In the rest of the game, your rewards are independent of the player next to you. You both bonk the same critter on the head, you both get RNG “rolls” on the reward table and the similar amount of XP.
The TP is players interacting with each other. phys, you love tossing the word “exploit” around (definition in your use: benefit unfairly from the work of (someone), typically by overworking or underpaying them) but in a market where every player can set their own prices for how much they want for selling X or buying Y, how can one player exploit another?
This is a PoV issue. Is a player selling an item for more than others, exploiting the buyer if a buyer chooses to buy it from them? Or is the player selling the item simply maximizing his income? Is a player buying an item for less than others exploiting the seller if a seller chooses to sell to them? Or is the player buying simply getting a good deal?
It’s how you answer those questions that then where the disconnect comes when you combine those two activities. If it’s okay to maximize your sales income and minimize the costs of your purchases then why is it bad to do both with the same item? In market economics it’s assumed that all the players in the market have the same self interest at heart. Everyone is trying to maximize their income while trying to minimize their costs.
And that’s the heart of the problem some people with flippers. Because a segment of the TP users aren’t trying to maximize their income while minimizing their costs, an opportunity arises for someone else to take up their slack. But is the flipper exploiting those who aren’t interested in using the TP to its full potential?
Player A sells ori ore for 5s to the high bidder. Player B buys ori ore for 6s from the low seller. As long as the high bidder and low seller are two different players, there isn’t a problem for some. However if they are then this Player C is making 10c off of the trades Player A and B are making. To Player A and B, there is no change in their income or cost if there were two different players at the other end of the transaction or the same player, but because it’s the same player, Player C is labeled a filthy exploiter of the masses because he made a profit off if it. That doesn’t work in my book unless you are willing to label the two players who are buying Player A’s ore and selling to Player B in the first scenario exploiters as well for not offering more or selling for less.
well, people dont like the idea of the word exploit because it feels bad. but yeah there is a lot of exploitation/self interest etc on the TP. It is supposed to form the invisible hand that guides it to equilibrium.
So while you may feel bad about it, yes, any time you seek to gain, by giving someone else less than you believe whatever they do/make/own is worth, you are exploiting them.
Yes, exploitation is a primary driving force in this system(and often in the real world).
Yes, most people need to have a philosophy that exploiting people isnt bad, and its the persons own fault in order to do business successfully without feeling like an ahole.
But really, be objective
if your friend finds a gold rock, and thinks it brass, and you know this and offer him 10 dollars for it, are you not exploiting him?
If one of your friends puts an ad up that they will pay 1000 dollars for a singer to come sing at a show, and you tell your other friend you will give him 400 dollars to sing at this show, are you not exploiting them?
a non exploitive business deal involves both parties trying to pay the value they think something is worth, they may disagree, or compromise, but they both think the value is right. In the case of the flipper this isnt the case, they cannot claim they thought they were giving a good value, because their business is to find the things they know are worth more, and sell them.
how you choose to feel about it is a question of philosophy/what you think is right etc, but the fact remains, if you are gaining, by giving people less than you believe something is worth, you are exploiting them.