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Fractal concerns with 1/28 patch

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Posted by: ATTHWSM.7840

ATTHWSM.7840

Actually, your wrong ~ it was. Everything in this game was/is and always has been created for the casual players. I think the problem is here, especially it seems to me there is just alot of newer posters who haven’t been around here since the very start, and in fact way ‘before’ launch.

The casual player makes up way more of the playerbase than the current hardcore players, the problem is ~ most of the current playerbase who hasn’t quit are the hardcore/elitist base who want a much more controlled game (in their favor)

This is one of the major reasons I have problems with elitist players, they tend to ruin MMos in general – often using entitlement against players, when its really the opposite – its more like, I have this (insert item/title/shiny) and you don’t… so its more like egoism. The problem is in the MMo world, there just isn’t enough of humble players, whether its a casual or a hardcore player.

So you, as a casual, deserve to have the game tailored to your needs, but hardcore gamers do not? And we suffer from egoism?

Explorable Dungeons were intended to appease the Hardcore crowd. Whether it lived up to that is irrelevant. Saying that the game was built only for casuals is false.

Thank you. ^ this.

Fractal concerns with 1/28 patch

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Posted by: ATTHWSM.7840

ATTHWSM.7840

There is exactly TWO (major) problem with fractals currently.

1) People believe they need to be able to do them successfully.
and
2) There is gear that is not merely cosmetic and (currently) not available elsewhere which promotes the idea they need to be able to complete the fractals at high levels.

Fractals is, and should remain, focused on providing something for players who WANT to do an extremely challenging instanced PvE activity that requires a solid group with good coordination.

The complaint about not being able to complete fractals 20+ with a PuG is silly. It’s not meant for PuGs. That’s really all there is to it.

Actually, your wrong ~ it was. Everything in this game was/is and always has been created for the casual players. I think the problem is here, especially it seems to me there is just alot of newer posters who haven’t been around here since the very start, and in fact way ‘before’ launch.

The casual player makes up way more of the playerbase than the current hardcore players, the problem is ~ most of the current playerbase who hasn’t quit are the hardcore/elitist base who want a much more controlled game (in their favor)

This is one of the major reasons I have problems with elitist players, they tend to ruin MMos in general – often using entitlement against players, when its really the opposite – its more like, I have this (insert item/title/shiny) and you don’t… so its more like egoism. The problem is in the MMo world, there just isn’t enough of humble players, whether its a casual or a hardcore player.

We ruin MMOS? Thats why EQ1, EQ2, WoW, and RIFT are still making money after YEARS with MONTHYL SUBS? Ya your right kid hahha.

Fractal concerns with 1/28 patch

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Posted by: ATTHWSM.7840

ATTHWSM.7840

There is exactly TWO (major) problem with fractals currently.

1) People believe they need to be able to do them successfully.
and
2) There is gear that is not merely cosmetic and (currently) not available elsewhere which promotes the idea they need to be able to complete the fractals at high levels.

Fractals is, and should remain, focused on providing something for players who WANT to do an extremely challenging instanced PvE activity that requires a solid group with good coordination.

The complaint about not being able to complete fractals 20+ with a PuG is silly. It’s not meant for PuGs. That’s really all there is to it.

The only reason I even consider these types of complaints remotely valid is because it’s (currently) the only source of ascended rings. Once that changes then anyone complaining it’s too hard just needs to accept they aren’t good enough (or their group isn’t). Let the hardcore PvErs have their thing. Let them have some unique and awesome skins for it. Just don’t reward them with better stats (except AR of course).

I haven’t got past Fractals 4 because it’s not my thing. So no, I’m not some elitist jerk. I just understand some people really love the fractals as is and it means a lot to them that it exists, as is. The game is for everyone and there should be something for everyone.

I do want to be able to get full ascended gear playing MY game though. I also think those who love fractals should be able to get full ascended gear playing their game. Same with WvW, Dungeons, and open world PvE. (edit: there should be unique skins for each source of ascended gear though)

YOU.. SIR. YOU are the first person ive seen that gets what Im saying. If you dont wanna do it, if your casual or whatever, thats fine! YOU have fun with what you want, and if people want more end game stuff with better rewards, then let them have it.

YOU.. SIR. YOU are the first person ive seen that gets what Im saying. If you dont wanna do it, if your casual or whatever, thats fine! YOU have fun with what you want, and if people want more end game stuff with better rewards, then let them have it.IT DOESNT AFFECT anyones gameplay.

YOU.. SIR. YOU are the first person ive seen that gets what Im saying. If you dont wanna do it, if your casual or whatever, thats fine! YOU have fun with what you want, and if people want more end game stuff with better rewards, then let them have it.IT DOESNT AFFECT anyones gameplay.Thank you for being so enlightened

I personally feel that there is a lack of competition

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Posted by: ATTHWSM.7840

ATTHWSM.7840

The problem is, you ~ From just reading the short amount of posts I can tell the type of person you are; seen them in every single MMo from the original EQ through to, ahem GW2 and honestly no offense here, you are the type of person which is bad for the game.

This game is, and always will be a casual friendly game. This was marketed as a casual game – everything about this game is casual, a ‘carebear’ game and I hate using that term because its idiotic and stinks of elitism. Once anet betrayed its original manifesto and headed down a completely different path, all hell broke loose – you honestly think, anet is going to risk another ‘storm’ like before?

CoE is a prime example of a nearly unpuggable instance – mostly from my point of view, sloppy design. Honestly, you could debate this games flaws until doomsday, but I’ve wasted enough time today on forum banter.

Dude. So leave it casual, and end stuff for the best players that want end game. NOBODY gets this… how do raids and content that end game players want affect a casuals gameplay? They dont. If you dont wanna run that zone, then dont.

Raided EQ2 for 6? years… the casuals did what they did, the hardcore did what they did. Guess what bro? After almost 9 years, its still making money with MONTHLY SUBS… omgosh.

I personally feel that there is a lack of competition

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Posted by: ATTHWSM.7840

ATTHWSM.7840

How many casual players do you know with dungeon master title? I rest my case

You rest your case? Because a vast majority of this game refuses to pay attention and learn how to defeat something? They go to COE3 and fail 50k times because they refuse to think? Good spot to rest your case.

Fractal concerns with 1/28 patch

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Posted by: ATTHWSM.7840

ATTHWSM.7840

I support this fully. All PvE content should be easy enough that a sloppily thrown together pug of nubs can breeze on through it. /s

No, just no. There should be PVE content that is not doable by sloppily thrown together pugs of nubs. What PVE needs right now is challenging content, sadly there is none.

This is called ‘Raids’ – not going to happen in GW2, if it did – it’d destroy the game completely because it would seriously unbalance the game.

It wouldnt unbalance anything. IT would make carebears that feel entitled to everything rage and QQ, and eventually keep playing when they realize it doesnt affect their gameplay at all.

Grats.

I personally feel that there is a lack of competition

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ATTHWSM.7840

Why wouldn’t they both be possible? If you read my post i said ‘’only cosmetic’’ And even that lacks in this game. The legendary weapons lack in the story part, and doesn’t feel ’’legendary’’ at all. This game should be for everyone from casual to competetive. And i think you misssunderstood me. I don’t want to be superior to others and have better gear then other people. I simply want a better reward system. Everything from good looking cosmetic gear to ladders to achievments that tells people who are the best PvPers or PvE:ers.

It’s simple, really. Casual players feel left out when placed in competitive environment. And since games are all about satisfying players, they tend to choose their direction. GW2 devs opted for casual-friendly possibly because casual players tend to be the people more likely to spend money on the game after the initial purchase(obvious reasons). It’s a very smart choice xD

The problem is, the game isn’t very casual really. How many casual players have you seen clear Arah exp? How many casual players with a legendary? How many casual players with 4000+ achievement points?

Any casual player can get to 80, but after that the game becomes very competitive and almost ridiculously hardcore.

OMG LOLOLOLOL. Ya your right hahaha. GW2 is so hardcore compared to… EVERY OTHER REAL MMO out there. EQ2, WoW, RIFT…. ya GW2 is pretty hardcore.

Best items in the game for the money you earned leveling to 80 THE SECOND you hit 80? Check

Dungeons so easy most PUGS can clear them while dying 4700 times each run? Check

No real advancement or gear progression because everythings got the same stats? Check.

hahahahhaah.

Fractal concerns with 1/28 patch

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Posted by: ATTHWSM.7840

ATTHWSM.7840

I support this fully. All PvE content should be easy enough that a sloppily thrown together pug of nubs can breeze on through it. /s

I really hope the Explorable revamp makes them painful for pugs as well. The whining that will erupt will be akin to sweet nectar.

or giving a boss an overpowered attack that the players can’t dodge

An example would be wonderful.

Dude. I love you. This game needs more people like us, or its gonna get carebeared into the ground.

anyone else bored with legendaries?

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ATTHWSM.7840

Legendaries hurt the game way to much, so many mistakes made with them. Allowing hackers to get them easily, giving out pre-cursors during lost shores and the icing is allowing them to be tradable on the TP and in all honestly, one of the very major errors anet made with GW2.

Each time I see a player with any legendary, I always think ‘hacker or legit’ and honestly, you can’t tell ~ you can’t prove it, and they can’t prove it. How I wish this game had some serious anti-hacker protection…heck, some protection would be better than none…lol

You care as if the legendary actually improves there ability to clear content… so sad

Fractal concerns with 1/28 patch

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Posted by: ATTHWSM.7840

ATTHWSM.7840

Everyone knows, lots of fractal nerfs are coming with this patch and frankly, unless alot of re-balancing is done, I see even less people doing fractals, lets break it down ~

The entire fractals right now are more or less pug unfriendly, especially at higher tiers. Just look at Grawl/Volcano fractals, almost everyone is skipping so many now which really is a major indicator that something is wrong, with the up and coming nerfs/exploit fixes even more of this will become just a horrible frustrating experience, a prime example is the dredge fractal…

Everyone uses the wheel trick to avoid most of the mobs here, You’re talking the boss who alone is pretty potent + veterans + a morass of regular mobs, for a pug group without using any exploits its almost doomed to fail.

Anet has spouted boss mechanic changes, but when? And how will these fights change…if at all? Right now, many of the fractal boss encounters are just rubbish, no innovation – just more mobs to kill, mobs become tougher and do more damage, whilst you do less damage, meaning the player has to get more skillful and work better as a cohesive team, and trust me with most pug groups…not going to happen.

Whoever designed most of the fractals, did so with the utmost disgust for the casual player base, just look at most of the level designs in general, most seemed to be designed for maximum frustration, clearly well beyond the original ideas, that each one was supposed to be done in 15/20 minutes no matter the tier? Cliffside fractal for instance with an average group is so long, boring and how many players fall off? Look at the prison level with the knockdown spamming harpies…

Lets hope, for future content that is actually innovate and fun, because lets face it ~ after doing Fotm for any period of time, it gets extremely boring – and extremely frustrating with a bad group.

Guy crys cause theres a slight level of difficulty in the game. Awesome.

Forums and game need more of you, so what was already easy can become a steamroll where “everyones a winner” like gw2 wants.

Yes.

Would you buy an expansion?

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Posted by: ATTHWSM.7840

ATTHWSM.7840

As long as it doesn’t raise the level-cap, I’d definitely buy any expansion, since I’m still having a blast 500 hours in. To be honest, it feels like the game is just starting to gain momentum and we haven’t seen the best of it yet.

Exactly the kind of player thats going to kill this game lol.

Would you buy an expansion?

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Posted by: ATTHWSM.7840

ATTHWSM.7840

If it offered endgame that didnt involve mindless skins, yes.

If Im just gonna steamroll dungeons all day with my eyes closed, with no possbility to get a better tier of gear, than no. Lol.

GW2 is going to fail with its zero end game “everyones a winner” attitude. Its getting silly.

anyone else bored with legendaries?

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Posted by: ATTHWSM.7840

ATTHWSM.7840

Lol… this games endgame is a skin. Lol.

I personally feel that there is a lack of competition

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Posted by: ATTHWSM.7840

ATTHWSM.7840

Lol. Carebears in GW2…. amazing MMOS like EQ2 and WoW CONTINUE to run for what? almost 10 years? as PAY to PLAY… because they realized that its hardcore gamers are the ones sticking around.

They make end game for them, because they know the hardcore gamer, the best of the population, is the one spending more time and effort than everyone else.

GW2 endgame is a joke. You hit 80, LITERALLY buy the best gear in the game for 20 gold, complete every dungeon half asleep,complete the map and then what? Make an alt? For what? to do the same thing again? GTFO.

Add some gear rewards for people that want them, its not gonna make a casuals gameplay any worse.

I crush FotM 30? Gimme better gear, so I can go and clear CoE 1-3 in 30 minutes. How does that affect a casual players game play? You can go still fail at dungeons, you can still craft, you can still do DE’s… Ill just be doing more.

End.

GW2 is not a Grinder.

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ATTHWSM.7840

Yeah people just dont get it I mean you here all thess people refering back to games like everquest…. i played everquest (so much) it wasnt that grate theres a resone why it got names like neverquest or evercamp.

You would spend so much time just grinding out the same mobs just to reach the next level. (Oh and in eq if you died you would lose alot of exp so much so you might de level.)

Dude what? EQ1 IS STILL running after 10 years, are you kidding me? They obviously did it right.

EQ2 is still running as well, and it came out during the WoW durp era.

I played EQ2 for 7 years, raided 20 hours a week, and loved every second of it. Dont bring up what you dont understand lol.

OMGOSH an MMO thats difficult and only rewards the best players for actually understanding the game? PFFB that MMO sucks….

Kicking at the end of fractals.

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Posted by: ATTHWSM.7840

ATTHWSM.7840

Same thing happened to me on FotM 12. VERY last boss, got kicked. And ANETs genius decides to delete my chat party history so I cant even report them for doing it.

Good work guys.

GW2 is not a Grinder.

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Posted by: ATTHWSM.7840

ATTHWSM.7840

I bought this game on January 2nd.
I hit 80 on January 11th.
I have full exotics.
Im FotM 15.
I have roughly 42 gold since I bought a lot of dyes.
I am full time employed.
I====l

I NEVER ONCE had to grind a zone, ever, not once. I literally just ran every zone, did every quest, ran all the dungeons.

OP: wtf are you talking about?

philosophy on raids?

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Posted by: ATTHWSM.7840

ATTHWSM.7840

Yes, Instanced content will always be tailored to the specific amount of people in the instanced Area. Why does it even have to be 15-25 man, Why couldn’t it be 8-12?

Better yet, why can’t it be 5 man?

I find that hard to believe Arenanet would run into significant problems with graphical and internet connectivity issue’s or have you forgotten The lost shore event?

I’m going to assume you mean “wouldn’t run into significant…” In which case, I’d hope people that they’ve learned from lost shore and have improved and will continue to improve those limitations.

Secondly how exactly would arenanet implement more than one large scaled boss in a non instanced area?

The same way that they implement anything in a dynamic event. They have some certain pre-conditions in one dynamic event, those conditions are met, then the boss pops up. Once that boss is defeated, then another dyamic event in the chain pops up with pre-conditions, etc.

If they do that they Arenanet completely exclude the “casual” and non “elitist” players that everyone is trying to protect.

Not necessarily since it’s open to anyone that walks by. In my mind, the biggest thing that makes Raid content exclusive to a certain small fraction of the community isn’t the difficulty, because frankly most Raids that I have played aren’t very difficult either, but rather the logistical problems of getting a large group of people together once, or multiple times, per week for multiple hours is not feasible to a large fraction of the community.

As far as difficulty goes, I’d also say that content should be accessible to everyone, but it doesn’t necessarily have to be completable by everyone, which is why I have zero problem with PvP, which most people are terrible at.

And yet it will still suffer from the “Zerg”. What is stopping 70 players from rushing the DE, Just like all the large scaled events their will be very little communication besides “TY” and “NP”.

The same thing that would stop the “zerg” in any instanced Raid – they would have to make the DE boss dynamic enough that simply zerging wouldn’t work. It’s a problem that exists in the game in general, not just in my DE examples, and it’s a problem that would exist in any Raid content, too.

1. Yes, as long as I have a few guildies or a group of friends, but not with a PUG. But would you DE’s or even play the game if it didn’t reward you? It’s really a silly question to ask as this game is suppose to be rewarding.

Yes, because I find them fun. The ones that I don’t find fun, I don’t do (just like Raids). The fun that you have playing the game is supposed to be the reward. And that’s why I asked the question. If you look at it and can honestly say “No, I wouldn’t do this without some type of additional reward.” Then I have to ask why you even want Raids at all? If the only sense of enjoyment comes from the rewards gained, then why not ask for those rewards from some type of content that you do enjoy independent of rewards?

2. Yes, Most of us are not asking for extraordinary rewards. Although many have suggested Skins,Mats,Precursors,Titles,Achievements,Laurels and Rare Dyes as a form of reward.

Which makes me ask another question: Why do you think that you, as Raiders, should get special treatment for playing Raid content?

Typing all this up, I though of another reason that I’m firmly against Raids (and instances in general) – they separate the community. We’ve seen it ever since the Fractal of the Mists update came into effect. With Fractals, an instance, being the only place to get the best gear in the game, the open world PVE has become a complete ghost town. It’s also a big reason that I’m against any content having better rewards than any other content, because, unfortunately, people tend to play content that’s more tangibly rewarding even if it’s less fun to them than other content. Every MMO that I’ve played as a heavily instanced-based endgame, and that’s the biggest contributing factor that’s lead to every MMO I’ve played having a completely dead open world PVE at max level. Having the “Raid” content be all open world Meta DE-based would go a long way to filling up the world again.

I agree with a lot of what you say. However get it right. FotM is the best gear for…. FotM. It in no way affects the rest of the game, which is why its stupid. Im gonna grind for items that are EXACTLY the same as what I have except they have a buff that makes me live longer in THAT ONE ZONE? Thats not progression, thats moronic. GW2 is gonna harcore fail because of stuff like this, people arent dumb.

philosophy on raids?

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Posted by: ATTHWSM.7840

ATTHWSM.7840

Sigh… this game. People that dont want endgame cry and scream about it, when it doesnt affect you in anyway. Guess what? Your bad at the game, you lack mechanical knowledge of what works where, or youd rather do other things inside this great game…. THEN DONT RAID. It doesnt affect you either way, so stop. I hardcore raided for 20 hours a week in EQ2, and guess what? There were TONS of people that never raided, didnt care, and it all worked out. This game can do the same thing. You wanna run dungeons? Cool go do that. You wanna craft? Go do it. You want a challenge with rewards that reflect that challenge? Go raid. Its that easy.

How this game can be interesting to people like me

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ATTHWSM.7840

Seriously though, you can do what you want if you don’t mind getting the shaft. I am sure like you, like me.. You don’t mind working 40/50 hours a week for nothing, then this game is right up your alley.

I’m not even really that “hardcore” and I burnt through gw2 quick, I have roughly the same hours in Skyrim as I do gw2, pretty weak mmo fo sho..
[/quote]

Then….why are you playing? Why would you decide to play a game that isn’t fun to you, unless you just want to troll? People normally play games they like, not games they dislike. Seems like a simple choice, don’t do things you don’t like to do with your free time. Are the devs kidnapping people and locking them in a room with this game or something?[/quote]

As you can clearly see, I am not playing.[/quote]

then why are you on the forums? There’s a lot of games that I bought, but didn’t like. You won’t see me present on forums dedicated to those games though. [/quote]

Why are you on the forums fanboy? Shouldn’t you be playing? Can’t Anet defend themselves or do they need you here to rescue them from every nay-sayer?[/quote]

I’m on the forums, because I enjoy having discussions and I enjoy ready what people like, what people suggest, what is coming next. I like being an active part of a community, that’s why I enjoy playing MMOs in the first place. If you don’t enjoy being part of this community (having in mind that you don’t like and don’t play this game) I end up questioning how by any means can it be satisfying to go to the forums of something that you don’t like to rage at it? Doesn’t it just bring lots of negative emotions into your life? [/quote]

This guy…. carebearing for GW2. I actually never thought of GW2 as a single player game, but this guy pretty much hit it for me. Itsa great game, I had a lot of fun, the community was generally legit and THE DEs were sick, like I really liked that idea and other mmos should start doing that.

The game got screwed because it has nowhere for players to go. Dont say roll an alt, why? It takes 5 minutes to get top tier gear, and you can quest to 80 with crafting in like 3 days. So whats left? GRINDING (which MMOS need, its part of them, so stop complaining about it) dungeons for skins? LOLOL… really? Im going to run some of the EASIEST (aside from Arah 4/TA with pugs) dungeons ever designed so I can look cooler?

Whats the point? If you can clear a dungeon with what you have, youll always be able to clear it, and your not ever getting BETTER items to advance to HARDER dungeons. THIS is why GW2 is failing, but its something that IM sure ANET will figure out. They did so much right, and their not going to fail its MOST DEDICATED players. (those of us that can clear Fractals 30 …for items that only affect Fractals…)

For the thousandth time, people complaining about " OMG ILL LEAVE IF THEIRS RAIDS " or " ILL QUIT FOR THIS " are the people ANET shouldnt be worrying about. Its their players that are asking for progression and harder things to do that ANET should worry about, because they put the most time into this game, and they generally understand more about it than your average player. Holy crap people, if someone is decked out in better gear than you, how does it ruin your game play? It doesnt. So stop with this " OMG ILL QUIT IF THEIRS a new tier " crap.

How this game can be interesting to people like me

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Posted by: ATTHWSM.7840

ATTHWSM.7840

I say, put in better gear, but in raids, put in hard content cuz you know what…. it doesnt affect ANYONE that isnt doing it in anyway.

1. Don’t use we and talk as if you’re the majority.
2. Not fanboying, expressing my opinion. WoW’s end game was raids. You got armor. That’s it. Endgames of GW2 and WoW are alike if you count how many dungeon paths there are and how many dungeons WoW has.
3. If scaling was only an option I would quit. You enter a low level area, kill everything in seconds to grief preventing people from leveling. This is not WoW, this is GW2, if you want WoW go and play it.
4. People being able to complete fractals levels 20+ in whites proves that the game is about skill and not gear. It’s a good thing. You actually have to learn to play.
5. If you want raids, go to WoW, this isn’t WoW.

You reference WoW, and forget about EQ2, RIFT, WAR…. wow man. The end game is nothing alike. Getting 20+ people together to properly learn a script, overcome an insanely difficult dungeon, and being REWARDED with ITEMS that let you progress onto the NEXT challenge… that is most mmos.

GW2… guess what? The second you hit 80, you have the best gear the game has to offer aside from fractals. You can run every dungeon, every event, every karma merchant… and guess what? Your items are EXACTLY the same, you can still run every dungeon exactly like you did before… you just look cooler now.

Honestly, you sound like a WoW hater that never got into raids, and never saw the end game. I didnt even play WoW lol… its just a reference point. I played EQ2 for 7 years and LOVED it because there was always something out of my reach that I had to progress for.

This game… you hit 80, you buy the exotic set you want, and you have the best gear in the game. Then whats left? Map completion? Ya that is fun, legit its fun ONE TIME. What next? WvW? Completely without skill it comes down to what server has the most people on participating in WvW. If you disagree you have never really put time into WvW.

People defend this game and take up torches for no reason when more hardcore (if you can really say that about this game) players say they want an end game worth progressing to. Why does this forums population rage out as if it affects them? So a guild that takes the time to learn scripts, and accomplish large scale raids or dungeons gets better loot than you because YOU dont wanna do that? Who cares? Why does that affect your gameplay?

Lastly, you are silly for thinking people would take the time to grief people out of completing quests if there was no scaling. Just wow man, WOW to you. People are going to run through level 20 zones, and nuke everything down in one hit for zero reward for hours on end because thats what we do I guess? lololol.

How this game can be interesting to people like me

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Posted by: ATTHWSM.7840

ATTHWSM.7840

Those are game differences, irrelevant things when talking about B2P or Monthly sub.

I’m not quite sure what you mean by “game differences”, nor how my statements were irrelevant.

Fact is I could spend 500 a month in GW2 and it still wouldn’t offer anything close to what a measly 15 dollars a month would, and that is exactly why F2P is taking off, it’s no different that Rent a Center.. People think it’s such a great deal even though the item costs 5 times the amount it would to buy it outright.

Diminishing returns cost me dearly.

You needn’t spend 500 or even 10 bucks a month, or even a year, because you’ll receive the monthly content without ever buying a gem.
But in comparison to what, exactly? What does other MMOs offer for 15 a month? The only MMO that really pumps out steady content is Rift, almost each month. WoW takes months to release content, and then it mostly just covers raids, maybe also some dailies, all just to keep their treadmill going, and even then, Blizzard takes forever to release patches.

Unless you can give concrete examples, I don’t really see how GW2 being B2P causes you to loose out on anything.

Other games focus on there most loyal and elitist players. You know, the people that stick with the game longer, spend more time on it, and are in fact BETTER than 99% of the rest of its players. They create content that these players strive to beat, because it keeps them there, as well as all the sheeple that arent at that tier of play yet, because omgosh… Having places with better items and harder mobs doesnt affect a player that DOESNT WANT to do that… lol

How this game can be interesting to people like me

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ATTHWSM.7840

from what you mentioned if Guild Wars 2 was different and suited your needs perfectly, some of the points made would get me away from playing it.
1. Leveling in most MMOs is a soloable process. When it comes to dungeons, fractals and the last story mission you are forced to group. In my opinion there’s enough party and enough solo content. If suddenly the rest of PVE forced you to party up I would feel really uncomfortable.
2-3 it’s pretty much how all MMOs and most RPGs work. I can’t really imagine a different system so I don’t even know how to comment of this one.
4. I praise the game for downscaling and I don’t think I would play if it wasn’t there. Downscaling is good when you’re helping a friend in a lower zone, downscaling prevents level 80s from farming starter zones. Downscaling feels realistic. If you fought a bear, then a tiger, then a bear again, would your second bear fight be any easier?
5. I keep gear pieces for 20-40 levels sometimes. I tend to search for good looking skins for the end game too. I enjoy gear, but at the same time I’m happy that it doesn’t influence the game that much. Skill > Gear is always a sign of a good game to me.
7. The whole game is an end game. What end game would you find in a different game? Dungeons? There in this game as well. PvP? Check. What else is there to do in a different MMO? Raid for gear? Then what? In GW 2 you can as well spend your time doing dungeons, fractals, WvW, PvP, search for skins, do full explore, do jumping puzzles, complete your personal story, level alts… You can do the same things you can do in a different MMO end game. The difference is that some MMOs have so much gear progression and are so grindy that nobody reaches the endgame.

Dude. Stop fanboying ANET. They made a great game, its fun, it was a success, but no, everything you said is wrong.

Hes mainly complaining that it has no end game, which this games DOESNT HAVE. The closest to end game it has is Fractals, and the rewards in that zone only affect THAT ZONE. Self defeating yes?

We want scaling, but we want the option to scale. In WoW, and EQ2, you talk to someone that down levels you to whatever you want, or you MENTOR someone, allowing you to downscale as well while providing an xp bonus to that person. Its kinda silly being decked out in full exotics level 80 on FotM 30 and yet you can still possibly die to a lvl 20 zone? We want the option to scale, not it forced. Example being, if your too high of a level for the zone your in, u dont get drops, but can still complete events and quests. Durp?

You keeping gear for 20-40 levels isnt a plus. It means the game is that easy that your able to do that, and also that your probably a huge detriment to your group if your running 80+ zones.

The game is new, and I like it, but even after 2 months now Im getting bored. The lack of anything to shoot for other than a legendary (which is just a skin lol….) is really whats making people leave.

I say, put in better gear, but in raids, put in hard content cuz you know what…. it doesnt affect ANYONE that isnt doing it in anyway.

Enough of Orr Grinding

in Guild Wars 2 Discussion

Posted by: ATTHWSM.7840

ATTHWSM.7840

GW2… literally the ONLY game in history where the players ARE MAD that everyone isnt equal.

Your serious? Your mad that someone better than you, with more time spent, and an overall better grasp of mechanics HAS BETTER gear than you? Are you serious?

This game needs rewards, and NOT SKINS. If your banging out FotM lvl 30 with an amazing premade group… (which im nowhere near) then yes, YOU deserve more gold, better items, cooler skins… whatever.

How does someone having more gold, or better items, or cooler skins than YOU, directly hurt YOUR game play? Good lord GW2… grow up.

philosophy on raids?

in Guild Wars 2 Discussion

Posted by: ATTHWSM.7840

ATTHWSM.7840

GW1 elite areas sucked, most of us never got to finish them or even get a group going to start with. Casual players shouldn’t be restricted from experiencing all content the game has to offer.

This “everyone should be a winner” crap is whats gonna kill this game. Eventually people will get tired of never progressing, never being challenged, and when they say this this forums response is always " OMGOSH slow down man get more skins ".

philosophy on raids?

in Guild Wars 2 Discussion

Posted by: ATTHWSM.7840

ATTHWSM.7840

Sigh. Why is it the immediate response from most players that use these joke of forums is " If theres raids I quit " ?

If you love this game, and you play for skins apparently, youd quit over something that your not even interested in?

The game needs endgame, it needs something for its players that dedicate MORE TIME than your casual player that took 3 months to hit 80.

If ANET doesnt come out with some end game, its going to lose its most dedicated players. Why would people continue to play for years when they are never progressing? Your items are always the best, your skills never chance. You never get any kind of alternate or talent points?

If the vast majority of this forums response is " ENJOY THE GAME MAN GET MORE SKINS dont rush through it!" then ya, this game is going to fail.

In the end, I dont understand why the QQ is here. If people wanna raid, let them. If it doesnt interest you, then dont. And kitten trust that ANET will have a plan that allows for progression that isnt exclusive, its what they do.

Stumped by Dungeons

in Players Helping Players

Posted by: ATTHWSM.7840

ATTHWSM.7840

This is the reason GW2 is going to fail. Its top end players took the time to figure out how dungeons worked, cleared them, and moved on because they dont reward anything other than skins (yay)

Then the rest of the game gets stumped on something that is borderline self explanatory… Ur on fire? maybe touch something that takes it off. Monster is charging about to do something cool? Dodge.

The game is already easy, I mean incredibly easy, and if they continue to dumb down whats out there now, the people that play the most currently, are gonna move on.

I think Raids could actually work for GW2.

in Guild Wars 2 Discussion

Posted by: ATTHWSM.7840

ATTHWSM.7840

LoL… ya that sounds great. Lets RAID in GW2, assuming that they made it actually hard where team comp mattered, but HEY, lets only do it for MORE SKINS.

You guys understand that the lack of endgame in GW2 is whats going to kill it right?

Great game, love it, but the zero end game is going to cut its life short. Dont front like people are REALLY willing to play for skins all day lol….

Is Legendary Weapons Worth Crafting?

in Players Helping Players

Posted by: ATTHWSM.7840

ATTHWSM.7840

LoL.. the game needs end game. EVERY OTHER MMO has end game, which requires you to have the BEST items to beat it.

LoL.. the game needs end game. EVERY OTHER MMO has end game, which requires you to have the BEST items to beat it.GW2 is different, in that they could have an END GAME where your NOT required to have the best items, but should you complete the end game… you SHOULD reap the benefits of the best items.

LoL.. the game needs end game. EVERY OTHER MMO has end game, which requires you to have the BEST items to beat it.GW2 is different, in that they could have an END GAME where your NOT required to have the best items, but should you complete the end game… you SHOULD reap the benefits of the best items.THIS is where GW2 shines, so I hope they let out AMAZING good items soon that are better than exotics, but that arent neccessary to complete the content.

LoL.. the game needs end game. EVERY OTHER MMO has end game, which requires you to have the BEST items to beat it.GW2 is different, in that they could have an END GAME where your NOT required to have the best items, but should you complete the end game… you SHOULD reap the benefits of the best items.THIS is where GW2 shines, so I hope they let out AMAZING good items soon that are better than exotics, but that arent neccessary to complete the content.Dont screw it up ANET.