Showing Posts For Captain Harlock.1568:
Yessss it needs to be brought back. I used this feature often to quickly access the inventory to destroy space chewing junk loot.
-mutters- kitten junk loot always in the way…
Exactly what i was thinking. I don’t want to buy it till it’s made clear.
I highly doubt they’ll refund gems if they change it ‘cause that’s the actual description on the thing.
mhmm the camera angle sucks. you go too close to a wall then ZOOM! and you can’t see anything around you. It’s annoying especially with a big character.
Why don’t they just make a story teller npc that lets you access these cutscenes whenever…
I wonder if i can throw it away, and get another copy from Kiel with a slightly awkward conversation like Zho’s journal from gw1.
Yesss i ‘accidentally’ dropped it -shifty eyes-
The patch has only made things worse. -_-
Now it you can no longer interrupt it. Once you start harvesting you can’t move or cancel the harvesting. Whereas previously you could press a movement key to cancel/get out of the animation.It also takes two swing to harvest instead of harvesting on the first swing.
If you are in a sufficiently dangerous place and you didn’t notice the enemy around you might die from trying to harvest with this sickle.
Yes i just noticed this on southsun gathering passiflora. It now forces you to swing the sickle 3 times, and won’t collect till the second swing. Now it takes longer than using a normal harvesting sickle.
It’s bad enough people are complaining about the animation. They better fix this soon.
Edit. Also just noticed if you get a second harvest chance you must swing another 3 times… so it definitely broke with the patch.
(edited by Captain Harlock.1568)
they should switch it to the normal sickle animation, but make it so it keeps gathering if you have a second chance instead of having to press F each time.
it’s useful except it’s annoying when you get locked into animation and can’t break out unless you dodge.
For me it feels like the DR is stuck permanently… compared to when the event first started I rarely got junk, and now I constantly get junk loot with blues/whites even if I haven’t been there in hours nor does it change by switching chars.
I really wish they’d tell us how long the DR lasts.
I just did it on my char and it was closed.
This chest is apparently connected to the Chaos Crystal Cavern JP in Iron Marches.
That may be the reason or the timer on the chest hasn’t reset yet.
I reluctantly went to play it today for the daily and I somehow managed to get in on the second play. I played as I normally would running around kiting and dodging as best I could, and it just popped out of the blue.
I didn’t plan anything it just happened.
I threw that crab at someone and got out of there ASAP lol
But I must say it was more luck than skill.
on my second box i managed to get a portable mystic forge, but i have the conduit sooo yea…. the rest were all shells, flowers and fruits.
I learned exotics drop in steel boxes instead of wooden ones:P
yup with all those ‘collect’ events the more there are participating the longer it will take to finish.
This achievement relies solely on luck. It’s a BAD requisite to put up, you
have to run around with a crab N moments hoping
- you don’t get squashed
- stolen
- other 7 or so players don’t stray too far so they die at the same time or individual deaths are self ressurecting in under 4 seconds.Might aswell try to win the lottery while you are at it.
Mhmm exactly what i was thinking. it’s way closer to pure luck more than anything.
They should just change it to holding it at the end which is much more probable.
The most annoying achievement is Crabtacular. That achievement is more luck based than anything, especially with a full team running all over.
The flesh golem…. jeez that thing likes to stand around A LOT, and I have no clue why it can’t be used underwater. Even if I want to swim across a bit of deep water it auto kills it which is really annoying.
I also hate how they don’t warp to you like a ranger pet when jumping off a ledge. Sometimes they do, but most of the time they like to take the long way around while aggroing everything along the way.
same issue it’s not just sliding but ‘falling’ from heights in general. I will fall from yay high and hit the ground and take no damage until i move forwards, and sometimes it will rubber band as well.
those are underwater.
first one enter from the waypt NE or by the poi to the SW
second one go in from the renown heart to the south
The Attack change you’re seeing is the difference from your weapons. Bow: 920-1080 GS: 995-1100. A difference of 20 weapon strength which explains your attack of 3290->3310 when you swap.
“Attack is a value that is listed on the hero panel. It is equal to weapon damage plus Power attribute.”
Sigil of force just adds +5% to whatever damage you do it doesn’t change stats.
Sigil of accuracy is bugged as it will not show the extra 5% critical chance on your stat panel. It reads 59% but it’s actually 64%.
http://wiki.guildwars2.com/wiki/Sigil_of_Accuracy
This bug was supposedly fixed before, but it’s was never quite right. It’s the bombs that make it lag. They still keep spawning and eventually you have dozens if not hundreds of bombs stacked together.
You should read the notes on the wiki.
oh yes, please just grab and run to leave the mobs for the next poor person wanting to open the box. If you can’t deal with the contents don’t open ’em.
I’ve been having this code pop up for the past week or so every time I try and log in.
I open the launcher and click ‘log in’ and that error message will pop up. If i click ‘log in’ again then it’ll connect me without issues.
I can play the game fine without disconnects it’s just that error code always pops up on the first log in attempt.
Not remembering the password doesn’t help either it’ll still give the error message.
They specifically said they would in the beginning, but went back on their word making up some excuse about wanting people looking unique. So now you have to choose a char you want the dye most on, and have to keep checking if a color has been unlocked on an alt for copy dyes. it’s tedious really.
I always talk to the chest first→ kill spawned foe then go step on the plate. That has always opened the wall.
i have not seen a drop in…. yeah that long i can’t even remember.
yeah i used to 5 sig/berserk myself, and it’s great solo but you feel so useless in a party.
I’m mostly shouts now and i can pretty much upkeep constant might and fury on the party as well as remove conditions with sup. soldier runes. and i still do decent damage.
Solution for such “one time” events in future:
-Make an achievement the game checks that prevents spawning the chest on repeat. (alt chars don’t work cause the achievement is there.) or spawn a lesser chest with lesser goods on repeat so people bother to come back.
-Have the event repeat all day so it maximizes players being able to participate no matter the time zone, and prevents overloading the server having everyone go for a once only event.
Well since they removed the feedback topic as i was typing this…..
Here’s a suggestion for your next ‘one time events’.
Make the final even repeat but make an achievement that once gotten you won’t get drops the second time you do it OR you get something of lesser value(craft mats) in a secondary small chest that spawns. Then everyone will have a much greater chance of getting something no matter what time zone they’re in.
The downside would be getting the achievement, but for some reason not getting the initial loot due to bug/crashes at the last minute etc. work on preventing that and people will me more or less happier.
i think i remember that too. the rings do have jewels in them but once you select one and check it after the jewel is gone and it’s just the ring, and i did that a looooong time ago so i guess it’s still bugged out.
well Trahearne just got a legendary sword handed to him when i did just as much heavy lifting. i want mine! lol
well just logged in now and it’s 7:26pm PST and they seem to have reset.
apparently the reset it kind of tardy although another day they reset on time with daily reset…
I was under the impression ori/sapling nodes reset at a set time(4pm PST for me) and has nothing to do with when you last harvested them. source
Well, I farmed the nodes around noon today and come daily reset none of the nodes have reset. I see a bunch of people farming them but mine are still empty.
am I missing something? It should have reset at 4pm even if i farmed them 10 minutes earlier no?
It’s been kind of iffy after one of the recent builds.
I second this. I can`t find it anywhere in crystal desert either.
I had a similar issue, but then i figured out it was the sup pirate rune 5% chance might shout. I’m suppose to say ‘Yarr’ but i say for great justice! instead.
I believe she is in the right spot at server reset, but she will go after mobs that get into aggro range. Then after battle she doesn’t walk back or another mob spawns in range and she’ll go after that one and she keeps moving away from her original spot and will get killed at some point.
But yes if i remember she won’t walk back if you res her… so that could be considered a bug.
I can personally say I get one pretty much every time i warp into LA.
'That content has been temporarily disabled...' showing up when I do storyline quests.
Posted by: Captain Harlock.1568
From my own experience it seems to be an issue with risen grubs.