer fanpage

IMO shatter mesmers need a nerf

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Posted by: xDudisx.5914

xDudisx.5914

shatter mesmer need a nerf into the ground, its zero fun to play vs this spec since release…

the shatter dmg, clones, ports and stealth is just ridiculous op.
also every game with mesmers in general is not much fun with this npcs everywhere running around (but thats another problem of this game)

in this forum peoples complain about rapid fire on ranger at the moment
first nerf the mesmer dmg, its insane op and this profession have more as enough survive mechanics compared to the rest of zerker builds to nerf the damage of mesmer allready!

there is not much you can predict when you get shattered out from stealth and after that this the mesmer just port away again and you dropt bellow 50% hp

really nice to fight this kitten profession if you are not a thief.

And people said no one was agreeing with me hahahaha. A bunch of people have already shown they think shatter dmg is too overpowered and needs a nerf.

Ouroboro Knight’s [OK]

IMO shatter mesmers need a nerf

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Posted by: Amstel Steel.2058

Amstel Steel.2058

When the mesmer needed a new identity for the guild wars sequel Anet was inspired by Arnold.

IMO shatter mesmers need a nerf

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Posted by: Daishi.6027

Daishi.6027

Lol another another QQer has appeared!

Eles and Thieves still do more damage and blow less of a load for it and have and easier time recovering after a failed attempt.

any kind of tanky condi build can outlast the burst and force it off a point.

If you lose to a shatter mesmer past r30 you just got outplayed.

if you are under then you are probably lacking in the experience to know how to counter it. In that case l2p

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

(edited by Daishi.6027)

IMO shatter mesmers need a nerf

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Posted by: Kyori.6091

Kyori.6091

Shattered Concentration is the biggest/only/main reason Mesmer is being picked over other zerk builds for high level spvp more commonly.

IMO shatter mesmers need a nerf

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Posted by: jihm.2315

jihm.2315

i was with my guard 3,025 k toughness and a mesmer took me by surpise and almost one shotted on a capture point ,basically i had just a little hp left just to dodge after it seems shatter damage is too high
i mean so much toughness you should be tanky enough to take a beating

i was wearing knight amulet and rune of speed which has extra vitaly

action combat made mmos better lol

(edited by jihm.2315)

IMO shatter mesmers need a nerf

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Posted by: darres.8203

darres.8203

i was with my guard 3,025 k toughness and a mesmer took me by surpise and almost one shotted on a capture point ,basically i had just a little hp left just to dodge after it seems shatter damage is too high
i mean so much toughness you should be tanky enough to take a beating

i was wearing knight amulet and rune of speed which has extra vitaly

“took you by surprise”

you do have the lowest health pool so your sustain lies with timing your skills properly
not “oh come spike me, i have 3k + armor”
that’s a warrior’s job
it’s reasonable that a PURE BURST build and spike your LOWEST hp class to ALMOST, but NOT complete dead state