Open world Duels [Merged]
Here is an idea for you Scrambles, why don’t you form your own Duelling Guild, advertise in LA or WvW. Form your group of buddies, and create your own customised arena in the mists. Then you can hash it out with as many people as you like, it’s not hard, its not time consuming I tested out the feature myself. The game is divided into 3 sub-sections PvE (Player vs Environment), sPvP (structured Player vs Player), and WvWvW (World vs World vs World) just defining for you so I can be clear. PvE is not the gaming sub section for duelling, there is a place within the PvP side of the game for it to exist you just need to be more creative, and IF you can’t find a place for it there, then your obviously not thinking laterally. I will concede there is one/two possibilities in my mind where a Duelling Arena could be implemented without interruption to other players, and that would be the Queen’s Gauntlet or possibly the arena at the bottom of the black citadel.
Enable an auto-join 1v1 duel arena function into the lfg, and use the gauntlet as the battlefield. Otherwise, just use the tournament 1v1 in the mists to stroke your own egro and brag about your kitten. This will allow players who WANT to duel a location to do it, Instead of sending out requests every seven steps.
IMO: You are thinking about a global game change to satisfy your own pk inclination, you need to think smaller, because I do not believe for a second the population of open-duellers is as high as you claim it to be.
I didn’t even make this suggestion post. This is just one of many that get posted on here and other subforums almost daily. It’s a pretty commonly requested feature, up there with mounts and guild housing or whatever.
So, i think the amount of people that would like the ability to open world duel is actually higher than you claim it to be.
Open world dueling is a feature in all the other MMOs, and anet said they would like to add it at some point in the game. I would totally play sPvP if i could just play my regular character, but i can’t because of the way they made sPvP a separate game mode.
I don’t understand how wanting to duel equates to ego stroking or my satisfying my urges to kill other players…like it’s a bad thing. I dunno, by your tone you make it sound like i’m some sort of jerk for enjoying competitive gameplay. I mean, i could see where you were coming from if i wanted open pvp so i could gank lowbies…but dueling is a consensual act between two adults so i don’t see why you are trying to demonize it.
I think PvE players don’t want duels in PvE because they don’t want to be bothered with any request, even if the box goes away if unanswered and can’t be reclicked again or even if there is an option to exempt them from any duel request.
People just don’t want to be hasseled with stuff they have no interest in doing. That is how I am and I agree with those against dueling in PvE zones because I just don’t want to hassle with stuff that I’m not interested in doing.
Even if there is an option to exempt them from any duel request, they don’t want to be bothered? That isn’t bothering anyone, that is configuring your game. It isn’t a hassle to configure your game, every single player does it. Blocking players could prevent them from even requesting a duel. You might not be interested in doing it, but that doesn’t mean it doesn’t need to be implemented.
(edited by Bevillian.1260)
Arenanet Your Community wants duels already.
options to duel other ppl in all over tyria….
so plz open your Eyes at :“duels” duels duels duels duels duels duels duels
duels duels duels duels duels duels duels and duels.
people could spend so much time dueling and having alot of fun instread of sitting in LA and doing nothing.
I second this idea!
GW2 needs open world duels.
No, it doesn’t. Why do people like you assume you speak for all GW2 players?
There is no good reason not to have it, ANET.
There’s plenty of good reasons and many of them have been stated on this very thread. You have simply chosen to ignore them.
Still, if you insist that this game somehow needs a cut-and-paste mechanic that only serves the interests of trolls and people who feel the need to show off every five seconds, then perhaps there should be a price tag attached – say ten gems per duel invite. Should cut down on the annoying in-game spam that duel requests would inevitably lead to.
(edited by uknortherner.2670)
nah, farmers will still get their trolling drive running, just make it so that after 3X decline it’s die player die with damaged armor parts.
if they don’t want to listen, they should feel it.
GW2 needs open world duels.
No, it doesn’t. Why do people like you assume you speak for all GW2 players?
There is no good reason not to have it, ANET.
There’s plenty of good reasons and many of them have been stated on this very thread. You have simply chosen to ignore them.
Still, if you insist that this game somehow needs a cut-and-paste mechanic that only serves the interests of trolls and people who feel the need to show off every five seconds, then perhaps there should be a price tag attached – say ten gems per duel invite. Should cut down on the annoying in-game spam that duel requests would inevitably lead to.
Why do YOU assume you speak for all players? Some players want it and some don’t. Who are you to decide which one is right?
And where are those plenty reasons? I can only see one, repeated over and over again, just in slightly different words – trolling/harrasing, for which we came to conclusion that no one can predict what would happen if dueling would be implemented and trolling would most likely not be such a big problem as you claim it would be, especially if proper system for accepting/declining would be put in.
But i guess you simply have chosen to ignore those ideas?
And where are those plenty reasons? I can only see one, repeated over and over again, just in slightly different words – trolling/harrasing, for which we came to conclusion that no one can predict what would happen if dueling would be implemented and trolling would most likely not be such a big problem as you claim it would be, especially if proper system for accepting/declining would be put in.
But i guess you simply have chosen to ignore those ideas?
“We” did not come to that conclusion, you did. The folks that are opposed to open world duelling know exactly how big a problem it will be because other games have open world duelling and we’ve experienced it.
Spam challenging isn’t that big a deal – there are UI solutions for that – but folks dueling the bank, or in the middle of the dynamic event, or any other area where most of the folks are there for a different purpose is, and there is nothing that the folks that are annoyed by it can do to avoid it without having to leave the area and do something other than they wanted to do.
There is no compelling reason why duelling won’t work as well in a designated area and having a designated area opens up the possibility of making the duels more interesting and meaningful. The main reason I can see for being against designated duelling areas is because you want to troll folks that don’t want to duel, or otherwise annoy folks doing PvE content.
He might start thinking he knows what’s right for you.
—Paul Williams
And where are those plenty reasons? I can only see one, repeated over and over again, just in slightly different words – trolling/harrasing, for which we came to conclusion that no one can predict what would happen if dueling would be implemented and trolling would most likely not be such a big problem as you claim it would be, especially if proper system for accepting/declining would be put in.
But i guess you simply have chosen to ignore those ideas?“We” did not come to that conclusion, you did. The folks that are opposed to open world duelling know exactly how big a problem it will be because other games have open world duelling and we’ve experienced it.
Spam challenging isn’t that big a deal – there are UI solutions for that – but folks dueling the bank, or in the middle of the dynamic event, or any other area where most of the folks are there for a different purpose is, and there is nothing that the folks that are annoyed by it can do to avoid it without having to leave the area and do something other than they wanted to do.
There is no compelling reason why duelling won’t work as well in a designated area and having a designated area opens up the possibility of making the duels more interesting and meaningful. The main reason I can see for being against designated duelling areas is because you want to troll folks that don’t want to duel, or otherwise annoy folks doing PvE content.
Cmon Pandemoniac, i thought we had been over this enough times to where you would at least understand that arena dueling is not at all the same as open world dueling. Of course dueling would work in arena, but that’s not what we’re asking for, i think that is a compelling reason. If arena dueling was just as good as open world, i would be here telling people to go play sPvP, but i’m not because it sucks.
You are still stuck with this idea that some how, open world dueling would be implemented without ANY of the standard restrictions other games feature (ignore, auto-decline, duel request cooldown) AND also are assuming that the worst possible consequences imaginable would happen all the time.
So, of course you would be against it. Stop thinking about the worst case scenario being common place and start thinking realistically. The exception to the rule isn’t going to all of a sudden become the rule. Or you could log into any other MMO with duels so you can see for yourself how no one will bother you.
And for all of you that claim to be harassed by trolls all the time…what is that saying….if you always meet a jerk in the morning, always meet a jerk at lunch, and you always meet a jerk in the evening…maybe you are the jerk.
(edited by Scrambles.2604)
strange ppl dont want to get the “duel me” all the time when u get ur chat spammed with emotions or spammed with dance invites. when u get a duel invite from a random person just dont respond or click refuse, as simple as that. i like dueling i find it fun maybe make guild halls or guild home instance and make dueling available there maybe that would solve the issue for everyone.
ok, ill give a choice:
1.) duel arena’s
2.) duels possible in WvW
3.) no duels at all
4.) a duel is teleported to an arena
which one is it gonna be, open world duels in PvE is a bad idea, period, so it’s up to you to accept alternatives.
GW2 needs open world duels.
No, it doesn’t. Why do people like you assume you speak for all GW2 players?
There is no good reason not to have it, ANET.
There’s plenty of good reasons and many of them have been stated on this very thread. You have simply chosen to ignore them.
Still, if you insist that this game somehow needs a cut-and-paste mechanic that only serves the interests of trolls and people who feel the need to show off every five seconds, then perhaps there should be a price tag attached – say ten gems per duel invite. Should cut down on the annoying in-game spam that duel requests would inevitably lead to.
Where did I say i speak for the entire community? And yes, i am ignoring your reasons, because it’s just the same hashed out reason over and over that you people blow up to be a big deal when it’s not. Even you put the same reason in your post. So when you think of a better reason, then i’ll listen.
ok, ill give a choice:
1.) duel arena’s
2.) duels possible in WvW
3.) no duels at all
4.) a duel is teleported to an arena
which one is it gonna be, open world duels in PvE is a bad idea, period, so it’s up to you to accept alternatives.
I pretty sure it’s not up to you to give choices. Open world dueling is most likely going to happen whether you want it to or not.
strange ppl dont want to get the “duel me” all the time when u get ur chat spammed with emotions or spammed with dance invites. when u get a duel invite from a random person just dont respond or click refuse, as simple as that. i like dueling i find it fun maybe make guild halls or guild home instance and make dueling available there maybe that would solve the issue for everyone.
Then they could turn the option to duel off. This has already been discussed. People are worried about nothing. People won’t be dueling in the bank. Why would you want to fight someone you can’t see? Why do people ALWAYS assume the dumbest kitten about this subject. People don’t go around spamming dance invites, why would they go around and spam anything, you wouldn’t. And if you do, you’d get tired of it and stop after a little while.
If you are someone who goes around spamming duels, you will only fight and your request will only be seen by those who want to be available to duel. How would this be worse than how it is now with people just standing around spamming their skills, which the majority DO NOT DO when standing around. You would think they do if you listen to some of these peoples responses. People act like since players are able to do something, they will just do that non stop. Do the majority of players stand around spamming every skill they have? Every single player has the option to spam EVERY SKILL THEY HAVE ALL DAY, AND THEY DON’T. Be real. The game needs Dueling, period. This thread can be closed now.
(edited by Bevillian.1260)
ok, ill give a choice:
1.) duel arena’s
2.) duels possible in WvW
3.) no duels at all
4.) a duel is teleported to an arena
which one is it gonna be, open world duels in PvE is a bad idea, period, so it’s up to you to accept alternatives.I pretty sure it’s not up to you to give choices. Open world dueling is most likely going to happen whether you want it to or not.
i give choices that are best for both sides, both sides get what they wand and none of them interfere with ether sides.
whether you want it or not, the choices i give out is not to decide for you, it’s to keep in mind both your wants and my wants.
open world duels will and always has bin a thorn in any PvE-player’s side, if you don’t want to see that then fine but don’t complain when the comprises are more likely to happen then the thing that creates more problems then it’s worth.
We already have sPvP for an “arena” and WvW is not the place for dueling. The only logical thing to do is add an option in open world, away from cities, that can be toggled on and off in the options. Once again, dueling does not interfere with PvE. It’s does not “cause problems”. It is not this unholy evil that you make it out to be.
This debate is nothing new as we see from the merged threads. It has already been stated that Anet plans to/looking in to incorporating PvE dueling at some point. Arguing back and forth about it at this point is probably just a waste of time. I’m sure if they plan to implement it they already have a plan be it free for all open world dueling options or setting designated areas for PvE dueling. I’m almost certain they have followed views from both sides. There really is no point for either side to go on about it as I am sure they have an idea of what they want to do with dueling if and when they plan to implement it. So let’s leave it at that and see what happens. Or we can all just spend more time on the forum posting on a beat up topic instead of playing in game.
Peace to both sides of the argument.
I’m all for duels.
- 10 Silver and 200 Karma per Duel from each player This could be increased or decreased
- Rewards should be double what you spend. For example, 10 Silver and 200 Karma would give the winner 20 silver and 400 Karma. This way the winnings are effectively being transferred from one player to the other.
- When players choose to duel, they are taken to a symmetrical square arena that has an observation mode. When they leave the duel they are sent back to where they were prior to entering the duel
- All players on the server can watch the current matches using the observation mode just like in sPvP now. There could be a list of all Dueling Arenas and anyone could join the server to observe
- Food and Banner buffs removed
- Players can agree on the time limit and set it from 1 to 10 minutes, if nothing is agreed on within 1 minute, the time is set to 5 minutes by default
- Players can only ask another player to duel if they have both friended each other. This will eliminate people spamming and will satisfy the crowd that does not want it because they will never be involved in it or bothered by it in any way
- If a player leaves the duel they will get the dishonorable debuff tweaked for duels that just says they left a duel but allows them to duel again right away
Thoughts?
(edited by Bevillian.1260)
- 10 Silver and 200 Karma per Duel from each player This could be increased or decreased
- Rewards should be double what you spend. For example, 10 Silver and 200 Karma would give the winner 20 silver and 400 Karma. This way the winnings are effectively being transferred from one player to the other.
- When players choose to duel, they are taken to a symmetrical square arena that has an observation mode. When they leave the duel they are sent back to where they were prior to entering the duel
- All players on the server can watch the current matches using the observation mode just like in sPvP now. There could be a list of all Dueling Arenas and anyone could join the server to observe
- Food and Banner buffs removed
- Players can agree on the time limit and set it from 1 to 10 minutes, if nothing is agreed on within 1 minute, the time is set to 5 minutes by default
- Players can only ask another player to duel if they have both friended each other. This will eliminate people spamming and will satisfy the crowd that does not want it because they will never be involved in it or bothered by it in any way
- If a player leaves the duel they will get the dishonorable debuff tweaked for duels that just says they left a duel but allows them to duel again right away
Thoughts?
this only sounds fun if you have no interest in duels or open world duels.
Or if you hate fun, you might enjoy this.
i do wonder, why do ppl want to ruin it for PvE players while you have WvW?
i mean, if duels are possible there then i don’t mind, it doesn’t affect me since i barely go there at all.so instead of people dueling in vast, empty open world environments, you think it would be better for people to sit around and duel in WvW, which at least on my server, generally has a queue.
That is beside the point though, because dueling will not “ruin it for PvE players.” However, your suggestion would actually ruin it for WvW players.
and how would it ruin it for WvW players ey?
if it holds a spot so what, it’s the same exact thing in PvE.
when around 100 players are in one area (let’s say queensdale) you’re holding s spot on the server, the rest has to move in the overflow server.
in WvW you expect PvP, that’s why you go there.
in PvE you expect a story in an open world with monsters and NPC enemies, that’s why you go there.
ps. it’s not a fast empty in PvE where i am, maybe you’re in a general PvP server but i am in quite a full PvE server.
i do wonder, why do ppl want to ruin it for PvE players while you have WvW?
i mean, if duels are possible there then i don’t mind, it doesn’t affect me since i barely go there at all.so instead of people dueling in vast, empty open world environments, you think it would be better for people to sit around and duel in WvW, which at least on my server, generally has a queue.
That is beside the point though, because dueling will not “ruin it for PvE players.” However, your suggestion would actually ruin it for WvW players.
and how would it ruin it for WvW players ey?
if it holds a spot so what, it’s the same exact thing in PvE.
when around 100 players are in one area (let’s say queensdale) you’re holding s spot on the server, the rest has to move in the overflow server.
in WvW you expect PvP, that’s why you go there.
in PvE you expect a story in an open world with monsters and NPC enemies, that’s why you go there.ps. it’s not a fast empty in PvE where i am, maybe you’re in a general PvP server but i am in quite a full PvE server.
You must be trolling…
your server (no matter which server it is) does not have constant overflow on every map, and even if it did, Overflow maps have the exact same content as the regular one. At least when in a queue for PvE you can still play the game. as intended. WvW players have to wait when they have a queue, for possibly hours. You might as well go complain about the champ farmers in queensdale “holding up your spot”.
The only reason why I don’t want dueling is because I don’t want anet to start balancing PvE for 1v1 fights.
PvP nerfs are the worst of all and I don’t want them in PvE.
~Sincerely, Scissors
i’d like duels too….why arenanet does not add them? everyone loves to duel!
i’d like duels too….why arenanet does not add them? everyone loves to duel!
Again with this “everyone” rubbish. Stop speaking for me, ok?
The only reason why I don’t want dueling is because I don’t want anet to start balancing PvE for 1v1 fights.
PvP nerfs are the worst of all and I don’t want them in PvE.
Are you implying that anet hasn’t already made any balance changes to PvP that effect PvE? Have you ever played an elementalist? haha.
I hope you can rest easy now knowing that 1v1 fights already occur, without open world dueling, and Anet has already implemented pvp balance changes that also effect PvE…again without open world dueling.
The only reason why I don’t want dueling is because I don’t want anet to start balancing PvE for 1v1 fights.
PvP nerfs are the worst of all and I don’t want them in PvE.
Are you implying that anet hasn’t already made any balance changes to PvP that effect PvE? Have you ever played an elementalist? haha.
I hope you can rest easy now knowing that 1v1 fights already occur, without open world dueling, and Anet has already implemented pvp balance changes that also effect PvE…again without open world dueling.
Several balance changes are already limited to pvp. My elementalists dodged the bullet on several occasions because of this.
But yes you are right, many pvp changes still make it to PvE. But I’m sure this will lessen over time. Hopefully, it will be like gw1 soon, where pvp/pve balance was completely seperate.
~Sincerely, Scissors
(edited by Windu The Forbidden One.6045)
The only reason why I don’t want dueling is because I don’t want anet to start balancing PvE for 1v1 fights.
PvP nerfs are the worst of all and I don’t want them in PvE.
Are you implying that anet hasn’t already made any balance changes to PvP that effect PvE? Have you ever played an elementalist? haha.
I hope you can rest easy now knowing that 1v1 fights already occur, without open world dueling, and Anet has already implemented pvp balance changes that also effect PvE…again without open world dueling.
then why do you complain about having no duels if you can duel?
really, all you want is PvP everywhere while not keeping in mind the other side.
you’re pretty much what the saying is all about “give someone a finger and he wants the whole hand”
The only reason why I don’t want dueling is because I don’t want anet to start balancing PvE for 1v1 fights.
PvP nerfs are the worst of all and I don’t want them in PvE.
Are you implying that anet hasn’t already made any balance changes to PvP that effect PvE? Have you ever played an elementalist? haha.
I hope you can rest easy now knowing that 1v1 fights already occur, without open world dueling, and Anet has already implemented pvp balance changes that also effect PvE…again without open world dueling.
then why do you complain about having no duels if you can duel?
really, all you want is PvP everywhere while not keeping in mind the other side.
you’re pretty much what the saying is all about “give someone a finger and he wants the whole hand”
i already told you, sPvP sucks (IMO). The guy in the mysts is some doppleganger of my real character and i don’t enjoy playing on him. And arena dueling is not the same as open world dueling.
Where do you get the idea i “dont keep the other side in mind?” It’s called a duel request, not a duel mandate. If you don’t want to duel then decline and all is well.
I’m not asking for open world pvp, it’s open world duels. It requires consent. The very definition entails “keeping the other side in mind.”
If you took a second a reread some of these posts you might save yourself some typing…oh who am i kidding you’re not going to read this and just say duels belong in WvW.
Scrambles you don’t listen to any argument, or opinion but your own. There has been many arguments for and against, I respect your opinion, but I disagree with it being implemented in PvE. Lore and Continuity wise it makes no sense outside an arena, we are not a bunch of highway bandits randomly attacking each other, the story of the game is sooo far divorced from open world duelling it just wouldn’t make sense.
Arenas is a viable option, GW1 has arenas in towns and cities for pvp, or if its PvE why not a contest arena like with Magni the Bison and the Bison Cup in GW1. You fight random brawls with enemies, instead add the occassional pvp match too, that way even if there is not many duellers, u still have something to do or fight and u get rewarded for it.
Again I will say PvE is not the place for Open-duelling, there’s a niche for it somewhere, but not in the field.
How would you limit disruption to the game? Say your in the middle of Orr with risen around? Would risen be open to attack you? Or would you be sealed away? Is there a defined time? defined area? defined parameters? Exclusivity? What prevents players from exploiting the feature if it removes them from the PvE environment for X-amount of time.
The biggest question as well – To what outcome do you wish to achieve? A system such as this would not have rewards, and shouldn’t have rewards, so whats the outcome? What can you achieve in PvE duelling that you cannot in a modified way in Spvp or WvW, where you actually get rewarded?
Nope. PvE is PvE. No PvP of any kind ever, forever.
If you want duels, go to sPvP. That’s what it’s for. If sPvP does not offer you a dueling option that you like, then suggest one in a thread in the sPvP forum.
The only reason why I don’t want dueling is because I don’t want anet to start balancing PvE for 1v1 fights.
PvP nerfs are the worst of all and I don’t want them in PvE.
Are you implying that anet hasn’t already made any balance changes to PvP that effect PvE? Have you ever played an elementalist? haha.
I hope you can rest easy now knowing that 1v1 fights already occur, without open world dueling, and Anet has already implemented pvp balance changes that also effect PvE…again without open world dueling.
then why do you complain about having no duels if you can duel?
really, all you want is PvP everywhere while not keeping in mind the other side.
you’re pretty much what the saying is all about “give someone a finger and he wants the whole hand”i already told you, sPvP sucks (IMO). The guy in the mysts is some doppleganger of my real character and i don’t enjoy playing on him. And arena dueling is not the same as open world dueling.
Where do you get the idea i “dont keep the other side in mind?” It’s called a duel request, not a duel mandate. If you don’t want to duel then decline and all is well.
I’m not asking for open world pvp, it’s open world duels. It requires consent. The very definition entails “keeping the other side in mind.”
If you took a second a reread some of these posts you might save yourself some typing…oh who am i kidding you’re not going to read this and just say duels belong in WvW.
nor are you reading any of the so many arguments that clearly say that PvP should stay outside PvE regardless, all you want is to shove all your wishes in someone else’s face without regards of someone else’s wishes.
also, just because you don’t like sPvP duels doesn’t mean it isn’t there, you have your option, deal with it.
if duels are added in PvE places then PvE would suck, is that a good thing or a bad thing…..i bet it’s a really bad thing.
Scrambles you don’t listen to any argument, or opinion but your own. There has been many arguments for and against, I respect your opinion, but I disagree with it being implemented in PvE. Lore and Continuity wise it makes no sense outside an arena, we are not a bunch of highway bandits randomly attacking each other, the story of the game is sooo far divorced from open world duelling it just wouldn’t make sense.
Arenas is a viable option, GW1 has arenas in towns and cities for pvp, or if its PvE why not a contest arena like with Magni the Bison and the Bison Cup in GW1. You fight random brawls with enemies, instead add the occassional pvp match too, that way even if there is not many duellers, u still have something to do or fight and u get rewarded for it.
Again I will say PvE is not the place for Open-duelling, there’s a niche for it somewhere, but not in the field.
How would you limit disruption to the game? Say your in the middle of Orr with risen around? Would risen be open to attack you? Or would you be sealed away? Is there a defined time? defined area? defined parameters? Exclusivity? What prevents players from exploiting the feature if it removes them from the PvE environment for X-amount of time.
The biggest question as well – To what outcome do you wish to achieve? A system such as this would not have rewards, and shouldn’t have rewards, so whats the outcome? What can you achieve in PvE duelling that you cannot in a modified way in Spvp or WvW, where you actually get rewarded?
Have you played any other MMOs? They all have open world dueling…it’s a pretty standard feature. Even Borderlands has it, lol. I want dueling because it’s fun, the reward is in itself…which i know is a outlandish concept in this game.
If GW2 dueling is anything like every single other MMO, being in a duel wouldn’t make you immune to PvE. In fact, it makes you more vulnerable…the person you’re dueling can’t kill you so they can only get you down to 1 health. Enter enemy mob and BOOM you’re dead and you have a repair bill. Try not to duel near mobs.
As much as you think open world duels “don’t belong/fit in GW2” the devs had said they would like to add it at some point. No specific timeframe, but it does show that someone at Anet thinks that open world dueling makes sense.
Please don’t think i’m ignoring or not listening to anti-open world duel arguments. These threads pop up almost daily and unfortunately i read a lot of them for some reason. I have heard the same tired arguments against open world duels repeated over and over, all of which have perfectly reasonable rebuttals that fall on deaf ears (or blind eyes, since it’s text, lol).
(edited by Scrambles.2604)
The only reason why I don’t want dueling is because I don’t want anet to start balancing PvE for 1v1 fights.
PvP nerfs are the worst of all and I don’t want them in PvE.
Are you implying that anet hasn’t already made any balance changes to PvP that effect PvE? Have you ever played an elementalist? haha.
I hope you can rest easy now knowing that 1v1 fights already occur, without open world dueling, and Anet has already implemented pvp balance changes that also effect PvE…again without open world dueling.
then why do you complain about having no duels if you can duel?
really, all you want is PvP everywhere while not keeping in mind the other side.
you’re pretty much what the saying is all about “give someone a finger and he wants the whole hand”i already told you, sPvP sucks (IMO). The guy in the mysts is some doppleganger of my real character and i don’t enjoy playing on him. And arena dueling is not the same as open world dueling.
Where do you get the idea i “dont keep the other side in mind?” It’s called a duel request, not a duel mandate. If you don’t want to duel then decline and all is well.
I’m not asking for open world pvp, it’s open world duels. It requires consent. The very definition entails “keeping the other side in mind.”
If you took a second a reread some of these posts you might save yourself some typing…oh who am i kidding you’re not going to read this and just say duels belong in WvW.
nor are you reading any of the so many arguments that clearly say that PvP should stay outside PvE regardless, all you want is to shove all your wishes in someone else’s face without regards of someone else’s wishes.
also, just because you don’t like sPvP duels doesn’t mean it isn’t there, you have your option, deal with it.
if duels are added in PvE places then PvE would suck, is that a good thing or a bad thing…..i bet it’s a really bad thing.
If duels were available in PvE places, PvE places would remain uneffected as long as you 1) decline the duel 2) have auto-decline enabled…assuming that is a feature.
Otherwise, you may occasionally come across two people dueling. Now this of course is my opinion but i personally don’t mind seeing other players doing stuff in a multiplayer game.
Scrambles you don’t listen to any argument, or opinion but your own. There has been many arguments for and against, I respect your opinion, but I disagree with it being implemented in PvE. Lore and Continuity wise it makes no sense outside an arena, we are not a bunch of highway bandits randomly attacking each other, the story of the game is sooo far divorced from open world duelling it just wouldn’t make sense.
Arenas is a viable option, GW1 has arenas in towns and cities for pvp, or if its PvE why not a contest arena like with Magni the Bison and the Bison Cup in GW1. You fight random brawls with enemies, instead add the occassional pvp match too, that way even if there is not many duellers, u still have something to do or fight and u get rewarded for it.
Again I will say PvE is not the place for Open-duelling, there’s a niche for it somewhere, but not in the field.
How would you limit disruption to the game? Say your in the middle of Orr with risen around? Would risen be open to attack you? Or would you be sealed away? Is there a defined time? defined area? defined parameters? Exclusivity? What prevents players from exploiting the feature if it removes them from the PvE environment for X-amount of time.
The biggest question as well – To what outcome do you wish to achieve? A system such as this would not have rewards, and shouldn’t have rewards, so whats the outcome? What can you achieve in PvE duelling that you cannot in a modified way in Spvp or WvW, where you actually get rewarded?
Have you played any other MMOs? They all have open world dueling…it’s a pretty standard feature. Even Borderlands has it, lol. I want dueling because it’s fun, the reward is in itself…which i know is a outlandish concept in this game.
If GW2 dueling is anything like every single other MMO, being in a duel wouldn’t make you immune to PvE. In fact, it makes you more vulnerable…the person you’re dueling can’t kill you so they can only get you down to 1 health. Enter enemy mob and BOOM you’re dead and you have a repair bill. Try not to duel near mobs.
As much as you think open world duels “don’t belong/fit in GW2” the devs had said they would like to add it at some point. No specific timeframe, but it does show that someone at Anet thinks that open world dueling makes sense.
Please don’t think i’m ignoring or not listening to anti-open world duel arguments. These threads pop up almost daily and unfortunately i read a lot of them for some reason. I have heard the same tired arguments against open world duels repeated over and over, all of which have perfectly reasonable rebuttals that fall on deaf ears (or blind eyes, since it’s text, lol).
The dev’s said that they wanted to add dueling but not how it would be implemented and you’re awfully greedy with how you want it implemented. You have used the same tired arguments for open world duels the way you want it implemented. Frankly there have been good arguments for and against dueling but anything that doesn’t fit your vision of what it should be you have ignored. I want dueling in some form or another but not if it’s going to interfere with the way other people want to play. The people that are against dueling have just as much right to this game as you and I – they spent time and money on this game too.
Scrambles, I’d like to point out that more than half of the “in favour of dueling” comments are from you. The naysayers are varied, the ones advocating are… you. Yet you persist in claiming you are speaking for everyone.
I’d like you to stop speaking for me, at the very least. The “duel me brah” crowd is a large part of why I left wow. It was, quite literally, a continuous stream of raging freaks bothering me from the moment I logged on till the day I quit. On a very good day, there would only be 4-5 per hour – all declined, all raging about it. On a bad day, it was unplayable, because of it’s prevalence.
I have no wish to see that here.
Scrambles you don’t listen to any argument, or opinion but your own. There has been many arguments for and against, I respect your opinion, but I disagree with it being implemented in PvE. Lore and Continuity wise it makes no sense outside an arena, we are not a bunch of highway bandits randomly attacking each other, the story of the game is sooo far divorced from open world duelling it just wouldn’t make sense.
Arenas is a viable option, GW1 has arenas in towns and cities for pvp, or if its PvE why not a contest arena like with Magni the Bison and the Bison Cup in GW1. You fight random brawls with enemies, instead add the occassional pvp match too, that way even if there is not many duellers, u still have something to do or fight and u get rewarded for it.
Again I will say PvE is not the place for Open-duelling, there’s a niche for it somewhere, but not in the field.
How would you limit disruption to the game? Say your in the middle of Orr with risen around? Would risen be open to attack you? Or would you be sealed away? Is there a defined time? defined area? defined parameters? Exclusivity? What prevents players from exploiting the feature if it removes them from the PvE environment for X-amount of time.
The biggest question as well – To what outcome do you wish to achieve? A system such as this would not have rewards, and shouldn’t have rewards, so whats the outcome? What can you achieve in PvE duelling that you cannot in a modified way in Spvp or WvW, where you actually get rewarded?
Have you played any other MMOs? They all have open world dueling…it’s a pretty standard feature. Even Borderlands has it, lol. I want dueling because it’s fun, the reward is in itself…which i know is a outlandish concept in this game.
If GW2 dueling is anything like every single other MMO, being in a duel wouldn’t make you immune to PvE. In fact, it makes you more vulnerable…the person you’re dueling can’t kill you so they can only get you down to 1 health. Enter enemy mob and BOOM you’re dead and you have a repair bill. Try not to duel near mobs.
As much as you think open world duels “don’t belong/fit in GW2” the devs had said they would like to add it at some point. No specific timeframe, but it does show that someone at Anet thinks that open world dueling makes sense.
Please don’t think i’m ignoring or not listening to anti-open world duel arguments. These threads pop up almost daily and unfortunately i read a lot of them for some reason. I have heard the same tired arguments against open world duels repeated over and over, all of which have perfectly reasonable rebuttals that fall on deaf ears (or blind eyes, since it’s text, lol).
The dev’s said that they wanted to add dueling but not how it would be implemented and you’re awfully greedy with how you want it implemented. You have used the same tired arguments for open world duels the way you want it implemented. Frankly there have been good arguments for and against dueling but anything that doesn’t fit your vision of what it should be you have ignored. I want dueling in some form or another but not if it’s going to interfere with the way other people want to play. The people that are against dueling have just as much right to this game as you and I – they spent time and money on this game too.
I also want dueling that would not interfere with the way other people want to play. Which is why i think open world dueling should include:
Duel request – accept/decline
Duel request cooldown – If request is declined, can’t spam requests
Auto disable duel request – so you never have to see a duel request if you don’t want to.
Disable duels in certain areas – trade post, crafting, bank, even cities—-places where combat isn’t really intended in the first place.
Other arguments simply can’t have concessions made for them:
Arena dueling – would indeed be dueling but would be very different than open world dueling and would essentially defeat the purpose.
Increase in map chat activity/spam – this is only an issue based on what you consider spam. And there are several ways to avoid it (view combat log, ignore, leave zone, don’t look at chat log)
Disruption of balance as a result of more 1v1 battles – If 1v1 balance problems exist, they would come to light eventually, with or without dueling. And this game isn’t balanced for 1v1 so it really doesn’t matter.
i think i’ve covered them all, let me know if i missed an argument against open world dueling, or if i presented an argument in a facetious or disrespectful way.
(edited by Scrambles.2604)
Scrambles, I’d like to point out that more than half of the “in favour of dueling” comments are from you. The naysayers are varied, the ones advocating are… you. Yet you persist in claiming you are speaking for everyone.
I’d like you to stop speaking for me, at the very least. The “duel me brah” crowd is a large part of why I left wow. It was, quite literally, a continuous stream of raging freaks bothering me from the moment I logged on till the day I quit. On a very good day, there would only be 4-5 per hour – all declined, all raging about it. On a bad day, it was unplayable, because of it’s prevalence.
I have no wish to see that here.
Most of the comments come from me simply because i spend too much time on these boards, and i generally try to reply to people that reply to me. And i’m one of a handful of people that bothers to post at great length any argument supporting duels besides “oh yeah duels would be cool, +1”
Hopefully you will notice that i don’t create these threads, i just post in them when they pop up…which happens about twice a week.
(edited by Scrambles.2604)
Have you played any other MMOs? They all have open world dueling…it’s a pretty standard feature. Even Borderlands has it, lol. I want dueling because it’s fun, the reward is in itself…which i know is a outlandish concept in this game.
If GW2 dueling is anything like every single other MMO, being in a duel wouldn’t make you immune to PvE. In fact, it makes you more vulnerable…the person you’re dueling can’t kill you so they can only get you down to 1 health. Enter enemy mob and BOOM you’re dead and you have a repair bill. Try not to duel near mobs.
As much as you think open world duels “don’t belong/fit in GW2” the devs had said they would like to add it at some point. No specific timeframe, but it does show that someone at Anet thinks that open world dueling makes sense.
Please don’t think i’m ignoring or not listening to anti-open world duel arguments. These threads pop up almost daily and unfortunately i read a lot of them for some reason. I have heard the same tired arguments against open world duels repeated over and over, all of which have perfectly reasonable rebuttals that fall on deaf ears (or blind eyes, since it’s text, lol).[/quote]
The dev’s said that they wanted to add dueling but not how it would be implemented and you’re awfully greedy with how you want it implemented. You have used the same tired arguments for open world duels the way you want it implemented. Frankly there have been good arguments for and against dueling but anything that doesn’t fit your vision of what it should be you have ignored. I want dueling in some form or another but not if it’s going to interfere with the way other people want to play. The people that are against dueling have just as much right to this game as you and I – they spent time and money on this game too.[/quote]
I also want dueling that would not interfere with the way other people want to play. Which is why i think open world dueling should include:
Duel request – accept/decline
Duel request cooldown – If request is declined, can’t spam requests
Auto disable duel request – so you never have to see a duel request if you don’t want to.
Disable duels in certain areas – trade post, crafting, bank, even cities—-places where combat isn’t really intended in the first place.
Other arguments simply can’t have concessions made for them:
Arena dueling – would indeed be dueling but would be very different than open world dueling and would essentially defeat the purpose.
Increase in map chat activity/spam – this is only an issue based on what you consider spam. And there are several ways to avoid it (view combat log, ignore, leave zone, don’t look at chat log)
Disruption of balance as a result of more 1v1 battles – If 1v1 balance problems exist, they would come to light eventually, with or without dueling. And this game isn’t balanced for 1v1 so it really doesn’t matter.
i think i’ve covered them all, let me know if i missed an argument against open world dueling, or if i presented an argument in a facetious or disrespectful way.[/quote]
Duel request cool down/auto disable just won’t work because the block feature is terrible in this game at best and there are ways to get around it. I have been trolled and then trolled back until they blocked me so I just involved other people to help me troll.
I would like to know how arenas or ruins areas marked on the map as dueling zones would defeat the purpose. Scattering them across the world especially in dead maps would help revitalize activity in those maps.
Spamming map chat is a non issue for me since I ignore it 90% of the time so I don’t see that being a problem.
Disruption of balance – If you think that the classes/builds in this game are balanced you are sadly mistaken. I roam a lot in WvW and some classes/builds I avoid fighting. I believe this is one of the primary reasons that Anet haven’t given us dueling yet. If a lot of people started dueling regularly (as I believe would happen) you will see twice the complaints about x class, x ability, x rune, xcetera.
The only other reason I believe that dueling shouldn’t be everywhere involves De’s. Imagine Mr. Low level McNewguy is walking a merchant from point a to point b. You or I are dueling and our fight gets close enough to the De to scale it up for the poor fellow. Is Low level McNewguy supposed to not get mad at our duel.
Like I said I want dueling but there are plenty of reasons raised by the anti duel people that are valid to them and we shouldn’t just dismiss them and probably reasons that you or I aren’t even aware of.
Duel request cool down/auto disable just won’t work because the block feature is terrible in this game at best and there are ways to get around it. I have been trolled and then trolled back until they blocked me so I just involved other people to help me troll.
I would like to know how arenas or ruins areas marked on the map as dueling zones would defeat the purpose. Scattering them across the world especially in dead maps would help revitalize activity in those maps.
Spamming map chat is a non issue for me since I ignore it 90% of the time so I don’t see that being a problem.
Disruption of balance – If you think that the classes/builds in this game are balanced you are sadly mistaken. I roam a lot in WvW and some classes/builds I avoid fighting. I believe this is one of the primary reasons that Anet haven’t given us dueling yet. If a lot of people started dueling regularly (as I believe would happen) you will see twice the complaints about x class, x ability, x rune, xcetera.
The only other reason I believe that dueling shouldn’t be everywhere involves De’s. Imagine Mr. Low level McNewguy is walking a merchant from point a to point b. You or I are dueling and our fight gets close enough to the De to scale it up for the poor fellow. Is Low level McNewguy supposed to not get mad at our duel.
Like I said I want dueling but there are plenty of reasons raised by the anti duel people that are valid to them and we shouldn’t just dismiss them and probably reasons that you or I aren’t even aware of.
Assuming the auto-decline and duel cool down wouldn’t work because the block feature doesn’t work is absurd, that’s an entirely different issue. Since none of this is real, we’re only dealing with hypothetical situations. So of course, any realistic scenario i suggest can be trumped by hypothetical technical issues.
Dueling zones take away the sense of freedom that traditionally MMOs were known for. I prefer making the choice of where i can duel than having that choice made for me.
Also, the appeal of duels is that it can occur “right there on the spot.” If you have to zone somewhere else to do it or see a loading screen it defeats the purpose.
I didn’t say that the classes are balanced 1v1. In fact, i explicitly said the game is not balanced 1v1 (yet somehow i’m the one that never reads posts), and i was addressing a concern that has been brought up over and over again.
And no one is going to duel near DEs because you will die!! I have said over and over, the very nature of duels discourages fighting near mobs because you are very vulnerable when you lose a duel and are at 1 health.
Despite all that, i will give you that your DE scenario is entirely plausible, yet very unlikely, not even close to gamebreaking….oh yeah and entirely possible without duels.
(edited by Scrambles.2604)
My whole point is that there are a lot of little things, some of which the player base may not be aware of that would be effected by open world duels. My hope is that the dev’s will be able to balance on the head of a pin to make sure that it isn’t game breaking for anyone.
My whole point is that there are a lot of little things, some of which the player base may not be aware of that would be effected by open world duels. My hope is that the dev’s will be able to balance on the head of a pin to make sure that it isn’t game breaking for anyone.
you could make this argument about the implementation of ANYTHING in this game.
The best evidence you could get about the impacts would be to look at similar games of the same genre…ALL of which have open world dueling and many of the preventative features i’ve suggested. If duels created all these game-breaking and fun-ruining issues i can’t imagine these other MMOs would be as successful as they are.
Finally, considering 2/3 of GW2 is pvp based (given PvE, sPvP, and WvW), i couldn’t think of an MMO more fit for duels.
My whole point is that there are a lot of little things, some of which the player base may not be aware of that would be effected by open world duels. My hope is that the dev’s will be able to balance on the head of a pin to make sure that it isn’t game breaking for anyone.
you could make this argument about the implementation of ANYTHING in this game.
The best evidence you could get about the impacts would be to look at similar games of the same genre…ALL of which have open world dueling and many of the preventative features i’ve suggested. If duels created all these game-breaking and fun-ruining issues i can’t imagine these other MMOs would be as successful as they are.
Finally, considering 2/3 of GW2 is pvp based (given PvE, sPvP, and WvW), i couldn’t think of an MMO more fit for duels.
firstly, all the MMO’s you’re talking about have PvE and PvP servers, this game doesn’t have it for obvious reasons.
secondly, the exact reason why it should NOT be added is because you already have 2/3 of the game to play in.
is it so hard to understand that PvE players simply want to be left alone without all the annoying duels, is it so difficult to keep that one place PvE players can have fun in clean from duel abuse?
if you so enjoy duels do that in sPvP, if you don’t enjoy that then that’s your loss.
i don’t enjoy the LS nor do i enjoy dungeons (and that is all because of the players), i choose not to go there but i lose out a certain kind of fun.
what you don’t like is not a reason to simply force it in someone’s face, and don’t even start with the “but you are not forced to duel” because it’s pretty much just that.
so as it stands now, ether play 1v1 in sPvP or simply deal with it.
grow a pair for ones, don’t whine about it and force it in someone else’s face.
oh and BTW, if you so much want to force it there, let’s do it the other way around.
in WvW i want a PvE flag so i don’t have to deal with other players attacking me, makes the 100% world completion allot easier.
Maybe allow consensual duels outside of towns and in arenas inside towns. However if someone starts dueling in the wrong place, such as near bank, tp, etc. they get arrested by the local law and thrown in the slammer. Then you have to pay bail to get let out.
Edit: And I suggest all the bail money be sent to me.
My whole point is that there are a lot of little things, some of which the player base may not be aware of that would be effected by open world duels. My hope is that the dev’s will be able to balance on the head of a pin to make sure that it isn’t game breaking for anyone.
you could make this argument about the implementation of ANYTHING in this game.
The best evidence you could get about the impacts would be to look at similar games of the same genre…ALL of which have open world dueling and many of the preventative features i’ve suggested. If duels created all these game-breaking and fun-ruining issues i can’t imagine these other MMOs would be as successful as they are.
Finally, considering 2/3 of GW2 is pvp based (given PvE, sPvP, and WvW), i couldn’t think of an MMO more fit for duels.
firstly, all the MMO’s you’re talking about have PvE and PvP servers, this game doesn’t have it for obvious reasons.
secondly, the exact reason why it should NOT be added is because you already have 2/3 of the game to play in.
is it so hard to understand that PvE players simply want to be left alone without all the annoying duels, is it so difficult to keep that one place PvE players can have fun in clean from duel abuse?
if you so enjoy duels do that in sPvP, if you don’t enjoy that then that’s your loss.i don’t enjoy the LS nor do i enjoy dungeons (and that is all because of the players), i choose not to go there but i lose out a certain kind of fun.
what you don’t like is not a reason to simply force it in someone’s face, and don’t even start with the “but you are not forced to duel” because it’s pretty much just that.so as it stands now, ether play 1v1 in sPvP or simply deal with it.
grow a pair for ones, don’t whine about it and force it in someone else’s face.oh and BTW, if you so much want to force it there, let’s do it the other way around.
in WvW i want a PvE flag so i don’t have to deal with other players attacking me, makes the 100% world completion allot easier.
If you have the option to never, ever get a duel request, how on earth do you consider that forcing duels on someone? You keep saying this without backing it up…then saying i am forcing duels on people…again without backing it up.
Heck, you could even make duel request disabled by default, alleviating the need to access your options menu so duels are even further “not forced on you.”
Let’s compromise. We can have open-world dueling on the day that I can go to WvW and opt-out of PvP so I can do my map completion without getting harassed by the PvP crowd.
You all try to argue with scrambles, yet he trumps you ever time. He has effectively covered every point and counter-point you could think of using logic and reasoning, and for that, I applaud you scrambles. It’s simple really, you get an option that is added to the game that you can participate in or not, and it in no way affects how you play or what you are playing.
WvWer’s have to deal with PvE in their PvP content and that’s not even an option to turn off. People just deal with it. Just like they would with duels.
Let’s compromise. We can have open-world dueling on the day that I can go to WvW and opt-out of PvP so I can do my map completion without getting harassed by the PvP crowd.
Surely you see that this defeats the purpose of WvW being an open pvp contested zone, while open world dueling in PvE would not disrupt the fundamental purpose of the open world in PvE, which is leveling, exploring, fighting mobs, collect nodes, DEs, etc.
I would even take it a step further to say, the open world doesn’t really have a specific purpose, hence being the “open world.” Its open for you to do as you please, at your leisure.
If you have duels disabled, you can continue business as usual in open world PvE.
If you have PvP disabled in WvW, you can spy/scout for your server at the very least, which is pretty gamebreaking if you ask me.
(edited by Scrambles.2604)
You all try to argue with scrambles, yet he trumps you ever time. He has effectively covered every point and counter-point you could think of using logic and reasoning, and for that, I applaud you scrambles. It’s simple really, you get an option that is added to the game that you can participate in or not, and it in no way affects how you play or what you are playing.
WvWer’s have to deal with PvE in their PvP content and that’s not even an option to turn off. People just deal with it. Just like they would with duels.
Thanks, Arcuss!
You all try to argue with scrambles, yet he trumps you ever time. He has effectively covered every point and counter-point you could think of using logic and reasoning, and for that, I applaud you scrambles. It’s simple really, you get an option that is added to the game that you can participate in or not, and it in no way affects how you play or what you are playing.
WvWer’s have to deal with PvE in their PvP content and that’s not even an option to turn off. People just deal with it. Just like they would with duels.
in your point of view, up until now he has said nothing to compromise anything while still staying so stubborn on forcing things in ppl’s face.
also, you can also simply deal with the fact that there is already a duel option, you can deal with the fact that duels in the open PvE world disrupts someone’s fun this should not happen.
it’s better to keep something away when it only brings problems rather then add something while screwing over the rest of the crowd.