Showing Posts For Abaregi.1659:

I'd love to opt out of using a pet.

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

Maybe choose one of the seven non pet classes..
It’s like a Warrior wanting magic and Elems wanting effective heavy weapons…

Do you use Longbow?

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Posted by: Abaregi.1659

Abaregi.1659

Do you use Longbow?

No.

the pet issue

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

Hmm I guess not everyone researches before choosing class.
Still it is not a valid excuse in my book.
(I thought warriors shoot fireballs!)

Any way to enlarge traprange?

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Posted by: Abaregi.1659

Abaregi.1659

Jazenn is right.
You could also have opened your traits and checked yourself if you wanted a fast answer.

Rangers are not a bad class at all.

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

Bad class for bad people.
Good class for good people.

Check any older mmo and look at the class whine over the years.
(it changes every week/month – bad people have no attention span)

(Balance?) Ranger Signet skills

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Posted by: Abaregi.1659

Abaregi.1659

Signets are balanced around the whole class.
You can not compare isolated skills between classes.
Not this game and not other games. It is always the same in these games, if you understand this it will save you a lot of pointless posts over your life.

How to be a prick in WvW

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

I like doing this myself. Though i do not understand the OP’s title at all.
What does “being a prick” have to do with killing other players in PvP?
To me the pricks are the ones on my side not killing the other.

the pet issue

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

If you want to stow away your pet you are playing the wrong class.
Very simple. This IS a pet class. There are plenty of classes that are not.
You don’t see warriors whining that they want a pet? If they did they would roll a ranger..
Simple.

Why does gear and food affect rangers less

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Posted by: Abaregi.1659

Abaregi.1659

Facepalm.

Read his post again. He, quite literally, word for word says, repeatedly, that the pet not gaining any of our stats is the deficit he’s complaining about.

The total pet damage/survivability contribution was probably balanced around the level 80 game at the time of release… which was fine, until they introduced scaling (such as the Agony system(. Once that happened, the lack of pet scaling became a real problem, which will continue to get worse as the end game scaling continues or more tiers of gear are added. It’s poor design, and lazy on the developers’ part.

To be honest, at this point I think YOU’RE the one who’s trolling. The OP has a very valid point – please stop trying to derail the thread.

Yes all this i understand. Again read my first quote from the OP. I am wondering how he came to the 60% figure. Is it for the ranger, pet or both.

I don’t understand why you are arguing some point of fact we all know.
I want to know how the 60% figure is derived and i also stated that my ranger get full benefits of my gear. I never said my pet did.

Try again.

Why does gear and food affect rangers less

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

No other class only get a 60% boost from stats and consumables

How did you calculate this?
1% crit seems to be 1% crit for my ranger. Same for HP and other stats.

Seems like a weak troll. My ranger benefits from all stats that i equip and all theorycraft shows the same.

Now show how you calculated and tested your findings before making statements.
You will probably get more serious answers and better discussions in return.

Tested on heavy armor golem in mists used juvenile wolf killed twice with gear and twice naked. All 4 times took 18 attacks from the pet to kill. The non crit attacks with gear ranged from 647 – 710 all non crit attacks without gear ranged from 648-714. There is no increase in damage when wearing gear. You say 1% is 1% but if a warrior increases a hit of 1000 by 10% he now has 100 extra damage. Lets say the ranger damage does 700 from ranger 300 from pet, his 10% boost will only give a net of 70 extra damage.

Now how much damage does your pet do really determines on which pet you use so I stayed with the wolf killed the heavy golem with short bow while stacking bleeds and kept pet on passive took 20,19,and 21 shots to kill so an average of 20. Now using SB and starting pet from range took 15, 14 , 14 shots to kill about an average of 14.33 shots. now attacking with pet at target before shooting took 13, 13, and 14 shots and average of 14.33 shots. Which makes the wolf account for 33.33% of my damage or my stats only affecting 66.66% of my damage out put give or take .01%.

Now as someone else mentioned there has been new gear introduced I personally have karka shell earring, ascended back piece, and two fractal rings with much better stats than my exotic gear prior to these upgrades. My pet receives 0 benefits from of these stats widening the advantage for non pet classes.

I never stated my pet got buffs. Just that my Ranger did. I think you misunderstood my post.
I remarked that the OP dropped statistics that are made up. What you tested is common knowledge.

Why does gear and food affect rangers less

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

Apparently the logic jump – where, though stats affect your personal DPS fully, your pet (which is not affected by any of your stats) is 20-40% of your total DPS output – was just too much for you, Abaregi.

To answer the OP’s question: badly flawed game design.

The OP is complaining that his Ranger is only getting a hard 60% out of his stats.
That is false. There are no “logical jumps” to be made.

Ranger gets 100% and the rangers pet gets 0% excluding traits.
I don’t get what you are writing about, please expand your reasoning and the statistics you have found.

It seems you have found that my pet does 20-40% of my total damage, true or false what does that have to do with the OP’s statement?

Plz fix these bugs

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

“Lick wounds does not work 50% of the time”
That is strange, I do not have that behavior. Is it a static problem that occurs every other time?

“Pet Skill F2: Does not apply instantly when activated”
How do you know this is a bug? I have not noticed any information about this being an “instantaneous effect” I searched but could not find Anet stating that either. Maybe you could link it for me?

“Waterfield does not apply regeneration when using physical projectile”
I usually see the graphics for the effect but have not actually tested and checked if the mechanic actually works. I will have to check that out.

Why does gear and food affect rangers less

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

No other class only get a 60% boost from stats and consumables

How did you calculate this?
1% crit seems to be 1% crit for my ranger. Same for HP and other stats.

Seems like a weak troll. My ranger benefits from all stats that i equip and all theorycraft shows the same.

Now show how you calculated and tested your findings before making statements.
You will probably get more serious answers and better discussions in return.

Does Quickening Zephyr=2x DPS?

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Posted by: Abaregi.1659

Abaregi.1659

Does Quickening Zephyr=2x DPS?

No, of course not.

Does lick wounds ever work?

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

Does lick wounds ever work?

Yes.

Why can't Rangers use Rifles?

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Posted by: Abaregi.1659

Abaregi.1659

All classes can not use all weapons.
It is like that in a lot of games.
What did the other class forums answer about not being able to use rifles?
There are several classes in GW2 that can not use rifles.
I suggest you choose one that can.
You have a choice.

Retaliation

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Posted by: Abaregi.1659

Abaregi.1659

Team game – use team members.

Ranger Historical Content

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Posted by: Abaregi.1659

Abaregi.1659

I could ask “why not” with about a thousands of skills for all classes.
I really do believe the answer is obvious.

Vigor upon healing

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

This is the kind of thing that bothers me in class balancing.

This is simple to answer if you just thought about it.
Classes are balanced with the whole skillset in mind. You can’t just pull out skills from it’s toolset and compare.

It’s like complaining that one weapon has a higher auto-attack than another without looking at the remainder weapon skills, traits and utilities accompanied with it.

A common complaint in games when comparing classes, devs usually seem to ignore them as there is no logical reasoning behind it.

I hate flanking

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Posted by: Abaregi.1659

Abaregi.1659

I HATE FLANKING!!

If you hate flanking choose another weapon.

With the number of weapon/class combinations it would be strange if you did not like some of them.

Though hate is a strong and dangerous emotion be reminded that this is just a game.
I simply don’t play with certain weapons on some classes. Easy right?

Ranger close to perfection??

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

The 25% speed boost gave us twice as much survivability

If you want to be taken seriously then elaborate on the 100% survivability buff please.
Unless you are straight up lying I have not seen any facts from Anet to prove this.
If you are proven a liar i hope the mods do their job and ban you from the forums.

I look forward to your reply as this buff seems very OP if true.

Signet of the Hunt not giving 25%?

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Posted by: Abaregi.1659

Abaregi.1659

“Signet of the Hunt not giving 25%?”

If you really have a Ranger why do you not just try the skill?
It would take far less time than asking someone else about it that did exactly that. (tried it themselves)
It would not clutter up forums with all these unnecessary topics and you would hopefully learn something new as well. (you can do it)

Why are pet skills on F2 and not F1?

in Ranger

Posted by: Abaregi.1659

Abaregi.1659

How do you take the time and make a post about this.
Just keybind everything like the rest of us.

I don’t have a single key left from the default except some movement.
If you took the time to change it it would be quicker then posting and waiting for Anet to change it for you..

I Love WvW, hate item repair:(

in Suggestions

Posted by: Abaregi.1659

Abaregi.1659

There has to be penalties for dying or being bad.
Just play safe or better.
Besides its just a few silver. You already spend a gold on porting another on repairs is not going to make any difference.

My personal opinion: Retaliation is too strong in WvW

in WvW

Posted by: Abaregi.1659

Abaregi.1659

Drop a well of something similar, retaliation is a condition.
It is only powerful when you aoe a lot of people with it up and it’s quite hard to make that mistake..