These changes are mediocre. You should re-adjust the banners for specific situations. A lot of people in WvW are starting to quit because of the inequality in battle they pose.
I recommend that what you should do for banner is: if the server is outnumbered, they should be allowed to take any banners they want. Because for a lot of WvW focused guilds, they keep falling off hard due to the inability to compete with the enemy abusing like three or four banners at a time.
Also, a lot of people can agree with me that the individual borderlands need to be cut up a lot more, most of the t3 servers don’t even bother going to them anymore and it takes away a lot from what WvW used to be.
Just saying.
Kind of a side note but to respond to you.
Pure rvr games will start strong and keep a pop for a time but in the long run they will die off becuse it is the WORST type of online gaming in the NA where a lot of the mmorpg pop comes from. There just no hook to keep ppl playing the same fights over and over in the long run something we can see in GW2 wvw but GW2 is more then just wvw the reason why GW2 should out last a lot of the up and coming games.Any way i like to see more guild banners added to wvw but more limitation to thouts banners such as removing all skill effect from the classes that hold the banner making it a full transformation. Also making it a one banner per guild so no doubling up with public banners.
It’s definitely not the worst type of online gaming, there’s no other game where you take 50 people in coordinated tactical combat to literally go and kill other players. Maybe you don’t know about it or you haven’t seen it in action, the reason WvW is still alive is because of those coordinated and tactically coordinated guilds that actually do warfare in WvW. Here are a few examples:
This kind of combat still exists and my guild even does it a bunch of the guilds on my servers do it, and it led us to victory for several wvw seasons. But it’s a lot more fun than PvE and I can gurantee it. You just need to learn how to do it, and make the most of it. In fact I made a post not long ago on why players shouldn’t be bored and consider WvW as an option on this link https://forum-en.gw2archive.eu/forum/game/gw2/To-those-not-having-fun-again/first#post5893870 .
What I was saying about the banners is that they take away of this kind of fighting because it relies more and more on siege and towers. I literally see Yaks Bend staying in their keeps and towers for hours doing nothing but sitting on siege until an enemy blob comes by, and they feel proud of doing so. That’s the kind of gameplay that discourages actual combat, it just shows how cowardly a server is, and it adds on to the boredom because the raids don’t want to fight siege, we want to fight people, and the siegers don’t want to stand and wait for enemies, they want to kill the enemies. And when Yaks bend actually does come out to fight they rely on like 3-4 banners to do all the work and when it runs out they go back to their towers and hide for the next hour or so. Now most guilds wouldn’t have a problem with dying to a massive enemy blob because that’s actually really fun, but if its a 40v20 and the 40 has 3-4 dragon/turtle banners and they’re just constantly spamming them, it would just be overkill to the guilds that try and use actual tactics to win a fight when you can just take the 40 you have and simply wipe the 20.
If you don’t see it that way then you’re just another sap that’s just sadistic.