Why Do People Dislike Their Rangers?
Was never standing still Sam, I am ALWAYS moving as an Elementalist… We do not have time to stand still. However combine the above damage with the knockdown abilities of a ranger, and it is pretty much instant down state.
Then you are probably not moving enough. There’s a video on page 1 of this thread that shows how bad pet attacks are versus moving targets. Also you’re a clothie, you have much less armour, and ranger damage is nothing to write home about either.
Sea of Sorrows
We have nothing to offer in dungeons? That’s just wrong. Several times I’ve been in dungeons where the only reason there wasn’t a wipe and reset was: ME. I’m not even a hardcore player, yet many times I’m the last one standing, running around all crazy trying to survive solo against the boss until everyone else can run back from the waypoint, and I’m almost always successful at it.
Plus, there are times when 2-3 of the group are dead/downed, while me and the other 1-2 alive members finish off the boss. Maybe I don’t have super high DPS, but that’s not the end-all be-all of the game. Sometimes it’s invaluable to be able to do steady, consistent damage over time while staying alive more often than a lot of other professions. Remember, most other professions also love the glass canon style of build. In dungeons, often times they’re laying on their face watching me as I’m still standing and attacking.
Runing and dodging available to any class. But and there ranger can not be compared with some. To ranger available many vigor, but some classes have permanent endurance regeneration, or 25 percent of speed constant, or TP to the target area, or dozen consecutive dodge.
Returning to the topic: nonsense. You think to escape, when all others were pleased to fall down – is to help the group? Or do you believe that you are able to do this because you’re a ranger? Any class may be much more effective in this… labor. Because you, for example, do not have any utility to swiftness.
However, in combat you have no social buffs, on support, no clear-cut opportunities to heal, and overdamage you could only some noob. Unless, of course, if you’re lucky and your pet will not always dead. No. Ranger worst class for dungeons.
Because the Ranger’s greatest burst skill is short-bow auto attack? (which was nerfed, haha)
Sdric, these screenshots from the Halloween dungeon making a comparison are simply lame and not real and it’s what make it fun to see when people complain.
First, you compared an autoattack with TWO skills, and second…you are not even counting the pet and on that boss the pet hits like a truck and pretty much never died against him.
Also the build counts, and the gear because 1k crits with shortbow on that boss…you were doing something wrong. Let me tell you that ranger didn’t have full berseker gear.
I was easily doing 4-5k DPS on that boss with sword (2k+ crits, two felines, quickness every 15 seconds and QZ).
(edited by Sleepy.2647)
Hey all!
So I’ve just recently made a female Norn Ranger. I needed a break from my Guardian.
I’m only level 12, so I’m still pretty new to the class, but so far I am absolutely loving it. I can go up against a large mob, and with my pet keeping the enemies at a distant, I almost never die. They seem pretty awesome to me!
So my question is, why do people complain about them? I’m not saying they shouldn’t, I simply just don’t know. I never played a ranger in GW1, so the whole class is pretty new to me. Besides, it may get worse later on.
Thanks!
Simple. People are willing to blame the class more than the fact that they aren’t good and the people they’re fighting are just better than them.
Rangers are good in pre-80-PvE, some ‘ld even call them op.
Sadly they’re also completely worthless in WvW, sPvP and Dungeons.
People with say “No they’re not, you can play them successfully!”
Well thats true – but every class can stomp rookies, especially lvl 1 guys in WvW.
The main problem of the Ranger is:
The numbers on 9 out of 10 skills are simply broken.
(Due to Ranger being op in CB and getting overnerfed on nearly each single skill)
Also countless bugs and bad trait-in-traitline positioning (trap@precision).An image says more than 1000 words.
Note: The Ranger has a full critical set, the Thief has only 1 rune, but the rest of his equip is exactly equal.
you just compared thief’s unload to the ranger’s shortbow autoattack as your argument for how the ranger is weak. good job.
I have no idea, maybe they expect to kill things in 2 skills from 1,500. Which is often the expectation case with Archer classes..pretty much any MMO on the market you will see the same.
Have to say the QQ’s on this forum are the same generic QQ’s to be found on many MMO boards..
My mage is squishy,
Thief kills me from burst,
Tank healer is OP,
Archer is broken,
Warrior is op/kittened (often both cases at once),
Utility class (engineer here) is unfinished.
Rangers are good in pre-80-PvE, some ‘ld even call them op.
Sadly they’re also completely worthless in WvW, sPvP and Dungeons.
People with say “No they’re not, you can play them successfully!”
Well thats true – but every class can stomp rookies, especially lvl 1 guys in WvW.
The main problem of the Ranger is:
The numbers on 9 out of 10 skills are simply broken.
(Due to Ranger being op in CB and getting overnerfed on nearly each single skill)
Also countless bugs and bad trait-in-traitline positioning (trap@precision).An image says more than 1000 words.
Note: The Ranger has a full critical set, the Thief has only 1 rune, but the rest of his equip is exactly equal.you just compared thief’s unload to the ranger’s shortbow autoattack as your argument for how the ranger is weak. good job.
And what is wrong with that? The point is that the ranger’s hardest hitting “burst” skill is SB auto-attack, thats how sad the class is.
Edit: If you’re playing Ranger because they use bows; Thieves shortbow is better and Warriors longbow is better than Rangers.
Uh, wrong. The Warrior longbow sucks except for the AoE fire field combo. It only has 900 range. Not better than the Ranger longbow AT ALL.
And what is wrong with that? The point is that the ranger’s hardest hitting “burst” skill is SB auto-attack, thats how sad the class is.
Wrong, SB is not even out hardest hitting weapon, burst or DPS wise. And comparing burst damage to DPS is non sense.
Ranger will never have skills that do 8-15k instantly, just face it already…people shouldn’t keep trying to turn GW2 ranger into the typical archer because it will never happen.
What’s wrong with rangers? The answer would be…people’s mentality. They want to kill people in two shots before they even get to react like thiefs do to squishy builds. Funny thing is thiefs get stomped by any decent warrior, and honestly, no one should be able to kill in one or two seconds…i think that’s a big flaw of the game.
(edited by Sleepy.2647)
Edit: If you’re playing Ranger because they use bows; Thieves shortbow is better and Warriors longbow is better than Rangers.
Uh, wrong. The Warrior longbow sucks except for the AoE fire field combo. It only has 900 range. Not better than the Ranger longbow AT ALL.
Actually there is an adept warrior trait that makes Longbow range 1200. What now?
There’s one for ranger that turns it to 1,500…
Edit: If you’re playing Ranger because they use bows; Thieves shortbow is better and Warriors longbow is better than Rangers.
Uh, wrong. The Warrior longbow sucks except for the AoE fire field combo. It only has 900 range. Not better than the Ranger longbow AT ALL.
Actually there is an adept warrior trait that makes Longbow range 1200. What now?
Great. Now you have a trait that’s basically worthless, a range that’s the same as everybody else, and you still only have one combo attack that’s worth anything.
Anything else?
And what is wrong with that? The point is that the ranger’s hardest hitting “burst” skill is SB auto-attack, thats how sad the class is.
Ranger will never have skills that do 8-15k instantly, just face it already…people .
Let me rephrase that for you “Rangers will never have skills that do more than 2000 damage instantly, just face it already people”
Let me rephrase that for you “Rangers will never have skills that do more than 2000 damage instantly, just face it already people”
And that’s perfectly fine, not every class hits for 10k with skills as far as i know. PvP should take skill, and not simply smash your keyboard with your feet to kill your target. If any class can kill in a second or two then that’s a flaw of that class, the rest shouldn’t be buffed to match that.
So many rangers complain that warriors do this, thieves do that, but if you ever go to thieves forum they whine about them being bad in PvE, conclusion? All classes whine that they should do MORE.
(edited by Sleepy.2647)
Let me rephrase that for you “Rangers will never have skills that do more than 2000 damage instantly, just face it already people”
And that’s perfectly fine, not every class hits for 10k as far as i know. PvP should take skill, and not simply smash your keyboard with your feet to kill your target. If any class can kill in a second or two then that’s a flaw of that class, the rest shouldn’t be buffed to match that.
10K and under 2K are a loooong way apart. That is one reason why people complain about ranger. But I agree, doing such high damage in a few seconds is not great for the fun factor when you are on the recieving end.
Turning it around in that light the lack of burst can be sweet, because you get to enjoy longer fights.
Ranger is bugged yea but it is till playable. So yea both sides are correct. Can we all agree to disagree.
I find ranger extremely bugged and lacking is build flexibility. But we are still playable. I run a trap based ranger. I encounter many groups that always seem to see ranger and go OMG we GG already.
The ranger class is not easy to play and we have a list of bugs we need to overcome. The top being:
1. Pets missing moving targets
2. Pets suck in AoE
3. Arrows miss, invulnerable, obstructed for no erason
4. Weapons need just a bit more work
But played well, a ranger can stay alive and do constant condition dps for the longest time in dungeons and WvW. You just need to dodge alot and be ready to reposition constantly.
That being said, we are crap in PvP, seriously bad. Also I find in Dungeons, my other classes really have it easier. I have an engineer and guardian alt. Still I find Ranger the most fun to play. So for me, I will say Rangers ar sub par but easily improved, but they are not that horrid.
The difference is some classes do 10k and then hit for 1k, and ranger does 2k all the time…see? DPS is the same, burst is not.
I believe when Anet balances the damage it’s based on the DPS, burst doesn’t matter much if over 15 seconds the damage is the same.
(edited by Sleepy.2647)
The difference is some classes do 10k and then hit for 1k, and ranger does 2k all the time…see? DPS is the same, burst is not.
I believe when Anet balances the damage it’s based on the DPS, burst doesn’t matter much if over 15 seconds the same is the same.
You need to take into account all our missed, obstructed or invulnerably arrows for no reason. This are bugs I know, but it affects our dps in a huge way.
Also Pets are about 40% (might be higher) or our dps. So when enemies move alot, our pets cannot hit and thus dps decreases. Also if pets get stuck in AoE or get killed, we lose alot of our dps.
In PvE, the above are not a big deal much. In dungeons they are quite annoying. But in WvW and PvP, these 2 arch-issues above kill alot of our dps.
I really hope they fix these issues.
The difference is some classes do 10k and then hit for 1k, and ranger does 2k all the time…see? DPS is the same, burst is not.
Well that would be nice if true, but the 2K is some magic number that I never see on my ranger in spvp (maybe a lucky crit on swoop with 20 stacks of vunrability on target?) and there are several classes that can pump out 6-10K bursts on short CDs.
So its more like the Ranger uses its auto attack to pump out that constant damage (oh but wait-auto attack on other classes hits harder), while some other classes can auto attack (for more) AND burst for 6-10K+.
You see? That’s just how sad the ranger class is.
Ermmm…yeah the 2k was made up, and the 10k was also made up. Some classes hit harder than SB with autoattack, but they also hit much slower…we do 2 autoattacks per second so even if we hit for 700-1.5k per autoattack that’s still 1.5-3k per second, and that’s not counting the pet which is far from useless.
People still has in mind “big numbers”, big numbers mean nothing unless they kill you in one or two shots, and rangers can avoid that if you spec for it.
No matter what people says, DPS from all classes is sort of balanced, burst obviously is not. Obstructed ranged attacks problem spreads to all classes and not just rangers.
They are going to nerf thieves burst on the next patch most likely, just wait and see.
(edited by Sleepy.2647)
Edit: If you’re playing Ranger because they use bows; Thieves shortbow is better and Warriors longbow is better than Rangers.
Uh, wrong. The Warrior longbow sucks except for the AoE fire field combo. It only has 900 range. Not better than the Ranger longbow AT ALL.
Actually there is an adept warrior trait that makes Longbow range 1200. What now?
Great. Now you have a trait that’s basically worthless, a range that’s the same as everybody else, and you still only have one combo attack that’s worth anything.
Anything else?
Worthless? Like 85% of the Ranger traits? Doesn’t change the fact that warrior longbow does more dps and is more useful than Ranger longbow.
Anything else?
Be as smarmy as you like, but you’re still wrong. Warrior longbow doesn’t compare to Ranger longbow for DPS.
ad least i find that ranger 1 of the best classes atm but it have some bugs sadly but am sure the dev team wil fix that
only i need to start over i pick the wrong order i want order of whispers i had virgel
not bad ore so but tybalt is just to funny
ok i use both bears brown bear and polar bear very good team
brown bear can tank beter but polar do little bit more dame
so switch between them is very nice
they can take alot of hits beter then the pets of necro that i also try but those pets are to weak
then i think why do i have those demon pets when they die so fast -.-
not very usefull in my few but ok
but it seems that sometimes the mobs totaly ignore my pets and orther players
i was with 4 pll ad the AC dungeon story mode
but sometime all those ghosts come after me and i mean all of them i think wtf i need to run
then i think do i do so much damege with short bow ?? ore is it a bug
am more deff build then dps build and put alot in beast mastery
to make my pet beter to tank for me
so i dunno how the argo system work of mobs ??
i use that healing spring ore so that AOE healing skill forgot name sorry
but is that skill also trigger the mobs to come after you ??
if so then i must look out what i do i cant take on all ghost 1 ghost is trouble already XD
but for the rest am very happy how GW2 made there ranger
sorry for my bad english
(edited by Genlog.4983)
Edit: If you’re playing Ranger because they use bows; Thieves shortbow is better and Warriors longbow is better than Rangers.
Uh, wrong. The Warrior longbow sucks except for the AoE fire field combo. It only has 900 range. Not better than the Ranger longbow AT ALL.
Actually there is an adept warrior trait that makes Longbow range 1200. What now?
Great. Now you have a trait that’s basically worthless, a range that’s the same as everybody else, and you still only have one combo attack that’s worth anything.
Anything else?
Worthless? Like 85% of the Ranger traits? Doesn’t change the fact that warrior longbow does more dps and is more useful than Ranger longbow.
Anything else?
Be as smarmy as you like, but you’re still wrong. Warrior longbow doesn’t compare to Ranger longbow for DPS.
I’m pretty sure it does. If you enjoy attacking once every 3 seconds then be my guest. Warrior longbow surpasses ranger longbow in every aspect.
Being “pretty sure” doesn’t make you right. Sorry. Just because you keep saying it over and over doesn’t make it true either.
Warrior longbow has it’s advantages over the Ranger longbow, but it’s not better by any stretch of the imagination (except yours, apparently).
One of the most glaring problems is how Nature Magic line is sub-par for anything but a Spirit build. Few people put 30 (or rarely even 20pts) into it.
I have a couple ideas to help make it more desirable which will help build diversity.
Move Oakheart Salve from the Survival Tree down to Nature Magic.
Combine Martial Mastery and Two Handed Training in the Survival Tree(give +5% damage to greatsword and spear with the reduced cooldown).
This would open up a spot for a new trait. Maybe something to make Shouts more worthwhile, like removing a condition on use, or applying a boon on use (which would get shared with the pet because of the 15pt minor).
These few small changes would mostly help with build diversity as it would make Nature Magic tree useful for more than Spirits and an option for 30 Nature Magic over 30 Survival, or if both taken, make a tankier build.
Edit: If you’re playing Ranger because they use bows; Thieves shortbow is better and Warriors longbow is better than Rangers.
Uh, wrong. The Warrior longbow sucks except for the AoE fire field combo. It only has 900 range. Not better than the Ranger longbow AT ALL.
Actually there is an adept warrior trait that makes Longbow range 1200. What now?
Great. Now you have a trait that’s basically worthless, a range that’s the same as everybody else, and you still only have one combo attack that’s worth anything.
Anything else?
Worthless? Like 85% of the Ranger traits? Doesn’t change the fact that warrior longbow does more dps and is more useful than Ranger longbow.
Anything else?
Be as smarmy as you like, but you’re still wrong. Warrior longbow doesn’t compare to Ranger longbow for DPS.
I’m pretty sure it does. If you enjoy attacking once every 3 seconds then be my guest. Warrior longbow surpasses ranger longbow in every aspect.
Being “pretty sure” doesn’t make you right. Sorry. Just because you keep saying it over and over doesn’t make it true either.
Warrior longbow has it’s advantages over the Ranger longbow, but it’s not better by any stretch of the imagination (except yours, apparently).
No he is right, Warrior Longbow is amazing and is much better then Ranger Longbow.
Well… warrior’s longbow – is a mixture of short and long bows of ranger with fire instead of poison. And warrior’s rifle – also a cross between ranger’s short and long bow. So a little bit wrong to compare it so one-sided. But, well… ranger loses with both =_=.
Nldixon, you have yet to add anything of sustenance to this discussion. Several points were made that showcase how poorly the Ranger profession is, as a whole, when compared to the other professions; your only responses have been “Learn 2 play.”
I just don’t understand how some people can look at the Ranger and say “Yeah, working as intended” when EVEN THE DEVS SAY IT NEEDS TO BE CHANGED.
I challenge you to find me a role in which the Ranger is better suited than another profession.
Nldixon, you have yet to add anything of sustenance to this discussion. Several points were made that showcase how poorly the Ranger profession is, as a whole, when compared to the other professions; your only responses have been “Learn 2 play.”
I just don’t understand how some people can look at the Ranger and say “Yeah, working as intended” when EVEN THE DEVS SAY IT NEEDS TO BE CHANGED.
I challenge you to find me a role in which the Ranger is better suited than another profession.
I’ve never said “learn 2 play” to anyone. I do think that it takes more time and effort to make the Ranger profession effective. The majority of the vocal players on the Ranger forums seem to be lazy and don’t want to take the time to learn how to play anything except shortbow+QZ. Well, that doesn’t work too well anymore. Sorry.
Most of the “points” that people have brought up are speculation without anything to back it up. Just because people are saying Warrior longbow is better doesn’t make it so. As soon as you have some concrete data that supports this, I know for a fact that everyone saying it is full of bologna. I’ve been in the HotM with a Warrior longbow and a Ranger longbow and I can tell you that Ranger longbow is better. When you fully traits both weapons, the Ranger longbow pulls even further ahead.
Boohooing on the forums accomplishes nothing. If most of the whiners spent half the time playing and experimenting as they do crying, they’d find out that Ranger is actually pretty awesome at a lot of different things.
I challenge you to find me a role in which the Ranger is better suited than another profession.
Why does it have to be “the best” at doing a role when it’s decent at doing multiple roles?
For example, people on rangers forum is always comparing it to thieves saying how good they are at everything…but then you go to the thieves forum and you only see whines saying how crap it is for PvE and dungeons…so who do you believe? Believe only on your own experience.
Nldixon, you have yet to add anything of sustenance to this discussion. Several points were made that showcase how poorly the Ranger profession is, as a whole, when compared to the other professions; your only responses have been “Learn 2 play.”
I just don’t understand how some people can look at the Ranger and say “Yeah, working as intended” when EVEN THE DEVS SAY IT NEEDS TO BE CHANGED.
I challenge you to find me a role in which the Ranger is better suited than another profession.
….
Boohooing on the forums accomplishes nothing. If most of the whiners spent half the time playing and experimenting as they do crying, they’d find out that Ranger is actually pretty awesome at a lot of different things.
I wasn’t referring to the Warrior longbow argument that seems to be occurring. I’m not familiar with it’s functionality, but I wouldn’t be surprised if it was better in most situations than our ranged weapons are. The Warrior rifle, for example, is much more useful in non-PvE situations than any of our ranged weapons for one reason. Burst.
Burst is the foundation for just about any PvP meta. Alpha is the only that matters in PvP. That’s just the way it is. Why would I want to focus on DPS to slowly a take a person down, when I could just insta-gib and prevent him from becoming a threat. It’s simply more effective.
I know that DPS is much more helpful in PvE, but that just doesn’t cut it for those of us interested in PvP.
I’ll restate this. Find me a role that the Ranger does better than an other profession. One, legitimate, role that you’d whole-heartedly take a Ranger for.
I challenge you to find me a role in which the Ranger is better suited than another profession.
Why does it have to be “the best” at doing a role when it’s decent at doing multiple roles?
For example, people on rangers forum is always comparing it to thieves saying how good they are at everything…but then you go to the thieves forum and you only see whines saying how crap it is for PvE and dungeons…so who do you believe? Believe only on your own experience.
I don’t PvE; it just doesn’t interest me. The argument that thieves can do everything does hold merit, so long as you’re referring to PvP.
Being “okay” at multiple things, while not being excellent at anything is ridiculously detrimental in PvP. It means that I can’t do any role that’s to my strength.
Look, I’m not asking for a “I win” button. I’m just asking for balance.
Balance can come in many ways, balance doesn’t mean they have to buff rangers into the same crap high burst classes do. In fact, thieves will get big burst nerf on the next patch, or so they say on their forums.
I’ll restate this. Find me a role that the Ranger does better than an other profession. One, legitimate, role that you’d whole-heartedly take a Ranger for.
I’ll tell you a good role for a PvP ranger, it’s probably the best finisher. You get quickness every 15 seconds if traited, and also QZ, coupled with it’s ability to stay alive and at the same time do decent damage, bringing an AoE condition removal which is pretty sweet when people stays inside a circle.
(edited by Sleepy.2647)
Balance can come in many ways, balance doesn’t mean they have to buff rangers into the same crap high burst classes do. In fact, thieves will get big burst nerf on the next patch, or so they say on their forums.
I’ll restate this. Find me a role that the Ranger does better than an other profession. One, legitimate, role that you’d whole-heartedly take a Ranger for.
I’ll tell you a good role for a PvP ranger, it’s probably the best finisher. You get quickness every 15 seconds if traited, and also QZ, coupled with it’s ability to stay alive and at the same time do decent damage, bringing an AoE condition removal which is pretty sweet when people stays inside a circle.
Maybe killing downed people is a huge priority in tPvP, but I hardly view that as being a role. Considering that most classes only have one ability to prevent a spike, it seems silly to have someone’s who’s only role is to spike people. The AoE condition removals that the Ranger has are extremely situational, and have long CDs to boot. That, coupled with the Ranger’s lackluster damage output makes the Ranger a poor choice for any competitive group.
Just because you don’t consider it a role doesn’t mean it’s not one, and a big one in sPvP. Roles are not just tank, DD and support.
Obviously in random matches vs randoms all you want is “pew pew” and do big numbers.
The AoE heal is not situational, it’s one of the best skills in sPvP because people actually have to stay inside circles a lot, and while the healing it’s crap all the classes have some sort of conditions.
I see rangers playing paid tournaments ranks 40-45+…that means competitive groups actually have an use for them.
I didn’t ignore the question, in fact i replied to it. I’m happy because i know they won’t change ranger basics at all, it will never have the kind of burst some people wants. We will probably see certain classes burst being nerfed, but ranger will never have it to that degree.
Some people just made the wrong class, if you want high burst there are other classes that can do it, where is the problem?
(edited by Sleepy.2647)
Reading the posts instead of posting whines would help finding the answer, a tip…it’s bolded.
(edited by Sleepy.2647)
The AoE heal is not situational, it’s one of the best skills in sPvP because people actually have to stay inside circles a lot, and while the healing it’s crap all the classes have some sort of conditions.
If you’re talking about condition removal guardians have rangers topped on that. A lot of guardian skills put down a light combo field. A guardian with a mace can keep a light field with regeneration on the ground 50% of the time untraited. With the right traits a guardian can keep a large light field on the ground up almost constantly with near constant regen, retaliation, or both.
Because Rangers are so weak compared to any other profession. There’s nothing like fighting alongside a warrior, for example and seeing them kill 4-5 mobs in half the time it takes the Ranger to kill 1 (or maybe 2-3 if you have piercing arrows and can line them up properly).
On top of that glaring problem, they also lack combo-finishers and combo-fields of the more useful types. i.e. leaps/blasts and dark/whatever-gives-retaliation.
I won’t go on to list the details, but what it comes down to, is anything the Ranger can do, someone else can do better.
Edit: If you’re playing Ranger because they use bows; Thieves shortbow is better and Warriors longbow is better than Rangers.
Uh, wrong. The Warrior longbow sucks except for the AoE fire field combo. It only has 900 range. Not better than the Ranger longbow AT ALL.
Actually there is an adept warrior trait that makes Longbow range 1200. What now?
Great. Now you have a trait that’s basically worthless, a range that’s the same as everybody else, and you still only have one combo attack that’s worth anything.
Anything else?
Worthless? Like 85% of the Ranger traits? Doesn’t change the fact that warrior longbow does more dps and is more useful than Ranger longbow.
Anything else?
Be as smarmy as you like, but you’re still wrong. Warrior longbow doesn’t compare to Ranger longbow for DPS.
I’m pretty sure it does. If you enjoy attacking once every 3 seconds then be my guest. Warrior longbow surpasses ranger longbow in every aspect.
Being “pretty sure” doesn’t make you right. Sorry. Just because you keep saying it over and over doesn’t make it true either.
Warrior longbow has it’s advantages over the Ranger longbow, but it’s not better by any stretch of the imagination (except yours, apparently).
Warriors make better archers than Rangers. Sad but true.
p.s. My main is a Ranger.
(edited by Akimbo.4835)
I don’t ‘dislike’ my ranger, I’m just a bit disappointed that my DPS is subpar to everyone else’s because I use a longbow and I can’t move when fighting because I use a sword and torch, which gets me killed a lot.
If you’re talking about condition removal guardians have rangers topped on that. A lot of guardian skills put down a light combo field. A guardian with a mace can keep a light field with regeneration on the ground 50% of the time untraited. With the right traits a guardian can keep a large light field on the ground up almost constantly with near constant regen, retaliation, or both.
I never said rangers were the best at removing conditions.
I never said rangers were the best at removing conditions.
What did you say then. It sounds like you said a ranger skill is the best because it removes conditions.
Also
I didn’t ignore the question, in fact i replied to it. I’m happy because i know they won’t change ranger basics at all, it will never have the kind of burst some people wants. We will probably see certain classes burst being nerfed, but ranger will never have it to that degree.
Some people just made the wrong class, if you want high burst there are other classes that can do it, where is the problem?
Why is the ranger the wrong class for high damage? Where does it say that we can’t burst. From what i know, we used to have great damage in the closed beta weekends, but we were overnerfed.
Ranger needs to be able to do something well or else it will never be as competitive as other classes. It doesn’t offer better support because spirits are useless. It doesn’t offer better damage because longbow and greatsword both are bad (rapid fire on the longbow does less DPS than the shortbow autoattack, for example). It’s condition damage is the only thing it’s decent at, and even then it’s easily outclasses by necromancers and thieves. Our bunker is bad because we have very few healing and defense skills and again spirits aren’t useful. Sure the ranger can stomp better than other classes but that’s not that amazing.
What secret role is the ranger useful for that i’m missing. Sure there are some rangers in competitive PVP, but there are a lot more of other classes. Someone actually put up a chart of it somewhere on these forums of class presence in ranked PVP. If i find it i’ll post it.
rangers, going by their skills, should be able to do 3 things well. burst, condition damage, and support.
Edit: i found the statistics, thanks to Argo.7541 in the “some statistics” thread on the pvp discussion forum.
(edited by Division.9618)
The goal is to whine, people read whatever they want in order to make their point stronger.
Quote where i said ranger is the best at removing conditions.
Just because there are fewer rangers playing in competitive sPvP doesn’t mean they are “useless and underpowered”, it means they are harder to play. As long as ONE ranger is able to do well it means the class has the tools for it to be there, better or worse than other classes…but it has them.
If they removed the burst, what makes people think they are going to put it back and turn this game into a two shotting fest? The most obvious is they will nerf the big bursts in order to make PvP more enjoyable, i don’t think anyone likes a PvP that lasts 2 seconds…and if they plan on making competitive tournaments it’s quite normal that very high bursts will get nerfed and reworked in order to make it more balanced and fun to watch.
Everyone seems to whine about rangers burst, but how many classes actually have high burst damage?
(edited by Sleepy.2647)
I don’t like the ranger. I love it!
My ranger has become my favorite after bouncing through and trying every class in a mad bout of alto-hism. Will admit that this is my third attempt at the ranger and I am glad that I finally took the time to level it beyond the simple pew pew of the first few levels that left me wanting for so much more to do.
Yeah some/ a bunch of skills are borked, but they will be fixed. It can only get better from here unlike some other classes/ builds that are going to be nerf batted in the face.
Rangers aren’t in the best place but they are definitely playable, and kitten fun to play to boot.
Thieves will get the black eye they need to diversify, I really wish people would stop all these OMG my world is ending threads concerning them. They are aware of issues and working on it. Leave it be and contribute positive discussion on good builds, build improvements, and omg awesome vids threads and ideas on general improvement. You know, the kind of stuff that ACTUALLY benefits the community and ANET itself.
The goal is to whine, people read whatever they want in order to make their point stronger.
Quote where i said ranger is the best at removing conditions.Just because there are fewer rangers playing in competitive sPvP doesn’t mean they are “useless and underpowered”, it means they are harder to play. As long as ONE ranger is able to do well it means the class has the tools for it to be there, better or worse than other classes…but it has them.
If they removed the burst, what makes people think they are going to put it back and turn this game into a two shotting fest? The most obvious is they will nerf the big bursts in order to make PvP more enjoyable, i don’t think anyone likes a PvP that lasts 2 seconds…and if they plan on making competitive tournaments it’s quite normal that very high bursts will get nerfed and reworked in order to make it more balanced and fun to watch.
Everyone seems to whine about rangers burst, but how many classes actually have high burst damage?
Only 1 class can kill in 2 seconds, and the devs are trying to fix that.
Besides, i’m not saying that rangers need high burst damage. I’m saying we need to have roles where we can compete with other classes. If they nerf burst fine, whatever. As long as Ranger can output similar damage to the other light armored DPS classes it’s good. Right now we don’t do that.
And nerfing burst is a horrible idea until they nerf bunker, which is dominant in tPVP. The top tier classes are filled with mostly bunker classes (Guardians and engineers make up 38% of lvl 36+ pvp), anti-bunker classes (necromancers at about 14%), and mesmers for their high sustained damage and great utility (at about 22%)
The other 27% is made up of Ele bunkers, a few warrior bunkers, and burst, so whining about high burst is usually a l2p issue.
Sure a few rangers sneak into high lvl tPVP (going by that chart about 2-3% of people above lvl 36 in tPVP are rangers), but that doesn’t mean anything. A high honor level doesn’t necessarily mean that group is good and rangers certainly aren’t part of the meta.
Well, it’s no secret that rangers need some fixes and rework, but it’s also been said that changes will be made on 15th.
They can’t fix everything at the same time, and what may seem like a fix for someone, it’s a nerf for other classes. If ranger can do decently right now, imagine if they change it too much or make certain skills too good…it would change from “decent” to OP in a blink of eyes, that’s why i don’t expect any major change other than changing some traits, sightly buffing spirits and obviously fixing a bit the pets AI/skills cast time.
(edited by Sleepy.2647)
I think a big reason is that the game in general and not just the class pretty much requires you to use two weapon sets and to be effective one of them really should be melee. The pure ranged nuker build most Ranger players are probably looking for doesn’t really work.
That’s not to say the class doesn’t have any problem, it does. There are a lot of players of the other classes struggling with the same issue though. Picking one weapon set ( in the Ranger’s case usually the Longbow I guess ) like in virtually every other major MMO just doesn’t work in Guild Wars 2 and that takes some getting used to.
Well, it’s no secret that rangers need some fixes and rework, but it’s also been said that changes will be made on 15th.
They can’t fix everything at the same time, and what may seem like a fix for someone, it’s a nerf for other classes. If ranger can do decently right now, imagine if they change it too much or make certain skills too good…it would change from “decent” to OP in a blink of eyes, that’s why i don’t expect any major change other than changing some traits, sightly buffing spirits and obviously fixing a bit the pets AI/skills cast time.
Ranger will not be OP such soon, just because, even now, his damage is disgusting. In addition, the stupidity of your pet also reduces it. And In addition to the bad damage ranger have worst signets. Worst sopport abilities (ie spirits), worst (just useless) class shouts (compare it with shouts of Guardian and Warrior). When I say “worst”, I mean exactly the WORST, not “a little bad.” To be anything but boring, ranger have disgusting melee weapons (with no compromises. Worse only classes which have no melee weapon at all) – one with gnarled abilities, another with ridiculous damage. With some weapons there no reason to use anything but “1”. Plus ranger have terrible (perhaps worst too) condition removing. Well, In other respects ranger is fine and wonderful. You can play. Even quite good. We play somehow after all!
But for rank OP he must be SOOOO overbuffed so that his own mother did not recognize. Do not expect.
(edited by MeGaZlo.9516)
Edit: If you’re playing Ranger because they use bows; Thieves shortbow is better and Warriors longbow is better than Rangers.
Uh, wrong. The Warrior longbow sucks except for the AoE fire field combo. It only has 900 range. Not better than the Ranger longbow AT ALL.
Actually there is an adept warrior trait that makes Longbow range 1200. What now?
Great. Now you have a trait that’s basically worthless, a range that’s the same as everybody else, and you still only have one combo attack that’s worth anything.
Anything else?
Worthless? Like 85% of the Ranger traits? Doesn’t change the fact that warrior longbow does more dps and is more useful than Ranger longbow.
Anything else?
Be as smarmy as you like, but you’re still wrong. Warrior longbow doesn’t compare to Ranger longbow for DPS.
I’m pretty sure it does. If you enjoy attacking once every 3 seconds then be my guest. Warrior longbow surpasses ranger longbow in every aspect.
Being “pretty sure” doesn’t make you right. Sorry. Just because you keep saying it over and over doesn’t make it true either.
Warrior longbow has it’s advantages over the Ranger longbow, but it’s not better by any stretch of the imagination (except yours, apparently).
The facts make me right. The fact that your only argument so far has been “warrior longbow isnt as good as ranger longbow by any stretch of the imagination, it has 900 range” makes this my last reply to you as you are clearly just a fanboy with no valid points.
Don’t worry, the other 99.9% of players are pretty sure warrior longbow is better than ranger longbow.
Warrior and Ranger Longbow just have different purposes. Warrior LB is a utility weapon for WvW sieges and laying down the huge fire combo field in groups when using a support build. It’s not something pretty much anyone would use for personal DPS though.
Ranger LB has the longest range of any weapon in the game ( talking traited about both here – 1200 vs 1500 ), control effects on almost every skill and a lot better single target dps. The problem with Ranger LB damage is not so much the weapon as such but that glass cannon builds aren’t really viable and the penalty for being in close range punishes builds with longer time to kill way too much.
Because Rangers are so weak compared to any other profession. There’s nothing like fighting alongside a warrior, for example and seeing them kill 4-5 mobs in half the time it takes the Ranger to kill 1 (or maybe 2-3 if you have piercing arrows and can line them up properly).
Complaining about the performance while leveling is utterly ridiculous. Shortbow/Sword+Torch and traps is just as hilariously faceroll as the GS signet warrior.
I don’t hate my ranger, but when I play with my lower level thief, mesmer and elementalist, they just seem so much more versatile, with a lot of fun/interesting moves.
The most painful things that ranger lacks, for me, are realistic escape options and speed. In PvP, I just haven’t found a way to disengage from a battle when I’m outnnumbered. I can use shortbow 3 for swiftness, activate the signet of stone for invulnerability (a level 30 trait transfers its effects from your pet to you), and a drop spike trap, and I still get chased down every time. Thief, mesmer and elementalist all seem to have stealth and speed options that actually give you a shot at getting clear.
I guess all in all, the ranger isn’t good at any one thing. Not good enough to stand out for whatever it is they are good to be a serious contender at being a good PvP class. We’re a jack of all trades, master of absolutely nothing. Most worryingly, the video interview thing a couple of days ago mentions nothing about profession changes. It’s gonna be awhile before the Ranger gets it’s fixes and rework.
Sea of Sorrows