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Nowdays I only use nullfield very very rarely, to strip some boons from dredges in fotm, not for condi cleanse since we have better and more flexible condi clease options. But the boon strip adventage has lost it’s luster over time…
We have the option to boonstrip on shatter, combined with persona, np. With chrono this becomes even better since we may also shatter phantasms then. It also removes the boons much faster. Or out auto with quickness is like a pulsing nullfield – another thing that gets even easier with chrono.
(for TL;DR ppl:) I just think the nullfield should get some more power, more NULLIFICATION. In my huble opinion, the nullfield should tick twice as fast and prevent new boons to be applied to enemies / new conditions to be applied to allies. I don’t think this would be op, it would just give it a reason for it’s CD and duration. Just a bit more impact than all the other options we have who have very low or no cd.
toughts?
I always had this funky idea for an elite nullfield where nothing can happen inside it apart from movement. Cannot apply any boons or conditions, cannot remove any boons or conditions, no damage is dealt, no healing is received.
I always had this funky idea for an elite nullfield where nothing can happen inside it apart from movement. Cannot apply any boons or conditions, cannot remove any boons or conditions, no damage is dealt, no healing is received.
One way to achieve this effect would be to first insta-kill anyone who enters it . Immediate 50k fall damage ftw!
I think nullfield is still great… the only problem i have with it (and the rest of the glamours) is the baseline -recast… they couldnt just round them down to the nearest factor of 5? would that extra -2 seconds on the recasts have suddenly made them OP?
I think nullfield is still great… the only problem i have with it (and the rest of the glamours) is the baseline -recast… they couldnt just round them down to the nearest factor of 5? would that extra -2 seconds on the recasts have suddenly made them OP?
Hehe, I agree the numbers are… annoying.
Would be nice to see factors of 5 – so portal and veil at 70 or 75s, Nullfield at 35s and so on.
I think nullfield is still great…
This statement lacks – can you tell me WHY you think it’s “still” great? We got plenty of better options, even without leaving a terrible combo field for our allies.
We got plenty of better options
Well there’s the issue there. Nullfield is good, but it has very strong competition. Mesmers are spoiled in terms of having good utility skills.
I think the main problem with Mesmer utility (in PvP) is that we’re locked into Portal, which leaves us with two free slots; and one of those slots is generally locked down by Blink or maybe Decoy, leaving us with one free slot for ??? (usually Blink + Decoy).
Our condition cleansing utilities are otherwise pretty good, if not for the fact that our Utility slots are worth somewhat more than other professions… hence why people almost always go for options that don’t involve a slot.
We got plenty of better options
Well there’s the issue there. Nullfield is good, but it has very strong competition. Mesmers are spoiled in terms of having good utility skills.
So … let’s remove or nerf those “better options” or shall we rather change Nullfield to become a skill that has it’s time to shine too? I’m exactly trying to do this to the Nullfield. To change it to become more unique and a better option in certain situations.
What you are saying is like “A is fine, but B, C, D, E, F and G are better … let’s change everything but A!” Just an empty statement without the ambition to find a better solution.
I think the main problem with Mesmer utility (in PvP) is that we’re locked into Portal, which leaves us with two free slots; and one of those slots is generally locked down by Blink or maybe Decoy, leaving us with one free slot for ??? (usually Blink + Decoy).
I agree. But why is that? Is it because we deal not enough damage with a tankier build? Why do not zerker builds work on other professions but us? Would we need blink and decoy, if we could run a support build, if we would be less squishy? Maybe this changes with the chronomancer, but when it does, nullfield would rather be replaced with a well then, don’t you think?
(edited by Xyonon.3987)
It sort of has it’s niche and could probably go with a bit of a boost but if any of the Mesmer condi removals are in need of a buff its Arcane Thievery.
It sort of has it’s niche and could probably go with a bit of a boost but if any of the Mesmer condi removals are in need of a buff its Arcane Thievery.
Arcane Thievery’s cooldown is just way too long for what it does.
I always had this funky idea for an elite nullfield where nothing can happen inside it apart from movement. Cannot apply any boons or conditions, cannot remove any boons or conditions, no damage is dealt, no healing is received.
Sounds cool for pvp, touch situation for you and/or an ally: “null field” then he get his cds and can heal , stealth, invuln, etc.
The question could be: can ongoning damage and heals are still on it=?, and can you res or stomp people?
It sort of has it’s niche and could probably go with a bit of a boost but if any of the Mesmer condi removals are in need of a buff its Arcane Thievery.
Arcane Thievery’s cooldown is just way too long for what it does.
Yeah, thats our worst utility by far. Perphaps if either the colddown was like 30 secs or it didnt have casting time.
Probably both to be in line with plague signet (30secs recharge, instant cast, transfer all condis as active, plus take condis from allies to you as passive).
So the boon part would be a compensation for not having pasive and not sending all condis, seems like fair or nearly fair.
Compare cross-class will always end badly Lucius…but I agree both nullfield and arcane thievery needs some love.
I think if the ethereal field had a better buff from a blast it might see some more play. A rework of the buff you get and how it stacks would be a big boost.
Functionally Null Field looks really good, strips boons, removes condis(with resistance and super speed if traited), who doesnt want that? But its a small radius for say WvW, and enemies are not going to stand in it for 5 seconds, so you are getting maybe 1 or 2 ticks out of it.
I personally think Null Field is still a decent skill, however its overshadowed by the mantra when it comes to cleansing condis, especially when u spec into Inspiration line.
A slight buff to the radius (increase to 360 from 240 – Time Warp level of coverage) would make it a more competitive choice, also bolster the area denial offensive support aspect of the skill.
I think they just need to change the functionality a bit:
I think all of those changes would make it kinda … very strong I’m happy with point 2, maybe point 1 too for a fast rip. Or better a tick ever 0.5 sec?
I think Nullfield is pretty great. I use it in all 3 of my builds. All of them happen to take Temporal Enchanter though which might explain why I favor it.
I think the 32s CD is more than justified for such a strong effect, specifically in pvp. I would definitely call it one of our stronger utilities when taken.
for WvW this skill kinda sucks (my next example is for 30+ people fights). I even sometimes click on a person inside the null field, and I can see like a regeneration falling off, than a protection that was about to end anyway. Only to see those buffs renewed again by the 50 sources they can come from.
Only application it can have, is when they pop stability and push through lines of warding / statics and it happens to drop their stability but that’s not really reliable (considering the limited number of targets) and considering there’s 4-5 other boons on them at the same time.
Just compare it to the necro well that has a similar effect. It deals damage, and in addition to dispelling the boons it also converts them into conditions. The only upside of null field is that it’s a ethereal field and also dispells allies but I don’t consider it a good condi removal for allies either…
I learned to love Nullfield if it’s traited. Resistance and Superspeed is very good. It’s helping you go out of a bad situation. I wouldn’t mind it to be a stunbreak and gives stability too…
I agree with OP, it should be a more faster and punishing nullification. As for Arcane Thievery, the boon/condition randomization makes it even more useless. If it was stealing important boons such as prot, aegis, quickness instead of retal and regeneration. If it was giving back conditions with the highest tick or important ones like poison and burn.
Nowdays I only use nullfield very very rarely, to strip some boons from dredges in fotm, not for condi cleanse since we have better and more flexible condi clease options. But the boon strip adventage has lost it’s luster over time…
We have the option to boonstrip on shatter, combined with persona, np. With chrono this becomes even better since we may also shatter phantasms then. It also removes the boons much faster. Or out auto with quickness is like a pulsing nullfield – another thing that gets even easier with chrono.
(for TL;DR ppl:) I just think the nullfield should get some more power, more NULLIFICATION. In my huble opinion, the nullfield should tick twice as fast and prevent new boons to be applied to enemies / new conditions to be applied to allies. I don’t think this would be op, it would just give it a reason for it’s CD and duration. Just a bit more impact than all the other options we have who have very low or no cd.
toughts?
yea, for its CD, its just too lack luster. i run feedback instead, its very useful against rangers, or anyone spammign ranged attacks. null field very rarely, i’d rather use stab mantra instead.
I love Null Field. It’s another source of Chaos Armor, which imo. is one of the most underestimated sources of protective boons in the game (it helps that the conditions helps protect you as well). You can use it together with CI to lock someone in it for a bit, to remove a couple boons, and/or you can stand in it yourself to cure some conditions, often you can create spacing with it, because people want to avoid standing in fields, forcing certain play in your favor. Combine it with a well timed Illusionary Duelist to potentially push out a few more sources of Confusion while you’re at it. I’m fine with it as-is, it’s serving me well enough.
Apparently Nullfield get great love from ppl who use it in duels, right? PvE it’s not taken often, aswell in WvW it’s underwhelming against a zerg. Yet in duels in WvW or PvP it seems to be “ok” or in some builds even “great”, like when combined with super speed, resistance or used as a combo field. Even though, it seems lackluster to me, when I look at the whole picture.
i would make null field something else
the problem as i see it is it doesnt cleanse fast enough and doesnt rip boon fast
the boon can be applied almost by every other profession faster and the condi can reapplied.
thus – the base as i see it it should give resistance for 3 seconds and boons have no effect for 1 sec every tick
i find myself many times die to condition as bunch of them stacking on me so until it get cleanse the burning which got cover by 3 conditions i get down. thus if i had resistance for 3 sec it would helped (no aoe only self resistance)
also the ability to weaken your enemy if they stand inside the field is much better than to rip 1-3 boons which can reapplied faster
temporal enchanter is nice but buff every glamour field thus null field should become stronger
…
I think there is an easier solution. Improve the effect on cast like they did with Purging Flames. E.g. Nullfield could cleanse 3 conditions on cast and remove 3 boons on foes. The 1 boon/condition per tick could stay as is.
Of course, we could always revert Null Field back to it original effect even if it means an increase in cooldown. At least it would be worth it.
On a different note: Arcane Thievery desperately needs a significant reduction of its cooldown or some additional effect.
My problem with Null field is the problem I have with all glamours. When they could blind and cause confusion from blinding, I had a glamour build that I could fight with as well as support my allies with. Since they’ve been change to resistance and superspeed, I’ve barely touched my glamour mesmer. While resistance is interesting, I find superspeed to be worthless. Maybe it’s because I’m not likely to run from battles but, when I do, mesmers already have a lot of options. What we lacked was decent ways to apply conditions to a group and now we have even less. I’m hoping they’ll add the confusion back to glamours. It is what made them fun for me.
I think it does (the ticks are too slow in my opinion.) They should either speed up the ticks or make it remove/rip 2 condis/boons per tick.
That and I feel like the new glamour trait isn’t really worth it.
I’m missing the old blind/confusion glamour builds.
I don’t think this was suggested yet, but … what if Null Field (or all Glamours via Temporal Enchanter) applied a non-condition based debuff to enemies that was an inverse of Resistance? “Illusion of Weakness (3 sec): Boons currently on you are ineffective.”
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