(edited by Ben Mason.8641)
Showing Posts For Ben Mason.8641:
I Don’t understand Lisa, Could u post specifics ? Like your gear stats/rarity ? which enemy is troubling you?
The reason i don’t understand is i find pretty much all normal enemies in hot are ok/easy to kill.
My only complaint with HOT was the navigation, i get lost on straight roads so you can imagine the time i had with the jungle. I’m not complaining though its a jungle so i never expected it to be straight forward, some fun even came out of it when i some how fully explored the tangled map(no idea how) or when i stumbled on the earth elementals lair without being told to go there or trying to find it.
Take camps/temples/sentries/escort yaks/kill yaks/destroy siege/kill roamers/tag waypoints+keeps/scout
There’s plenty for Roamers to do, this content isn’t intended for solo play. I don’t see a single roamer taking on a group/party of players unless its a bunch of clueless sub-levels.
Except for the HP champions and the large meta events, In fact if you have the right gear and knowledge u can do most of the HP champions solo. Even the harder HPs can be duo’d its not hard to ask in map chat if anyone wants to pitch in, and this was before nerfs.
TBH you need to check your gear and your build and then practice and get better, there’s plenty of people and advice out there.
I am unsure if this would fall under feedback but as I feel the skill is bugged in at least one way it should be here.
Firstly the skill is a transformation and either the skill info displayed is wrong/incomplete or the skill itself is wrong, all we really know is its a transformation with a 1s cast and 150s recharge. From using the skill I see it lasts 20s but the stability and swiftness is effected by boon duration, on my warrior it says 26s for both which is useless as when the transformation ends you get stripped of those 2 boons or at least you loose those 6s.
Less of a bug and more of a statement, I also find it weird that a transformation into a juggernaut can have its stability removed making the skill more cosmetic and far less useful. (I only say this as when I have used it previously I have noticed I lost stability even though I was still a juggernaut).
Again I am unsure if I have posted this in the right place, sorry if I made a mistake here and thank you for reading.
Any 1 got a recording of Hoelbrak horns that play out the slow Norn theme, I believe they count as ambient sounds as I’ve had music turned off and still heard them. They sound awesome and I don’t hear them enough.
Way to target me in that 5th picture lol. I don’t understand what you mean ? HB uses the Blackgate TS, I think anyone in Blackgate can join.
I spam target allies all the time to see if I need to throw down heals on CDs, I meant in you videos Orcommander makes you should have your TS audio added when the red starts appearing
Oh i see, Yeah i thinks its only Orcommanders more recent video that has ts audio in it. He should do that more often, its nice to see the cogs turning sometimes.
Way to target me in that 5th picture lol. I don’t understand what you mean ? HB uses the Blackgate TS, I think anyone in Blackgate can join.
Being formerly of IoJ i am not suprised by this at all. I cant count the number of times we had vastly superior numbers just to lose because people were cowards and wouldnt go in and take some hits. I died multiple times due to it because i would do my job as a guardian and jump right in only to get no help from double the numbers we had.
I get this, my main is a thief and i ussualy dont need to run in with him just back up whoever does. But with my warrior who is basically made to charge isnt really useful with randoms, unless im in ts and were all charging. When im with randoms i wait then charge and im the only 1 who moved.
With a group of around 10 organized players a few well placed siege around a choke point with some cc. It is possible to hold off around 100 disorganized players. Zerg is a mostly mindless mob where each player is out for themselves and happens to be in a group of disorganized people. In my guilds off time i’ve joined some zerg’s theres a very basic plan and people barely help each other, ive had times where i was downed and could have easily been saved, only to bleed out as 30+ people watch.
on a side note looks like ioj wont be back in t2 for a while. They seem to be dropping below crystal desert.
I can’t speak to CHOO’s full skill as i don’t really get to see them in NA prime. But outside of that window they do deserve your respect.
While other guilds are just dying to the bg zerg they are actually being more tactical, taking out the siege, taking supply camps defending their garrison. Its easy to be 50 strong and roll over 10-40 randoms, but having your backs against the wall being outnumbered and still holding out, with the use of some good tactics.
Whether i think they are the best or not does not matter but they are definitely a good guild.
I am not impressed with each server’s primetime accomplishmesnts tbh. What i am impressed with is sor, when they have lost almost everything. All they have left is a tower or 2 and the sor bl garrison, backs against the wall but they dont go down, they aint hugely outnumbered and they arent gaining ground but they are holding off the bg hoard.
Just a quick message, if you find a hacker/glitcher you need don’t need to post here at all. Just report them or record/take screenshots and post it in the right place.
i have no idea, what u guys are talking about 500 badges takes me a couple days
WvW would be balanced if we didn’t have massive amounts of non-US players joining US servers just so they could dominate. It’s quite cowardice IMO.
WvW is balanced. Everyone has the right to go and recruit new guilds to their server.
Actually, it’s not balanced because BG has enough people to zerg 3 of the 4 BLs simultaneously during all hours and nobody else can compete — it’s game about numbers because tactics only go so far when you’re facing multiple 50+ zergs in each BL.
bg does not have all hour coverage… ive seen times where only eb has a huge zerg, with 2 empty borderlands and bg with about 10 defenders. while we do have better coverage than tc and sor, theres plenty of holes in it.
I cant speak for other timezones but when i play eu evenings with my guild u guys out number us around 3-1 sometimes and u still die most of the time, Especially TC u guys got crazy numbers but loads of sub 80s. I meen today we held SoR’s keep in eb for hours.
Although I rate TC as better than IOJ, you have a very small window where u have numbers/skilled players, the rest of the time its either too few players or alot of players but 90% are sub 80.
tbh I agree, I’m unsure as to the mesmer skill but I have been pulled from the far end of a wall all the way to the edge over the lip and off only to be slaughtered the moment I hit the ground, i agree its annoying to be pulled off siege, I’m fine with that its just being pulled over that distance and straight off the wall. Not every class has aegis and unless u can read minds its pretty hard to dodge with 30 enemy players in front of you. In my situation I couldn’t even see the mesmer he was below the wall.
BG usually keeps the castle even if they pugs are dumb enough to spend 2k supplies repairing rather than 200 or less counter trebbing.
I play as a thief and I have been killed in around 3 seconds by a mesmer, I never even thought about nerfing them. If people cried less and played more you may find your own ways of dealing with other classes. A thief is pretty bad as far as group fights go but excels in 1 v 1s.
This is not a complaint at a lack of siege or that current siege is bad in anyway.
I am just curios if anything will be added in the future such as the bike tanks in Orr, or the copters maybe even barriers of some kind(Obviously edited to prevent abuse or such a huge advantage, barriers on gates/walls, flying inside keeps with copters and getting out etc).
I may have given bad examples there but you catch my drift.
PC
OS: Windows 7 – 64 bit
CPU: i7 2600k @3.8ghz
GPU: Nvidia GTX 670 Zotac AMP Edition
RAM: 16GB DDR3 1600
HDD : 1TB
SSD: 120 GB SSD
Game runs from 50-130 fps depending on the area, I always have max graphics/resolution on.
Edit: Im not running the game off the SSD either.