Showing Highly Rated Posts By Cactus.2710:

What GW2 feels like.

in Guild Wars 2 Discussion

Posted by: Cactus.2710

Cactus.2710

Interestingly enough, somebody over at mmorpg.com (a fairly popular MMO website) just recently started a thread asking players which MMO most disappointed them. Not the worst game, but the MMO that least lived up to player expectations for it and least fulfilled it’s potential. Tons of players posted their choice, and GW2 was the runaway winner … even beating out SWTOR.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

Well played Anet

in WvW

Posted by: Cactus.2710

Cactus.2710

I’d just like to make a note of one thing that I think people aren’t considering when they transfer to stacked worlds. You will not, repeat will not, be able to receive the reward based on overall world place in the league, unless you achieve the meta achievement for the season. If you aren’t able to get into WvW much, you won’t get the rewards. So it is absolutely taking a risk to transfer to a world that has a large WvW population.

You really don’t get it, do you. The great majority of WvW’ers … at least the ones that have been playing it since launch … don’t (or at least didn’t) play it for “rewards”. We played it for an enjoyable and entertaining competition against other players in the context of medieval warfare involving equal measures of team strategy and individual player skill. You, or at least ANet, sold the game on that premise … minimal focus on gear and heavy focus on content. The great majority of what ANet has done in the meantime, however, and virtually everything that you (Devon) have personally done, has been contrary to that. You’ve taken the fun, excitement, and entertainment out of WvW and turned it into something to be endured. And you keep doing it over and over again.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

wPvP: My impression 1 week later

in WvW

Posted by: Cactus.2710

Cactus.2710

If you contrast the style and sophistication of game play in WvW now versus what it was shortly after launch, there is absolutely no comparison … and it’s all for the worse. A very intriguing concept for strategy-based PvP has been systematically trashed by subversive changes instead of needed fixes and enhancements. We’re not talking occasional bad decisions here … we’re talking an ongoing pattern of cluelessness that surpasses anything I’ve seen anywhere else in MMO-land. When I finally throw in the towel and abandon this mess, it will be with a great deal of sadness for what could have been.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

Legendary as a sign of unskilled player?

in Guild Wars 2 Discussion

Posted by: Cactus.2710

Cactus.2710

That’s a very silly post. I seriously doubt that 70% of the pugs carrying a legendary are any worse than 70% of pugs NOT carrying a legendary.

It’s people like you who make unsound generalizations that are scary.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]