Showing Posts For CorruptDictator.7283:
Skar is correct, just walk to the back of the main floor and instance up.
My best guess is that you are missing something underground.
Maybe we should consider a system where different guilds focus on different objectives and move to support each other as needed.
Man I would love to get in on this more. I really must work on getting my little guild active in WvW.
Last few nights it has just been me from my guild, last night I managed to get one other to join in (everyone seems to still have that lost cause mindset that I am trying to break). Numbers for the organized war machine are always a plus even if it is only a few.
Off question rare, are new users like auto muted on the tfo vent? I ask because it often seems like no one hears me when I say anything (I do not talk much, but when I do it is usually in response to a posed question).
Be more specific now rare, taking orbs and keeps with the specific purpose of drawing as much attention as possible from NSP, lol.
I never really used the trading co. until recently and last night I decided to dump excess materials I did not need on it to make some money to help gear out my 80. After half a dozen sales or so I got an error and could not put anything else until I waited a few minutes. Is this working as intended?
(edited by CorruptDictator.7283)
Keeping it that way will be the challenge.
4.5g across two characters.
Not as a discussion topic, but more to get an idea of what players really prefer.
24 hours
A few days (3?)
Weekly
2 Weeks
I personally like the weekly system they are running right now (assuming eventaul server population balance) and almost do not want it changed.
How long did we hold on to the Eastern keep? I had to log (work in the morning) shortly after we speed captured it and got some upgrades underway.
Holy hell that was a blast tonight. If anyone wondered I was the oversized pink norn warrior that I constantly heard people in vent commenting on. I ran with the “seal team” for a good chunk of the time after we took the orb. Expect me to be showing up to run with TFO more often and joining vent. I think I tacked on just shy of 10k Karma. I did rep TFO for part of the night (thanks for the invite respawn), but will often be reping RMWP and will start bringing guild mates with me to bolster our numbers. I hope you guys get your website up and running soon.
This could be a neat idea, but would have to be more specific. Have it so general supply can be used for everything, but having specific materials would be more efficient. For instance using wood to fix the keep door or an arrow cart, iron to build a ram , etc.
I have no such problem. I know the game can render at least 40-50 people on screen with no issues, after that I start to get some significant lag.
I’ll look you up tonight. Nice part about forming alliances over just absorbing into one guild is it allows for the claiming of more towers and keeps to have more guild upgrades active.
Since TFO seems to be our lead WvWvW guild, do they have forums available for guild alliances? Or how hard is it to get membership to just keep in contact even though we mainly rep other guilds.
I have found the inconsistency of badge drop really weird. One night I will get a dozen badges without even trying, the next not a single one will drop.
I had a lot of fun running along a group of TFO last night when I randomly decided to drop into WvWvW. It was nice to move as a tight group with a definite purpose for a change, and no one was wasting their time beating at the walls of keep and towers that had no chance in hell at falling. Shame I had to crash before any larger action happened besides taking supply camps and doing some tower defense.
I had a lot of fun jumping into WvWvW with lower level characters. You will definitely not be anywhere near as effective until you get to the 50+ level range, but that does not mean you cannot have a good time.
Question. Does ANV or TFO have websites? It would not be bad to get on on their guild roster for no other reason than to be able to find out where WvWvW action is being focused instead of randomly joining a bg and crossing my fingers that we are not getting rolled and being completely unorganized.
Another comment of yours to follow up on is our inability to dominate on all fronts. This is very true. It would almost be better for us to focus on our home bg and holding our share of Eternal before even considering anything else beyond out local tower on other bg’s.
I do not think the whole “night raid” complaint is the issue that needs to be cared about. I think it would just be nice to have some greater defense upgrades to make it harder to just be zerged with little chance for players to react.
In reference to the last paragraph from Gavoll; sadly on more than one occasion I have seen the 1st and 2nd place servers team up against us on AR. No joke that players were insta-quitting WvW once they realized it (this was with the 24 hours rotation).
The difficulty I have often seen when trying to “organize” existing zergs is the players often react very rudely. For instance, several nights ago I hoped into WvW for a bit (forget which bg) and there was a zerg pointlessly trying to attack an over-defended bay (outer gates) while the eastern keep had nothing to stop us. A number of players tried talking some sense into the zerg, but all they got back was harassment from other players while the zerg kept on growing.
I wish I could afford to rent a 100+ slot vent for AV WvW to even make an attempt at organized movements and upgrading.
Epic level NPC: This would be kind of cool. Something like a giant Asura golem that patrols the fortification with “boss” level hp.
Reinforcement: Eh, not sure how much this is needed. I think it would be better to make it cost more supply to build siege equipment.
Automated defenses: No, just no.
Stronger Lord: This would be a good idea, Lords fall way to easily. Maybe also add some beefier adds along with the lord?
I personally like the idea of server wide benefits more than personal progression. However, I feel like the server bonuses we get now are barely worth it and the only real incentive to play WvW is to just try and win for your side.
I’ll keep that in mind, and hope I do not lose the piece of paper I just wrote your account name on.
Does anyone have a list of active WvW guilds on our server along with estimated active population for each guild? It could prove to be useful information. I know when I am in game, other than two or three guild abbreviations, I have no idea who is just screwing around and who is seriously trying to achieve anything.
I just wanted to make a warrior as large as possible, Norn seemed the way to go. Plus he looks that much more pretty in pink with such huge armor graphics, lol.
I feel like when it comes to AR and our WvW match ups that everyone just gives up the second one server starts to take a lead. I am not saying there are not guilds trying, but a lot of the players just seem to stop trying once we are loosing. Personally I feel that it is an issue of population match more than anything else, which is the reason why I really wish they would end free transfers already. ANET cannot truly make balanced match ups between servers unless server pop is stable which means free transfers need to go away. It was nice, but by now you should know where you want to play. Instead they should have a feature where NEW accounts get a 7 day period of free transfers.
For reference I am from RMWP, we are a small guild of friends and we actually really like heading into WvW with 4-5 man groups, but as of late (excepting the first few hours after the match ups start) it seems like if we join we are doing nothing more than being spawn camped except in Eternal and even then it is a matter of barely holding onto anything. This may have something to do with the hours we play at, but it is pretty disheartening.