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Posted by: DeceiverX.8361

DeceiverX.8361

Fixing forum bug.

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Posted by: Chapell.1346

Chapell.1346

Idk what are you people trying to prove since there was already a proper discussion given and all i read was defensive formation who mainly Thief players that benefited the most with this thread trying to solve, however, while Thief was the most embarrassing class to play why not give us Cooldown when successfully interrupted someone skill animation, better if it’s on Global for innovative purpose.

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: Cynz.9437

Cynz.9437

Idk what are you people trying to prove since there was already a proper discussion given and all i read was defensive formation who mainly Thief players that benefited the most with this thread trying to solve, however, while Thief was the most embarrassing class to play why not give us Cooldown when successfully interrupted someone skill animation, better if it’s on Global for innovative purpose.

english please?

i think all the posters here that demand IP/headshot nerf should go make a thief w/o IP trait, play in plat games, record them and show us how “fine” thief is w/o IP

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

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Posted by: BeepBoopBop.5403

BeepBoopBop.5403

Idk what are you people trying to prove since there was already a proper discussion given and all i read was defensive formation who mainly Thief players that benefited the most with this thread trying to solve, however, while Thief was the most embarrassing class to play why not give us Cooldown when successfully interrupted someone skill animation, better if it’s on Global for innovative purpose.

english please?

i think all the posters here that demand IP/headshot nerf should go make a thief w/o IP trait, play in plat games, record them and show us how “fine” thief is w/o IP

To be fair Kronos and Min Scherzo are both top 15 duo q’ing with acro staff thieves

Koolgai Smurf – Thief | Dazin U – Mesmer | Whats Healing Power – Ranger|
I Bought Hot – Revenant | [QQ]

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Posted by: abaddon.3290

abaddon.3290

5 pages of people complaining because theyd rather nerf than get better at the game.

im bad at sarcasm

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Posted by: Rizigmar.2681

Rizigmar.2681

5 pages of people complaining because theyd rather nerf than get better at the game.

I find this comment ironic, because thief players will preach the same sort of nerfs to other classes when they can’t roll them over easy, and lose their marbles when you tell them to get better at the game, because their class takes the ultimate skillz to play.

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Posted by: Asur.9178

Asur.9178

I have an amazing idea.

Can we make it so if you’re on a thief character you cannot participate in sPvP at all. Problem solved. We don’t have to see another thief ever again.

While at it, can we simply get rid of the useless class from the game altogether and ban any player who has more than 1000 hours on a thief character?

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Posted by: MadVisions.4529

MadVisions.4529

acro staff thieves

ahh… you mean there we have A “viable” build and how dare we think thief deserves more than one couse other classes lack diversity aswell.

Also i can’t really understant why people can’t go with PI getting dodge-able, it would solve multiple problems while seeping some brain into both playing as and against a thief.

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Posted by: BeepBoopBop.5403

BeepBoopBop.5403

acro staff thieves

ahh… you mean there we have A “viable” build and how dare we think thief deserves more than one couse other classes lack diversity aswell.

Also i can’t really understant why people can’t go with PI getting dodge-able, it would solve multiple problems while seeping some brain into both playing as and against a thief.

Sizer is legendary with S/D.

Several d/d condis in platinum still.

I’d say thats more than 1 viable build

Koolgai Smurf – Thief | Dazin U – Mesmer | Whats Healing Power – Ranger|
I Bought Hot – Revenant | [QQ]

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Posted by: apharma.3741

apharma.3741

You could also take a leaf out of revs books and make headshot a longer daze but with kitten CD….

Either way this thread will be a salt mine, let me grab my popcorn.

Thief weapons skills don’t have cooldowns, so how would you even accomplish that lol

The way they did for stealth attacks; ANet doesn’t care.

2s ICD would probably make the trait plenty usable and hit spammers while giving stab-less/limited-stab professions like necro a little bit of relief.

I was actually meaning the way rev had almost no cool downs in beta and it became extremely obvious some of it was broken overpowered. Thief has the opposite problem with its weapon skills, it’s balanced by the ability to spam it and so skills are being kept weak but with no cool down only resource management.

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Posted by: xeonage.1253

xeonage.1253

Let’s spamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspamspam

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Posted by: xeonage.1253

xeonage.1253

D/P Teef:
411 411 411 411

Staff teef:
55v 55v 55v 55v 55v 55v

Condi Teef:
33v 33v 33v 33v 33v 33v

Let’s spam~~~~~Brainless War2

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Ha! At least we push a few buttons. Your passives play the game for you.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: Satullya.5276

Satullya.5276

I’d like to see some changes to pulmonary impact :
- make it dodgeable
- reduce damage coefficient and make it crit because it seems stange that a class with a traitline called critical strike has skills that can’t crit. A 1.75 damage coefficient would mean a 3.27 crit with marauder amulet.

Since you don’t always crit, it would be roughly a 20% damage reduction for PI and add counterplay by dodging.

While we are at it make Mug crit and reduce coefficient to 1 instead of 1.5

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Posted by: BeepBoopBop.5403

BeepBoopBop.5403

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

Koolgai Smurf – Thief | Dazin U – Mesmer | Whats Healing Power – Ranger|
I Bought Hot – Revenant | [QQ]

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

Yeah Thief totally has a passive distortion SMH…. this is why you can never take people seriously on the forums.

Distortion is Invulnerability, not Evade just saying.

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Posted by: Elxdark.9702

Elxdark.9702

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

You can’t blame the whole class because some people play acro builds.

Tbh anet should just remove acrobatics and make a new line, acro + dd makes kittened builds like acro staff or d/d condi.

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Posted by: BeepBoopBop.5403

BeepBoopBop.5403

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

Yeah Thief totally has a passive distortion SMH…. this is why you can never take people seriously on the forums.

Distortion is Invulnerability, not Evade just saying.

Oh please cut the semantics. Oh no, the only difference is you can get hit with Pulm!

+ you can also proc the evasion traits in DD and Acro. Was that scientifically accurate enough for you?

Koolgai Smurf – Thief | Dazin U – Mesmer | Whats Healing Power – Ranger|
I Bought Hot – Revenant | [QQ]

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

Yeah Thief totally has a passive distortion SMH…. this is why you can never take people seriously on the forums.

Distortion is Invulnerability, not Evade just saying.

Oh please cut the semantics. Oh no, the only difference is you can get hit with Pulm!

+ you can also proc the evasion traits in DD and Acro. Was that scientifically accurate enough for you?

No during Evade you can still be CC’d while Invuln you cannot, during Evade you can still take damage from certain traits, sigils and skill while Invuln you cannot. GG it’s not semantics they are two completely different skills. And let it be noted this topic is about Interrupting Distruption and Headshot which the last I checked the Staff Acro Build and the D/D Acro build do not use. Again can’t take you seriously when you say you mained Thief and then say Thief has Distortion.

(edited by BlaqueFyre.5678)

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

he bit though. all that matters.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: BeepBoopBop.5403

BeepBoopBop.5403

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

Yeah Thief totally has a passive distortion SMH…. this is why you can never take people seriously on the forums.

Distortion is Invulnerability, not Evade just saying.

Oh please cut the semantics. Oh no, the only difference is you can get hit with Pulm!

+ you can also proc the evasion traits in DD and Acro. Was that scientifically accurate enough for you?

No during Evade you can still be CC’d while Invuln you cannot, during Evade you can still take damage from certain traits, sigils and skill while Invuln you cannot. GG it’s not semantics they are two completely different skills. And let it be noted this topic is about Interrupting Distruption and Headshot which the last I checked the Staff Acro Build and the D/D Acro build do not use. Again can’t take you seriously when you say you mained Thief and then say Thief has Distortion.

No you cannot be CC’d lol. Unless you somehow proc mesmer’s CC mirror or another trait like that. You are literally being the biggest nitpicker to try to discredit me. I was a thief main for two years and still play it daily. D/D → S/D → D/P now so you’re barking up the wrong tree.

This topic is about ID and Headshot but this is all related. Because all you thief QQers will whine “waahhhhh we can’t 1v1!” so it doesn’t deserve a nerf when its YOUR FAULT you don’t take the builds that allow you to do that.

Koolgai Smurf – Thief | Dazin U – Mesmer | Whats Healing Power – Ranger|
I Bought Hot – Revenant | [QQ]

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

Yeah Thief totally has a passive distortion SMH…. this is why you can never take people seriously on the forums.

Distortion is Invulnerability, not Evade just saying.

Oh please cut the semantics. Oh no, the only difference is you can get hit with Pulm!

+ you can also proc the evasion traits in DD and Acro. Was that scientifically accurate enough for you?

No during Evade you can still be CC’d while Invuln you cannot, during Evade you can still take damage from certain traits, sigils and skill while Invuln you cannot. GG it’s not semantics they are two completely different skills. And let it be noted this topic is about Interrupting Distruption and Headshot which the last I checked the Staff Acro Build and the D/D Acro build do not use. Again can’t take you seriously when you say you mained Thief and then say Thief has Distortion.

No you cannot be CC’d lol. Unless you somehow proc mesmer’s CC mirror or another trait like that. You are literally being the biggest nitpicker to try to discredit me. I was a thief main for two years and still play it daily. D/D -> S/D -> D/P now so you’re barking up the wrong tree.

This topic is about ID and Headshot but this is all related. Because all you thief QQers will whine “waahhhhh we can’t 1v1!” so it doesn’t deserve a nerf when its YOUR FAULT you don’t take the builds that allow you to do that.

Oh really you can’t be CC’d? Let’s see try moving through any Line if Warding or DragonsMaw or the DH Spear of Justice Pull while the 2 second Evade is active oh that’s right you will be CC’d by knock down, pull etc while Invuln you wont be affected. I think you should do some research before stating things.

You are the only one discrediting yourself, I’m just providing the correct info.

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Posted by: apharma.3741

apharma.3741

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

Yeah Thief totally has a passive distortion SMH…. this is why you can never take people seriously on the forums.

Distortion is Invulnerability, not Evade just saying.

Oh please cut the semantics. Oh no, the only difference is you can get hit with Pulm!

+ you can also proc the evasion traits in DD and Acro. Was that scientifically accurate enough for you?

No during Evade you can still be CC’d while Invuln you cannot, during Evade you can still take damage from certain traits, sigils and skill while Invuln you cannot. GG it’s not semantics they are two completely different skills. And let it be noted this topic is about Interrupting Distruption and Headshot which the last I checked the Staff Acro Build and the D/D Acro build do not use. Again can’t take you seriously when you say you mained Thief and then say Thief has Distortion.

No you cannot be CC’d lol. Unless you somehow proc mesmer’s CC mirror or another trait like that. You are literally being the biggest nitpicker to try to discredit me. I was a thief main for two years and still play it daily. D/D -> S/D -> D/P now so you’re barking up the wrong tree.

This topic is about ID and Headshot but this is all related. Because all you thief QQers will whine “waahhhhh we can’t 1v1!” so it doesn’t deserve a nerf when its YOUR FAULT you don’t take the builds that allow you to do that.

Oh really you can’t be CC’d? Let’s see try moving through any Line if Warding or DragonsMaw or the DH Spear of Justice Pull while the 2 second Evade is active oh that’s right you will be CC’d by knock down, pull etc while Invuln you wont be affected. I think you should do some research before stating things.

You are the only one discrediting yourself, I’m just providing the correct info.

It would be more accurate to call it blur not distortion as it behaves like blur which is nearly invuln.

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Posted by: BeepBoopBop.5403

BeepBoopBop.5403

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

Yeah Thief totally has a passive distortion SMH…. this is why you can never take people seriously on the forums.

Distortion is Invulnerability, not Evade just saying.

Oh please cut the semantics. Oh no, the only difference is you can get hit with Pulm!

+ you can also proc the evasion traits in DD and Acro. Was that scientifically accurate enough for you?

No during Evade you can still be CC’d while Invuln you cannot, during Evade you can still take damage from certain traits, sigils and skill while Invuln you cannot. GG it’s not semantics they are two completely different skills. And let it be noted this topic is about Interrupting Distruption and Headshot which the last I checked the Staff Acro Build and the D/D Acro build do not use. Again can’t take you seriously when you say you mained Thief and then say Thief has Distortion.

No you cannot be CC’d lol. Unless you somehow proc mesmer’s CC mirror or another trait like that. You are literally being the biggest nitpicker to try to discredit me. I was a thief main for two years and still play it daily. D/D -> S/D -> D/P now so you’re barking up the wrong tree.

This topic is about ID and Headshot but this is all related. Because all you thief QQers will whine “waahhhhh we can’t 1v1!” so it doesn’t deserve a nerf when its YOUR FAULT you don’t take the builds that allow you to do that.

Oh really you can’t be CC’d? Let’s see try moving through any Line if Warding or DragonsMaw or the DH Spear of Justice Pull while the 2 second Evade is active oh that’s right you will be CC’d by knock down, pull etc while Invuln you wont be affected. I think you should do some research before stating things.

You are the only one discrediting yourself, I’m just providing the correct info.

It would be more accurate to call it blur not distortion as it behaves like blur which is nearly invuln.

^ the real scientist. Sorry BlaqueFyre go study more! Turns out you don’t know anything about the class!

Plus who the kitten uses Maw, Line of Warding, or Ring of Warding??? These are all things way out of meta

Koolgai Smurf – Thief | Dazin U – Mesmer | Whats Healing Power – Ranger|
I Bought Hot – Revenant | [QQ]

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Posted by: BeepBoopBop.5403

BeepBoopBop.5403

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

Yeah Thief totally has a passive distortion SMH…. this is why you can never take people seriously on the forums.

Distortion is Invulnerability, not Evade just saying.

Oh please cut the semantics. Oh no, the only difference is you can get hit with Pulm!

+ you can also proc the evasion traits in DD and Acro. Was that scientifically accurate enough for you?

No during Evade you can still be CC’d while Invuln you cannot, during Evade you can still take damage from certain traits, sigils and skill while Invuln you cannot. GG it’s not semantics they are two completely different skills. And let it be noted this topic is about Interrupting Distruption and Headshot which the last I checked the Staff Acro Build and the D/D Acro build do not use. Again can’t take you seriously when you say you mained Thief and then say Thief has Distortion.

No you cannot be CC’d lol. Unless you somehow proc mesmer’s CC mirror or another trait like that. You are literally being the biggest nitpicker to try to discredit me. I was a thief main for two years and still play it daily. D/D -> S/D -> D/P now so you’re barking up the wrong tree.

This topic is about ID and Headshot but this is all related. Because all you thief QQers will whine “waahhhhh we can’t 1v1!” so it doesn’t deserve a nerf when its YOUR FAULT you don’t take the builds that allow you to do that.

Oh really you can’t be CC’d? Let’s see try moving through any Line if Warding or DragonsMaw or the DH Spear of Justice Pull while the 2 second Evade is active oh that’s right you will be CC’d by knock down, pull etc while Invuln you wont be affected. I think you should do some research before stating things.

You are the only one discrediting yourself, I’m just providing the correct info.

nice ignoring the whole second paragraph because I’m right

Koolgai Smurf – Thief | Dazin U – Mesmer | Whats Healing Power – Ranger|
I Bought Hot – Revenant | [QQ]

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Posted by: MadVisions.4529

MadVisions.4529

Oh really you can’t be CC’d?

My favorite is still the most on topic one: getting basi venom procced by PI, which cannot be evaded so can Sone you mid dodge making you vulnerable no matter what.
FYI This can cancel stuff like reve sw3 aswell.

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Posted by: XxsdgxX.8109

XxsdgxX.8109

5 pages of people complaining because theyd rather nerf than get better at the game.

I find this comment ironic, because thief players will preach the same sort of nerfs to other classes when they can’t roll them over easy, and lose their marbles when you tell them to get better at the game, because their class takes the ultimate skillz to play.

Yep, double moral at its finest.

Stella Truth Seeker

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

Yeah Thief totally has a passive distortion SMH…. this is why you can never take people seriously on the forums.

Distortion is Invulnerability, not Evade just saying.

Oh please cut the semantics. Oh no, the only difference is you can get hit with Pulm!

+ you can also proc the evasion traits in DD and Acro. Was that scientifically accurate enough for you?

No during Evade you can still be CC’d while Invuln you cannot, during Evade you can still take damage from certain traits, sigils and skill while Invuln you cannot. GG it’s not semantics they are two completely different skills. And let it be noted this topic is about Interrupting Distruption and Headshot which the last I checked the Staff Acro Build and the D/D Acro build do not use. Again can’t take you seriously when you say you mained Thief and then say Thief has Distortion.

No you cannot be CC’d lol. Unless you somehow proc mesmer’s CC mirror or another trait like that. You are literally being the biggest nitpicker to try to discredit me. I was a thief main for two years and still play it daily. D/D -> S/D -> D/P now so you’re barking up the wrong tree.

This topic is about ID and Headshot but this is all related. Because all you thief QQers will whine “waahhhhh we can’t 1v1!” so it doesn’t deserve a nerf when its YOUR FAULT you don’t take the builds that allow you to do that.

Oh really you can’t be CC’d? Let’s see try moving through any Line if Warding or DragonsMaw or the DH Spear of Justice Pull while the 2 second Evade is active oh that’s right you will be CC’d by knock down, pull etc while Invuln you wont be affected. I think you should do some research before stating things.

You are the only one discrediting yourself, I’m just providing the correct info.

nice ignoring the whole second paragraph because I’m right

No, I ignored it because it’s not relevant to the discussion, but I will humor you, all I see are people whining about ID and Headshot because they can’t Dodge, use Stab, Invuln, Reflect, Projectile Destroy, or Blocks to stop Headshot from Proccing ID, when they every class has access to at least two of those it’s not the Thieves fault they don’t run them at all.

in regards to the Blur comment you were still wrong and still need to research before stating false information. Blur is Mesmer specific, one skill provides it and that is Blurred Frenzy, I don’t know for certain why they just didn’t put Evade to match every other skill in game that provides a similar Evade effect, so no it shouldn’t be called Blur. Blur is just a relic from when Anet wanted classes to have “unique” effects and removed Distortion from Blurred Frenzy.

And to the Warding affects I used those ones as examples to what I am referring to, but let’s look at the Meta Build Medi Trapper uses Dragons Maw and Longbow which has Hunter’s Ward. Again here research would help a lot. And like you said if they aren’t it’s not the Thieves fault they don’t use what at their disposal and other classes have awards like Staff Ele.

(edited by BlaqueFyre.5678)

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Posted by: BeepBoopBop.5403

BeepBoopBop.5403

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

Yeah Thief totally has a passive distortion SMH…. this is why you can never take people seriously on the forums.

Distortion is Invulnerability, not Evade just saying.

Oh please cut the semantics. Oh no, the only difference is you can get hit with Pulm!

+ you can also proc the evasion traits in DD and Acro. Was that scientifically accurate enough for you?

No during Evade you can still be CC’d while Invuln you cannot, during Evade you can still take damage from certain traits, sigils and skill while Invuln you cannot. GG it’s not semantics they are two completely different skills. And let it be noted this topic is about Interrupting Distruption and Headshot which the last I checked the Staff Acro Build and the D/D Acro build do not use. Again can’t take you seriously when you say you mained Thief and then say Thief has Distortion.

No you cannot be CC’d lol. Unless you somehow proc mesmer’s CC mirror or another trait like that. You are literally being the biggest nitpicker to try to discredit me. I was a thief main for two years and still play it daily. D/D -> S/D -> D/P now so you’re barking up the wrong tree.

This topic is about ID and Headshot but this is all related. Because all you thief QQers will whine “waahhhhh we can’t 1v1!” so it doesn’t deserve a nerf when its YOUR FAULT you don’t take the builds that allow you to do that.

Oh really you can’t be CC’d? Let’s see try moving through any Line if Warding or DragonsMaw or the DH Spear of Justice Pull while the 2 second Evade is active oh that’s right you will be CC’d by knock down, pull etc while Invuln you wont be affected. I think you should do some research before stating things.

You are the only one discrediting yourself, I’m just providing the correct info.

nice ignoring the whole second paragraph because I’m right

No, I ignored it because it’s not relevant to the discussion, but I will humor you, all I see are people whining about ID and Headshot because they can’t Dodge, use Stab, Invuln, Reflect, Projectile Destroy, or Blocks to stop Headshot from Proccing ID, when they every class has access to at least two of those it’s not the Thieves fault they don’t run them at all.

in regards to the Blur comment you were still wrong and still need to research before stating false information. Blur is Mesmer specific, one skill provides it and that is Blurred Frenzy, I don’t know for certain why they just didn’t put Evade to match every other skill in game that provides a similar Evade effect, so no it shouldn’t be called Blur. Blur is just a relic from when Anet wanted classes to have “unique” effects and removed Distortion from Blurred Frenzy.

And to the Warding affects I used those ones as examples to what I am referring to, but let’s look at the Meta Build Medi Trapper uses Dragons Maw and Longbow which has Hunter’s Ward. Again here research would help a lot. And like you said if they aren’t it’s not the Thieves fault they don’t use what at their disposal and other classes have awards like Staff Ele.

1. Yeah how balanced to have to use longer 20 40 60 second cds to avoid a pulm from headshot, essentially a 4 second cd, which thieves 99% of the time spam randomly between autos very skillfull not passive at all.

2. IDGAF about your blur vs evade vs distortion discussion. It is still essentially a free to use skills invuln immune to -most- CCs making it better than passive endure pain in some ways.

3. It does not use Dragon’s Maw. Anyone using Maw is an easy target. Its like using Daggerstorm because there’s an LB druid lol, stupid and no one does it except bads. If you can’t dodge hunter’s ward with all the evades thief has that is L2P L2P L2P.

Thief mains these days are so irritating. Try playing another class once in a while.

Attaching my match history by class. This also leaves out a lot more games on my older alt account (which I EXCLUSIVELY played thief on), the screenshot attached is of my newer account that started I fresh with 2 years ago.

Attachments:

Koolgai Smurf – Thief | Dazin U – Mesmer | Whats Healing Power – Ranger|
I Bought Hot – Revenant | [QQ]

(edited by BeepBoopBop.5403)

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Posted by: Cynz.9437

Cynz.9437

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

Yeah Thief totally has a passive distortion SMH…. this is why you can never take people seriously on the forums.

Distortion is Invulnerability, not Evade just saying.

Oh please cut the semantics. Oh no, the only difference is you can get hit with Pulm!

+ you can also proc the evasion traits in DD and Acro. Was that scientifically accurate enough for you?

No during Evade you can still be CC’d while Invuln you cannot, during Evade you can still take damage from certain traits, sigils and skill while Invuln you cannot. GG it’s not semantics they are two completely different skills. And let it be noted this topic is about Interrupting Distruption and Headshot which the last I checked the Staff Acro Build and the D/D Acro build do not use. Again can’t take you seriously when you say you mained Thief and then say Thief has Distortion.

No you cannot be CC’d lol. Unless you somehow proc mesmer’s CC mirror or another trait like that. You are literally being the biggest nitpicker to try to discredit me. I was a thief main for two years and still play it daily. D/D -> S/D -> D/P now so you’re barking up the wrong tree.

This topic is about ID and Headshot but this is all related. Because all you thief QQers will whine “waahhhhh we can’t 1v1!” so it doesn’t deserve a nerf when its YOUR FAULT you don’t take the builds that allow you to do that.

Oh really you can’t be CC’d? Let’s see try moving through any Line if Warding or DragonsMaw or the DH Spear of Justice Pull while the 2 second Evade is active oh that’s right you will be CC’d by knock down, pull etc while Invuln you wont be affected. I think you should do some research before stating things.

You are the only one discrediting yourself, I’m just providing the correct info.

nice ignoring the whole second paragraph because I’m right

No, I ignored it because it’s not relevant to the discussion, but I will humor you, all I see are people whining about ID and Headshot because they can’t Dodge, use Stab, Invuln, Reflect, Projectile Destroy, or Blocks to stop Headshot from Proccing ID, when they every class has access to at least two of those it’s not the Thieves fault they don’t run them at all.

in regards to the Blur comment you were still wrong and still need to research before stating false information. Blur is Mesmer specific, one skill provides it and that is Blurred Frenzy, I don’t know for certain why they just didn’t put Evade to match every other skill in game that provides a similar Evade effect, so no it shouldn’t be called Blur. Blur is just a relic from when Anet wanted classes to have “unique” effects and removed Distortion from Blurred Frenzy.

And to the Warding affects I used those ones as examples to what I am referring to, but let’s look at the Meta Build Medi Trapper uses Dragons Maw and Longbow which has Hunter’s Ward. Again here research would help a lot. And like you said if they aren’t it’s not the Thieves fault they don’t use what at their disposal and other classes have awards like Staff Ele.

1. Yeah how balanced to have to use longer 20 40 60 second cds to avoid a pulm from headshot, essentially a 4 second cd, which thieves 99% of the time spam randomly between autos very skillfull not passive at all.

2. IDGAF about your blur vs evade vs distortion discussion. It is still essentially a free to use skills invuln immune to -most- CCs making it better than passive endure pain in some ways.

3. It does not use Dragon’s Maw. Anyone using Maw is an easy target. Its like using Daggerstorm because there’s an LB druid lol, stupid and no one does it except bads. If you can’t dodge hunter’s ward with all the evades thief has that is L2P L2P L2P.

Thief mains these days are so irritating. Try playing another class once in a while.

Attaching my match history by class. This also leaves out a lot more games on my older alt account (which I EXCLUSIVELY played thief on), the screenshot attached is of my newer account that started I fresh with 2 years ago.

well i play scrapper and necro pretty frequently due to constantly getting double/tripple thieves or 3+ DHs on enemy team and i think PI is fine given current state of classes

All is Vain~
[Teef] guild :>

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Ha! At least we push a few buttons. Your passives play the game for you.

Idk why people say this. I -was- a thief main before HoT made it boring, but jeez the class elitism is old old old old old old old. Have you ever seen an acro build? Thief has a passive stunbreak + endurance refill and a passive distortion. Can I get a passive infuse light?

snip

Oh please cut the semantics. Oh no, the only difference is you can get hit with Pulm!

+ you can also proc the evasion traits in DD and Acro. Was that scientifically accurate enough for you?

snip

No you cannot be CC’d lol. Unless you somehow proc mesmer’s CC mirror or another trait like that. You are literally being the biggest nitpicker to try to discredit me. I was a thief main for two years and still play it daily. D/D -> S/D -> D/P now so you’re barking up the wrong tree.

This topic is about ID and Headshot but this is all related. Because all you thief QQers will whine “waahhhhh we can’t 1v1!” so it doesn’t deserve a nerf when its YOUR FAULT you don’t take the builds that allow you to do that.

snip.

nice ignoring the whole second paragraph because I’m right

No, I ignored it because it’s not relevant to the discussion, but I will humor you, all I see are people whining about ID and Headshot because they can’t Dodge, use Stab, Invuln, Reflect, Projectile Destroy, or Blocks to stop Headshot from Proccing ID, when they every class has access to at least two of those it’s not the Thieves fault they don’t run them at all.

in regards to the Blur comment you were still wrong and still need to research before stating false information. Blur is Mesmer specific, one skill provides it and that is Blurred Frenzy, I don’t know for certain why they just didn’t put Evade to match every other skill in game that provides a similar Evade effect, so no it shouldn’t be called Blur. Blur is just a relic from when Anet wanted classes to have “unique” effects and removed Distortion from Blurred Frenzy.

And to the Warding affects I used those ones as examples to what I am referring to, but let’s look at the Meta Build Medi Trapper uses Dragons Maw and Longbow which has Hunter’s Ward. Again here research would help a lot. And like you said if they aren’t it’s not the Thieves fault they don’t use what at their disposal and other classes have awards like Staff Ele.

1. Yeah how balanced to have to use longer 20 40 60 second cds to avoid a pulm from headshot, essentially a 4 second cd, which thieves 99% of the time spam randomly between autos very skillfull not passive at all.

2. IDGAF about your blur vs evade vs distortion discussion. It is still essentially a free to use skills invuln immune to -most- CCs making it better than passive endure pain in some ways.

3. It does not use Dragon’s Maw. Anyone using Maw is an easy target. Its like using Daggerstorm because there’s an LB druid lol, stupid and no one does it except bads. If you can’t dodge hunter’s ward with all the evades thief has that is L2P L2P L2P.

Thief mains these days are so irritating. Try playing another class once in a while.

Attaching my match history by class. This also leaves out a lot more games on my older alt account (which I EXCLUSIVELY played thief on), the screenshot attached is of my newer account that started I fresh with 2 years ago.

Go read the META build it states in the build to use the Dragons Maw if you can stand being focused, you want to say things with out researching them and I am just providing the correct information. You stated Thief had Distort I corrected you, you claimed they were the same, I corrected you, you claimed Thieves couldn’t be CC’d while in the Evade frame I corrected you, you stated Meta DH doesn’t use Warding effects, I corrected you. Do you see the trend here?

And then there’s you saying that Thief has access to ways to 1v1 classes but Fail to use them well every Class has ways to deal with ID and Headshot but fail to use them and most of those are built into the classes Meta Build except for three Classes.

And when a player plays a class a lot and still doesn’t understand the mechanics that says something.

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Posted by: DeceiverX.8361

DeceiverX.8361

well i play scrapper and necro pretty frequently due to constantly getting double/tripple thieves or 3+ DHs on enemy team and i think PI is fine given current state of classes

I would hope so considering the amount of passive stability and projectile hate the scrapper has.

Might as well be saying full-condition builds are fine playing as a DS ele.

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Posted by: babazhook.6805

babazhook.6805

You could also take a leaf out of revs books and make headshot a longer daze but with kitten CD….

Either way this thread will be a salt mine, let me grab my popcorn.

Thief weapons skills don’t have cooldowns, so how would you even accomplish that lol

The way they did for stealth attacks; ANet doesn’t care.

2s ICD would probably make the trait plenty usable and hit spammers while giving stab-less/limited-stab professions like necro a little bit of relief.

I doubt there many thieves that spam headshot multiple times in less then two seconds. It just too easy to counter. If they are just spamming headshot without waiting to see if the opponent is trying to use (Which takes time) a skill all you do is stop trying to cast skills and let them spam. The damage is miniscule.

I play a thief mostly and will encounter these headshot spams time to time. I just stop using skills for a few seconds and am peferectly willing to have that thief burn off ini doing nothing.

In other words a 2 second ICD will simply help the bad thieves and do little to change this argument.

I was once watching a teamate in wvw fight a p/p thief. The theif died about 10 times in a row. He was fighting an ele while using unload and every single time the ele threw up a reflect kept firing. The ele used that tendency against the thief just as any class can do against the headshot spam.

(edited by babazhook.6805)

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Posted by: Lordrosicky.5813

Lordrosicky.5813

PI kills dead most of the builds that I have theory crafted. As in I will find a really good build but there is a single trait of a single class which makes it not viable. That is awful for the game.

What about PI does 30% less damage but no longer is effected by protection?

That doesn’t nerf it vs classes like engis but means it no longer kills off a ton of builds on its own.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: BeepBoopBop.5403

BeepBoopBop.5403

PI kills dead most of the builds that I have theory crafted. As in I will find a really good build but there is a single trait of a single class which makes it not viable. That is awful for the game.

What about PI does 30% less damage but no longer is effected by protection?

That doesn’t nerf it vs classes like engis but means it no longer kills off a ton of builds on its own.

Agree with the killing build diversity of other classes. Had the same experience when I was build testing d/d ele/tempest.

Koolgai Smurf – Thief | Dazin U – Mesmer | Whats Healing Power – Ranger|
I Bought Hot – Revenant | [QQ]

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Posted by: Lordrosicky.5813

Lordrosicky.5813

PI kills dead most of the builds that I have theory crafted. As in I will find a really good build but there is a single trait of a single class which makes it not viable. That is awful for the game.

What about PI does 30% less damage but no longer is effected by protection?

That doesn’t nerf it vs classes like engis but means it no longer kills off a ton of builds on its own.

Agree with the killing build diversity of other classes. Had the same experience when I was build testing d/d ele/tempest.

Probably why a ton of ele specs cant be played. Probably why you could never play power mesmer in part too. Or any other thief spec. Or basically any necro spec outside of a few. Or any engi spec without certain trait line. Or basically anything. it is awful. They have to nerf this trait for the good of the game as a whole because it is being killed right now.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: OriOri.8724

OriOri.8724

PI kills dead most of the builds that I have theory crafted. As in I will find a really good build but there is a single trait of a single class which makes it not viable. That is awful for the game.

What about PI does 30% less damage but no longer is effected by protection?

That doesn’t nerf it vs classes like engis but means it no longer kills off a ton of builds on its own.

Agree with the killing build diversity of other classes. Had the same experience when I was build testing d/d ele/tempest.

Probably why a ton of ele specs cant be played. Probably why you could never play power mesmer in part too. Or any other thief spec. Or basically any necro spec outside of a few. Or any engi spec without certain trait line. Or basically anything. it is awful. They have to nerf this trait for the good of the game as a whole because it is being killed right now.

If you want to nerf the trait then nerf the trait, not the effect.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

I just cant believe people dont see pi or thief as an issue. If i think back to eles early game, to hambow warriors, to sd thieves….i would say thief is more unbalanced than all of those. Pi is the best trait in the game. When i die its usually like 11k damage to pi. A single trait. In what world is that acceptable?

I cast stuff and i die to pi procs. I dont cast stuff or i stow and i just get auto attacked for 4k very frequently.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: BeepBoopBop.5403

BeepBoopBop.5403

Lol whats hilarious is that a single PI often hits harder than Surge of the Mist now.

#balance

Koolgai Smurf – Thief | Dazin U – Mesmer | Whats Healing Power – Ranger|
I Bought Hot – Revenant | [QQ]

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Or just dodge it, block it, reflect it, destroy it, apply Stability, use an Invuln. And so on there’s counter play to it just saying.

Let the salt flow!!!

That is my point. You should be able to dodge it. Hence why a 0.75s cast time is fair to all concerned.

You can dodge it. That is my point… the projectile still has travel time and does have a precast ans animation to tip you off.

This is silly. The Thief is looking to interrupt. Therefor he’s waiting to fire only when his target is deciding to cast. If the target is casting he’s actively engaging in skill use. Mentally he’s committing to said action to the exclusion of all other actions. In otherwords, no player is waiting for a headshot animation to dodge it. It is only going to occur when they choose to cast, at which point they’ve committed to not dodging!

Your assertion that they can dodge it, while true, is blatantly ridiculous given the whole purpose of headshot and PI to begin with. Because what’s possible isn’t the same as what’s reasonable.

For the record, damage on interrupt isnt necessarily bad (see Mesmer). It’s only bad on thief. Why? Same as all thief complaints from the dawning of time, initiative system and spammable skill use etc etc. Dumbdumbdumbdumbdumb.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

PI reminds me of dhumfire honestly. Passive trait which is just slaying everyone.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Or just dodge it, block it, reflect it, destroy it, apply Stability, use an Invuln. And so on there’s counter play to it just saying.

Let the salt flow!!!

That is my point. You should be able to dodge it. Hence why a 0.75s cast time is fair to all concerned.

You can dodge it. That is my point… the projectile still has travel time and does have a precast ans animation to tip you off.

This is silly. The Thief is looking to interrupt. Therefor he’s waiting to fire only when his target is deciding to cast. If the target is casting he’s actively engaging in skill use. Mentally he’s committing to said action to the exclusion of all other actions. In otherwords, no player is waiting for a headshot animation to dodge it. It is only going to occur when they choose to cast, at which point they’ve committed to not dodging!

Your assertion that they can dodge it, while true, is blatantly ridiculous given the whole purpose of headshot and PI to begin with. Because what’s possible isn’t the same as what’s reasonable.

For the record, damage on interrupt isnt necessarily bad (see Mesmer). It’s only bad on thief. Why? Same as all thief complaints from the dawning of time, initiative system and spammable skill use etc etc. Dumbdumbdumbdumbdumb.

They have a choice interrupt there Spell cast and not eat damage by dodging or eat damage and still not get the skill off, hmm choices a player should always constantly evaluate what is best in the situation. Counterplay is still counterplay. It would be stupid not to self interrupt and avoid the damage then to eat the damage and still not get the Spell off.

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Posted by: Urejt.5648

Urejt.5648

Pulmonary impact and headshot are fine. What needs to be changed is dagger autoatack. First an second autoatack of the chain deals too much dmg compered to other thief weapons. 1st and 2nd shold be lowered.

Yo Hooj Jest Pole

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Posted by: Moonsinn.5382

Moonsinn.5382

Yeah let’s nerf dagger aa damage, ID, vault, SS. Thieves just do too much damage in general for the amount of sustain and team support. I mean, I was fighting a perfectly fun 1v1 once, and this thief came out of nowhere and killed me. This should not be allowed.

/end sarcasm

This thread is the biggest joke I’ve seen in the forums in a long time. Thieves (and ID) are not wrecking the game. Thieves are honestly one of the few professions that have a risk/reward playstyle right now, and ID in particular is a trait that you must take as a tradeoff with one of the best condi cleanses the class has.

Aethelweard Rex – Guard
Trist Lockwood – Thief
Aelius Swift – Warrior

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Yeah let’s nerf dagger aa damage, ID, vault, SS. Thieves just do too much damage in general for the amount of sustain and team support. I mean, I was fighting a perfectly fun 1v1 once, and this thief came out of nowhere and killed me. This should not be allowed.

/end sarcasm

This thread is the biggest joke I’ve seen in the forums in a long time. Thieves (and ID) are not wrecking the game. Thieves are honestly one of the few professions that have a risk/reward playstyle right now, and ID in particular is a trait that you must take as a tradeoff with one of the best condi cleanses the class has.

Whats the risk? Thieves have the highest sustain in the game. A thief should never really die such is their sustain. Huge evasion and decent healing.

Also the most mobile class shouldn’t be a juggernaut in actual fights. That is bad for the game.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Moonsinn.5382

Moonsinn.5382

Yeah let’s nerf dagger aa damage, ID, vault, SS. Thieves just do too much damage in general for the amount of sustain and team support. I mean, I was fighting a perfectly fun 1v1 once, and this thief came out of nowhere and killed me. This should not be allowed.

/end sarcasm

This thread is the biggest joke I’ve seen in the forums in a long time. Thieves (and ID) are not wrecking the game. Thieves are honestly one of the few professions that have a risk/reward playstyle right now, and ID in particular is a trait that you must take as a tradeoff with one of the best condi cleanses the class has.

Whats the risk? Thieves have the highest sustain in the game. A thief should never really die such is their sustain. Huge evasion and decent healing.

Also the most mobile class shouldn’t be a juggernaut in actual fights. That is bad for the game.

Oh they can escape, but that’s not sustain. Sustain, to me, means being able to provide steady pressure while surviving pressure. Any d/p thief under pressure will have to use defensive skills to survive. They absolutely have to have high dps in order to not be useless. These are geurilla tactics.

And I completely disagree that the most mobile class shouldn’t be a juggernaut. They shouldn’t be tanky, but they need to be like the light brigade, getting to critical battles to turn the tide quickly and move on.

Aethelweard Rex – Guard
Trist Lockwood – Thief
Aelius Swift – Warrior

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Posted by: Crinn.7864

Crinn.7864

The problem with thief is that the best class for catching and killing thief is a another thief. This violates the first rule of class design which is that the best counter to a class should not be itself, as that promotes comp stagnation.

Sanity is for the weak minded.
YouTube

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Yeah let’s nerf dagger aa damage, ID, vault, SS. Thieves just do too much damage in general for the amount of sustain and team support. I mean, I was fighting a perfectly fun 1v1 once, and this thief came out of nowhere and killed me. This should not be allowed.

/end sarcasm

This thread is the biggest joke I’ve seen in the forums in a long time. Thieves (and ID) are not wrecking the game. Thieves are honestly one of the few professions that have a risk/reward playstyle right now, and ID in particular is a trait that you must take as a tradeoff with one of the best condi cleanses the class has.

Whats the risk? Thieves have the highest sustain in the game. A thief should never really die such is their sustain. Huge evasion and decent healing.

Also the most mobile class shouldn’t be a juggernaut in actual fights. That is bad for the game.

Oh they can escape, but that’s not sustain. Sustain, to me, means being able to provide steady pressure while surviving pressure. Any d/p thief under pressure will have to use defensive skills to survive. They absolutely have to have high dps in order to not be useless. These are geurilla tactics.

And I completely disagree that the most mobile class shouldn’t be a juggernaut. They shouldn’t be tanky, but they need to be like the light brigade, getting to critical battles to turn the tide quickly and move on.

Sustain = damage avoidance. A thief can sustain for a long time as they can chain about 9 dodges in a row. In addition their heals are very strong and heal for alot. Their sustain is amazing.

Alot of solo queue games are decided by who has the better thief. As the dude above me said that is not good design.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Kuya.6495

Kuya.6495

I think there are two separate complaints about thf right now:

1. one complaint is that thf has no reliable counter at higher levels of play. not in terms of 1v1, because a thf can always be either defeated or matched by a dh, war or engi, but because these 3 counters don’t have the mobility to keep up with a thf’s decaps and +1.

2. the other complaint is from the lower levels of play where, especially classes with limited access to stability, get spam interrupted by thfs basically dying without being able to mount a response. There’s also the issue whether vault spam and condi spam thf variants deserve a nerf.

I think complaint number 1 is very interesting and requires more discussion. Complaint number 2, i think, can simply be resolved by switching to classes that aren’t so vulnerable to thf, such as engi, dh or war. The issue with infinite evade thf variants should probably be looked at (much like the full trapper dh which at this point should probably just be put out to pasture since it’s not really a good build).

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Posted by: MadVisions.4529

MadVisions.4529

Thieves have the highest sustain in the game.

lul. define sustain pls. i guess you have a huge tonn of confusion when talking about this concept

nvm found it:

Sustain = damage avoidance. A thief can sustain for a long time as they can chain about 9 dodges in a row. In addition their heals are very strong and heal for alot. Their sustain is amazing.

sustain != damage avoidance. It has much more to do with handling pressure. Even sword builds got a hard time contesting nodes vs any opponets. Dodges are faar from enough to survive constant pressure couse its an active defense move, which doesnt let you perform actions while being defensive. There are trillions of things you gonna be unwilling to dodge, but still getting pressured couse of field effects, instaprocs, etc.. you need defensive boons, fields, constant off healing skill regeneration and a tankier amulet to get close to the “sustain” you are talking about

(edited by MadVisions.4529)